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Explorez tous les épisodes du podcast Law and Disorders: A Delta Green Actual Play Podcast

Plongez dans la liste complète des épisodes de Law and Disorders: A Delta Green Actual Play Podcast. Chaque épisode est catalogué accompagné de descriptions détaillées, ce qui facilite la recherche et l'exploration de sujets spécifiques. Suivez tous les épisodes de votre podcast préféré et ne manquez aucun contenu pertinent.

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TitreDateDurée
Season 1 Debrief16 Nov 202501:03:07

We all get together to discuss our favorite moments and I answer the players questions about the scenario, letting them behind the velvet rope a little bit.

A Victim of the Art: S1E6 - "The Dengler Manifesto" | Delta Green Actual Play09 Nov 202501:07:33

Time to wrap this baby up! The agents tie up their loose ends and Smiley deals with the press. Walker has a proposition for the agents.

A Victim of the Art: S1E5 - "Baker's Chosen Burden" | Delta Green Actual Play02 Nov 202501:05:18

Now that the Ai-Apa has been tucked away snuggly in Agent Baker's undies. It's time for him and Steinmetz to clean up. McNulty and Smiley spend some time with Dr. Santorini getting patched up.

A Victim of the Art: S1E4 - "The Ai-Apa" | Delta Green Actual Play26 Oct 202501:25:16

All hell breaks loose for the Agents when Baker and McNulty chase after the Ai-Apa into the woods across the street. Meanwhile Steinmetz and Smiley run into their own problems at the Dengler residence.

A Victim of the Art: S1E3 - "The Denglers" | Delta Green Actual Play19 Oct 202501:16:06

The team gets a solid lead and heads to the Dengler residence to ask a few questions.

A Victim of the Art: S1E2 - "Phenomen-X and Dr. Santorini" | Delta Green Actual Play05 Oct 202501:12:10

Join us on Discord @ ⁠⁠https://discord.gg/thedeltagreenfiles⁠⁠

McNulty gets into some trouble with their Handler, leading to yet another loose end the team has to clean up. A huge break in the case is made.

A Victim of the Art: S1E1 - "You've Been Activated" | Delta Green Actual Play05 Oct 202501:10:04

Fair warning, we originally did not plan on putting this up as a podcast. But episode 4 and beyond we will be more mindful of it. Thanks.

Join us on Discord @ https://discord.gg/thedeltagreenfiles

Agents McNulty, Smiley, Baker, and Steinmetz get a special assignment helping the Glen Ridge PD on an unusual murder case.

Sentinels of Twilight: S2E7 - Detours (Part 2) | Delta Green Actual Play08 Feb 202601:02:02

The agents find out that this whole Brandon McGill thing is a lot BIGGER than it seems.

Sentinels of Twilight: S2E6 - "Detours (Part 1)" | Delta Green Actual Play07 Feb 202600:44:38

Leaving the Ranger Station...Baker, Santorini, Smiley, the two McGill's, and the white goo run into some troubles...about 1,000 of them.

Sentinels of Twilight: S2E5 - "Twinning!!!" | Delta Green Actual Play25 Jan 202601:31:11

Weird things are afoot at the Ranger Station when an unexpected guest arrives.

The Bob and Nolan Show23 Jan 202600:59:58

The sickness has plagued one of our players and another was called on another mission. So Bob and Nolan get together to talk about DG, the podcast, and exploding trees.

Sentinels of Twilight: S2E4 - "The Boy" | Delta Green Actual Play10 Jan 202601:35:39

Agents Baker and Smiley get activated by a new Handler. At the debrief they meet up with a familiar face that they will be working along side of.

Last Things Last: S2E3 - "Sideways" | Delta Green Actual Play10 Jan 202601:15:05

The Agents confront the hunters and all hell breaks loose!!!

Last Things Last: S2E2 - "We Need a Plumber" | Delta Green Actual Play10 Jan 202601:25:36

The Agents search through Baughman's cabin and find some startling items, especially Agent Smiley.

Last Things Last: S2E1 - "Outlaws" | Delta Green Actual Play01 Jan 202601:15:36

Baker, McNulty, and Smiley are back; but no longer official members of "The Program". They are now part of the secret unofficial Delta Green organization known as "The Outlaws". There first operation...clean up and old dead guy's apartment. Sounds pointless until some weird details start to emerge.

S2E10 - Season 2 Debrief/Smiley Goes Home | Delta Green Actual Play07 Mar 202601:15:16

It's that time again...time for the season recap. We talk about Last Things Last and Sentinels of Twilight. Favorite moments and the "What Coulda Happened" stuff from both scenarios. Also, we see what happened when Agent Smiley returned home.

Sentinels of Twilight: S2E9 - "Well...Now You Know." | Delta Green Actual Play01 Mar 202601:25:08

Baker and Santorini continue driving the children to the meet point. Santorini brings up some "Sensitive" information that rubs Baker the wrong way. Smiley takes a walk down to the Devil's Chair with Ranger Chandler.

Sentinels of Twilight: S2E8 - "Head Games" | Delta Green Actual Play15 Feb 202601:41:01

After striking a deal with the "Tall Men", the Agents set out to cover up what they can. Santorini, thinking outside of the box, comes to a shocking realization.

Law and Disorders | A Delta Green Actual Play - Where We've Been and Where We Are (S1 and S2 Recap)16 May 202600:04:10

A recap of seasons 1 and 2 to get you ready for the Season 3 premiere on June 12, 2026.

Operation TREEHOUSE: S3E1 - "Reunions" | A Delta Green Actual Play17 May 202601:35:31

A stolen piece of evidence, a forgotten disappearance, and a stretch of desert highway pull M-Cell back into dangerous territory.

As Baker flees west Texas with three impossible children in his care, old enemies begin closing in and the consequences of Yosemite refuse to stay buried. Meanwhile, Smiley follows a new lead tied to his missing sister; involving strange symbols, a secretive cult, and a date that has haunted him for years.

With one agent hunted on the road and another digging into the past, the cell finds itself split between survival and obsession — and both paths may be leading toward something far larger than they understand.

Show and Patreon Changes...25 Jun 202600:03:12

Operation TREEHOUSE: S3E2 - "Hell on Highway 60" | A Delta Green Actual Play24 May 202601:14:34

Baker’s desperate flight takes a brutal turn when Walker finally catches up to him on a lonely desert road, demanding the Ai-Apa Amulet and forcing a confrontation that leaves both men broken, wounded, and at the mercy of darker forces. As Smiley, Steinmetz, and Walenski arrive in Milford chasing psychic flashes, missing clues, and their growing suspicion that Baker may be beyond saving.

Operation TREEHOUSE: S3E3 - "The Colorado Incident" | A Delta Green Actual Play07 Jun 202601:18:57

Smiley returns to the places and people most deeply tied to Samantha’s disappearance, only to find old grief, fragile hope, and impossible symbols waiting for him. As Steinmetz and Walenski dig into the mystery from a motel room and then join Smiley on a tense trip back to his childhood home, the past begins to feel less like a memory and more like something still alive, watching from the trees.

Meanwhile, Baker wakes up at a remote rest stop and quickly finds himself trapped in a situation spiraling far beyond his control. With law enforcement closing in, the children growing stranger, and supernatural forces erupting into the open, Baker is forced into survival mode once again. By the end, both sides of the story are pulled toward unsettling revelations: one buried in a childhood treehouse, the other waiting on the road ahead.

Operation TREEHOUSE: S3E4 "Screwdriver" | A Delta Green Actual Play25 Jun 202601:23:49

Smiley, Walenski, and Steinmetz return to a familiar Milford home in search of answers about Samantha Burke’s disappearance. What begins as a backyard trespassing incident quickly spirals into awkward confrontations, old memories, a new ally, and one very unfortunate gas station emergency. As the team digs deeper into the cold case, Milford’s past starts pushing back.

Operation TREEHOUSE: S3E5 "Boondoggle" | A Delta Green Actual Play05 Jul 202601:23:16

The meetup with Schilling at Mackenzie's Hideaway takes a disturbing turn as Smiley, Steinmetz, and Walenski compare notes on Samantha’s disappearance, cross paths with figures from Smiley’s past, and witness a bizarre event that suggests something unnatural is spreading through town. With Chief Stanley demanding answers and old secrets becoming harder to ignore, the group prepares for a confrontation that may bring them closer to the truth—or place them directly in its path.

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