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| Titre | Date | Durée | |
|---|---|---|---|
| Episode 627 – GM bucket list | 04 Sep 2024 | 00:37:36 | |
* (0:29) The bucket list of games we want to run. * (1:31) Doug’s long-term campaign. * (3:10) Wayne’s Fallout: St. Louis game. * (7:03) Dan’s Battletech: Silver Scorpions game. A Fabian war. * (9:37) Mary’s Castle Ravenloft / Curse of Strahd game. * (12:41) Doug’s western game. * (14:58) Wayne’s campaign based on The […] | |||
| Episode 626 – video games to tabletop | 20 Aug 2024 | 00:40:07 | |
* (0:30) An old Apple //c computer and early computer RPGs. * (4:16) Transitioning from video games into tabletop RPGs. * (9:44) The expectations players bring from a video game to pen-and-paper games. * (12:41) The tyranny of choice brought on by a lack of a character-driven path. * (18:05) A lack of clear and […] | |||
| Episode 620 – juice ain’t worth the squeeze | 15 Feb 2024 | 00:33:31 | |
* (0:30) Dan runs a game a bit too literally. * (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game. * (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling. * (13:36) The prep time technology adds, and the stability it takes away. […] | |||
| Episode 619 – a closed setting | 11 Jan 2024 | 00:38:42 | |
* (0:29) Why talk about intelligence? The Why Files episode about Cicada 3301. * (9:24) A game takes an unhelpfully long break, only to be replaced by another RPG. * (12:44) The lack of a bottomless “buffet of ideas” in a closed setting. * (14:24) Use minimal starting information to give you room to work. […] | |||
| Bonus Episode 100 – becoming the curmudgeon | 07 Nov 2023 | 00:44:29 | |
* (0:22) Picking out the point we became curmudgeons and what exactly that means. * (4:48) Being too set in our ways. * (11:19) The self-destruction that comes with stagnation. * (21:32) Wii have a solution. * (24:32) Ducking new games while at a convention. Playing The Quiet Year on an airplane. * (32:57) The […] | |||
| Episode 618 – no, low, and mo’ expectations | 20 Oct 2023 | 00:39:47 | |
* (0:29) Reintroducing Julia’s husband, Mike. * (2:24) Lowered expectations, inspired by a post-pandemic world. * (7:25) Being a bit more experimental. * (13:18) Playing online instead of returning to the table. * (19:18) Returning to the table instead of playing online. * (23:58) The commonality of not being able to find an active gaming […] | |||
| Episode 617 – the value of questionable | 06 Sep 2023 | 00:38:52 | |
* (0:29) Thanks to Eric Van Note for Swole Mole! * (3:15) The value of terrible GMing. * (8:42) Everyone is their own most inept critic. Sojourn Volume 2. * (15:28) The worst possible outcome: something being forgettable. * (22:20) Asking Doug to grade his own game. * (25:35) The value of creating art, simply […] | |||
| Episode 616 – affiliated or not | 10 Aug 2023 | 00:34:17 | |
* (0:29) Dan prefers affiliated groups, Wayne does not. * (2:15) Cohesion, identity, and help. * (9:35) Affiliations you start with as opposed to those you pick up along the way. * (11:56) The party’s direction and motivation. Affiliating with an ideal. * (20:23) Affiliations create an obvious pool of NPC relationships. * (25:40) External […] | |||
| Episode 615 – inspecting InSpectres | 19 Jul 2023 | 00:42:03 | |
* (0:28) An update on the Actual Play. * (4:48) The InSpectres RPG (at least temporarily back in print!) and our AP interlude using its rules. * (8:09) Why play InSpectres as an interlude to the main campaign? Apparently only Dan has heard of Michelle Jenneke. * (12:58) Plus an extra player. * (16:10) The, […] | |||
| Episode 614 – session X.5 | 07 Jun 2023 | 00:33:17 | |
* (0:28) Things are getting set for Fear the Con! An intro to RPGs game is available for newcomers. * (2:03) A shared Minecraft server. You can find more information on Discord. * (5:52) Realigning your game with a mid-campaign session zero. Special thanks to Gaming with Gage. * (8:46) Making the case to have one. * (12:59) […] | |||
| Episode 613 – the eleventh dollar | 30 May 2023 | 00:44:28 | |
* (0:29) Julia ruins everything. * (1:35) Things are getting set for Fear the Con! An intro to RPGs game is available for newcomers. You can also announce your games on Discord. * (9:03) Coming out of a period of deep fatigue. How one game still never missed a week. * (16:18) Spoons and other […] | |||
| Episode 612 – running the unknown | 09 May 2023 | 00:36:45 | |
* (0:28) Running a game when someone else knows the setting a whole lot better than you do. * (2:07) The lack of pronunciation guides in most games. * (3:16) Narrowing down the task by asking what’s important about the setting to the players. * (7:59) Getting the essence or feel of the setting right. […] | |||
| Episode 625 – profiting from session one | 21 Jul 2024 | 00:43:17 | |
* (0:29) What is your goal for the first session of a game? * (2:10) Who are these characters really? * (6:08) When the person you wanted to be isn’t who you became. * (11:34) A buffet of NPCs. * (16:14) Keeping the first session low pressure and shorter length. * (20:33) The social leader […] | |||
| Episode 611 – paid GMing | 17 Apr 2023 | 00:37:10 | |
Show links… * StartPlaying Games * Bite Size Tales * Gaming with Gage Hosts: Chris, DJ, Josh, Wayne | |||
| Episode 610 – the value of chaos | 29 Mar 2023 | 00:41:12 | |
* (0:29) The Kickstarter for Fear the Con 2023 is live for one more week! * (1:56) The wonderful confusion new players and GMs bring to a roleplaying game. * (16:59) An imagined internal-consistency is sometimes more fun than an intended one. * (22:17) The burden of your own expectations. * (28:29) When contradictions aren’t actually contradictions. […] | |||
| Episode 609 – the best mechanics | 22 Mar 2023 | 00:51:01 | |
* (0:31) The Kickstarter for Fear the Con 2023 is live! * (1:04) The new fiction podcast, Bite Size Tales. * (3:09) Game mechanics we’re particularly fond of. * (4:54) Rerolls and other roll-modifying mechanics. * (10:13) A close relationship between skills and attributes. * (15:46) Life paths in character creation. * (24:48) Using all the dice. * […] | |||
| Episode 608 – bringing a world to life | 07 Mar 2023 | 00:35:32 | |
* (0:28) The Kickstarter for Fear the Con 2023 is live! * (1:12) Things a Game Master has done to make a world seem a little more alive (with credit to JoshB for the topic). * (5:46) Plot hooks, substories, and unanswered questions about my character. * (9:16) Allowing characters to have goals, ambitions, and […] | |||
| Episode 607 – maybe a misunderstanding | 21 Feb 2023 | 00:35:26 | |
* (0:28) The new fiction podcast, Bite Size Tales. * (1:43) Dan re-reads the D&D 2nd Edition Dungeon Master’s Guide. Wayne watches Secrets of Blackmoor. The inspiration D&D’s creators drew from Strategos. * (6:38) The rather disjointed rules of early RPGs. * (8:23) The heavy crunch of early RPGs that might be as much unearned […] | |||
| Bonus Episode 99 – AI creativity | 27 Jan 2023 | 01:02:04 | |
* (0:36) An odd tangent on names. * (3:39) A conversation about AI art. Some parameters we’re putting on this episode. AI art wins a fine arts competition. * (8:08) An admittedly non-technical overview of how AI generally creates its work. Syntax versus semantics. * (17:43) AI creations as a starting point instead of the […] | |||
| Episode 606 – contexting the OGL | 18 Jan 2023 | 00:47:40 | |
* (0:30) Giving a remote episode a try. We have a fix for Dan’s audio that should improve the quality on our next remote show. * (1:42) Catching up with Brodeur and DJ, who was on episode 466 to talk about BuJoRPG. * (4:43) Putting some parameters on the topic. * (9:42) Does Wizards of […] | |||
| Episode 605 – dosing out setting | 05 Jan 2023 | 00:34:06 | |
* (0:44) Friday night chit-chat on Discord each week, starting at 8pm Central. * (2:18) Fear the Con 2023 dates have been reserved with the hotel for June 16th and 17th of 2023, with the Wing Night on June 15th. * (3:37) Wayne preps his players for a Savage Worlds: Alpha Flight game. * (8:18) […] | |||
| Bonus Episode 98 – tired tropes | 15 Dec 2022 | 00:41:48 | |
* (0:22) The villain as the dark inverse of the hero. * (9:20) A big CGI fight at the end that seems visually out of continuity. * (16:06) Zombies and Lovecraft. * (20:37) The freedom to like or dislike, and how little that says about you as a person. * (23:33) Hamlet, Romeo and Juliet, […] | |||
| Bonus Episode 97 – manis, pedis, and fandoms | 14 Nov 2022 | 00:40:56 | |
* (0:24) Brodeur recommends a manicure and pedicure to Dan. * (5:58) Dan, Wayne, and their muscle tension. * (11:24) A straight-razor shave and the thrill of death. * (15:56) Fandoms that (at least temporarily) put people off from the product they love. * (28:08) On anime. * (31:37) The need to be inviting within […] | |||
| Bonus Episode 103 – WGM 3: clockwork crystals | 12 Jul 2024 | 00:35:02 | |
* (0:23) Prompts and prepositions. The clockwork circus is coming to town! * (1:40) Wayne’s circus in space. * (4:13) Mary’s circus on the frontier. * (7:53) Doug’s carnival of nightmares. * (8:41) Dan’s carnival of hope. * (13:10) Celestial crystals that grant power. * (14:05) Mary’s crystal preppers. * (16:08) Dan’s crystal entanglement. * […] | |||
| Episode 604 – crapping on an ending | 07 Nov 2022 | 00:33:47 | |
* (0:28) Brodeur flees to Oregon. * (4:08) Failure comes to East Texas University. * (7:26) Dividing the blame between the players and Game Master. * (11:40) Player silence and passivity. * (17:30) Things lost for lack of time. * (19:34) Substance use, depression, and the option of just narrating the ending. * (26:32) Was […] | |||
| Episode 603 – ending without a boss fight | 29 Oct 2022 | 00:40:38 | |
* (0:33) Wayne gives a shoutout to Gaming with Gage + Friends (but not Brodeur). * (1:53) Wayne ends a D&D campaign without a boss fight. * (3:11) The mutual theft of ideas between video games and tabletop roleplaying games. * (8:00) Considering all the ways a story can end. * (13:18) Another example from […] | |||
| Episode 602 – personalizing a module | 13 Sep 2022 | 00:45:24 | |
* (0:29) Brodeur’s post-Gen-Con review. (I know, we’re right on top of the latest news.) A shoutout to Imagining Games, Acheron Books, and RogueOperative. * (8:02) Customizing modules for your players and characters. * (11:48) Modules as a framework, not a full script. * (18:26) Know the module well enough that you can deconstruct it […] | |||
| Episode 601 – leveraging PC backgrounds | 17 Aug 2022 | 00:47:16 | |
* (0:29) A listener, James, gets us talking about integrating player-character backstories into your game. It starts with the players giving you something to work with. * (3:01) Sitting for too long on too much information, or mining the backstory abusively. * (7:43) Finding the possible connections between backstories. * (11:08) Let’s do it live! […] | |||
| Episode 600 – passivity and dysfunction | 29 Jul 2022 | 00:30:04 | |
* (0:29) How awful can a few years be? (Spoilers: Multiple things got worse since this recording!) * (3:49) An experiment in unequal levels of preparation and participation. * (8:34) Not all players will bring the same level of contribution, nor do all games encourage it. * (14:32) Pattern versus incidence. * (18:52) Reasons to […] | |||
| Bonus Episode 96 – Fear the Con 2022 report | 05 Jul 2022 | 00:44:44 | |
* (0:24) Releasing episodes out of order. * (1:24) The little convention that could, despite how hard life tried to stop it. * (6:59) All of the hurdles that weren’t COVID. * (14:00) The obstacles that came up during the convention. * (24:24) In spite of everything arrayed against it, the con went really well. […] | |||
| Episode 599 – splitting the difference | 14 Jun 2022 | 00:36:56 | |
* (0:29) Interrogating Mary on her gaming history. * (1:33) The last few days before Fear the Con! * (4:54) The distinct moral perspective of a child. * (7:39) Leif responds to our show on vertical creativity. * (13:58) A thought exercise on who should win the 51/49 preference: players or GMs. * (15:41) Wayne […] | |||
| Episode 598 – the Uno metaphor | 03 Jun 2022 | 00:44:47 | |
* (0:29) A difficult GM learns a lesson from an Uno game. * (4:10) Navigating the internal conflict between “roleplaying” and “game”. * (11:20) The need for control that ultimately comes from fear. * (16:45) Giving the players their wins. * (23:34) The ugly math about how many people aren’t that good at a given […] | |||
| Episode 597 – the game you aren’t running | 18 May 2022 | 00:47:45 | |
* (0:29) Fear the Con appears to have catering, but we could still use more GMs! * (5:21) Laundering identities. * (7:03) Game Masters getting fixated on things that aren’t important to the game they’re running. * (12:00) A lack of flexibility. The three clue rule. * (19:36) GM distress when the party solves something […] | |||
| Episode 596 – an invited intruder | 07 May 2022 | 00:43:00 | |
* (0:29) A new show type on the horizon: phone the Boot, or something similarly clever. * (2:04) Kids’ games at Fear the Con. Our episode on gaming with children can be found here. * (4:15) Brodeur goes on Safest Family on the Block and My 10th Level Paladin. * (6:17) Brodeur gets invited to […] | |||
| Episode 624 – back to what you enjoy | 26 May 2024 | 00:31:50 | |
* (0:29) Fear the Con has funded and the sign-up site is live! We hope to see you Thursday, June 20th to Saturday, June 22nd. * (1:58) Getting back to what you love, inspired by Ray Bradbury’s Zen in the Art of Writing. * (5:16) The tyranny of compromise. * (9:54) Wanting the GM to […] | |||
| Episode 595 – death and consequences | 26 Apr 2022 | 00:38:06 | |
* (0:29) A shoutout and thanks to WashingCon! * (1:09) Fear the Con is coming up in mid-June. * (2:25) Wayne annihilates his player-characters in a Legion of Liberty game, and they love it. Our episode on action economy. * (10:22) The perspective that comes from getting your butt kicked. * (13:52) The difference between […] | |||
| Episode 594 – horizontal creativity | 05 Apr 2022 | 00:40:52 | |
* (0:29) June 16th, 17th, and 18th for Fear the Con! You can see Mikey Mason’s material on BandCamp. * (2:40) Reviewing the idea of horizontal and vertical creativity. * (4:56) Horizontal creativity doesn’t mean the player has to get lazy. In fact, it may mean the GM is getting lazy. * (12:35) How horizontal […] | |||
| Episode 593 – vertical creativity | 24 Mar 2022 | 00:36:58 | |
* (0:29) – Bordeur, Dan, and Julia will be at Washingcon this weekend: March 26th and 27th, 2022. * (2:23) – Defining how we’ll be using “vertical” and “horizontal” creativity over the next two shows. * (5:45) – The laziness that often accompanies horizontal thinking. * (8:08) – Creativity within seemingly narrow (i.e. “vertical”) ideas. […] | |||
| Episode 592 – de-escalation | 11 Mar 2022 | 00:44:03 | |
* (0:44) Get signed up for Fear the Con! * (1:02) Brodeur is now on TikTok for some reason. Here’s the link. Do what you will. * (5:45) Welcoming Jason back to the show. * (6:31) There I Was…When Nothing Happened. The Kickstarter can be found here. * (11:26) Why “winning the fight” may not be […] | |||
| Episode 591 – weathering weather | 06 Mar 2022 | 00:39:49 | |
* (0:28) The teeth on the dog go click, click, click. * (1:30) Brodeur discovers New Game+ mode in video games. * (10:23) Weather and environmental effects in an RPG. * (13:09) Weather as a reflection of some other truth in the setting. * (14:53) Setting the mood and adding immersion. * (19:21) Does the […] | |||
| Bonus Episode 95 – Bedtime Stories 8 | 02 Mar 2022 | 00:50:08 | |
* (0:18) Time to set the mood for bedtime. * (5:06) Wayne, Boxman, and the latex room. * (14:32) Watching sports for all the wrong reasons. Brodeur joins TikTok. God forgive us all. * (16:57) Wayne pulls a plane, and Brodeur brings the pain. * (26:22) Kids versus bikes. Bikes win. * (28:54) Kids versus […] | |||
| Episode 590 – game recordings | 08 Feb 2022 | 00:34:16 | |
* (0:28) The site for Fear the Con is now live! * (2:07) Monday Morning Quarterbacking your own games (the definition for anyone that doesn’t know that phrase). * (3:36) Getting past being your own worst critic. * (8:17) Speech disfluency and filler words. * (12:57) Using game recordings to prepare for the next session. […] | |||
| Episode 589 – just inexperienced | 05 Feb 2022 | 00:32:08 | |
* (0:29) A fond farewell to Chad. * (4:50) Keeping the perspective that we all started somewhere. * (7:34) The amount of good advice every human being ignores; sometimes experience is the only effective teacher. * (12:49) The less you’re willing to step up, the more you ought to be patient. * (16:24) Don’t confuse […] | |||
| Episode 588 – new beginnings | 21 Jan 2022 | 00:37:47 | |
* (0:29) Ghost of Tsushima, Red Dead Redemption 2, and archery in schools. * (8:51) Starting up new games as old ones end. Fear the Boot’s Patreon. * (14:34) East Texas University. Preliminary questions and contagious enthusiasm. * (20:56) Wayne passes the GMing torch to Chad. * (28:12) Building a game around a set of […] | |||
| Bonus Episode 94 – Fairview | 09 Jan 2022 | 00:27:18 | |
* (0:23) Brodeur’s interview of Jim Pinto. * (4:10) The Fairview RPG. * (7:29) A descriptive and contextual character sheet. * (15:35) The game’s replayability. * (19:01) The art book. * (23:09) WashingCon on March 26th – 27th, 2022. * (25:07) Fear the Con on June 16th – 18th, 2022. The room block number is […] | |||
| Episode 623 – too big to fail | 13 May 2024 | 00:33:43 | |
* (0:29) Wayne has a problem: the Wardens from Dresden Files. Coming up with too many excuses for why powerful organizations don’t care about the characters’ problems. * (7:14) Session Zero can help…or maybe not. * (10:29) There’s always someone bigger, and maybe your allies lack what you need. * (14:42) What if the characters […] | |||
| Episode 622 – bringing your PC to life | 17 Apr 2024 | 00:36:57 | |
* (0:30) What steps do we take to bring a character to life? * (1:49) Ask what’s important. * (6:53) Seeing the good and bad in a single trait. * (8:06) Doug’s personality triangle model. * (10:54) Demonstrating character quirks. * (16:34) Making characters that both have and express personal growth. * (18:57) Taking a […] | |||
| Bonus Episode 102 – WGM 2: dead consuming the living | 09 Apr 2024 | 00:26:51 | |
Today’s ingredient: The dead are consuming the living. Why and how? Let’s find out! Fear the Con 2024’s Kickstarter can be found here. Hosts: Dan, Doug, Mary, Wayne | |||
| Episode 621 – juice is worth the squeeze | 31 Mar 2024 | 00:48:48 | |
* (0:29) In defense of technology at the gaming table. Caleb’s setup with Owlbear Rodeo. * (5:13) Dan’s Lion King sing-a-long and Wayne’s Ghostbusters game. * (6:27) The deeper pool of online players, including AIs. Remoting in a missing player for an in-person game. * (14:04) Working distance and distraction into the game. * (17:54) […] | |||
| Bonus Episode 101 – WGM 1: dead air | 25 Mar 2024 | 00:35:50 | |
I decided to skip over the Iron GM and go for a Tungsten GM. The ingredient? All broadcasts cease because something won’t let them get through. What’s the game plot? Also, the Fear the Con 2024 Kickstarter is now live here! Hosts: Dan, Doug, Mary, Wayne | |||
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