My Perfect Console with Simon Parkin – Détails, épisodes et analyse
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My Perfect Console with Simon Parkin
Simon Parkin
Fréquence : 1 épisode/7j. Total Éps: 117

In My Perfect Console, Simon Parkin, award-winning writer for the New Yorker and The Observer newspaper's video game critic invites a well-known guest from the worlds of gaming, film and television, music, comedy and more to pick the five video games they would like to immortalise on their very own fictional games machine. They discuss those five games in chronological order of release, interspersed with biographical chat about the guest’s life and career –– a lens that often leads to new and unexpected insights.
"Thoroughly modern and ahead of its time...a gift." - NEW YORK'S VULTURE
"Charming, insightful." -- THE GUARDIAN.
TIME OUT'S 50 Best Podcasts.
(Note: Episode descriptions may contain affiliate links).
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Apple Podcasts
🇬🇧 Grande Bretagne - videoGames
14/02/2025#45🇬🇧 Grande Bretagne - videoGames
13/02/2025#29🇬🇧 Grande Bretagne - videoGames
12/02/2025#23🇬🇧 Grande Bretagne - videoGames
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09/02/2025#33🇨🇦 Canada - videoGames
08/02/2025#85🇬🇧 Grande Bretagne - videoGames
08/02/2025#21🇬🇧 Grande Bretagne - leisure
08/02/2025#96🇨🇦 Canada - videoGames
07/02/2025#53
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Liens partagés entre épisodes et podcasts
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See all- https://www.sarahkeyworth.co.uk/
61 partages
- https://itch.io/
26 partages
- https://plus.acast.com/s/my-perfect-console
236 partages
- https://www.patreon.com/myperfectconsole
89 partages
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See allScore global : 69%
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Bonus: Game Club vs. The Messenger
jeudi 29 août 2024 • Durée 34:44
In this special episode, Simon is joined by comedian Glenn Moore to discuss the subject of July's My Perfect Console 'Game Club', The Messenger.
Throughout July 2024, Glenn and Simon, along with many of you, the listeners, played through the 2018 platformer The Messenger, a game chosen by Abu Salim during his episode of My Perfect Console.
Glenn and Simon discuss their experiences with the game, with input from you the listeners. They also talk about how Glenn managed to break his Nintendo Switch, the popular game series that neither of us have clicked with, and which video game-themed subject Glenn should pick for his forthcoming appearance on Celebrity Mastermind...
If you would like to listen to the full back catalogue of Game Club episodes head to www.patreon.com/myperfectconsole and become a supporter. Your monthly subscription –– about the cost of a magazine –– helps to fund the podcast, and comes with a range of supporter-only benefits.
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Maddy Thorson, game-maker (Towerfall, Celeste).
Épisode 86
mardi 27 août 2024 • Durée 01:08:51
My guest today is Maddy Thorson, a Canadian writer and designer for video games. At the age of 14, she obtained a copy of GameMaker, software on which she learned to make simple games. After studying computer science at Grande Prairie Regional College in Alberta, she moved to Vancouver and there rented a house in which she and her friends began working on a multiplayer combat game featuring four archers. TowerFall Ascension, became a huge hit.
The following year, my guest took part in a game jam and co-created a game based on her experiences bouldering. That experiment grew into Celeste, which cast players as Madeline, a young woman suffering from anxiety and depression who aims to climb a mountain. En route, she meets manifestations of her self-doubt, which try to halt her progress.
A commercial version of Celeste launched in 2018 and became a smash hit. It won Best Independent Game at the Game Awards and in 2022 was ranked fourteenth in a USA Today list of the best games ever made.
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Mike Drucker, comedy writer, the Tonight Show.
Épisode 78
lundi 1 juillet 2024 • Durée 01:13:48
My guest today is Mike Drucker, an American comedy writer and producer. After graduating with a master’s degree in literature from New York University, he worked as a localisation editor for Nintendo, writing English language jokes for games such as Kid Icarus: Uprising.
After a year working as Head Video Writer for the website IGN, he joined Late Night With Jimmy Fallon, then, in 2014, went with Jimmy to the Tonight Show. After a stint as head writer for Bill Nye Saves the World, my guest became co-head writer and executive producer for Full Frontal with Samantha Bee, a show for which he was nominated for five Emmys and won two Writers Guild Awards.
More recently he returned to the Tonight Show writing sketches for the likes of Jon Hamm and Ryan Reynolds. He’s also currently working on a book titled, Good Game; No Rematch a heartfelt memoir about the classic video games that entertain and inspire us, and even hold the power to transform our lives.
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Michael Sherman, director of e-sports, Riot Games.
Épisode 77
mardi 25 juin 2024 • Durée 01:14:13
My guest today is Michael Sherman, director of esports for Riot Games. While attending the University of Texas at Dallas for Computer Science, he worked as an Automotive Safety Software Engineer for Texas Instruments, inventing a wireless car-seat that would sound an alarm if a child was left in the car.
In 2013 he moved into the emerging world of competitive video game playing, developing broadcast tools for live esports competitions. The following year he dropped out of college to help oversee the growth of college-level League of Legends in North America at Riot Games. In 2022 he joined the team behind Teamfight Tactics, a chess-like spinoff of League of Legends, working to establish the game as a competitive eSport. Today, he is helping to build Riot’s forthcoming fighting game, 2XKO.
NOTES
Twitter: @RiotSherman
A Falconer Enters the World of Video Games
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Correspondence Special #3: What was the best year for video games?
jeudi 20 juin 2024 • Durée 34:41
In this special correspondence edition, host Simon Parkin reads out listeners' correspondence, answers questions, and offers at least one clue about a forthcoming special guest.
Hear Simon discuss which was the best year for video games, which video game characters would make the best stand-up comics, and what Hollywood will do for #content when the only video game left to adapt is Fortnite...
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Eric Barone, creator of Stardew Valley.
Épisode 76
lundi 17 juin 2024 • Durée 01:15:06
My guest today is the American game designer and musician Eric Barone. Born in Los Angeles, he spent his childhood in the suburbs of Seattle. In 2011 he graduated from the University of Washington Tacoma with a degree in computer science, but was unable to find employment. He started developing a video game to hone his programming skills. Supported by his girlfriend, and an evening job he took as an usher at the Paramount Theatre, for four years my guest worked on his game, a farming simulator.
In 2016 he released Stardew Valley, which became an overnight success. To date, it has sold well over thirty million copies, while continuing to evolve via regular updates. In 2021 my guest announced a follow-up, Haunted Chocolatier, which casts players as the owner of a chocolate shop.
He once described video games as “a powerful form of art, a peaceful escape from the chaos of modern life, and a way to have experiences that are impossible otherwise... Through these means, games have a powerful and growing influence on culture.”
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Nina Freeman, gamemaker (Cibele, Tacoma, Last Call).
Épisode 75
lundi 10 juin 2024 • Durée 01:12:51
Nina Freeman is an American independent video game writer and designer. While a student at Pace University in New York, she was drawn to the work of Frank O’Hara and other poets of the New York School, who documented their lives through witty, confessional verse. She began to explore ways in which she could employ a similar tone, not in poetry, but in video games.
Her 2014 game “how do you Do It?,” puts the player in the role of an awkward tween who is desperately trying to figure out how sex works while playing with dolls. The game established a tone and themes that my guest explored in her subsequent work, most famously Cibele, an adventure video game about a romance developed through an online multiplayer game.
Her memoir-like approach has proven influential. The video game designer Francesca Carletto-Leon recently told the New York Times: “Her work has been hugely inspirational to me and important to the larger industry.”
USEFUL LINKS
Nina's Instagram: @Persocomnina
Nina's Itch.io page: Size Zero
Increpare's Slave of God
Diego Garcia's website
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Abubakar Salim, actor (Napoleon, House of the Dragon).
Épisode 74
mardi 4 juin 2024 • Durée 01:13:06
My guest today is the British actor Abubakar Salim. Born in Hertfordshire to a family of first-generation Kenyan immigrants, he joined the National Youth Theatre at the age of sixteen, then won a scholarship to study at the London Academy of Music and Dramatic Art.
He made his professional stage debut in 2010 playing Osric in Prince of Denmark at the National Theatre. After securing minor roles in shows such as 24 and Black Mirror, he played major characters in Sky One’s series Jamestown, HBO’s Raised by Wolves, and in Ridley Scott’s 2023 motion picture film Napoleon.
My guest has also starred in several video games, including Assassin's Creed Origins, for which he was nominated for a BAFTA Games Award. A keen player of video games, in 2020 he founded Surgent Studios, which recently released its debut title, Tales of Kenzera: Zau, a game which explores grief through the lens of Bantu mythology.
Twitter: @Abzybabzy
Photo: Michael Schwartz for Tatler.
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Chet Faliszek, gamemaker (Half-Life 2 series, Left 4 Dead series, The Anacrusis).
Épisode 73
mardi 28 mai 2024 • Durée 01:22:20
My guest today is the American writer and game designer Chet Faliszek. In the nineties he and his friend Erik Wolpaw founded the website Old Man Murray. The satirical online publication poked fun at video gaming’s sacred cows and established a tone that is still prevalent across the internet today.
After catching the attention of Half-Life creator Gabe Newell, the pair joined the video game developer Valve. There my guest contributed to the writing on Half Life 2 Episodes 1 and 2, co-wrote Portal, then led development of Left 4 Dead and its sequel.
In 2017 he left Valve, eventually founding his own studio Stray Bombay. The company's first game, The Anacrusis, is a brightly coloured and joke-filled cooperative first-person shooter set aboard a stranded spaceship.
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MPC Game Club: Stephen's Sausage Roll (feat. Glenn Moore).
jeudi 23 mai 2024 • Durée 37:25
Friend of the podcast Glenn Moore joins Simon for a special bonus episode to discuss April's book-club-game, Stephen's Sausage Roll edition.
This previously supporter-only episode gives a taste of the bonus monthly episode My Perfect Console supporters receive through Patreon.
Throughout April 2024, Glenn and Simon, together with many of the My Perfect Console listeners, played through the strategy game Stephen's Sausage Roll, a game chosen by the neuroscientist and writer Patrick House.
Listen to Glenn and Simon discuss their experiences playing the game –– with bonus thoughts on Inscryption, Killer Frequency, the New York Times' game offerings, and much more!
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