Explorez tous les épisodes du podcast Game Economist Cast
| Titre | Date | Durée | |
|---|---|---|---|
| E29: Can a Stick of Butter Keep You Sober? | 14 Jul 2024 | 01:17:05 | |
Can a stick of butter keep you sober during high-stakes diplomatic meetings? Eric is sure to tell us. Chris provides a compelling theory for the death of mods, while Phil undergoes a Supercell detox after analyzing Squad Buster's launch. The crew gets back in touch with their microeconomic selves and looks at one of the most interesting explanations for the gender pay gap. | |||
| E28: B-A-N-A-N-A! | 01 Jul 2024 | 00:58:16 | |
Play to earn hits Steam, and the crew is here to dissect the phenomenon. Why now, and why bananas? | |||
| E20: Game Inflation is Misunderstood | 10 Dec 2023 | 01:04:03 | |
Inflation is a wild word, with everyone playing fast and loose with the definition of in-game economies. Eric isn't convinced inflation is the evil Friedman claims it is, while Chris defends the honor of game tokens from Phil's stablecoin inquisition. The crew debates the meaning of game inflation: in what units and for whom? The answer is not as clear as first thought. | |||
| E19: Why Doesn't Apple or Steam Use Regional Pricing? (w/Bill Grosso) | 26 Nov 2023 | 01:04:47 | |
Price discrimination is the economist "duh," yet few firms engage in the *welfare* enhancing practice. What's with that? Dr. Bill Grosso, CEO of Game Data Pros, joins the crew to tell us that sometimes it's just about more columns in the database... We cover his efforts to build price personalization at scale, community pushback, the pricing power of brands, and the best things about game economists. | |||
| E18: Internet Spaceships Are Serious Business (w/Dr.Eyjolfur Gudmundsson) | 13 Nov 2023 | 01:07:39 | |
It's finally here...the EVE episode. The crew speaks to one of the world's first Game Economist, Dr.Gudmundsson, who helped manage and advise on one of gaming's most durable and well-known game economies...ever. We cover the origin of E.V.E. (a simulation!?), his biggest wins at CCP, the role of game economists, and if crypto has a future. | |||
| E17: Regressions, Gin Rummy, and a VERY Special Guest (w/David Nelson) | 30 Oct 2023 | 01:15:46 | |
Somehow, the cast wrings another guest, David Nelson, the former VP of Experimentation at King. Christopher Kaczmarczyk-Smith runs a regression on negative price, while Eric Guan explains the economic dynamics of rewarded video - bots and all. The crew debates how to solve the F-99 monetization problem and checks out what the NEW Experimentation Group is up to. | |||
| E16: Should Match-3 Players Choose Their Difficulty? (w/Dr.Julian Runge) | 25 Sep 2023 | 01:19:55 | |
You won’t want to miss this episode of Game Economist Cast. | |||
| E15: Video Game Monetary Policy Real Talk | 10 Sep 2023 | 01:16:42 | |
Chris wants to close the loop on game economies, while Eric compares Pikmin to Marx's Labor Theory of Value. Phil thinks Hawked is the next evolution of extraction shooter but doesn't understand why Indiana Jones needs to be involved. The American Time Use Survey is in, and... surprise, the crew plays Magic but can't decide to dust or auction cards. | |||
| E14: Hayekian Emergent Gameplay & Reddit Gone Wild | 06 Sep 2023 | 01:21:50 | |
Chris beguiles us with tales of Disc Golf, while Eric describes, in detail, the "fully modeled genitalia" of Baldur's Gate 3. Phil is too busy brushing up his Redditor voice which will surely get him canceled. The crew laments the declining utility of cosmetic economies but doubles down on the mechanics of emergent gameplay. | |||
| E13: Rank Inflation, Chris' New KPI, and Defending the Indefensible | 13 Aug 2023 | 01:09:52 | |
Eric brings us to the streets of Vegas for EVO while Phil finds solace in another hypercasual hit. Chris has a new metric for web3, and the crew laments inflation: it got ranked systems. The crew debates taking a bullet for millionaire execs who desperately need the help. | |||
| E12: Bots, Battlebit, Brawl Stars, and Battlestar Galactica | 24 Jul 2023 | 01:14:29 | |
Chris takes another swing at mid-2010 gaming with an update on his Brawl Stars experience. Eric takes us to Vietnam for League of Legends game patching while Phil laments the very slow, not-so-fast F2P Revolution. Battlebit made waves as a low-poly indie shooter at $15 -- should they have gone free-to-play? | |||
| E11: Game Economist's Creed Meets Midwest Web3 Farming | 10 Jul 2023 | 01:11:26 | |
The crew celebrates July 4th with a travel mishap, poor driving, and a lack of Sam Adams. Eric chooses Guile to explain Street Fighters' live service attempt, while Phil demands a blood oath from the crew. Chris is glued to ads and won't let go. | |||
| E27: The Best Game Economy of All-Time | 09 Jun 2024 | 01:04:20 | |
The crew convenes to square off on....what counts as a store of value? Is Match3 the best game economy of all time? Is progression a wage rate? Will Chris buy digital Gloomhaven? Was Eric among the five people who watched Ghostbusters: Frozen Empire? Will Phil get the crew on a regular posting schedule? E27 IS HERE! | |||
| E10: Monetizing Reddit, Fortnite Into The Bloodstream, & Game Thesis | 27 Jun 2023 | 01:07:51 | |
Chris discovers a small indie title called Fortnite, Eric throws salt on Diablo's big numbers, while Phil peddles his Game Thesis. The group tries to understand Reddit monetization while Phil tallies another win for the supply-siders. | |||
| E09: Regressive & Progressive UGC Taxes | 29 May 2023 | 01:11:17 | |
The economics of platform success, taxation, and lots of autochess. Definition and implications of the metaverse. | |||
| E08: Voluptuous Consumer Surplus | 21 May 2023 | 01:06:04 | |
| GEC BONUS EP: What's up at GDC 2023? | 03 Apr 2023 | 00:20:07 | |
| E07: The Mailbag Episode | 28 Mar 2023 | 00:55:35 | |
The mailbag has arrived with all the weirdness you'd expect;
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| E06: What's the deal with markets anyways? | 14 Mar 2023 | 01:12:31 | |
NEXT EPISODE IS ALL MAIL. We'll read and respond on air. SEND QUESTIONs/COMMENTs to mail@gameeconomistcast.com!
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| E05: Korv, Deluxe Edition Theory, & Market Power | 08 Mar 2023 | 01:06:10 | |
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| E04: Costco Hot Dogs, Matchmaking, & More Snap | 30 Jan 2023 | 00:53:38 | |
The crew returns for the most irregular cadence yet. We talk about the price of Costco Hot Dogs, go under the matchmaking hood, and obsess over the progression problems of Marvel Snap. | |||
| E03: Land, Where's the Beef? | 08 Jan 2023 | 00:51:02 | |
The crew is back to think about the 2023 web3 meta, and digital Georgism, before closing with our most exciting games of 2022. Remember to send in mail. On episode 7, we’ll read it and respond. Thanks to those who already sent mail in. | |||
| E02: Fork & Knife | 05 Dec 2022 | 01:02:39 | |
NOW WITH HATE MAIL.
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| E26: Price Theorists Battle Behavioralists for Marvel Snap | 19 May 2024 | 01:05:42 | |
Phil gets Eric pilled into a trio of roguelikes, where we prime the pump for Squad Buster's eventual shake-up of the genre. Chris ran another NFT sale and lived to tell about it. We Snap our fingers for Eric's take on Snap's doubling cube mechanic. Should all ranked systems use it? Should the bet limit expand to infinity? We conclude with a discussion of Eurovision's political economy. | |||
| E01: And we're live | 21 Nov 2022 | 01:01:21 | |
| E25: The Veblen Goods Model That Explains Web3 (w/Dr.Sam Rosen) | 28 Apr 2024 | 00:56:35 | |
Dr. Sam Rosen of Temple University finally unleashes the Veblen Goods model for which every Game Economist yearns. We discuss:
Dr.Rosen's paper, co-authored with Dr.Anthony Lee Zhang & Sebeom Oh, is out now! | |||
| E24: Tragedy of the UGC Commons & Gold Bugs | 13 Apr 2024 | 01:03:43 | |
Eric reminds us that The Wizard of Oz is a heated monetarism debate, while Chris goes six layers deep on enforcing royalties. Phil thinks Warzone Mobile is a good executive Powerpoint math muddled with poor execution, but good economics secured him Taylor Swift tickets.
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| GEC BONUS EP: What's up at GDC 2024? | 26 Mar 2024 | 00:49:46 | |
Plus, a GEC After Hours on the state of San Francisco. | |||
| E23: Four Game Economists Walk into a Social Casino (w/Dr.Matt Melnyk) | 11 Mar 2024 | 00:51:44 | |
Matthew Melnyk joins the crew to finally tell us what's social about social casinos. Eric discovers a genre outside of CCG roguelikes...Psych, this time, it's Cobalt Core. Chris bends the supply survey backward to explain progression windfalls, while Phil tries to connect the dots between leaderboards and auction systems. | |||
| E22: Airdropping The Missing Web3 Palworld Take | 20 Feb 2024 | 01:14:42 | |
No Palword take is too late; something is not lost on the Game Economist Cast crew. Eric beguiles us with Cassette Beasts' analysis, while Chris reminds us of web3's oft-forgotten but newly popular Airdrop mechanics. Bonk? Phil can't get over the post-COVID decline in weekly gaming hours, but Eric cooks on a theory that a growing leisure pie might save us all. | |||
| E21: Subs, Doms, Surprise, and Suspense | 22 Jan 2024 | 01:07:26 | |
Eric starts 2024 with a new paper on League of Legends published by leading researchers. Is there an optimal amount of excitement in matches, and if so, where is it? Chris returns from Italy, and holy cannoli, did he have a "time" while Phil laments subscription-based pricing as the antithesis of game monetization. The crew agrees to spend money on Magic The Gathering this year. | |||
| E30: The Economics of Game Development | 15 Sep 2024 | 01:00:54 | |
Eric develops an economic model to explore or exploit game development decisions, while Phil wants a block-grant style gate process to align incentives. Chris is back at Marvel Snap, and boogies with some new social casino mechanics. | |||
| E31: Potty Mouth & "That" Levitt-King Paper | 06 Oct 2024 | 01:11:19 | |
Phil and Chris return from Asia, and it's gachupon from here in-out. Eric talks vertical progression in single player games, while Chris actually agree on the future of web 2.5. The economics of unions weigh heavily: within or between professions? | |||
| E32: Should more firms be like Valve? (w/Dr. Peter Klein) | 20 Oct 2024 | 00:55:56 | |
Economist Dr.Peter G. Klein joins the cast to discuss Why Managers Matter: The Perils of the Bossless Company. We debate Valve's organizational structure, the evidence for manager economic impact, and Sweden's success. | |||
| E35: In Defense of Loot Boxes (w/Dr. Matthew McCaffrey) | 19 Jan 2025 | 01:22:32 | |
Loot boxes have all the markings of a moral panic. Dr.McCaffrey reviewed the emerging literature, and like the research on video game violence, it's destined for methodological malfunction. | |||
| E34: A Theory of Optimal Economic Balance | 01 Dec 2024 | 01:20:45 | |
Is game balance bullshit? The crew goes toe-to-toe debating Sirland’s Don't Use Math in Balancing Games. Chris emerges from his Roblox hibernation, Eric tells us Street Fighter is more accessible than platform fighters, and Phil goes bonanza for All in Hole. | |||
| E33: Halo's Economist & Player Price Experiment Complaints? (w/Dr.Jason Arentz) | 04 Nov 2024 | 01:10:21 | |
Anti-cheat economics, web3 property rights, Deirdre McCloskey, institutional incentives, Halo UGC, and the if single player games have a natural advantage outside the West. Oh my. | |||
| E37: Is Gaming Better Than Everyone at Experimentation? (w/Dr.Julian Runge) | 03 Mar 2025 | 01:11:34 | |
The best tech firm experimentation seems to offer thousands of button color experiments. Dr.Runge has a better approach, which changes at every game development stage. We debate gaming's broken relationship with science, the proper experimentation framework, and how much you'd bet on yourself to complete Cousera assignments. | |||
| E36: Pokémon Pocket's Gimped Trading and Matthew Ball's State of Gaming | 10 Feb 2025 | 01:13:44 | |
Pokémon TCG Pocket is one of a handful of games to implement P2P trading on mobile. Yet it sucks. On purpose. As @Eric explains, their game economy needs high sinks to combat hourly sourcing of card packs. Without the nearly 80% trading tax, prices would tend toward $0. However, that's secondary to a UX that is so gimped it makes Friend Codes look seamless by comparison. We deconstruct Matthew Ball's new State of Gaming report slide by slide (or at least curated slides.) @Chris thinks we're failing to keep pace with inflation, putting the industry at risk, while @Phil wants to know why TikTok is winning at the margin. Is gaming becoming LESS compelling relative to social media? | |||
| GEC BONUS EP: What's up at GDC 2025 (w/Charlie Hsu) | 06 Apr 2025 | 00:36:06 | |
Phillip & Eric navigate the strangely subdued landscape of GDC 2025, pondering if there really is such a thing as a free lunch. Chris dials in, wondering if his absence is secretly the key to Eric's roundtable success. They dissect the talks, the conference economics, the rise of mobile's respectability, and a guest in economy designer, Charlie Hsu. In this episode:
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| E39: Law & Economic Order, A Game Economist Investigation | 12 May 2025 | 01:10:08 | |
Pokémon's patent of spherical objects throwing of cartoon creatures threatens Palword's lifeblood, while Tim Sweeney has lifted, at least a percentage point, in total gaming GDP with its injunction success. How does Apple's rent-seeking rate change in the face of this ruling? Should Apple lower its rate to 15%, like it did in subscriptions? Remember, it faced competition primarily from "webstores" too. We premier a new segment: SOLVE that for EQUILIBRIUM. We discuss the marginal *monetization* effects and debate the benefits of personalization opportunities (hint: there are none) with webstores. @Chris is intrigued by Joost's piece on rising game costs, while AI's effects on the industry are measured in the Solow model. @Phil insists rising game costs mean rising revenue and stable margins, while Eric has his own doubts. Eric's on IP Laws: https://substack.com/home/post/p-161276950 | |||
| E38: Economics of Game Innovation & AI's Now Proof | 21 Apr 2025 | 00:39:25 | |
What is the GDP-maximizing set of copyright protections? 10 years? 5 years? None at all? Chris, Eric, and I debate the relevance of patents and copyright protections and the gains to network effects of knowledge. Does the "gentlemen's agreement" to avoid patent protections on game design help or hurt the industry? Chris talks about Monster Hunter's lineage and woeful service, while Eric introduces a novel use of AI in game design. Phil believes the Gini coefficient is underutilized for measuring live-ops-driven revenue. | |||
| E40: The Best Web3 Arguments (w/Yat Siu, Cofounder of Animoca Brands) | 16 Jun 2025 | 01:10:23 | |
Yat Siu, Co-founder and Executive Chairman of Animoca Brands, steps cast to defend Web3 against @Eric and @Phil’s vigorous skepticism. @Chris just want to know why gamers don’t get it. Is Web2 fundamentally incapable of grasping the promise of open markets? What is and should be promised to token holders? We discuss:
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| E41: Karl Marx as a 5* Character & Ukrainian Drone Economy Design | 04 Aug 2025 | 01:02:18 | |
Eric covers the economy and the system’s design of Ukraine’s Drone squadron. What does economy balancing look like in the face of war? Phil can’t stop gushing about Heroes of History, but there's one economy design piece holding it up. The crew descends into a John Maynard Keynes debate as a 4* or 5* character. Chris covers the economic impact of the UK’s new obligation for internet providers, potentially transforming UGC as we know it. | |||
| E43: Bentham's Body, Hypothesis Testing & Marginal ROAS (w/Eric Seufert) | 14 Sep 2025 | 01:18:11 | |
Eric Seufert joins to dissect AI hype, marginal ROAS, Jeremy Bentham's legacy, and managing a multi-million-dollar marketing budget that falls empirically short. WE discuss:
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| E42: Vertical Progression Is Gaming's Sex & Finally A Web3 Hope | 01 Sep 2025 | 01:06:20 | |
Forget the endless autopsies on why Web3 gaming flatlined, @Chris gets past the clichés and gets into the real pathology: a misdiagnosis of what “play-to-earn” was ever good for.
Sub to Eric and Chris' Substack here:
00:00 Introduction and Free Trials in Drug Dealing | |||