Game Wisdom – Détails, épisodes et analyse
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🇫🇷 France - videoGames
27/05/2026#82🇫🇷 France - videoGames
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Dwerve Developer Interview
samedi 29 août 2020 • Durée 01:00:21
Dwerve Developer Interview Josh Bycer josh@game-wisdom.com
In this interview I spoke with Half Human Games Percy and Peter who are working on the upcoming game Dwerve and just launched a kickstarter for it. We started with inspirations, our favorite tower defense games and more. Discussing the …
The post Dwerve Developer Interview appeared first on Game Wisdom.
Unraveling Undermine With the Developers
vendredi 7 août 2020 • Durée 01:14:12
Unraveling Undermine With the Developers Josh Bycer josh@game-wisdom.com
For this cast, I spoke with Derek and Clint of Thorium to discuss the roguelike Undermine that is out now.
We started with talking about their backgrounds at Relic before moving to the indie space. Designing an action roguelike is …
The post Unraveling Undermine With the Developers appeared first on Game Wisdom.
The Pros and Cons of Platform Creation With Path of Titans
samedi 28 décembre 2019 • Durée 02:22:04
The Pros and Cons of Platform Creation With Path of Titans Josh Bycer josh@game-wisdom.com
For this cast I spoke with Matt who is the owner of Alderon Games about his upcoming game Path of Titans, and their decision to make their own platform/store for the game as opposed to using Steam.
We spoke about …
The post The Pros and Cons of Platform Creation With Path of Titans appeared first on Game Wisdom.
Making a Modern Retro RPG With Skald Against the Black Priory
lundi 16 décembre 2019 • Durée 01:55:35
Making a Modern Retro RPG With Skald Against the Black Priory Josh Bycer josh@game-wisdom.com
For this Perceptive podcast, we spoke with Al who is the lead designer on Skald Against the Black Priory, a modern retro RPG designed to emulate the look and feel of the commodore 64.
We talked about his background with …
The post Making a Modern Retro RPG With Skald Against the Black Priory appeared first on Game Wisdom.
The Design of John Wick Hex
lundi 2 décembre 2019 • Durée 01:07:41
The Design of John Wick Hex Josh Bycer josh@game-wisdom.com
For this cast, I spoke with Nic Tringali who works at Bithell Games and was on the design team for John Wick Hex.
We started with introductions and spoke about how the team pitched John Wick Hex to Lionsgate. From …
The post The Design of John Wick Hex appeared first on Game Wisdom.
The Design of Alwa’s Legacy
vendredi 29 novembre 2019 • Durée 01:20:37
The Design of Alwa’s Legacy Josh Bycer josh@game-wisdom.com
For this cast, we sat down with Mikael of Elden Pixels who created the modern-retro game Alwa’s Awakening to discuss the kickstarter for their sequel Alwa’s legacy.
We spoke about the history of the company and design that went into …
The post The Design of Alwa’s Legacy appeared first on Game Wisdom.
Making a Museum: Mondo Museum Developer Interview
samedi 9 novembre 2019 • Durée 01:10:12
Making a Museum: Mondo Museum Developer Interview Josh Bycer josh@game-wisdom.com
For this cast, I spoke with Michel who is the lead designer of the game Mondo Museum for a talk about bullfrog sims, management games, and how we’ll be running a museum.
We started off talking about Michel’s background and …
The post Making a Museum: Mondo Museum Developer Interview appeared first on Game Wisdom.
Evolving the Apple 2’s Design With Nox Archaist
lundi 7 octobre 2019 • Durée 01:49:01
Evolving the Apple 2’s Design With Nox Archaist Josh Bycer josh@game-wisdom.com
For this cast, I spoke with Mark Lemmert of 6502 Workshop who is making the most modern retro example of a game I’ve seen yet — designing Nox Archaist using the Apple 2 framework to make a new CRPG.
…
The post Evolving the Apple 2’s Design With Nox Archaist appeared first on Game Wisdom.
Elevating Mobile Games with Bound By Blades
samedi 28 septembre 2019 • Durée 01:18:12
Elevating Mobile Games with Bound By Blades Josh Bycer josh@game-wisdom.com
For this cast, I sat down with Justin Thompson who has been working on the game Bound by Blades for the past few years, and is now going on kickstarter to try and sell the concept of an elevated mobile …
The post Elevating Mobile Games with Bound By Blades appeared first on Game Wisdom.
Talking Game Development With Brian Colin
lundi 23 septembre 2019 • Durée 01:17:39
Talking Game Development With Brian Colin Josh Bycer josh@game-wisdom.com
For this cast I spoke with veteran game developer and owner of Game Refuge Brian Colin who is also the creator of the hit arcade game Rampage among other titles.
We spoke about the past and how he got started …
The post Talking Game Development With Brian Colin appeared first on Game Wisdom.
