Retour

Explorez tous les épisodes du podcast Game, Develop, Repeat

Plongez dans la liste complète des épisodes de Game, Develop, Repeat. Chaque épisode est catalogué accompagné de descriptions détaillées, ce qui facilite la recherche et l'exploration de sujets spécifiques. Suivez tous les épisodes de votre podcast préféré et ne manquez aucun contenu pertinent.

Rows per page:

1–50 of 103

TitreDateDurée
095: On Competitive Games21 Oct 202400:25:49

 Game:

  •  Warcraft III ranked
  •  Climbing the ladder
  •  Blizzard's affinity for competitive games

 Develop:

  •  Pro-competitive design
  •  Marketplace competition
  •  Skill development and rankings
  •  Rankings are not the full picture

 Repeat:

  •  Do you like competitive games? Favorite?
  •  Do you find competition useful?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
094: Creative Exhaustion14 Oct 202400:25:16

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
085: On Uncertainty12 Aug 202400:25:59

Game:

  • Certainty and Uncertainty
  • Saving the game
  • Real world safety

Develop:

  • Noticing and embracing security in unfamiliar skills

Repeat:

  • Are there skills you're avoiding learning due to uncertainty?
  • Community Shoutout: SurvivalScape (https://store.steampowered.com/app/2862660/SurvivalScape/)

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
084: Why Are MMOs Fun? (WoW)05 Aug 202400:39:39

Game:

  •  The social element
  •  Addictive grinds
  •  Monthly subscriptions
  •  World of Warcraft
  •  Guild Wars 2
  •  Anarchy Online
  •  Everquest

 Develop:

  •  Interconnected goals and skills
  •  The developer motivation issue
  •  Addictive vs Entertaining

 Repeat:

  •  What is the most entertaining game you've ever played?
  •  What is the most addictive game you've ever played?
  •  Notice the differences in different forms of "fun"

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
083: Simplicity (Fishy)29 Jul 202400:19:03

Game:

  •  Bubble Wrap
  •  Fishy (https://www.addictinggames.com/action/fishy)

 Develop:

  •  Excessive mechanics
  •  Insecure design
  •  Trusting simplicity

 Repeat:

  •  What simple actions in life do you find satisfying?
  •  What is the simplist version of a complex game you enjoy?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
082: In Defense of Being Bad22 Jul 202400:29:17

Game:

  • Bad at games
  • Fundamental gaming skills
  • Razbuten
  • Game Design and Communication

Develop:

  • Learning New Skills
  • Bad = new
  • Treating yourself gently (child analogy)
  • Protect your creative passion

Repeat:

  • Can you vividly remember a the development of skill you were once terrible at?
  • What things are you currently "bad" at, and are they "new?"

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
081: Getting Stuck15 Jul 202400:30:39

Game:

  •  Unclear rules
  •  Puzzles
  •  Difficulty curves
  •  Untested skills
  •  Morrowind and Getting Lost

 Develop:

  •  finding joy while stuck/lost
  •  game dev update

 Repeat:

  •  What creative challenges do you enjoy?
  •  What can you safely explore when stuck?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
080: Mindless Satisfying Games (PowerWash Simulator)08 Jul 202400:28:08

Game:

  •  Mindless Games
  •  Accelerated productivity
  •  Constant rewards
  •  "Oddly Satisfying"

 Develop:

  •  Marketing: Serve specific communities
  •  Build rewards into gameplay
  •  Accelerate real life satisfaction
  •  New project update

 Repeat:

  •  What mechanics do you find deeply satisfying?
  •  What niche hobbies do you have that might inspire a game?
  •  Seek out fresh perspectives

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
079: How to Make a Good Game Bad01 Jul 202400:33:29

Game:

  •  Big Picture: Poor communication, taking control from player
  •  Unskippable filler content/cutscenes
  •  Bad default controls
  •  Horrible marketing
  •  Constant waiting
  •  Removing interaction indicators
  • Examples: Skyrim, Celeste, Breath of the Wild

 Develop:

  •  Communicate clearly
  •  Have multiple people test it
  •  Don't make assumptions about player mindset
  •  Don't waste people's time

 Repeat:

  •  How could you ruin your favorite game?
  •  How could you fix a game with one fatal flaw?
  •  Some weeks, you don't need a tip.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
078: The Joy of Consequences in Games24 Jun 202400:31:53

Game:

  •  Choices-matter genre
  •  Baldur's Gate 3
  •  The Quarry
  •  Disco Elysium
  •  Diablo II and re-rolls
  •  Investment

 Develop:

  •  Immediate feedback
  •  Frustrating consequences
  •  Satisfying consequences
  •  Proving impact

 Repeat:

  •  What in-game choices do you find most satisfying?
  •  Do you prefer experiencing every option, or embracing one path?
  •  Roll with the consequences.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
077: How Games Help Us Grow17 Jun 202400:30:58

Game:

  •  Creating Space
  •  Emotions and Indie Games
  •  A quick note about practical skills
  •  Taking the training wheels off
  •  Game of thrones taught me about myself

 Develop:

  •  Just be open
  •  I'm not advocating for preaching
  •  Doesn't have to be a whole emotional journey

 Repeat:

  •  How do games help you?
  •  Start experimenting a little more.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
076: Why Make Games10 Jun 202400:29:16

Game:

  •  What does making games do for you?
  •  Love of the results
  •  Chasing some goal
  •  Fame and Fortune

 Develop:

  •  Love of the process
  •  Learning new skills
  •  Growing as a person

 Repeat:

  •  What is your favorite part of making games?
  •  Are you taking time to enjoy the process?
  •  Don't overthink it, just enjoy it.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
093: Drowning, Timers, and Quest Logs07 Oct 202400:23:56

 Game:

  •  Drowning in Sonic 
  •  Time limits
  •  If Skyrim had no quest log
  •  Baldur's Gate and Morrowind

 Develop:

  •  Work expands to fill time
  •  Time pressure vs financial pressure
  •  To-Do list vs Quest Log

 Repeat:

  •  How does your life's quest log function?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
075: Pure Goofy Fun (Worms)03 Jun 202400:23:19

Game:

  •  The Worms series
  •  Less story
  •  Goofball immersion

 Develop:

  •  Knowing your game's emotional impact
  •  Creating space for unintended fun

 Repeat:

  •  What is fun for you?
  •  Is your game idea fun?
  •  Should your game idea be fun?
  •  Goof around in games, game development, and life.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
074: On Touching Grass27 May 202400:24:51

Game:

  •  How reality improves gaming
  •  Childhood love of gaming
  •  Childhood love of touching grass

 Develop:

  •  Incentives in Game Development
  •  Players need to digest

 Repeat:

  •  What games have you thought about during real life?
  •  How has real life made gaming more fun?
  • Tip: "Touch grass" as often as possible

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
073: No Bad Ideas (Parappa the Rapper)20 May 202400:31:27

Game:

  •  No bad ideas
  •  Insane concept
  •  First rhythm game
  •  Deeply beloved despite absurdity
  •  Just make games

 Develop:

  •  Art style 
  •  Pure, goofy gameplay
  •  Stop being serious
  •  Design standards and preconceptions

 Repeat:

  •  What dumb idea can you think of right now?
  •  How could you make it interesting?
  •  Tip:  It's about skills, not success.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
072: Why Play Games13 May 202400:33:52

Game:

  •  How a few games impacted me:
  •  Final Fantasy 7
  •  Morrowind
  •  Starcraft
  •  Diablo II
  •  Warcraft 3
  •  Stardew Valley
  •  Celeste
  •  Spiritfarer

 Develop:

  •  Don't be afraid to share
  •  You can't know what someone else will get from yo ur game
  •  Excessive Gaming

 Repeat:

  •  How has gaming impacted you at different points in your life?
  •  Notice the little positive things

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
071: Propaganda and Helldivers 206 May 202400:38:39

UPDATED CONTEXT: About half an hour after I finished editing this episode, Sony announced via twitter that they will not be moving forward with the update that initiated this controversy.

Game:

  •  Incredible satirical propaganda
  •  Community controls the marketing
  •  Great lore, full commitment
  •  Accidentally creating a union

 Develop:

  •  "Everything is game design" - Jonathan Rogers Interview (PoE2)
  •  Communication is key, poor communication can become an unintentional scam
  •  Be very aware of who has control over what

 Repeat:

  •  How would you find space to think in the midst of a massive controversy?
  •  How do you find space to create, in the chaos of life?
  •  Acknowledge or ignore how little control you have, then make things anyway

Jonathan Rogers Interview

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
070: Upward Spirals and Game Development29 Apr 202400:35:31

Game:

  •  Celeste - Confidence
  •  WoW - Investment
  •  JRPGs - Power
  •  Dark Souls - grit

 Develop:

  •  The spiral curriculum
  •  Small projects, footholds
  •  Acknowledging victories
  •  Velocity and Acceleration
  •  HealthyGamerGG

 Repeat:

  •  What footholds have you recently found?
  •  How might you build your current victories?
  • Tip for myself: Be patient, work consistently

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
069: The Gameplay Loop of Game Development22 Apr 202400:29:33

Game:

  •  My current project is bad
  •  Gameplay loops
  •  A sense of risk

 Develop:

  •  Overcoming Struggles
  •  Exploring new areas
  •  Leveling up
  •  Building a party/community

 Repeat:

  •  What type of gameplay is most motivating for you?
  •  What part of working on a project is most motivating for you?
  •  Tip for myself: Sort out priorities, filter for what's most important.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
068: Conquering Creative Paralysis15 Apr 202400:37:13

Game:

  •  No guarantees, just like creating
  •  Things that paralyze you
  •  Is there ever only one path ahead?
  •  Risk less, work patiently

 Develop:

  •  What power do we actually have?
  •  Notice, notice, notice
  •  The invisible work
  •  Considering trying might be harder than trying

 Repeat:

  •  What is the worst thing you can do for your creative energy?
  •  How can you get to know yourself better?
  •  Tip for myself:  What version of the work, no matter how small, are you willing to do?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
067: My Favorite Pokemon Game (Jade Cocoon)08 Apr 202400:26:24

Game:

  •  Creature collector without the cuteness
  •  Creature Combinations
  •  A darker, otherworldly aesthetic
  •  Story is pretty good, but probably nostalgia

 Develop:

  •  A little bit of choice adds a lot of potential
  •  Allow players to explore systems 

 Check-In:

  •  Still learning how much I have to learn.
  •  Looking into more formal education paths.

 Repeat:

  •  What game do you almost love, but something is off?
  •  What would you change in those games? Is it feasible?
  • Tip: Explore new tools. Learn some theory/explore traditional learning methods.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
066: I Earned a World Record (Dustforce)01 Apr 202400:35:37

Game:

  •  I got a world record
  •  246 way tie
  •  Awesome community
  •  Flowy, skill based speedrunner
  •  Satisfying skill development, significant space for mastery
  •  Incredible soundtrack
  •  Beautiful animations and art

 Develop:

  •  Navigating levels in game, alternative selections
  •  Blocking levels based on ability to reach them
  • Leader-boards add a lot to the gameplay

 Check-In:

  •  Great programming progress, learning a lot from twitch
  •  finding out my blind spots

 Repeat:

  •  If you had blind spots, where would they be?
  •  What do you want to try this week? 
  •  Tip:  Slow the pace a little. Make steady, sustainable progress

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
092: Satisfactory is Basically Game Development30 Sep 202400:27:24

 Game:

  •  Efficiency Chasing
  •  Interconnected web of goals
  •  Destroying the planet
  •  Single-mindedness
  •  Incredible aesthetic and voice-over
  •  Overwhelming but manageable

 Develop:

  •  Development at its best
  •  Development at its worst
  •  Deeply Satisfying
  •  Tiny optimizations can waste time

 Repeat:

  •  How can your development be more like Satisfactory?
  •  What "efficiency traps" do you fall into?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
065: When to Ditch a Project25 Mar 202400:35:27

Eastshade Video: https://www.youtube.com/watch?v=LCzhyUsDHPE

Game:

  •  Backstory of my current project
  •  Full description of the project
  •  Getting stuck after the prototypes

 Develop:

  •  Eastshade Studios video: "Marketing is not why most indie games fail"
  •  Why I'm considering scrapping this project
  •  Scope realizations
  •  Too much stuff to polish

 Check-In:

  •  Godot Terrain system
  •  Ko-Fi and Twitch 

 Repeat:

  •  If you remain on your current trajectory, where will you be in one month?
  •  If you alter your trajectory in some minor way, where will you be in one month?
  •  Tip for myself: Set goals, externalize your mind when overwhelmed

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
064: Why Grinding Doesn't Feel Like Work18 Mar 202400:33:34

Game:

  •  Different types of grinding
  •  Loot Grind
  •  Player Skill Grind
  •  Character Power Grind
  •  Video Game Grind vs Day Job Grind 

 Develop:

  •  The obvious stuff
  •  Flashing lights, audio rewards
  •  Story with clear conclusion
  •  Near-guaranteed success
  •  No need to plan
  •  Check-In:
  •  Building up momentum
  •  Twitch has been a fun way to start working on art more and bonding with community

 Repeat:

  •  What is your most memorable video game accomplishment?
  •  What made it memorable?
  •  Tip: Keep building momentum, try not going so hard that you burn out though.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
063: Being Willing to Fail (Chess)11 Mar 202400:28:05

Games:

  •  Chess as a psychological horror game
  •  Chess as a fast paced shooter
  •  How bad I am at chess
  •  Crushing failure
  •  Forcing you to recognize the inaccuracy of your own confidence.

 Develop:

  •  Chess - learning a theory, applying it, appearing worse at the skill
  •  Learning about lighting, making uglier art.
  •  "The next big step forward" will often make you worse before it makes you better.
  •  Don't just study. Do.
  •  Don't just do. Learn.
  •  Do not binge failure.

 Check-In:

  •  Specifics of what I did on stream 
  •  Taking risks (twitch, youtube, etc.)
  •  A rant about advertising and sharing your projects

 Repeat:

  •  Are there any projects you wish you had the guts to try out?
  •  What would actually happen if you failed at them? Would you improve?
  •  Tip for myself: Keep experimenting, keep learning. Play a little less chess.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
062: The Most Relaxing Games04 Mar 202400:31:45

Games:

  •  Truly relaxing games:
    •  Eastshade
    •  A Short Hike
    •  Mountain
    •  Dragon Quest 11
    •  Walking simulators
  •  Most games I play are stressful:
    •  Cook Serve Delicious
    •  Almost any Real Time Strategy game
    •  Almost any MOBA
    •  Chess
    •  Shooters and such
  •  Many games that we think of as relaxing can be quite stressful:
    •  Stardew Valley
    •  Roller Coaster Tycoon

 Develop:

  •  What makes a game truly relaxing?
  •  What amps up the stress levels in a game?
  •  Do stressful games contribute to burnout?
  •  Making progress on writing for my game
  •  Got back to the gym after being sick, which helps me massively
  •  Chess as a metaphor for setting myself up for success

 Repeat:

  •  What small choices have an oversized impact on your day/week/month?
  •  Tip for myself: Prioritize relaxing relaxation over stressful relaxation.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
061: The Difference Between Bad and Incredible (Front Mission 3)26 Feb 202400:41:28

Game:

  •  Front Mission 3 vs Front Mission 1st remake, initial impressions.
  •  Design Fundamentals
  •  The UI and maps in Front Mission 3
  •  The difficulty tuning in Front Mission 3
  •  RNG Damage sponges in Front Mission 1st

 Develop:

  •  Design Fundamentals
  •  Examples of bad vs good execution
  •  Things that age poorly
  •  Fine tuning the player experience
  •  Putting time into the bits that seem frivolous
  •  Long term, sustainable effort.

 Check-In:

  •  I have some Youtube video ideas and Twitch ideas
  •  I have not been working on development.
  •  I've gotten obsessed with chess rankings
  •  I want to harness my competitive nature for game development (game jams?)

 Repeat:

  •  What gameplay mechanics have you accepted as normal?
  •  Is there any room for improvement in those mechanics?
  •  Is there something about those mechanics which targets the incorrect audience for your particular game?
  •  Tip for myself: Give yourself some genuine silence to make room for planning/thinking.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
060: How to Git Gud (League of Legends)19 Feb 202400:28:40

Game:

  •  Deep and wide gameplay
  •  Practice does not make perfect
  •  Difficult learning environment
  •  What matters is hidden until you look for it
  •  Lot of misinformation
  •  Unwelcoming culture

 Develop:

  •  Discovering what matters by observing others
  •  "High Ranked" game developers
  •  Avoiding misinformation/misleading paths
  •  Finding a welcoming culture (avoid the doom and gloom)
  •  Actual practice involves experimentation and observation

 Repeat:

  •  Do you feel stuck with any of your skills?
  •  Where can you observe someone else's method?
  •  Is there a different angle of approach you can try?
  • Tip: Track your progress. Are you putting effort in the right places?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
059: How to Panic (Incredible Crisis)12 Feb 202400:40:05

Game:

  •  What makes Incredible Crisis special?
  •  Ska soundtrack
  •  Completely absurd story
  •  Brutal button mashing (creates physical response)
  •  High pressure, simple minigames

 Develop:

  •  The utility of panic
  •  The utility of frustration
  •  How your players physically interact with your game
  •  Impact of emotional moments on gameplay

 My own development

  •  Keystone Habits
  •  Working through struggle
  •  My on/off switch
  •  Community Development, Twitch
  •  "you are what you do"
  •  Thoughts about passion and "The Bear"

 Repeat:

  •  What environments and habits help you?
  •  What environments and habits hurt you?
  •  What one change would have the greatest positive impact on your life? (Habitual or one-time)
  •  Tip: Learn a couple of basic breathing exercises.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
058: Planning Your Game (Stardew Valley)05 Feb 202400:43:25

Game:

  •  Cleaning up
  •  Planting Seeds
  •  Maintaining
  •  Connecting and exploring
  •  Harvesting
  •  If you over-plant...

 Develop:

  •  What stardew teaches us about development
  •  How much can you really plan 
  •  Patience and Consistency
  •  Energy Management
  •  Community
  •  Process

 My own development

  •  Struggling with rest vs burnout
  • Negativity spirals
  • Believe in yourself, not in your accomplishments or potential.
  • Belief in self and arrogance
  • Negativity spirals are easy to execute but hard to endure.
  • Positive spirals are hard to execute but easy to endure.

 Repeat:

  •  How can you make your development more sustainable?
  •  What cool stuff do you want to share with the world?

 Tip:

  •  Just do your thing. Also listen to Vienna by Billy Joel and pay attention to the lyrics.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
057: Patiently Pushing Limits (Subnautica)29 Jan 202400:36:36

Game:

  •  Subnautica's air mechanic
  •  Exploring and discovering more and more cool stuff
  •  How easy it is to drown

 Develop:

  •  Drowning in development and/or features
  •  Subnautica oxygen as a metaphor for effort over time
  •  Weightlifting and rest days
  •  Why this segment is called repeat
  •  Sacrificing the short term for the long term
  •  Ego lifting and ego game dev

 Repeat:

  •  What are the signs that you're exhausted?
  •  What are the excuses you use when you're totally fine, but just don't wanna work?
  • Review of own development
  • Tip: Respect the importance of a true rest day. Notice your exhaustion levels.
  • Challenge: Take a true rest day, or as close to one as you possibly can.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
056: Scams and Games22 Jan 202400:39:42

Game:

  •  Scams in loot based games
  •  Justifying scams in video games
  •  Items with real world prices
  •  Ethical lessons learned through gaming

 Develop:

  •  Scams that target developers
  •  Post-launch scams
  •  Game Dev Courses that toe the line
  •  Cheating, shortcuts, and player behavior
  •  My development progress over the past three weeks

 Repeat:

  •  What mechanics in your game will your player want to shortcut?
  •  How can you surprise your player? 
  •  Notice when a shortcut is preventing you from learning a skill.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
091: Addicted to Walkthroughs23 Sep 202400:42:09

 Game:

  •  JRPG Guides
  •  Step by step, line by line
  •  Official vs community guides
  •  Skipping parts of the guide
  •  Complex Mechanical Guides 
  •  "Just trust me"
  •  Terminology overload
  •  Skill Based Guides

 Develop:

  •  Every weakness, every strength
  •  The need for tutorials
  •  Ignoring and extracting information
  •  The importance of context
  •  A note about useless teachers/guides

 Repeat:

  •  Best guide (or teacher) experiences?
  •  Worst guide (or teacher) experiences?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
055: Picking the Right Game Idea15 Jan 202400:34:16

Suddenly Bird by Fev Games: https://fevgames.itch.io/suddenly-bird

Game:

  •  Super Chicken Jumper, Super Meat Boy, Binding of Isaac, Incredible Crisis, Parappa the Rapper
  •  There is no one right idea
  •  Making absolutely insane ideas
  •  Letting people look at you funny
  •  Confidence in yourself
  •  Chasing the Market 

 Develop:

  •  Limitations on chasing what interests you
  •  Are limitations just bumper rails?
  •  Games that you want to make
  •  Games that you can make

 Repeat:

  •  Shoutout to Fev Games: Suddenly Bird 
  •  What ideas, wild or mundane, keep sticking in your head?
  •  Do you have a "nah, I can't make that, no one will like it," idea?
  •  What do you have to lose by making something? (genuinely, what are the sacrifices)
  •  Take time to listen to yourself.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
054: Blending Story and Gameplay (Yakuza: Like a Dragon)08 Jan 202400:40:22

Game:

  •  Brief comparison to The Legend of Dragoon 
  •  Blending Narrative and Gameplay
  •  Job System
  •  Character Personalities
  •  Summons
  •  Adding flavor to classic mechanics
  •  Like a Dragon combat vs standard Yakuza combat

 Develop:

  •  The purpose and weight of a story
  •  The purpose and weight of gameplay
  •  Is this immersion?
  • My development:
    •  A major test drive of indie game dev
    •  Godot is amazing
    •  TileMap, Terrain, Animator
    •  Still have a lot to learn

 Repeat:

  •  Does your gameplay have any connection to your narrative, or your characters?
  •  What is the most compelling part of your game? 
  • What would you like to be the most compelling part?

 Tip:

  •  Comparison is not strictly necessary to learn from something. Do not compare yourself to others excessively.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
053: Indie Dreams01 Jan 202400:26:06

Game:

  •  Creative dreams 
  •  Lifestyle Dreams

Develop:

  • Purpose of a dream 
  • Expectations
  •  Difficulty
  •  Required Suffering

Repeat:

  •  Oops, my bad
  •  Projection

Challenge for myself: Open Godot every day for a week.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
052: Number Goes Up (Gnorp Apologue)25 Dec 202300:37:05

Game:

  •  Showing progress
  •  Spreadsheet style progress

Develop:

  •  Consistent effort
  •  Gradual progress
  •  Project cycles
  •  Momentum
  •  Godot progress

Repeat:

  •  What brings you joy?
  • Tip: Consistent, gradual improvement.
  • Challenge for myself: Open Godot every day for a week.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
051: Choosing a Game Engine18 Dec 202300:30:11

Game:

  •  Testing vs researching
  •  The allure of analysis paralysis

Develop:

  •  Unity
  •  Unreal
  •  Gamemaker
  •  Godot

Repeat:

  •  What type of games do you enjoy?
  •  What type of game do you enjoy making?

Tip: If you're stuck, try something else out
Challenge for myself: Finish the Godot 2D "first game" walk-through

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
050: Designing Turn-Based Combat11 Dec 202300:31:28

Game:

  •  Yakuza Like a Dragon
  •  FF8
  •  FF10
  •  The turn based combat spectrum
  •  Sprinkling skill on top

Develop:

  •  My ideal turn based combat
  •  Why I dislike equipment
  •  Undertale
  •  Linear JRPG with no experience system

Repeat:

  •  What do you love about your favorite games?
  •  What do you ignore about your favorite games?
  •  What are your game design pet peeves?

Tip: Escape the internet's opinion

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
049: The Urge to Give Up04 Dec 202300:27:49

Game:

  •  Incredible definitive edition
  •  Large number of high-impact variables
  •  Compared to WC3
  •  Picking a skill to focus on learning
  •  MOBA comparison

Develop:

  •  Giving up on your dreams vs quitting a project

Repeat:

  •  What managable challenges would you enjoy taking on right now?
  •  What level of zoom are you looking through right now?
  • Get some sleep.

Links:

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
048: Dungeon Siege + The Power of Nostalgia27 Nov 202300:29:39

Game:

  •  Why do I love this game?
  •  Less upfront decisions
  •  Less complexity, more targeted growth

Develop:

  •  Greatest game ever nostalgia
  •  Nostalgia for specific game mechanics
  •  Letting nostalgia be
  •  A rant about learning and development cycles

Repeat:

  •  Is there any one skill you're particularly excited about right now?
  •  Are there any old games that might help you reconnect with your passion? 
  • Write things down and revisit them.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
047: How Games Teach Us20 Nov 202300:32:38

Game:

  •  Learning starts with noticing
  •  Vampire Survivors - Simple gradual education
  •  Soulslike games - Harsh attention based education
  •  League of Legends - Hidden difficulty, social constraints

Develop:

  •  "Comprehensible Input" in language learning
  •  How to learn development skills effectively
  •  How not to teach players
  •  When teaching players becomes too complex
  •  Soft observation and pixel art progress.

Repeat:

  •  Are there hidden mechanics in your game? If so, what is the purpose in hiding them?
  •  When do you want a game mechanic be totally invisible?

Tip: Notice how you learn.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
046: Super Hexagon + Player Defeat13 Nov 202300:24:01

Game:

  •  Fast paced
  •  Simple, compelling gameplay
  •  Desirable frustration
  •  Style
  •  Polish

Develop:

  •  Ways to handle player failure  

Repeat:

  •  Do you expect frequent player restarts?
  •  How much polish can you reasonably add?
  • Get in touch with what drives you.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
090: Noticing Good Game Design16 Sep 202400:23:41

Game:

  • Bad Design
  • Incredible design
  • Hidden good design
  • The crazy, interconnected nature of game design

 Develop:

  • Getting overwhelmed by big inspirations
  • Locking in on the small inspirations
  • Gradually realizing how much you can actually create

 Repeat:

  • What game has incredible design, and what small element of it stands out to you?
  • What game has some major flaws, and what design element would you pull inspiration from or redesign?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
045: How it Feels to Release a Game06 Nov 202300:34:27

Game:

  • Expectations
  • Unexpected emotions
  • Finishing vs releasing
  • Unrelatable feelings

Develop:

  • Lessons learned
  • How the process felt
  • Energy management
  • Scope management
  • A million other tiny things
  • Confidence in ability to figure it out
  • Unwinding/starting the next thing
  • What the heck is next?

Repeat:

  • What are your expectations for your project?
  • How do those expectations serve you?
  • Will they motivate or demotivate you if you fail to reach them?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
044: Splatterhouse 3 is Terrifying30 Oct 202300:32:55

  Game:

  •  Timers and Terror
  •  Genuine consequences
  •  Scary gameplay vs scary aesthetic
  •  Gore in games
  •  Story through gameplay
  •  The power of a soundtrack


 Develop:

  •  Setting up consequences
  •  Story scale
  •  Doing more with less


 Devlog: 

  •  Game is out and I'll talk about it next week.
  •  Designing next game, but scope is too big still
  •  Might just need a breather.


 Repeat:

  •  What moment to moment feedback does your game provide?
  •  If your game has a story, does the scale have the impact you want it to?
  •  Tip: Pause to check in with yourself. Don't just grind. (In life and in gaming)

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
043: MediEvil + Spooky Skeletons23 Oct 202300:41:59

Game:

  • Medievil is an extremely "playstation era" game.
  • Pseudo-platformer adventure genre
  • Camera control issues
  • The whole picture is better than the parts
  • Spooky themes mixed with comedy

Develop:

  • Blending genres
  • Making the most of unconventional ideas
  • Small issues can make all the difference

Sut: 

  •  Game comes out on Friday (if all things go according to plan)
  •  Already brainstorming new game, career move or make another indie game?

Repeat:

  • If your game has rough edges that you haven't noticed, where would they be hiding?
  • What creative skill calls to you?
  • What (feasible) game do you wish existed?
  • Tip: Keep at it. Every scary new thing is way easier than you expect.

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
042: Dredge + Discovery16 Oct 202300:23:37

Sut Steam page: https://store.steampowered.com/app/2638880/Sut/

Game:

  • new fish
  • new lore
  •  a hint of danger in every step 
  • learning in games

Develop:

  • Discovery and suspense
  • Games with no discoveries

Sut:

  • Steam page & release date
  • Miscellaneous fixes
  • Final decisions, letting go of perfect.

Repeat:

  • What am I discovering through this project?
  • What do players discover while playing my game?

Ko-Fi: https://ko-fi.com/anxiousbuddhagames
Twitch Stream: https://www.twitch.tv/anxiousbuddhagames
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
© My Podcast Data
Podcast Game, Develop, Repeat par AnxiousBuddhaGames Épisodes | My Podcast Data