Explorez tous les épisodes du podcast Going Analog Podcast
| Titre | Date | Durée | |
|---|---|---|---|
| 143: The best area-control games, the latest from Reiner Knizia (guest: Bitewing Games) | 17 Oct 2024 | 01:11:26 | |
Publisher Bitewing Games has a thing for designer Reiner Knizia (most recently with Zoo Vadis and the Mythos Collection's Illiad and Ichor). Now they're back at it with a new three-part, big-box, Knizia-palooza Kickstarter campaign. We had the opportunity to play one of those parts, SILOS (Secret Interlopers from Outer Space), a retro sci-fi (with cows!) rethemed version of Municipium...and we instantly fell in love. So we invited Bitewing founders Nick Murray and Kyle Spackman to chat about SILOS, other great area-control games, and board game series and franchises. Timeline:
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| 142: Let's party (game)! | 03 Oct 2024 | 00:50:46 | |
Tired of hoarding resources, majority-ing areas, and adding up victory points? Want to make your frenemy continuously act like they're milking a cow instead? Then let's talk party games! Shoe and Christina run through a bunch of new big-group activities to help you with your next big game night. This episode was sponsored by Magic Mind, our favorite Mental Performance Shot. As a special offer for our listeners, they're giving 40% off the next 10 (and only 10!) uses of this promo code. Go to https://magicmind.com/ANALOG40 and use our code ANALOG40 to get this deal. Timeline:
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| 133: 7 new/new-to-us board games (and what we liked/didn't like about them) | 16 May 2024 | 01:03:03 | |
We've got so many new board games to talk about this week that we decided to skip having a guest on, so we can just blab and blab and blab about what we've been playing lately. So yup, you're just getting all Christina, all Shoe this episode. And they're ready to dish on what they liked and what they didn't about each of these. Timeline:
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| 43: Pirate games, Forgotten Waters, losing interest in the hobby (guests: Plaid Hat, Tim Schafer) | 27 May 2020 | 01:03:46 | |
We talk about Plaid Hat's new storytelling adventure game Forgotten Waters, our other favorite pirate-themed games, and some of the most memorable characters in board gaming. But...is quarantining slowly killing our love for board games? We have three special guests! Video game designer Tim Schafer (whose work on The Secret of Monkey Island influenced Forgotten Waters), and Forgotten Waters co-designers Isaac Vega and Joe Ellis. Here's a full list of games discussed on the show: Intro
Christina's topic: What are our favorite pirate-y games?
Joe's topic: Inspirations behind Forgotten Waters
Isaac's topic: What are the most memorable characters you've enjoyed in board games?
Tim's topic: How has quarantine affected how we think about board games?
Final thoughts
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| 42: 2P/solo games, failing co-op, roll & writes, Uwe Rosenberg (guest: Jamey Stegmaier) | 06 May 2020 | 01:10:45 | |
What are our favorite two-player, solo, and roll-and-write games? Do you want to restart or fail forward when you lose a cooperative adventure? And we all love designer Uwe Rosenberg! With guest Jamey Stegmaier of Stonemaier Games (Wingspan, Tapestry, Scythe). Here's a full list of games discussed on the show: Intro
Shoe's topic: What are our favorite two-player and solo games?
Jamey's topic: How do we feel about replaying scenarios vs. "failing forward" in cooperative games?
Christina's topic: Favorite beginner-friendly and heavy-duty ___-and-writes
Jess's topic: What are our favorite Uwe Rosenberg games?
Final thoughts
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| 41: Async digital games, designing during COVID, and more (guest: Emerson Emerson Matsuuchi) | 22 Apr 2020 | 01:08:50 | |
Which games transport us to new places or worlds? What makes a good asynchronous digital game? And how does sheltering in place change how a designer goes about his business? Board game designer Emerson Matsuuchi (Century series, Metal Gear Solid, Specter Ops) joins us to discuss. Here's a full list of games discussed on the show: Intro
Christina's topic: What are your top board games that help you escape?
Emerson's topic: How important is it for a game to have something innovative?
Nick's topic: Asynchronous digital games
Shoe's topic: How does shelter-in-place impact game design work?
Final thoughts
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| 40: Gaming (and publishing) in a COVID-19 world + The Crew (guests: Deep Water Games) | 08 Apr 2020 | 01:09:04 | |
The world has changed. How are we playing games now? How has coronavirus impacted the game-publishing business? And why is community more important than ever? We cover these big topics with Nolan Nasser (CEO) and Jacob Way (COO) of Deep Water Games (Welcome To..., Hanamikoji). In lighter news, we go on and on about one of our favorite games of 2020 so far: The Crew. It's so amazing, we guaranteed our guests their money back if they bought it and didn't like it. Here's a full list of games discussed on the show: Intro
Jacob's topic: Importance of community during COVID-19
Christina's topic: What do our board gaming lives look like during shelter-in-place?
Nolan's topic: How has COVID-19 affected Deep Water as a company?
Shoe's topic: The Crew
Final thoughts
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| 39: Classic games, culling games, and conventions (guests: Board Game Spotlight) | 18 Mar 2020 | 01:03:38 | |
How do we pick which board games to cull when we move? What is gaming life like in the military? What's considered a classic nowadays? And what's our ideal convention experience -- deadly viruses aside, that is? Lizzy Funkhouser (Board Game Spotlight) and Derek Funkhouser (Skybound Games) join us to discuss! Here's a full list of games discussed on the show: Intro
Derek's topic: What makes an evergreen or classic board game?
Christina's topic: What's your ideal convention experience?
Lizzy's topic: How do you decide which games to cull or keep?
Shoe's topic: What is board gaming like while deployed or in the armed forces?
Final thoughts
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| 38: Is there a board game for everyone? Plus: The LOLest games, board game movies, and Kickstarter trailers | 26 Feb 2020 | 01:12:25 | |
Why we'll never get some of our friends to play board games; the best laugh-so-hard-we-always-cry games; board game movies (our faves and the ones we'd like to see); and whether high-production trailers are good -- and bad -- for Kickstarter campaigns. Games discussed on the show: Mike's topic: board game movies -- the good, the mostly bad, and what we want to see
Shoe's topic: Are fancy video trailers too fancy? Or are they necessary to stand out?
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| 37: Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports. | 12 Feb 2020 | 01:06:44 | |
Mike Young (Plan B) explains why game publishing is so tough! Plus, our fave board game franchises and imports. Games mentioned on the show: Shoe's topic: Game franchises
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| 36: Celebrating 20 years of BoardGameGeek | 29 Jan 2020 | 01:25:10 | |
BoardGameGeek just turned 20! Owner/co-founder Scott Alden and Director of Media Lincoln Damerst stop by to talk about the two-decade making of the do-everything board game website, its most underrated games, and much more. Games discussed: Intro & Scott's topic: How did you first hear about BoardGameGeek?
Lincoln's topic: The history of BoardGameGeek media
Shoe's topic: What do you use BoardGameGeek for the most?
Christina's topic: The most underrated games on BoardGameGeek
Final thoughts:
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| 35: The 2019 games of the year...and looking ahead at 2020 | 15 Jan 2020 | 01:07:29 | |
It's time for Going Analog's 2019 Games of the Year! The crew offers their picks for the best of last year, talks about the state of their board game collections, and makes New Years gaming resolutions. Plus: What are we most excited to play in 2020? Games discussed: Shoe's topic: Games of 2019
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| 34: BoardGameGeek drops in to discuss Azul, Abomination, and BGGCON | 18 Dec 2019 | 01:21:34 | |
BoardGameGeek's Scott Alden (owner) and Lincoln Damerst (host of GameNight!) stops by to offer their thoughts on all three Azul games, the monsterous Abomination, and our favorite popular and under-the-radar games from BGGCON. Games discussed: Intro:
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| 132: The best legacy games, exploring Christian themes (guest: designer Ken Franklin) | 25 Apr 2024 | 00:49:50 | |
Legacy games can often light a classic franchise back on fire, as demonstrated by Flash Point: Legacy of Flame's successful Kickstarter. We asked Legacy of Flame codesigner Ken Franklin (The Mansky Caper, Back to the Future: Dice Through Time, Tsuro: Phoenix Rising) to share some insight into how they turned the long-running co-op series into an evolving legacy experience. And while we're on the subject, what are other legacy games that we're fond of? And on a very unrelated topic, Ken educates us on the recent wave of gameplay-focused, Christianity-themed board games. Timeline:
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| 33: John D. Clair (Ecos, Mystic Vale) explains how he designs board games. Also: Our fave Star Wars, deckbuilding, and engine-building games. | 04 Dec 2019 | 01:13:55 | |
John D. Clair (Ecos, Mystic Vale) talks us through his mechanics-first approach to game design. And the group discusses our favorite Star Wars, deckbuilding, and engine-building games. Games discussed: Intro:
Shoe's topic: Engine-building games
John's topic: From inspiration to game
Christina's topic: Deck-building games
Jess's topic: Star Wars board games
Final thoughts:
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| 32: Rob Manuel (Indie Megabooth, ex-G4TV/Geek & Sundry) discusses what it takes to be a successful board game content creator, plus how to talk to non-gamers about board games over the holidays, why there aren't more negative game reviews, and some Ravens | 20 Nov 2019 | 01:21:10 | |
Rob Manuel (Indie Megabooth, ex-G4TV/Geek & Sundry) discusses what it takes to be a successful board game content creator, plus how to talk to non-gamers about board games over the holidays, why there aren't more negative game reviews, and some Ravensburger appreciation Games we mentioned: Intro: Age of Steam Christina's topic: How to talk to people about board games over the holidays Monopoly The Settlers of Catan Agricola Caverna Risk Small World Kingdomino Wind the Film Broom Service Hive Mind Scattergories Red Dragon Inn Happy Salmon King of Tokyo Lost Cities Hanabi Codenames Just One Taboo Love Letter Ticket to Ride Rob's topic: What it takes to be a successful board game content creator in 2020 Wingspan Tapestry Shoe's topic: Why isn't there more negative coverage or reviews in board game media? Fog of Love The Grizzled Pandemic Legacy Nick's topic: Ravensburger love Journey Around the World Labyrinth Enchanted Forest Heimlich & Co. Flying Carpet Scotland Yard Disney Villainous Puerto Rico San Juan The Castles of Burgundy Carpe Diem Bora Bora Jaws Troll | |||
| 31: Jerry Hawthorne (Mice and Mystics) talks world-building, plus kid-friendly family games, how game design taps into dopamine, and leftover legacy game content | 07 Nov 2019 | 01:13:05 | |
Jerry Hawthorne (Mice and Mystics, Stuffed Fables) talks about how he world-builds for his story-rich adventure games. Also: kid-friendly family games, dopamine (and how game design taps into it), and what we do with the content we never see in adventure/legacy games. Intro: Mice & Mystics Stuffed Fables Comanauts Aftermath Battlelands Christina's topic: How do we feel about the content we might not see in campaign/legacy games? Pandemic Legacy Mike's topic: Game recommendations for kids of different ages Penguin Trap Don't Break the Ice Bugs in the Kitchen Loopin' Louie Buckaroo! Jenga Pie Face Celestia Fireball Island Mysterium Dixit Muse Snake Oil Apples to Apples Jerry's topic: Dopamine and board games Agricola Final Thoughts: Pret-a-Porter Tussie Mussie Betrayal Legacy Betrayal at House on the Hill Horrified Skulk Hollow | |||
| 30: Bebo (Be Bold Games) brings the strangest/coolest topic to date. Also: most anticipated Essen releases, the biggest problems in the industry, and games that are/aren't worth the setup time | 23 Oct 2019 | 01:11:11 | |
Bebo (Be Bold Games) brings the strangest/coolest topic to date. Also: most anticipated Essen releases, the biggest problems in the industry, and games that are/aren't worth the setup time. Games we discussed: Bebo's topic: Which 3 games in a trench coat are you?
Mike's topic: Essen Spiel games we're looking forward to
Christina's topic: Games that are and aren't worth the set-up time
Shoe's topic: What are the biggest problems with the board game hobby/industry today?
Final thoughts:
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| 29: Why are some games so hard to buy? Scott Morris of GTS Distribution explains the manufacturing/distribution process for us -- plus recent faves that we've been playing and some of the best worker-placement games (with a twist). | 09 Oct 2019 | 01:19:08 | |
Why are some games so hard to buy? Scott Morris of GTS Distribution explains the manufacturing/distribution process for us -- plus recent faves that we've been playing and some of the best worker-placement games (with a twist). Games we discussed: Scott's topic: How games get into stores, why they sell out, why they take so long to restockRoot Batman: Gotham City Chronicles 7th Continent Shoe's topic: Recent faves Letter Jam Boggle Scrabble Parks Campy Creatures Space Park Paladins of the West Kingdom Raiders of the North Sea Architects of the West Kingdom Christina's topic: Worker placement twists and faves Agricola Caverna Tzolk'in Everdell Everdell: Pearlbrook Vindication Alien Frontiers Caverna: Forgotten Folk A Feast for Odin Near and Far Above and Below Final thoughts: Sorcerer City Abomination | |||
| 28: Nikki Valens (Mansions of Madness, Quirky Circuits) tells us how she goes from designing horror games to cute and adorable ones, plus our fave co-op games, how legacy games use legacy elements, and escape-room games | 25 Sep 2019 | 01:09:34 | |
28: Nikki Valens (Mansions of Madness, Quirky Circuits) tells us how she goes from designing horror games to cute and adorable ones, plus our fave co-op games, how legacy games use legacy elements, and escape-room games Games we discussed: Intro: Quirky Circuits Eldritch Horror Mansions of Madness Arkham Horror Legacy of Dragonholt Cloudspire Shoe's topic: Designing horror-themed vs. family-friendly games Dread Jess's topic: Favorite co-op games The Mind Magic Maze Robinson Crusoe: Adventures on the Cursed Island Detective Harry Potter: Hogwarts Battle Hanabi Team3 Mental Blocks Letter Jam Scrabble Pandemic Legacy: Season One Nikki's topic: Legacy games Charterstone Betrayal Legacy Risk Legacy Rise of Queensdale Machi Koro Legacy Aeon's End: Legacy Christina's topic: Escape room design and games Exit: The Game -- Dead Man on the Orient Express Unlock! Escape Adventures The Tale of Ord Mystery House: Adventures in a Box Final Thoughts: Vindication Vinhos Viticulture Brass; Birmingham Brass: Lancashire Trogdor!! | |||
| 27: Scott Alden (BoardGameGeek co-founder) asks if there are too many games being published, plus the top 3 non-obvious things we look for in games, the baggage of BoardGameGeek reviews, and a rave about Japanese favorite Wind the Film | 11 Sep 2019 | 01:17:14 | |
27: Scott Alden (BoardGameGeek co-founder) asks if there are too many games being published, Christina wants to know the top 3 non-obvious things we look for in games, Shoe tackles the baggage of BoardGameGeek reviews head-on, and Nick raves about an all-time import favorite, Wind the Film Games we mentioned: Intro: Tricks and the Phantom Scott's topic: Too many games? Monopoly Shoe's topic: Board Game Geek ratings Gloomhaven Tapestry Tigris & Euphrates Wingspan Christina's topic: Top 3 qualities you look for in a game (besides gameplay and fun) Dead Man's Cabal Architects of the West Kingdom Azul Time Barons Castles of Burgundy Broom Service Space Park Castles of Mad King Ludwig Yinzi Rising Sun Nick's topic: Wind the Film! Wind the Film! Let's Make a Bus Route Blend Coffee Lab. Take the "A" Chord In Front of the Elevators Lost Cities Coffee Roaster Final thoughts: Vindication Sabotage Edge of Darkness Mystic Vale Gloom Parks | |||
| 26: Dan Ackerman (Techlandia) chats with us about the making of his board game, how important winning is, the current state of board game media, and how the indie tabletop scene feels like the indie video game scene from five years ago | 28 Aug 2019 | 01:09:19 | |
Tech journalist/author and first-time designer Dan Ackerman chats with us this week. Our new topics: the making of his board game Techlandia, how important winning is, the current state of board game media, and how the indie tabletop scene feels like the indie video game scene from five years ago. Games we mentioned: Intro: Techlandia Pipeline Mike's topic: Importance of winning a board game Terra Mystica Foundations of Rome Fleet: The Dice Game Heroes of Land, Air, and Sea Christina's Topic: Current state of board game media Flocks & Flyways Dan's topic: How the indie board game scene is similar to indie video games five years ago Mansions of Madness Zombicide Star Wars: Imperial Assault Final Thoughts: The Estates Wingspan Le Havre Resident Evil 2: The Board Game Arkham Horror Deck Box Dungeons Silver Ecos | |||
| 25: Post-Gen Con 2019! We team up with Board Game Spotlight to announce our games of the show, our favorite early prototypes, why we buy what we buy at the show, and building communities | 14 Aug 2019 | 01:10:55 | |
Mega gaming convention Gen Con 2019 is over! We team up with Board Game Spotlight to announce our games of the show, our favorite early prototypes (of games we won't see until 2020), why we buy what we buy at the show, and building communities. Intro: The Walking Dead: Something to Fear Christina's topic: Gen Con Game of the Show Dead Man's Cabal Abomination Medium The Mind Unmatched Star Wars: Epic Duels Foundations of Rome Letter Jam Lizzy's topic: What's worth the Gen Con haul, and what do we wait to order later? Black Angel Troyes Solenia Sininster Six Welcome to... Draftosaurus Quacks of Quedlinburg Silver Nine Tiles Panic Team3 Time Chase Ishtar Funkoverse Strategy Game Century: Golem Edition Era: Medieval Age SHOBU Derek's topic: Importance of building community at conventions Just One Lisboa Shoe's topic: Favorite prototypes/games to look forward to Foundations of Rome Namiji Tokaido Metal Gear Solid: The Board Game Wonderland's War Adventure Tactics Time of Legends: Destinies Time of Legends: Joan of Arc Chronicles of Crime The Isofarian Guard Holi: Festival of Colors Tidal Blades Fossilis Detective: City of Angels Final Thoughts Point Salad Deck Building: The Deck Building Game Q.E. | |||
| 24: Gen Con 2019 preview special! Our favorite Gen Con memories, what to plan for as a first-timer, lesser-known things to do there, and a bonus review of a unique new bidding game! | 31 Jul 2019 | 01:05:21 | |
Gen Con 2019 is this weekend, and we’re too excited not to do a show all about it! Christina shares her favorite Gen Con memories, friends of the show Jess Yi and Joe Canalin talk about what to plan for as a first timer and lesser-know things to do there, while Nick bucks the trend with a review of the unique new bidding game Q.E. Christina's topic: Favorite Gen Con memories Abyss Unearth Scarabya Race for the Galaxy Campy Creatures Control Jess's topic: Gen Con rookie advice FUSE Flip Ships Sentient Passing through Petra Artsy Capital Lux Terror Below Coimbra Imhotep: The Duel Kingdomino Duel Exit: The Game Adventure Games Century" Golem Edition - Eastern Mountains Tokaido Namiji Joe's topic: Lesser-known Gen Con activities True Dungeon Villainous Nick's topic: Q.E. Q.E. Codenames Final thoughts: Glory to Rome Innovation Import/Export In Front of the Elevators Wind the Film Legendary: A Marvel Deck Building Game Hail Hydra Wakanda Forever Sinister Six Moon Base | |||
| 131: The 2024 American Tabletop Awards (guest: What's Eric Playing?) | 11 Apr 2024 | 01:11:40 | |
The 2024 American Tabletop Awards winners were just announced, so we invited ATTA founder, fellow judging member, and content creator Eric Yurko of What's Eric Playing? to hash them all out. How did Eric, Christina, and Shoe vote? Timeline:
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| 23: A pre-Gen Con Kickstarter glut, games we’ve purchased second (or third) editions of, and Epic Space Games | 17 Jul 2019 | 01:15:43 | |
Only three podcasters this time but still plenty of games to talk about! Shoe asks how we're doing with the pre-Gen Con glut of Kickstarter deliveries, Mike wants to know which games we've purchased second (or third) editions of, and Christina talks recent Epic Space Games. Shoe's topic: Kickstarter rush The Ancient World Thunderstone Quest Tiny Epic Mechs Tiny Epic Defenders Tiny Epic Kingdoms Tiny Epic Quest Tiny Epic Western Fantastic Factories Metal Campy Creatures Detective: City of Angels Detective: A Modern Crime Board Game Sherlock Holmes: Consulting Detective Chronicles of Crime ShipShape SpyMaster Luxor: The Mummy's Curse Mike's topic: Buying newer editions of older games Acquire Magic: The Gathering Monopoly Orleans Yokohama Homesteaders Gentes Suburbia Alien Frontiers Tokaido Innovation Glory to Rome Council of 4 Thunderstone Advance Thunderstone Christina's topic: Epic space games Twilight Imperium Empires of the Void II Arkham Horror Star Wars: Outer Rim Firefly Xia: Legends of a Drift System Star Wars: Rebellion Final thoughts: Agricola Caverna Caverna: The Forgotten Folk Luxor Chronicles of Crime: Welcome to Redview | |||
| 22: Grant Rodiek (Cry Havok, Farmageddon) can only save three games to play forever, plus the trials of an indie game designer, what kind of collectors we are, and Tokyo Game Market | 03 Jul 2019 | 01:15:24 | |
Grant Rodiek of Hyperbole Games (Cry Havok, Farmageddon, Solstice) wants to know our three desert island games, while Shoe asks him about the life of an indie game designer, Christina shares what type of collector she is, and Nick attends Tokyo Game Market Games we discussed: Intro: Grant's topic: Top 3 Games Carcassonne Brass: Lancashire High Society La Boca Alien Frontiers Libertalia The Mind Codenames Small World: Designer Edition War of the Ring Star Wars: Rebellion Terra Mystica Gaia Project Caverna Agricola A Feast for Odin 7 Wonders Chess Scrabble Lost Cities Hanabi Campy Creatures Shoe's topic: Life of an Indie Game Designer Hocus Solstice Nick's topic: Tokyo Game Market Nine Tiles Panic Dual Clash Poker Here Comes the Dog Tokyo Highway Tokyo Series Final thoughts: Gugong Q.E. The Estates The Tale of Ord (PostCurious) Wingspan | |||
| 21: Origins Game Fair, 2019 (Kenner)spiel des Jahres, and growing up with Steve Jackson Games | 05 Jun 2019 | 01:13:38 | |
Pandasaurus Games's Hunter Shelburne drops some industry knowledge as we preview the big Origins show, dissect this year's nominees for gaming's most prestigious awards, and reminisce over how we grew up with Steve Jackson Games. Games we discussed:Intro: Mike and Christina's topic: Azul Just One L.A.M.A. Werewords Keltis El Grande Hanabi Taboo Chronicles of Crime The Quacks of Quedlinburg Camel Up Kingdomino Codenames Colt Express Kingdom Builder Carpe Diem Detective Wingspan Robinson Crusoe: Adventures on the Cursed Island Sherlock Holmes Consulting Detective Shoe's topic: Illuminati Munchkin Car Wars Ogre Final thoughts: Naga Raja Small World Yokohama Carcassone Alhambra Thurn and Taxis Liar's Dice Rummikub Broom Service Istanbul | |||
| 20: Nicole Amato (Cardboard Fortress) joins our chat! We discuss licensed board games, social deduction (without the lies), what it's like to co-design, and what themes we'd like to see more of | 22 May 2019 | 01:15:01 | |
Nicole Amato of Cardboard Fortress - co-creator of Lazer Ryderz, Resistor_, and Atari's Centipede - joins our chat! We discuss licensed board games, social deduction (without the lies), what it's like to co-design, and what themes we'd like to see more of. Games we discussed: Intro: Werewolf Tokyo Series Games Nicole's topic: Licensed Games Tiny Tina's Robot Tea Party Borderlands Card Game The Tea Dragon Society Card Game Portal: The Uncooperative Cake Acquisition Game XCOM: The Board Game The Thing: Infection at Outpost 31 Battlestar Galactica: The Board Game Star Wars: Rebellion A Game of Thrones: The Board Game War of the Rings Chocobo's Crystal Hunt Uncharted: The Board Game BioShock Infinite: The Siege of Columbia Fallout Harry Potter: Hogwarts Battle Villainous Final thoughts: Lord of the Rings: The Card Game Concordia Venus Nine Tiles PANIC Rocky Road a la Mode Inhuman Conditions | |||
| 19: The OG crew are reunited, as Shoe celebrates some recent Kickstarter arrivals, Christina takes stock of the rise of the Roll & Write genre, Mike reflects on the role of ‘super filler’ games, and Nick pens a love letter to Castles of Burgundy | 08 May 2019 | 01:05:04 | |
The OG crew are reunited, as Shoe celebrates some recent Kickstarter arrivals, Christina takes stock of the rise of the Roll & Write genre, Mike reflects on the role of ‘super filler’ games, and Nick pens a love letter to Castles of Burgundy. Games we discussed: Intro segment: | |||
| 18: Our friend Laura Hubbard stops by to talk math in games, plus games about science (naturally), our favorite games to play with our significant others, and how we engage with early game prototypes | 24 Apr 2019 | 01:22:14 | |
18: Our friend Laura Hubbard stops by to talk math in games (and how much is too much), plus Christina complements it by discussing games about science (naturally), Shoe wants to know our favorite games we play with our significant others, and Nick has early game prototypes on the mind | |||
| 17: Anna Kipnis (ex-Double Fine) discusses games with uniquely human interactions, plus modern pub games, games that reveal players’ personalities, and how working in video games has influenced our board game preferences | 10 Apr 2019 | 01:19:34 | |
Anna Kipnis (ex-Double Fine) joins us to discuss games with uniquely human interactions, while Nick shares his favorite modern pub games, Christina highlights games that reveal players’ personalities, Shoe muses on how working in video games has influenced our board game preferences. Games we discussed: Intro: Orleans Yokohama Scoville Crusaders: Thy Will Be Done Small World Nick's Topic: Skull Liar's Dice Kobayakawa Lie The Mind Illusion A Fake Artist Goes to New York Dead Last Just One A Game of Thrones: Hand of the King Christina's Topic: Pandemic Legacy Pandemic Ascension Lost Cities Werewolf Shadows Over Camelot Coup Battlestar Galactica Secret Hitler The Thing: Infection at Outpost 31 Anna's Topic: Codenames Dead of Winter Shoe's Topic: Gloomhaven TIME Stories Puerto Rico Round-Up: Hanabi Rising Sun Doro-Doko | |||
| 16: Theresa Duringer (Shards of Infinity) tells us how board games can help your career, plus board games we only play digitally, the best ones that need an app, and themed snacks! | 20 Mar 2019 | 01:02:10 | |
This week, guest Theresa Duringer joins the board game discussion. She's the co-founder of Temple Gates Games, the developer responsible for digital ports of several popular tabletop games like Roll for the Galaxy or Shards of Infinity. And she's a pretty damn good baker, too. Games we talked about: Intro: Ascension Race for the Galaxy Roll for the Galaxy Shards of Infinity Shoe: Carcassonne Settlers of Catan Risk Monopoly The Castles of Burgundy Ticket to Ride Mike: Mansions of Madness, 2nd edition Chronicles of Crime Werewords Exit: The Game Unlock! Escape Adventures SolForge Christina: Edible Games Cookbook by Jenn Sandercock Mice and Mystics Resident Evil 2 Pretense Theresa: All games can lead to democratization! Final Thoughts: Starfarers of Catan Porta Nigra Through the Ages | |||
| 15: Jordan Draper (Tokyo Series) discusses integrating diverse themes into games, plus great travel games, expectations for game length, and how games have changed our lives | 06 Mar 2019 | 01:04:10 | |
Designer Jordan Draper (Tokyo Series, Import/Export) joins us to discuss his innovative oeuvre, and integrating diverse themes into games, while Nick reps his favorite travel games, Christina ponders expectations of game length, and Shoe tells us how games changed his life. Games we discussed - Intro: Tokyo Series Tokyo Jutaku Tokyo Metro Tokyo Jidohanbaiki Tokyo Game Show Tokyo Tsukiji Market Tokyo Coin Laundry Metal Tribe Cactus Import/Export Glory to Rome Container Nick's topic: Celestia A Fake Artist Goes to New York Kobayakawa Modern Art Nine Tiles Maskmen Troll The Game The Mind This Is It Praise Startups Turin Market Rights Hanabi Love Letter Lost Legacy Pack O Games R (BraveRats) Campy Creatures Pickomino Sushizock im Gockelwok Shoe's topic: Perfect Hotel Kamakura Collection Jordan's topic: Archipelago Christina's topic: Antiquity Hab & Gut 18XX Monopoly Final Thoughts: Scythe Castles of Burgundy Nothing to Talk About | |||
| 14: James Hudson (Druid City Games, Skybound Games) joins us to revisit ethics in board game media, plus bad board game art, the importance of story context, and our favorite board game influencers | 20 Feb 2019 | 01:06:53 | |
Our friend James Hudson, head of Druid City Games and the tabletop division of Skybound Games, joins us to revisit ethics in board game media, as well as answer the many questions we throw at him. Plus Christina asks how ugly game art happens, Shoe discusses the importance of story in games that don’t center around story, and Mike shares some of his favorite board game influencers. Games we discussed - Intro:Tidal Blades Valor & Villainy The Grimm Forest The Grimm Masquerade The Walking Dead: Something to Fear Sorcerer City Christina's segment: The Castles of Burgundy Innovation Fairy Tile Rising 5: Runes of Asteros Hansa Teutonica Shoe's segment: Tales of the Arabian Nights Steampunk Rally Brass: Birmingham Near and Far Above and Below Dogs of War Wonderland's War Pandemic Legacy: Season 1 Sherlock Holmes: Consulting Detective James's segment: Orleans Mike's segment: No games mentioned, but lots of people to follow Final Thoughts: Gugong Treasure Island Cryptid Tobago Rise of Queensdale Broom Service Broom Service: The Card Game Songbirds | |||
| 130: Wyrmspan, our fave tabletop events (guests: Elizabeth Hargrave, Connie Vogelmann) | 28 Mar 2024 | 00:52:56 | |
We knew Connie Vogelmann, designer of Apiary, was holding something back the last time we talked to her. So we brought her and Elizabeth Hargrave back to interrogate them about Wyrmspan, the new dragon-themed sequel to Elizabeth's now-classic and award-winning Wingspan! What was it like designing a new game under the Wingspan name? How much did Connie and Elizabeth work together? And what counts as a dragon anyway? Plus, the two have been busy on the convention circuit, so we discuss various board gaming shows and which ones we enjoy the most. Timeline:
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| 13: Steve Nix (Gen7) discusses his worldbuilding and how game mechanics can trigger emotions, plus worker placement vs. dice placement games, and the pros and cons of game promos | 06 Feb 2019 | 01:04:07 | |
Steve Nix (Gen7) joins us to discuss how game mechanics can trigger emotions, as well as how he built the world of his game, while Christina compares worker-placement to dice-placement games, and Mike goes over the pros and cons of game promo goodies Games we mentioned: Shoe's topic Gen7 Steve's topic Dead of Winter Gloomhaven Pandemic Arkham Horror Robinson Crusoe Forbidden Island Forbidden Desert Forbidden Sky Tokaido Nyctophobia Letters from White Chapel Fury of Dracula Escape from the Aliens in Outer Space Christina's topic Agricola Caverna Lords of Waterdeep Voyages of Marco Polo Teotihuacan Bora Bora Alien Frontiers Kingsburg Cosmic Run Regeneration Architects of the West Kingdom Lords of Vegas Castles of Burgundy Mike's topic Harry Potter: Hogwarts Battle Yedo Dixit Mysterium Android: Netrunner Star Wars Destiny Wrap-up Urban Tribes Shards of Infinitiy Ascension Kashgar: Merchants of the Silk Road Hollywood Golden Age | |||
| 12: Emerson Matsuuchi (Century series, Reef) ponders what qualities of board games attract video gamers, plus what makes for a good rule book, giving players meaningful story choices, and designing games to be merged together | 23 Jan 2019 | 01:14:00 | |
Emerson Matsuuchi (Century series, Reef, the upcoming Metal Gear Solid game) ponders what qualities of board games attract video gamers, Christina goes over what makes for a fun and helpful rule book, Nick pits Tales of Arabian Nights against Betrayal Legacy to discuss giving players meaningful story choices, and Shoe asks Emerson how he approaches designing games that can be merged together. Emerson's games we mentioned: Reef Century: Spice Road Century: Eastern Wonders Century: From Sand to Sea Century: A New World Specter OpsEmerson's segment: Metal Gear Solid Settlers of Catan Monopoly Ticket to Ride Carcassonne Christina's segment: Castles of Burgundy Broom Service Space Alert Dungeon Petz Galaxy Trucker Brass: Lancashire Brass: Birmingham Nick's segment: Tales of Arabian Nights Choose Your Own Adventure: House of Danger Sherlock Holmes Consulting Detective Betrayal Legacy Betrayal at House on the Hill Forest of Fate Dungeons and Dragons Agents of SMERSH Shoe's segment: Tokyo Game Series: Jidohanbaiki, Jutaku, and Metro 504 Final Thoughts: Wingspan Castles of Mad King Ludwig Quacks of Quedlinberg Time Barons Detective: Modern Crime KeyForge | |||
| 11: Game of the Year Celebration - Part 2 | 09 Jan 2019 | 01:04:24 | |
The crew are back to wrap up their favorite games of 2018, with final Game of the Year picks and other favorites that almost made the cut. And stick around until the end, as an array of very special guests share their GOTY as well! | |||
| 10: Game of the Year Celebration 2018 - Part 1 | 26 Dec 2018 | 00:46:56 | |
It’s a holiday miracle! The crew are united in person, and we dole out awards for some of board gaming’s best - and worst - distinctions of 2018. From best components, to the most disappointing sequel, to the best beige game, to the most stressful game. | |||
| 09: Ryan and Malorie Laukat (Above and Below, Megaland) talk board games they’d like to see made into video games, plus the prettiest games around, making open-world games, and using our imaginations | 12 Dec 2018 | 01:09:51 | |
Ryan and Malorie Laukat from Red Raven Games join us to talk about board games we want to see made into video games, the most gorgeous game artwork, what makes for a good open-world board game experience, and how games encourage us to use our imagination. | |||
| 08: Best practices for teaching games, a trip to BGG.CON, games that make us yell, and the best party game you’ve never heard of | 28 Nov 2018 | 01:00:49 | |
The OG crew are back together - in Mike’s living room! Nick has some best practices for teaching games, Shoe brings tales from a trip to BGG.CON, Christina screams about games that make us yell, and Mike gives us a hot tip on an unsung party game. | |||
| 07: Jamey Stegmaier of Stonemaier Games (Scythe) talks Civilization-style games, plus upgrading game components, games that sound lame but are actually great, and why we go to gaming conventions | 14 Nov 2018 | 01:06:13 | |
Jamey Stegmaier of Stonemaier Games (Scythe, Viticulture) asks what we want out of a Civilization-style game, Mike blings out his components, Christina talks games that sound lame but are actually great, and Shoe explains why we go to game conventions. | |||
| 06: Tim Schafer joins us to discuss why so many digital game creators are “going analog,” plus the best gateway games for video gamers, the most innovative components we’ve seen, and gaming as a responsible parent | 31 Oct 2018 | 01:07:46 | |
Tim Schafer (Double Fine) joins us to discuss why so many digital game creators are “going analog,” Shoe covers the best gateway games for video gamers, Christina talks unique game components, and Mike muses on being a responsible gaming parent. | |||
| 05: Special guest game designer Jon Gilmour talks board game experiences, plus Halloween-appropriate games, being a board game sommelier, and board games everyone loves except you | 17 Oct 2018 | 00:57:17 | |
Special Guest Game Designer Jon Gilmour (Dead of Winter) tells us how board game experiences impact design, Mike shares some spooky games for Halloween, Christina tells us how to be a better gaming host, and Shoe craps on games that other people love. | |||
| 04: The best modern word games, ethics in board game coverage, Western Legends’ cowboy in a box, and Japanese shopping sprees | 03 Oct 2018 | 01:04:46 | |
Mike gives us the lowdown on Western Legends’ cowboy-in-a-box experience, Christina nerds out on the best modern word games, Shoe get tough on ethics in board game coverage, and Nick spends way too much money game-shopping in Japan. | |||
| 129: Social deduction, "getting to know you" games (guest: 1 Minute Board Games) | 14 Mar 2024 | 01:06:16 | |
We spend a lot of time with our friends playing board games, so we're bound to bond. But how well do we really know these people we've invited to our table? We teamed up with our pals Raina and Phil from 1 Minute Board Games to take the next step in our gaming relationship: not just play "normal" board games (which we still do plenty of with them) but play ones designed to really dig down deep and get us talking about things that would normally not come up during sessions of Sea Salt & Paper. Listen in to see what we've learned about these experiences...and each other. And on a very related note: social deduction! What's new and what are our faves in this class of games that have us lying to and manipulating each other? Timeline:
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| 03: Seminal childhood games, gaming with soundtracks, how we organize our collections, and Keyforge | 19 Sep 2018 | 01:04:01 | |
Nick brings us back to the seminal games of our childhood, Shoe gives his first impressions of Richard Garfield’s Keyforge, Christina wants to know how we organize our game collections, and Mike sets the mood with custom soundtracks. Your turn! | |||
| 02: Our Fav 2-Player Games, Great Gateway Games, Roleplaying with Kids on Bikes, and Keymaster Games | 05 Sep 2018 | 00:49:26 | |
Mike gets the crew talking about what makes a great gateway game, Nick extolls the polished pleasures of Keymaster Games, Christina wants to know everyone’s favorite 2-player games, and Shoe takes us on a roleplaying adventure with Kids on Bikes! | |||
| 01: Gen Con 2018 Highs and Lows, Choosing Your Own Adventure with House of Danger, Oink Games | 08 Aug 2018 | 00:50:02 | |
Dan "Shoe" Hsu shares his favorite games of Gen Con, Christina Ha discusses an unfortunate part of con culture, Mike Zipkin chooses his own adventure with House of Danger, and Nick proclaims his love for the minimalist brilliance of Oink Games. Join us! | |||