Hook and Chance – Détails, épisodes et analyse

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Hook and Chance

Hook and Chance

Hook and Chance

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Éducation

Fréquence : 1 épisode/10j. Total Éps: 171

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Hook & Chance is a Dungeons and Dragons advice and game enrichment podcast for players and Dungeon Masters full of entertaining ideas for incredible games!
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  • 🇩🇪 Allemagne - games

    04/09/2025
    #98
  • 🇩🇪 Allemagne - games

    03/09/2025
    #68
  • 🇨🇦 Canada - games

    01/03/2025
    #89
  • 🇨🇦 Canada - games

    28/02/2025
    #56
  • 🇬🇧 Grande Bretagne - games

    25/11/2024
    #98
  • 🇨🇦 Canada - games

    03/11/2024
    #92
  • 🇬🇧 Grande Bretagne - games

    20/09/2024
    #38
  • 🇬🇧 Grande Bretagne - games

    19/09/2024
    #64

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The Last-Minute Spooky-Time Session

Épisode 171

lundi 30 octobre 2023Durée 53:03

All Hollows Eve is upon us, and like many, we often find ourselves scrambling to create a memorable Halloween gaming experience. Costume panic and game prep panic, it all feels the same. Can we muster up a session that we can run with minimal prep that feels unique and fun?

Let the King Be King ft. Ollo Clark

Épisode 170

lundi 16 octobre 2023Durée 52:40

Ever wished your tabletop RPG sessions felt more like epic 'do-or-die' tales and less like casual dice-rolling? Well, in this episode, our friend Ollo delivers us a golden key to unlock another level of immersive storytelling and roleplay. Character status, both internal and external, is that roleplay key, but the players are the ones who hold it.

Beware the Basilisk

Saison 1 · Épisode 161

lundi 27 février 2023Durée 48:44

The Basilisk. A violent, monstrous lizard that can turn you to stone with a glare. While fun at first glance, this monster betrayed us. The first time using it turned into a panic, when we realized how immediately and irreversibly deadly they can be against a fledgling party of adventurers. “Wait, petrified? Like, for good?” Not only that, but they come across like a beast to just plop in front of the party for slaying. But wait! Turns out there’s plenty of lore and real-world inspiration we can use to turn these scaly brutes into battles to remember. In this episode, we run through inspiration and frameworks to create a compact horror adventure around the Basilisk.

D&D Mystery Simplified III: The Details

Saison 1 · Épisode 71

lundi 17 août 2020Durée 50:10

Make your players feel like masterminds, plan for the spells that threaten to throw a wrench in your mystery, and avoid groans at the final reveal. Also, we chat about the essential traits to help build a great detective character.

D&D Mystery Simplified II: Story Beats

Saison 1 · Épisode 70

lundi 10 août 2020Durée 01:01:40

A good D&D game always benefits from rising tension, heightened stakes, and a grand finale. Knowing how a mystery story typically works and having some idea of where the party can go, who they can talk to, and when things are gonna start getting intense is essential. Without these story beats as a starting point, its easy to streamline to the solution, or have things drag out far too long.

D&D Mystery Simplified I: Worldbuilding

Saison 1 · Épisode 69

lundi 3 août 2020Durée 37:46

Mystery adventures are some of the most complex you can run. This series of three episodes simplifies the process as much as possible while still allowing for mysteries that have the potential to surprise and feel like a great ride. In this first one we look at the essential ingredients you need to create in order to run a grand whodunit.

No Escape from the Shambling Mound

Saison 1 · Épisode 68

lundi 27 juillet 2020Durée 40:37

The lumbering hulk of rotting plant matter known as a Shambling Mound can be so very misused. Usually, it is simply used as a large block of hit-points to chip away at, at worst, it is a TPK waiting to happen. So how do we avoid this?

Live to Tell the Tale ft. Keith Ammann

Saison 1 · Épisode 67

lundi 20 juillet 2020Durée 52:15

Keith Ammann, author of Live to Tell the Tale and The Monsters Know What They're Doing is here to explain how players can think a bit differently about their characters and their desire to survive. Using new concepts like Ability contours he explains how characters can lean on their strengths, position themselves in combat, and know how to escape deadly situations.

Casting Friends and Influencing People

Saison 1 · Épisode 66

lundi 13 juillet 2020Durée 41:57

Friends is an often overlooked and criminally misunderstood spell, and it's easy to make this mistake. It doesn't sling poison or prevent certain death or create illusions in the minds of your foes, but the versatility of this spell deserves a second look. It can make your charming character an ace in the hole for every talky part. As a reminder, Friends gives you advantage on Charisma checks for a bit, then makes your target turn hostile towards you. And it's fun as heck, okay? If it's good enough for Obi-Wan Kenobi, it's good enough for you! Easy now.

Making D&D Dragons Immersive III

Saison 1 · Épisode 65

lundi 6 juillet 2020Durée 45:06

Dragons deserve the dramatic and complex fights that keep parties talking about the time they barely escaped alive. How would you go about writing such an encounter? Sounds like art. Could amazing encounters be systematized? Also, the Unbreakable Anthology is awesome... that is all.

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