Retour

Explorez tous les épisodes du podcast Dirtypool Pinball - PODCAST - An Exploration Of The Pinball Industry

Plongez dans la liste complète des épisodes de Dirtypool Pinball - PODCAST - An Exploration Of The Pinball Industry. Chaque épisode est catalogué accompagné de descriptions détaillées, ce qui facilite la recherche et l'exploration de sujets spécifiques. Suivez tous les épisodes de votre podcast préféré et ne manquez aucun contenu pertinent.

Rows per page:

1–37 of 37

TitreDateDurée
Dirty Pool Podcast Ep06 – Chad The Bird Loves Worms and Pinball04 Jun 202501:21:30

This week’s guest has a lot to say—and somehow says it all without moving his lips. We get into pinball, performance art, and the unique acoustics of Logan Arcade. Let’s just say this one might take flight in unexpected directions.

00:00:00 - Intro

00:01:15 - What Are You?

00:02:32 - Did I Pay Chad? ... No.

00:03:30 - Bi-coastal? Bi-Polar.

00:04:00 - All Natural Pink

00:05:50 - Go Follow @BillLarkin

00:06:05 - Comedy Monologue vs. Improv

00:09:00 - Manic Panic?!

00:09:14 - Which Font Is Better

00:10:30 - Chad's Diet And Bowel Problems / Solutions

00:11:42 - Do You Pay Taxes?

00:12:26 - Chad's Font?

00:12:42 - @LoganArcade !!

00:13:41 - Chad Loves Pinball

00:14:20 - Lets Talk ⁨@pinballexpo2540⁩ 'Pinball Expo'!

00:15:30 - Little Kong Talk...

00:17:13 - Harry Potter Hype Videos... The Industry Needs To Change It Up.

00:17:44 - #Onlybirds

00:18:17 - 97% Of Birds... Don't Have Dongs.

00:19:57 - Happy Birthday George Gomez! ⁨@sternpinballinc⁩

00:21:27 - Lets Talk Pinball Classic Voice Over

00:23:10 - Sensitive Ears?

00:24:18 - Bird In Chicago = Good At Booze

00:26:47 - Chicago Is The Heart Of Pinball

00:27:16 - Barry O's Isn't A Bad Game - Burned Birds...

00:28:40 - The Booming Pinball Business?

00:30:32 - Stern Needs To Add Side Lights To LE's

00:32:28 - Star Wars Jizz. (The Music)

00:34:12 - Fresh Ass Bees.

00:36:25 - Need More Flair.

00:40:30 - Toppers... Unnecessary

00:42:00 - Galloping Ghost and Other Hot Spots

00:46:20 - Jack Danger Makes Cool Games. Also No Code :(

00:47:50 - Chad Says LCD Playfield is the Future of Pinball

00:49:30 - Jurassic Park Home Edition... Underrated Gem

00:51:14 - Pinball is Already Perfect

00:53:00 - Chad Knows His Sh.tuff

00:54:00 - Chads Underrated Game List

00:55:00 - Need ⁨@johnnycrap1⁩ to Help us Pronounce Stuff

00:56:00 - Finding Old Games On Location In Great Condition

00:57:15 - There's A Porn Pinball Machine?? Why!?

00:59:48 - The Raven Gag.

01:01:40 - MFK Pinball

01:06:08 - Chad Doesn't Like Jaws... What an Idiot

01:08:00 - My DnD is an Expensive Lamp

01:11:00 - Pun Daddy SignoutDk Makes Jokes

01:11:25 - GnR is TOO LOUD

01:15:00 - Clay Pigeon Stuff

01:17:58 - Chad Stuff Going On!

01:20:41 - Bye!

#DirtyPoolPodcast #DirtyPoolPinball #PinballInterview #MysteryGuest #LoganArcade #PinballCommunity #PinballCulture #ArcadePodcast #PinballTalk #RetroGaming #CultOfPinball #BehindTheFlippers #PinballLore #PinballMedia #PinballObsessed #PodcastVibes #IlluminatiApproved #SomewhatMysteryGuest #BirdAdjacent #ArcadeLife

Dirty Pool Podcast Ep05 – Maker of Mischief: David Van Es from Barrels of Fun28 May 202501:47:20

David Van Es joins us to talk about launching Barrels of Fun, building a creative-first pinball company, and the wild process behind their debut game Labyrinth. With Dune now on the line, we dig into how his background in film and licensing feeds into game development—and why the second act might be even more ambitious than the first.

00:00:00 - Intro

00:00:52 - David Flips The Tables. Why Did Dirty Pool Start Streaming...

00:02:05 - David's History In Film and TV

00:04:30 - Working for 2 decades before Pinball

00:05:12 - David's Years at @SpookyPinball

00:08:15 - First Game Purchase after returning to the hobby... Tales From The Crypt

00:11:44 - The Birth of @BoFPinball

00:13:45 - Pinball is package of Experiences like a film

00:16:08 - The Creative Process Comes From Problem Solving

00:17:31 - How Does BoF approach the building blocks of an IP

00:19:08 - The People That Work At BoF Are Appreciated

00:21:28 - Do What You Love First and The Money Will Follow

00:22:08 - The Creative Process Comes From Problem Solving

00:22:22 - What Are Some Things in Labrynth That Were a Challenge

00:25:12 - Are BoF Games Good for Operators

00:26:08 - Storytelling First

00:27:32 - Do the Flippers Really Feel Different on a BoF game?

00:28:28 - Karl @IEPinball is sick so we're going to talk about him

00:29:20 - David's Worst Outlanes in History

00:30:00 - Chat Questions - Is Labrynth too Hard (7.5 degree incline!)

00:31:20 - How To Onboard New Pin Owners

00:33:30 - Every Pin is Unique and Needs Unique Tweaking

00:34:20 - Seriously Labrynth is supposed to be at 7.5 degrees.

00:34:41 - Details on a Pinball Machine Matter

00:36:58 - Data East Star Wars was David's First Experience in Pinball

00:41:13 - Chat Questions - Dune Code Regrets?

00:42:00 - Collaboration With a Licensor is Key

00:45:02 - "Cinematic Experience"

00:46:28 - Mode Stacking and Dune

00:48:02 - BoF Listens To Feedback

00:51:09 - Why Did You Make Dune?

00:56:05 - Pick an IP you have Access to Assets for.

00:56:30 - What Isn't In Dune?

00:57:02 - How Acquiring Assets Works

00:58:33 - New Callouts and Characters Coming to Dune

00:58:55 - How Do Licensors Get Paid From Pinball Sales?

01:01:02 - Is Dune Hitting Sales Expectations?

01:02:32 - Dune is $1000 more... why?

01:04:18 - HAL Lighting System is actually pretty Awesome.

01:02:32 - Dune is $1000 more... why?

01:05:54 - Dune Demands Bass

01:09:04 - Why Aren't There a Lot Of Mods For BoF Games?

01:10:04 - A World Under Glass

01:10:26 - Flinstones Best Rocks?

01:11:04 - BoF pinball machines have unique ball paths.

01:11:31 - The Worm Looks Like a Prolapsed Anus.

01:12:29 - If We Can Suck It Down... We Can Rise It Up!

01:13:27 - The Worm is a COMPLEX mech

01:18:00 - Talking Dune Experience

01:20:04 - Growing Barrels of Fun and International Shipping

01:22:33 - Manufacturers want to get your game to you ASAP

01:24:58 - Warrantees and Consumers

01:25:25 - How To Warranty A Machine That Kills Itself

01:25:39 - BoF Confirms Next Game is Conan - The Barbarian (Not really but not a bad idea!)

01:31:15 - Chat Wants 5th Element

01:32:30 - Backglass Give Away! Congrats Jbiscuity

01:34:02 - Lets Talk Alternate Backglasses

01:34:39 - I don't Want to Look at Timothy Chale-mutt.

01:34:51 - Accessories for Dune and Timelines

01:36:37 - Googly Eyes and @electricbatarcade

01:37:15 - David Goes To Show Off Topper - Self Dirty Pool Plug Intermission

01:37:45 - Topper!

01:39:30 - Support All Smaller Pinball Companies... @BoFPinball @SpookyPinball @dutchpinball @PinballBrothers @pedrettigaming388

01:40:28 - Got an Idea for Bof? Here's How To Get In Touch

01:41:00 - Factory Tour? Just Ask!

01:41:19 - What's Houston Like?

01:44:19 - Making Playfields In House?

01:46:10 - Outro?

01:47:04 - Bye.

#DirtyPoolPinball #DPPP #PinballPodcast #BarrelsofFun #LabyrinthPinball #DunePinball #DavidVanEs #PinballDesign #PinballBusiness #ModernPinball #PinballLife #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #PinballCEO #PinballTalk #BehindTheFlippers #PinballCommunity #PinballMachines #PinballProduction

Dirty Pool Podcast Ep04 – Ian Jacoby of Nudge Magazine21 May 202501:26:10

Talking pinball lifestyle and punk rock with Ian Jacoby, founder of Nudge,a print only pinball magazine that’s flipping the bird to digital trend. We dig into why print still matters, the aesthetics of rebellion, and the dedicated art of saying no to AI..

00:00:00 - Intro

00:00:16 - Welcome!

00:00:58 - Jeff May Introduced Me To Nudge @heytherejeffro

00:01:52 - Ian's Pinball Lifestyle

00:02:41 - Lets Breakdown What Makes a Good Room

00:04:00 - Nudge Has a Company That Handles Shipping Now

00:04:51 - Nudge Issue 5... Soon?

00:05:20 - A Print Mag In The World Of Digital Publication

00:06:36 - The Origins Of Nudge

00:07:58 - Covid Created Nudge

00:08:46 - One Nice Thing About Ian (According To A Fan)

00:09:12 - Give Tracey Her Magazine Dude

00:09:45 - Is The Magazine a Creative Extension Of You?

00:11:30 - Contributors and Nudge Magazine, It Takes a Village

00:13:00 - How Do You Approve Submitted Content?

00:14:38 - Another Godzilla Artwork Critique

00:15:12 - Alternate Pinball Editions? Spearmint Edition? Cream Edition?

00:15:42 - "Tandy Computer Cream"

00:16:56 - Ian The Musician - Laarks

00:17:51 - Record Labels and Evolution

00:19:41 - Dirty Pool Makes Music feat. Ian's Voicemail

00:20:30 - Don't Send Me Voice Messages Unless You Want Weird Songs

00:21:00 - The AI Elephant In The Room / What Is Art

00:25:08 - Being a Creator Is a Lot of Work

00:26:57 - Ian Unfollows AI Creators

00:27:15 - Focus On Your Own Creations, Not What Others Think

00:28:10 - Don't Chase Followers

00:30:16 - Pinball People Will Resonate With Honest Content

00:31:28 - Nudge Is Unique / Also @kineticist and @knapparcade7590 As News Sources

00:32:51 - Doc Monday and the Pinball Help Hotline Number

00:36:18 - Pinball Prayer?

00:37:10 - Alcohol and Phones ... BFFs

00:37:36 - Cult You Say!? DPP Approved

00:37:55 - Nudge's First Print w/ tpetch.com

00:38:55 - This Is Not Nudge's Website

00:39:51 - Chat Questions

00:40:26 - Divisible Error Shoutout

00:40:50 - Important Discussion About Kong's Member

00:41:30 - It's Kong Dong

00:41:57 - We Talk The History Of Kong -

00:43:06 - "I Don't Like This At All"

00:45:34 - https://www.youtube.com/watch?v=-T-d4qgpqBQ&t=6445s - Excellent Stream

00:45:50 - Lets Talk Photography

00:52:41 - F/M/K - Em's / SS / Modern

00:54:04 - Yea It's the Raven Question... You knew it'd be here.

00:55:21 - Give Ian a Call Anytime to Ask About Raven

00:55:49 - What's The Best Part Of Portland?

00:58:27 - Do Arcades Have a Responsibility to Operate Classics?

00:59:13 - Arcades Need To Make Money To Operate Older Games

01:00:15 - Hipster? No... Pipster!

01:03:37 - Art, Engineering and Pinball

01:03:42 - Get Shocked

01:05:22 - Don't Be Afraid To F-Up

01:08:24 - Creating An Issue Of Nudge

01:10:28 - What's It Like To Finish An Issue Creatively... And Emotionally

01:14:00 - Nudge Is A Family

01:16:27 - Pinball Table Vs. Pinball Machine

01:17:27 - Being An Operator Is Hard Work

01:18:47 - Ian Gives Dirty Pool a Shoutout

01:19:52 - Don't Be a Bad Pinball Person - Tyler White (Good Pinball Person) Shoutout

01:21:14 - Ian Supports Toxic Pinball (no not really)

01:22:20 - Go To Star Tropics Pinball Museum

01:22:50 - Don't Do This...

01:23:40 - Outro

01:24:44 - Bonus - Voicemail Song Part 2

#DirtyPoolPinball #DPPP #NudgeMagazine #PinballCulture #PrintIsNotDead #PinballZines #PinballMedia #PinballPodcast #PunkRockPinball #PinballArt #ZineCulture #RetroMedia #IanJacoby #AlternativePublishing #PinballLifestyle #DIYCulture #DirtyPoolPodcast #IndependentPublishing #ZineScene #PinballCollective #UndergroundPrint #PaperOverPixels #IndiePinball #PinballDesign #PinballPress #NoToAI #AnalogForever

Dirty Pool Podcast Ep03 – Jonathan Bergeron From Punk to Pinball13 May 202501:06:55

From tagging as ZEN in Montreal’s graffiti scene to illustrating Jurassic Park, Dune, and Labyrinth for Stern and Barrels of Fun—Johnny Crap has carved a path through art that’s anything but ordinary. In this episode, we trace Jonathan Bergeron’s evolution from punk-fueled muralist to in-demand illustrator, designing merch for Slayer and Guns N’ Roses before getting hooked on pinball. He shares his creative process, the challenge of keeping his voice intact while working with major licenses, and what it really takes to bring his distinct aesthetic into the world of modern pinball machines.

00:00:00 - Intro

00:00:36 - How To Pronounce Bergeron Correctly

00:01:16 - Punk and Graffiti Background

00:02:36 - Old School Skateboarding

00:04:12 - Graffiti? Start em' Young!

00:05:00 - Who Is Zen?

00:06:05 - Art For Local Bands

00:07:25 - Art For Pinball

00:07:45 - David Bowie Rocks?

00:08:08 - Dune has a Labrynth Easter Egg.

00:09:29 - Intelligent Playfield Art Design

00:10:41 - Labrynth Had Much Of The Design Locked In

00:11:30 - Details On The Playfield By Hand

00:14:32 - Johnny Crap's Artwork Aprons Are Beautiful

00:14:50 - Designing The First Pinball Playfield (Not JP Home)

00:19:12 - Dune Alternate Backglass?

00:19:47 - What's It Like Designing Band Merch For Metal Legends.

00:23:14 - Differences Between Art and Pinball Art Design

00:24:30 - Working As A Team

00:26:10 - Involving Yourself With The Community

00:27:02 - What's Your Favorite Game.

00:28:11 - What It's Like To Be A Bad Pinball Player Like @BrassLeagueGaming

00:28:46 - The Importance Of Down Time

00:30:00 - Pinball Events As A Creator

00:31:00 - Creative Reset

00:31:45 - Fine Art World Is Not For Everyone

00:32:37 - "I Like To Paint Garbage"

00:33:44 - Can A Playfield Art Be 'too busy'

00:37:10 - Intelligent Playfield Art Design Pt2

00:37:55 - Dune and 3D Playfield Design

00:39:19 - Computer To Wood, Do All Ideas Translate?

00:40:36 - When Is a Project Done

00:42:00 - Understanding Pinball and Making Designs Reflect That

00:43:06 - Chat Questions

00:43:18 - Critique Of hired_goons17 'fine art'

00:43:41 - Great Alternate Backglass For Godzilla

00:44:10 - Constructive Criticism In Pinball

00:45:19 - What's The Timeline For Artwork Production?

00:47:01 - Dream Theme That You Would Do? (It's CONAN!)

00:49:50 - Lets Talk Multimorphic!

00:52:37 - What Is Best In Life?

00:54:00 - Lets Talk Traditional Painting

00:55:05 - More Chat Questions?

00:55:25 - Multiple Backglass Releases Is It Annoying?

00:57:00 - Pinball LCD Graphics, and Layered Art Assets... Why Is There a Disconnect?

00:58:20 - Is a Cohesive Art Package Important?

00:59:18 - Everyone has an oPINion.

01:01:15 - More Pinball Competition Betwenn Companies Is a Good Thing

01:02:40 - No Bad Games, Just Games You Wouldn't Own

01:04:47 - Turquiose

01:05:47 - Thank You Jonathan!

#DirtyPoolPinball #JohnnyCrap #JonathanBergeron #PinballArt #DunePinball #LabyrinthPinball #JurassicParkPinball #PinballDesign #GraffitiArtist #PunkArt #BandMerch #SkateCulture #LowbrowArt #ArcadeArt #ComicArt #PinballCulture #BackglassArt #DirtyPoolPodcast #PinballInterview #UndergroundArt #ArtProcess #ArtistLife #StreetArt #DesignJourney #CreativeFreedom #CultOfPinball #PinballPeople

Dirty Pool Podcast Ep02 – Bowen Kerins on Designing Dune and the Art of Pinball Rules09 May 202501:23:30

What makes a pinball ruleset click? In this episode of the Dirty Pool Pinball Podcast, we’re joined by Bowen Kerins—rules designer at Barrels of Fun—to unpack how a game's structure comes together behind the glass. From early concepts to deep code layering, we talk about balancing challenge, flow, and accessibility. Bowen shares insights from his current work on Dune, along with stories from his days as a top tournament player and one of the first major pinball streamers.

00:00:00 - Intro

00:00:30 - Bowen Kerins!

00:00:59 - The Origins Of Pinball Streaming

00:01:27 - Keith and Randy Elwin the First Pinball Camera

00:02:27 - No Pinball On Twitch

00:06:06 - Bowen the Mathematician

00:06:16 - Teaching Kids As A Gateway To Pinball Rules

00:09:22 - Is There a Perfect Classic Game Ruleset?

00:10:57 - How Artwork Guides The Player In Dune

00:11:45 - Start With A Grand Rule Idea and Build Backwards

00:12:56 - Do You Wait For The IP To Think Of Rules

00:14:22 - Rick and Morty as an Example

00:15:50 - Rolercoastersss Here's Your Question - Movie Modes and Order

00:18:49 - Multimorphic Final Resistance

00:19:32 - Dune Mode - Hunting For The Right Pitch

00:23:32 - Bowen Kerins Was On Who Wants To Be A Millionaire

00:26:07 - Bowen Kerins Designs Gameshow Math

00:27:46 - Deal Or No Deal Island...

00:30:46 - Oh Reddit.

00:31:55 - Pop Quiz w/ Courtney Cox

00:32:55 - Bowen has an Excellent Memory

00:34:42 - How Do You Get Into Gameshows?

00:36:38 - Back to Pinball?

00:37:54 - No, It's Still Talk About Deal Or No Deal Island...

00:41:07 - Actually Back to Pinball - New Code For Labrynth?

00:42:53 - When is a Game's Code Done?

00:45:20 - Dwight Sullivan, Legendary Programmer

00:48:00 - What's it Like Adding An Idea Into a Pinball Machine

00:49:51 - Giant Prolapsed Anus Worm

00:50:57 - A List of Pinball Machines With Butthole Shots

00:53:00 - Why Barrels Of Fun Games Are Awesome

00:54:50 - Dune and The Hidden Ways To Control The Ball

00:56:50 - Will The Worm Break?

00:57:36 - Barrels Includes a LOT for the Price.

00:58:56 - Are BoF Flipper Soft Or Is It In Your Head?

01:02:50 - Fun Vs. Scoring

01:04:00 - Talking Elwin Games

01:05:18 - Every Moment In A Pinball Machine Is Designed To Make The Player Feel Amazing

01:05:45 - Lynch Vs Dennis.

01:07:32 - Gem and the Holograms CONFIRMED

01:08:03 - Pinball Details Matter

01:10:03 - When Will The Final Wizard Modes Go In Dune...

01:10:28 - Zoom Dropout Ends.

01:12:12 - Are Games Coming Out Unfinished?

01:16:48 - Faith In A Company To Finish A Game's Code

01:20:00 - Which Of These 3 Games Would You Add To Your Collection?

01:20:45 - Is Thunderbirds Worse Than Raven?

01:21:42 - Thank You Bowen!

#DirtyPoolPinball #DunePinball #BowenKerins #BarrelsOfFun #PinballRules #PinballDesign #PinballPodcast #PinballTalk #PinballCommunity #TournamentPinball #ModernPinball #GameDesign #PinballMachines #PinballCreators #PinballPeople #PinballStreaming #PinballHistory #ArcadeGaming #ArcadeCulture #DPPP #HomebrewPinball

Dirty Pool Podcast Ep01 – Kineticist on the State of Pinball News06 May 202501:00:10

Episode one of the Dirty Pool Podcast kicks off with Kineticist, the go-to news source for all things pinball. We dig into how the site got started, what it's like covering this wild hobby, and what stories aren’t getting told. A candid conversation about keeping the silverball press rolling.

00:00:00 - Intro

00:00:45 - Colin Introduction

00:03:05 - What Is Kineticist?

00:04:21 - Pinball Map and the Ecosystem

00:04:57 - Writing with Voice in Pinball Media

00:06:35 - The Rush of Reviewing New Releases

00:07:55 - Visiting Pinball HQs

00:11:09 - IPs We Want to See as Pins

00:13:12 - Sentimental Pinball Favorites

00:13:45 - The Fifth Favorite Game Trap

00:14:05 - Unfinished Code in Modern Pinball

00:17:36 - Do Casual Players Even Notice?

00:18:32 - Colin’s Origin Story, Take Two

00:18:56 - Pursuing Pinball Full-Time

00:22:42 - The Myth of the Affordable Home Game

00:23:36 - Expectation vs. Reality for Home Pins

00:24:45 - Why Pinball Needs Transparent Updates

00:26:45 - Tim Sexton Leaves Stern

00:28:55 - Are Remasters Worth It?

00:29:48 - Are Remasters Still Worth It?

00:31:22 - Pinball Machines Aren't Stocks

00:33:40 - Does Creating A Job Around A Hobby Ruin The Hobby?

00:35:29 - Do You Play In Tournaments?

00:37:48 - This Person Is The Worst Pinball FX Player (Spoilers It's @Brassleague Gaming)

00:37:57 - Gatekeeping In Pinball... Stop It.

00:39:00 - Working On A Project That You Love That Gets No Views

00:40:04 - What The Hell Is A TWIP?

00:42:57 - If You're Making A News Site Here's A Tip

00:43:43 - Great Pyramid Attack

00:43:58 - Serious Talk About Community

00:44:18 - I Love Our Community At DirtyPool

00:44:53 - Freakouts At Tournaments

00:46:42 - Important Advice About Pinball Ownership

00:47:14 - Pinball Etiquette

00:49:30 - These Are Important Pinball Events To Go To

00:52:42 - Electric Bat Shoutout + Alarm For Twitch Ads

00:53:10 - How To Go To Your First Pinball Event

00:54:56 - The Most Important Question...

00:55:30 - Chat Questions and Outro

#DirtyPoolPinball #DirtyPoolPodcast #Kineticist #PinballNews #Pinball #PinballCommunity #ArcadeCulture #PinballTalk #PinballMedia #RetroGaming #PinballWizard #PinballAddict #StreamingPinball #ClassicGaming #SilverballStories #ArcadeLife #GamingNostalgia #IlluminatiPinball

Dirty Pool Podcast Ep07 – Davey of Stumblor Mods / The Art of The Pinball Modding11 Jun 202501:48:25

Davey from Stumblor joins Dirty Pool to discuss how one of the most respected names in pinball modding became a quiet powerhouse.

Twitch – https://twitch.tv/dirtypoolpinball

YouTube – https://youtube.com/@DirtyPoolPinball

Instagram – https://instagram.com/dirtypoolpinball

Facebook – https://facebook.com/dirtypoolpinball

Known for high-end, limited-run mods for machines like Godzilla, Jaws, and Elton John, Stumblor has built a reputation for precision engineering, lighting effects that don’t feel like an afterthought, and an aesthetic that leans more toward sculptural design than simple add-ons.

We talk through his full creative process—from initial idea to final shipment—and cover topics like what makes a game “worth modding,” and why some projects never make it out of the prototype phase. Davey also discusses community feedback, and testing challenges. Also included: the origin of the name "Stumblor!"

00:00:00 - Intro

00:00:01 - Oops

00:00:07 - Actual Opening

00:00:18 - Davey / Stumblor Mods!

00:02:30 - Are Mod Makers Making Manufacturers Leave Out Components?

00:05:51 - The First Mod... Creature.

00:11:12 - Godzilla.

00:12:58 - The First Pinside Post That Launched Stumblor.

00:16:58 - Stumblor Website Breaks My Audio

00:20:00 - Where The Ideas For Mods Come From

00:20:52 - Elton John Sign

00:25:02 - Where Are You From?

00:26:41- Pin2DMD

00:29:21- PinMAME

00:32:00 - Stumblor Homebrew?

00:35:45 - Customer Emails / Customer Service

00:36:40 - The Customer Is Not Always Right

00:39:40- Tinkering Is Part Of Pinball

00:40:59 - @teppinball Plug and Upcoming Kong Mod / The Process

00:45:36 - Mod Making Is Art and Mechanical

00:48:51- Talking Materials

00:52:41- How to update Stumblor Mods to the new App

00:54:34 - Relationship With @dutchpinball

00:55:45 - What Deeproot Was...

01:01:20 - Manufacturers Not Collaborating With Mod Makers

01:06:46 - Dutch Pinball's Alice

01:08:14 - The Pinwalk and @InBeforetheLock

01:09:00 - How To Get Ahold of @stumblor

01:09:30 - The Raven Joke...

01:12:56 - TNA will take you to town.

01:16:20 - BTTF...

01:18:00 - Evil Dead @SpookyPinball 's Best Game

01:22:30 - 90's Pinball Style

01:23:48 - Where did the name Stumblor come from?? (Of course it's the Simpsons.)

01:27:20 - Next Stumblor Mod? ... Jurassic Park

01:29:20 - Tour of the workshop (Davey's Muted Adventure)

01:29:51- I Poorly Try To Fill In

01:30:46- DAAAVEEEEEEYYY

01:30:57- Schwarzenegger Tour

01:31:20 - Explaining Whats Going On For The Audio Only Podcast Peeps.

01:33:57 - Davey Returns

01:36:20 - Pin2DMD Oversized Mod For Classics

01:39:00 - Logistics for Assembly

01:45:23 - Pinball Is About Memories

01:47:10 - Raid / Outro

01:47:55 - BYE!

#StumblorMods #PinballInterview #DirtyPoolPinball #PinballMods #GodzillaPinball #JawsPinball #EltonJohnPinball #PinballDesign #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #PinballMachine #RetroGaming #ModdingMasters #PinballCommunity #CustomPinball #ArcadeCulture #PinballAddict #PinballArt #MakerCulture #LightingDesign #PinballTalk #CultOfTheScoop

Dirty Pool Podcast Ep09 – The Hunt Begins: Predator Pinball with Daniel Janson19 Jun 202501:03:50

The widebody has landed. We sit down with Daniel Jansen, CEO of Pinball Brothers, to talk about their new Predator machine: the rules, the features, and the sheer guts it takes to bring a licensed behemoth like this to life. We dig into the use of AI in their teaser campaign, the implications of AI-generated art in the industry, and whether high import costs and tariffs are creating real barriers for international buyers. Transparency, tech, and one of the most iconic monsters of all time.

Praise the Great Pyramid

📡 Twitch – https://twitch.tv/dirtypoolpinball

📺 YouTube – https://youtube.com/@DirtyPoolPinball

📷 Instagram – https://instagram.com/dirtypoolpinball

📘 Facebook – https://facebook.com/dirtypoolpinball

00:00:00 - Intro

00:00:14 - Hello!

00:00:35 - Daniel Janson

00:01:31 - Confirmed? Future 80's Action Themed Pins Coming?

00:02:03 - Alien and Predator - BFF's

00:03:01 - Predator Clicking Sounds... LIVE!

00:03:41 - Art and Collaboration at Pinball Brothers

00:07:40 - Lets Talk Wide Bodies

00:08:45 - Does Predator Eat The Ball?

00:09:30 - Predator Is The Main Character

00:11:00 - The Predator Sculpt is All Original, Not a Toy

00:12:30 - How Do You Handle Lighting a Widebody?

00:14:00 - @fastpinball Boards

00:15:10 - Iconic Playfield Art In Pinball. Predator 3 Skulls?

00:17:30 - Is There a Family Mode / Gore Mode in Predator?

00:18:16 - Are More Arnold Video Assets Coming?

00:19:00 - Leaked Footage?

00:20:00 - Predator Launch...

00:22:00 - Handling Criticism From The Community

00:25:41 - Alien and Predator IP's Came From The Same Licensor

00:26:12 - Chat Questions!

00:28:00 - Thanks for the raid @DRI374

00:28:45 - Games Ship August

00:29:31- Tariffs

00:30:15 - Do You Believe Consumers Should Pay For Tariffs?

00:31:28 - How Are Tariff Costs Handled For People Purchasing Pinball Brother's Games?

00:34:00 - When Tariffs Are Locked In Will You Notify The Consumer Base On Your Plans?

00:35:01 - Gameplay Footage? (Few Days.)

00:37:52 - Retro Kit To Improve Flippers On Older @PinballBrothers Games?

00:38:38 - Does Pinball Brothers Use AI in Playfield Art? (no they don't)

00:40:22 - Observation... Pinball Brother's Loves Predator.

00:43:15 - Mods In Predator.

00:43:30 - Design Goal - Feeling The Movie

00:44:40 - Rules and Modes Logic

00:48:16 - New Hairdo!

00:48:46 - Horror Games for PB? (no)

00:51:25 - Rapid Fire Chat Questions (Yes / No) HOT TAKES!

00:52:20 - The Raven Thing.

00:53:42 - Competition Mode or Competition Play?

00:56:27 - Where Can You Play Predator?

00:57:29 - @PinballBrothers Appreciates Your Support

00:57:57 - For The Predator Fans

00:58:10 - Distributors Available on Pinball Brother's Website

00:59:15 - Better Updates For New Patches?

01:01:06 - Thank You Daniel!

01:01:52 - Bye!

01:02:50 - Bonus Questions... How Many Daniel's Is Too Many?

#Pinball #PredatorPinball #PinballBrothers #DirtyPoolPinball #WidebodyPinball #PinballPodcast #NewPinballMachine #AIinPinball #PinballInterview #PinballDesign #PinballCommunity #PinballManufacturing #PinballRules #RetroGaming #ArcadeGames #PinballLife #ClassicGaming #SciFiPinball #LicensedPinball #ArcadeCulture #HomeArcade #PinballTalk #RuleSheetBreakdown #MonsterThemePinball #TariffsOnPinball #InternationalPinball

Dirty Pool Podcast Ep08 – Brewing Beans & Flipping Dreams: Tony from What’s Brewing19 Jun 202501:42:15

We head south to San Antonio to talk to Tony, the owner of What’s Brewing, a coffee roastery that also happens to double as a pinball arcade. We get into the grind of running two very different scenes under one roof, from roasting beans to repairing flippers, and how a city like San Antonio shaped the culture of both. Turns out, coffee people and pinball people might just be the same weirdos.

Praise the Great Pyramid

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Intro

00:00:40 - Surprise Pyramid Praising

00:01:05 - Where What's Brewing Came From

00:04:25 - What To Do In A Tornado / Emergency Info

00:07:18 - Pinball Enters What's Brewing

00:11:50 - Exotic Fruit and "The Nerd Tree"

00:14:45 - Pinball On Location Doesn't Make Money

00:17:16 - Chat Asks About Pinball 'named' Coffee

00:19:41 - Where do you acquire beans?

00:23:26 - What's up @CoffeeFlipper4 !

00:23:51 - Lets talk poop coffee. (Yes Seriously)

00:29:21 - Lets break down coffee types.

00:38:00 - How Coffee is Roasted

00:45:46 - Jar Jar killed Pinball... temporarily

00:49:21 - Have you converted pinball non-believers?

00:51:41 - Booze at a roastery? Sure?

00:55:21 - What's Brewing Tournaments Have Diverse Games

00:57:41 - @sternpinballinc Release Tiers...

01:01:23 - Back When You Could Get Pins For Cheap

01:04:23 - Don't Trust Your Cable Colors.

01:08:00 - The Pinball Experience is Interactive and Challenging

01:13:11 - Remakes Feel Different... Doesn't Every Game Feel Different?

01:19:52 - Day Off Interview? Tony Says Some Nice Things To Me.

01:22:22 - Pinball For All Types Of People

01:23:12 - Drink Spills and Coffee Pinball Aroma.

01:26:31 - Pinball Innovation / Pinball Golden Age

01:30:21 - Completed Code?

01:33:51 - Small Companies Grow Smart

01:35:21 - Barry O's!

01:36:41 - What's Brewing Events

01:39:21 - Big Screen Dirty Pool?!

01:41:21 - Bye!

#DirtyPoolPinball #PinballPodcast #WhatsBrewingSA #PinballArcade #PinballLife #CoffeeAndPinball #TexasPinball #SanAntonioArcade #PinballCulture #PinballTalk #CoffeeRoasterLife #ArcadeVibes #PinballCommunity #PinballMachines #ArcadeInterview #PinballHistory #RoasteryAndArcade #RetroGaming #LatteAndLockbar #PinballInterview #FlipperFreaks #PinballScene #CoffeeAndGames

Dirty Pool Podcast Ep10 – After Hours: Electric Bat Arcade with Rachel & Cale24 Jun 202501:36:55

How do you run a full-blown pinball bar until 2 AM every night and stay married? Rachel and Cale from Electric Bat Arcade break it all down—logistics, love, location pinball, and late-night arcade life in Tempe. We talk running machines in the desert heat, Arizona pinball culture, and how to build a community one quarter at a time.

Praise the Great Pyramid

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Intro

00:01:15 - How Did Electric Bat Start?

00:02:38 - What's It Like Running a Business With a Partner?

00:04:15 - Cale 'Wide Stance' Pinball Technique

00:05:45 - Running an Arcade Business

00:07:21 - "Barcade" Trademark

00:10:00 - Booze On Top Of Pinball

00:11:48 - Where'd The Name Come From?

00:13:45 - Electric Bat Podcast Loves To Be Transparent and Honest About Business

00:16:00 - Earnings Info Helping The Manufacturers?

00:19:35 - Most Important Thing an Arcade Can Do...

00:21:16 - Chat Questions

00:23:00 - Pinball For Everyone

00:26:20 - How Does Booze Work at @electricbatarcade

00:28:15 - Repairing Pinball Machines / Cale @ Marco Specialties

00:30:43 - Most Important Relationship Thing... Talk Through Chat Programs?

00:33:00 - Electric Bat Crazy Hours?!

00:35:12 - DND...

00:38:35 - Hardest Part Of Running a Business? Dealing With The City...

00:43:28 - Arcade Owners Aren't Generally Business People

00:45:00 - Cursed Game? It's Galactic Tank Force

00:51:49 - Whats The Modern Way To Handle Customer Service For a Manufacturer

00:54:15 - Kiko the Cat / Pinball Tech

00:59:58 - How To Be a Good Customer / Manufacturers Need To Be Better

01:01:35 - It's Ok To Be Frustrated, Channel It Right.

01:06:00 - Serge, The Ultimate Pinball Commentator

01:08:00 - Memorizing Pi in the Wildest Way

01:12:00 - How To Learn Pinball Repair

01:18:35 - Choosing To Be A Great Experience Over Making Money

01:20:55 - Chat Questions 2

01:22:30 - Don't Be Afraid To Get Involved With Tournaments

01:27:25 - Donuts?

01:27:35 - Pinball Is About People

01:28:25 - The Raven Thing...

01:29:30 - Top 3 Games?

01:33:00 - How Do You Not Burn Out On Pinball?

01:35:09 - Thank You! / Bye!

#ElectricBatArcade #PinballBar #PinballLife #PinballCommunity #DirtyPoolPinball #TempeArcade #MarriedAndFlipping #ArcadeCouple #Barcade #LocationPinball #PinballTalk #PinballPodcast #PinballWizard #ArcadeLife #ClassicArcade #CoinOpCulture #LateNightArcade #PinballLove #PinballPeople #ArcadeOwners #GameRoomGoals #ArcadeChat #PinballArizona #PinballCulture #SupportLocalArcades

Dirty Pool Podcast - Ep11 - Paris Pinball Addict: How The Pinball Industry Needs To Change01 Jul 202502:00:25

Guillaume Fau (aka Paris Pinball Addict) joins us to break down the global pinball scene and we don’t hold back. We talk pinball ambassadorship, international markets, and the step-by-step process this industry should be following when announcing and releasing games. With years of large-scale marketing experience, Guillaume lays out how transparency and better communication could fix a lot of what’s broken in the current pinball hype cycle.

00:00:00 - Intro

00:00:30 - Hello Paris Pinball Addict.

00:01:00 - Topics For The Podcast!

00:03:10 - Why Pinball Needs 'Ambassadors'

00:03:50 - Shut Up Laundry

00:04:10 - Guillaume works in market analysis.

00:05:00 - Pinball History Lesson

00:06:40 - Speaking Freely About Pinball Marketing / PR Background

00:08:50 - What's Wrong With Pinball Marketing

00:17:00 - Pinball markets have changed over the years. How games are marketed does too.

00:18:30 - Analysis - @PinballBrothers and @SpookyPinball

00:21:00 - A Warm Up To The Big List Of How To Market a Pinball Machine

00:32:40 - ok... Lets breakdown the proper steps of releasing a pinball machine from start to finish.

00:33:20 - Guillaume says nice stuff about @BoFPinball

00:37:00 - Step 1 - Coordinate Your Launch and Don't Be Afraid To Delay Games Within Budget.

00:38:40 - Step 2 - Announce What Upcoming Titles Are Months Before Release

00:40:40 - Transparency time! I'm @dirtypoolpinball working at Barrels Of Fun

00:41:10 - Step 3 - Make an Amazing Marketing Video / Flyers / Social MediaTake Over and Coordinate The Delivery.

00:50:30 - Step 4 (not 5) - Get The Game In The Hands Of People That Can Showcase It At It's BEST.

00:52:00 - Step 5 (not 6) - Game Support Post Launch, and Keeping Consumer Faith.

00:55:50 - Step 6 - Widescale Testing Games With Real People - Under NDA.

00:58:20 - @IEPinball is an alien, and only sassy when he's on my stream.

01:00:28 - Distributors that break NDA's need to be held accountable. @PinballBrothers

01:02:18 - Lets Talk About Harry Potter and @JerseyJackPinball

01:05:00 - Pinball 'influencers' need to give honest feedback on games.

01:07:00 - What's the other side of this? We need a manufacturer to step up.

01:10:15 - Trade show conversations vs marketting conversations.

01:12:04 - @BoFPinball has entered the chat. (Literally)

01:13:00 - ⁨PPA talks about the Labrynth launch

01:16:04 - ⁨@NudgeMagazine has entered the chat

01:18:34 - Is announcing games more complicated than it seems?

01:22:44 - Teaser / Trailer 1 / Trailer 2 / Release.

01:27:49 - Code updates need transparency

01:28:51 - @sternpinballinc pulling the plug on @DEADFLIP 's update about xmen

01:31:35 - ⁨IP purchasing is a limited timeframe

01:35:14 - Pinball criticism on design needs to have a constructive foundation

01:40:25 - Adding ballsaves is not how to fix design problems

01:45:35 - Stand up against predatory DLC monetization

01:49:21- Locking content behind expensive toppers is ... awful

01:52:50 - Thank you Guillaume!

01:54:35 - The Raven Thing...

01:56:20 - Top 3 Pins?

01:58:48 - Upcoming stuff from Paris Pinball Addict? Go Follow!

Praise the Great Pyramid

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

#DirtyPoolPinball #PinballPodcast #ParisPinballAddict #GuillaumeFau #PinballMarketing #PinballAmbassador #PinballLeaks #PinballIndustry #GameReveal #PinballTransparency #PinballCommunity #PinballCollectors #PinballNews #InternationalPinball #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #ArcadeCulture #GlobalPinball

Dirty Pool Podcast - Ep12 - Manu - Streaming, Free Gold Watch, and Virtual Pinball15 Jul 202501:22:35

From Free Gold Watch to virtual tables and movie nights, Manu Smith has built one of the most distinctive voices in the pinball streaming world. We talk about his early days in the Bay Area pinball scene, the rise of Mystery Pinball Theater 3000, and how virtual pinball became a lifeline for players and creators alike. Plus: what really goes down during those chaotic movie nights, and how Manu keeps the MST3K spirit alive in a sea of playfield glass.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Intro

00:00:26 - Meet Manu!

00:01:28 - Secret Vpin Project? / Pincredibles

00:02:55 - Virtual Pinball is made from real components now.

00:05:05 - Vpin vs. Real pins (Varkon?)

00:06:00 - Bonus Shatz Story

00:08:20 - The Origin of Manu's Vpin

00:11:15 - Vpin Cabinet Showcase

00:12:46 - Can you play a Vpin on location?

00:14:45 - Check out the mpt3k discord (https://discord.gg/fxFjFK2Q) for more help on Vpins

00:14:56 - How to build a Vpin, start with a cabinet.

00:15:35 - @borgdog and his Star Wars homebrew shoutout.

00:18:30 - Of course @IEPinball influenced the streaming at free gold watch.

00:20:24 - Pinball 101 throw back!

00:21:29 - Don't fart?

00:24:00 - Pro tip HDMI handshakes

00:26:24 - What goes into a Vpin

00:32:10 - Homebrew Vpin to Homebrew Pin... pin

00:35:24 - Sterns Pinball Arcade

00:37:55 - Recreating games in virtual.

00:38:24 - It's just code... Fishbowl.

00:40:35 - Manu almost chokes on my bad stern joke.

00:41:30 - This is SO TRUE. Virtual is the gateway drug.

00:44:44 - Using virtual pinball to learn rulesets.

00:46:00 - Talking about @multimorphic6445 P3 Pinball.

00:51:44 - Showing kids real pins when they're used to iPad @ZenStudios Pinball FX

00:54:00 - Riffing on movies live on twitch with @MysteryPinballTheater3000

00:56:35 - Manu's advice on how to find your own niche as a streamer

01:02:13 - It's the Raven thing.

01:03:00 - Worst game ever? Thunder-something

01:04:00 - The difference between good bad, and bad bad

01:06:30 - What is Free Gold Watch?

01:09:41 - Manu's thank you list to the people that have helped.

01:12:41 - Accessibility for repair in pins. The good and the bad.

01:15:31 - Talking Vegas Pinball Museum

01:17:31 - What's coming up for Manu! ... spoilers it's pinball expo and CAX

01:18:18 - Lets go Rob Berk! @pasttimesarcade

01:18:45 - Hot Bodies? .... Hardbodies? It's Hardbody... close enough.

01:19:53 - Check out https://www.twitch.tv/mpt3k

01:20:30 - Talking about how cool George @DontPanicFlip is.

01:21:59 - Thanks! Bye!

#DirtyPoolPinball #PinballPodcast #MysteryPinballTheater3000 #VirtualPinball #FreeGoldWatch #PinballStreamers #BayAreaPinball #PinballCommunity #DigitalPinball #PinballHistory #MST3K #ArcadeCulture #StreamingLife #PinballInterview #PinballTalk #PinballNerds #TwitchPinball #MovieNights #RetroGaming #ArcadeVibes #StreamerSpotlight

Dirty Pool Podcast - Ep13 - Kyle Spiteri - Motorcycles, Cats, and Stern Support Guru23 Jul 202501:38:45

Kyle Spiteri, better known as Black Cat Pinball - joins the show to talk about his path from his time at Marco Specialties to his current support role at Stern Pinball. We dig into his early days fixing pins at the Pacific Pinball Museum, the chaos of tech support at Stern, and why you don’t always need to restore a game to perfection. Kyle shares his thoughts on Insider Connected, his favorite pinball mechanisms, and the tools every tech should own - plus a few repair horror stories for good measure.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Intro

00:00:30 - It's Kyle!

00:01:30 - Kyle's a gamer

00:03:50 - Want to get into pinball? Meet the right gateway person.

00:06:14 - Why BMW motorcycles? Kyle the mechanic.

00:08:20 - Road Rash... Best weapon? It's the foot.

00:08:50 - Pacific Pinball Museum

00:11:25 - You worked on Suzanne Ciani's Xenon?!

00:13:22 - Pinball is a bookmark of the time period

00:15:37 - Online tutorial videos, pros and cons

00:19:28 - Whats the most fascinating pinball mech you've rebuilt?

00:20:41 - Pinball engineering needs to be simple

00:22:16 - How does it feel to be hired by @sternpinballinc ?

00:24:00 - How to be anxious and also give tours as a community ambassador.

00:24:45 - Dwight Sullivan tour extraordinaire

00:26:25 - Hardest pinball mech to repair?

00:28:55 - Stern and the community...

00:31:17 - Chicago... get it together and start promoting pinball

00:34:45 - Roger Sharpe still brings it at local tournaments

00:36:05 - "Survivor games"

00:38:59 - Do renovated games lose their soul?

00:41:35 - Arcades responsibility round 2

00:43:22 - Arcades also need to make money

00:47:10 - Desert island ... 1 pin... what is it?

00:48:15 - Deadpool's colorful history

00:50:26 - Kong and Godzilla BFF's like NBA fastbreak?

00:51:00 - Oh boy... lets talk Insider Connected

00:54:15 - IC ideas

00:57:00 - Pinball designers are trying to make the best possible game

00:57:35 - Don't be a bad pinball person

00:58:15 - Face to face discussions about pins prevent 'meanness'

00:59:21 - Where do you learn pinball repair?

01:01:00 - It's ok to fail, but also get an old game to learn.

01:02:40 - Start by cleaning games

01:03:48 - How many hats do people wear at Stern?

01:06:27 - Rapid fire round of questions.

01:07:30 - @IEPinball also doesn't like TOTAN

01:08:00 - Lets talk about game length playtime

01:09:10 - John Wick... Fights back.

01:09:46 - Most pins go to homes, not arcades.

01:11:20 - DND!

01:12:25 - TNA!

01:12:55 - Home games should be challenging or they get boring...

01:14:10 - Steve Richie's words of wisdom. "Play Better"

01:15:45 - Chat Questions

01:16:10 - Will features work in the future when gated behind old software?

01:21:40 - Who's responsible for the new LCD playfield support display? (Mark Penacho)

01:25:16 - Ian from @NudgeMagazine a man of "impeccable taste" ... or not

01:25:40 - Stern's history, Data East and Sega.

01:26:22 - Pickle beer?

01:26:28 - How does Stern feel about pinball MODS?

01:29:40 - Twilight Zone with a history

01:31:00 - The Raven thing...

01:31:40 - Kyle Spiteri officially confirms Stern's next remake is Raven

01:32:36 - Thank you Kyle this has been awesome.

01:33:40 - Kyle Spiteri officially confirms Stern's next remake is Raven

01:34:36 - Lets talk about toxic pinball again.

01:35:26 - Go to pinball expo!

01:36:26 - 'Loosely based on seawitch"

01:37:20 - Thanks chat, time to raid.

01:38:10 - California Extreme video coming soon.

01:38:29 - Bye!

#DirtyPoolPinball #PinballPodcast #KyleSpiteri #BlackCatPinball #SternPinball #PinballRepair #PinballTech #PinballMechanics #PinballRestoration #PinballCommunity #InsiderConnected #PinballTools #PinballLife #MarcoSpecialties #EMPinball #PinballInterview #ArcadeRepair #ModernPinball #PinballLivestreams #PinballSupport

Dirty Pool Podcast - Ep14 - Custom Toppers With Rob Rath of The Electric Playground29 Jul 202501:08:08

Rob Rath from The Electric Playground joins Dirty Pool Podcast to talk about his work designing and building custom toppers for pinball machines. We get into how he approaches the creative process, what goes into making something that feels like it belongs with a game but still stands out, and the small shop challenges of turning ideas into something that players will actually want on top of their machines.

Also he's shamelessly trying to sell his new topper on my channel so I guess go check it out?

https://www.teppinball.com/store/p/aaiw-topper-expansion

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Intro

00:00:40 - @teppinball Top, @stumblor Bottom

00:01:01 - The Origins of TEP.

00:02:16 - First Topper? Twilight Zone

00:05:10 - Failed Prototypes?

00:06:42 - What machines do you use in the shop?

00:09:15 - Last call for back catalogue toppers.

00:10:00 - Painting acrylics, and how to use vendors and family labor effectively.

00:12:11 - Captain Fantastic Top 10 selling game?

00:12:30 - Observing the market for when to make toppers for certain games.

00:13:02 - How do you have toppers interact with older EM's?

00:15:12 - Zip ties, the pinball tech's secret weapon.

00:16:00 - How do you set pricing for your toppers?

00:18:22 - Pricing Double Tap

00:20:00 - New mods are truly art and expand the pinball experience for some.

00:21:00 - The design philosophy for @teppinball toppers.

00:23:00 - wow... 48 toppers?

00:23:20 - What do you say to non-topper people?

00:24:47 - @dutchpinball Alice Adventures in Wonderland - TOPPER REVEAL

00:27:12 - What are the 10 swappable phrases?

00:29:00 - How long has development been going for Alice?

00:30:00 - Making a topper that feels like it's part of the original production.

00:31:27 - Lets talk about @FlipNIK.Pinball

00:34:30 - Demo of animations on the topper via the app.

00:40:26 - Installation?

00:41:16 - Designing the manual for installation.

00:42:12 - Custom help videos for customers?!

00:42:45 - Lets talk about Alice availability issues.

00:44:57 - Custom phrases? Probably not happening.

00:46:34 - Chat thanks Rob, and some hot takes of upcoming stuff?

00:47:45 - What game would you love to make a topper for... no restrictions?

00:48:47 - The Raven thing...

00:50:11 - Hi @kineticist !

00:50:32 - Make a Raven topper.

00:51:11 - LOTR a dream topper concept.

00:51:30 - Pinball Expo is going to have a huge @teppinball presence! Come to the lounge.

00:52:47 - Hat trivia give away, a topper... for your head.

00:55:26 - Five unique Kill Bill homebrew reskins.

00:57:13 - First clue for the giveaway... spoilers it's Street Fighter 2.

00:58:28 - First pin story time.

01:01:51 - Interactive knocker?

01:02:10 - Apparently this game has knockers.

01:02:30 - Strange history of Popaduik's concept and Deep root.

01:03:00 - Zombie Yeti's from @sternpinballinc first art in a game?

01:05:00 - What was your partnership with @dutchpinball , future projects?

01:06:30 - @ontiltpinball topper for Alice?

01:07:11 - ⁨Thank you everyone! + Social Media info for @teppinball

01:07:45 - bye!

#DirtyPoolPinball #PinballPodcast #Pinball #Arcade #PinballLife #PinballAddict #PinballEnthusiast #PinballMachine #RetroGaming #ArcadeGames #PinballDesign #CustomPinball #PinballMods #PinballCommunity #GamingPodcast #PinballToppers #ArcadeLife #ClassicGaming #ArcadeCulture #PinballTalk #PinballInterview

Dirty Pool Podcast - Ep16 - Into the Rainbow With Mark Seiden at Jersey Jack Pinball02 Sep 202501:04:48

Mark Seiden joins the Dirty Pool Podcast to talk about his journey from homebrew designer to working at Jersey Jack Pinball. We dive into his creative process, what it’s like designing Avatar, and how collaboration shapes modern pinball design. From early influences to the nuts and bolts of game rules, this episode explores how Seiden’s unique vision fits into the pinball landscape today.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Intro and Rainbow Lights Flashing

00:01:00 - Meeting Mark Seiden at Jersey Jack Pinball

00:03:00 - Early Pinball Memories and First Games

00:06:00 - From Homebrew Roots to JJP

00:09:00 - Building Games Before Going Public

00:12:00 - Making the Leap to Professional Design

00:15:00 - Design Philosophy and Inspirations

00:18:00 - Avatar Pinball - Translating the Movie

00:21:00 - Challenges Bringing Avatar to Life

00:24:00 - Layout, Shots, and Player Flow

00:27:00 - Balancing Rules with Theme Integration

00:30:00 - Teamwork and Collaboration at JJP

00:33:00 - Rainbow Lighting and Immersive Design

00:36:00 - Work on Elton John Pinball

00:39:00 - Spectacle Versus Gameplay Flow

00:42:00 - Lessons Learned and Future Projects

00:45:00 - Reflections on Pinball Design

00:48:00 - Community Questions and Interaction

01:00:40 - The Raven Question - Where Do You Draw the Line?

01:04:00 - Final Thoughts and Closing

#Pinball #AvatarPinball #MarkSeiden #JerseyJackPinball #DirtyPoolPinball #PinballPodcast #PinballCommunity #RetroGaming #Arcade #ArcadeCulture #PinballAddict #GamingCommunity #PinballEnthusiast #PinballWizard #ArcadeGames #ClassicGaming #GamingNostalgia #PinballLife #ArcadeLife #GamingHistory #GamingHighlights

Dirty Pool Podcast Ep15 – Rebecca Salem on Pinball Collectives27 Aug 202501:15:49

Rebecca Salem joins the Dirty Pool Podcast to talk about building the Austin Pinball Collective, designing her own 3D-printed pinball trophies, and what it really takes to form a collective in your own city. How not to feel alone with standing up to bad pinball peeps and how it takes a village to create one of the most interesting pinball collectives in the nation.

Austin Pinball Collective!

Austinpinballcollective.org

Twitch.tv/austinpinballcollective

IG: @austinpinballcollective

austinpinballcollective@gmail.com

Trophies!

IG: @bexbexbexrex

Fliptronic Streaming

IG: @fliptronicatx

twitch.tv/fliptronic

Belles & Chimes Austin

IG: @bellesandchimesaustin

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Intro

00:01:10 - Custom Pinball Trophies

00:03:29 - Starting the Austin Pinball Collective

00:06:56 - Volunteering Stories in Pinball

00:12:08 - Challenges of Running Collectives

00:16:18 - How Arcades Fit Into the Scene

00:19:31 - Creative Designs for Trophies

00:22:10 - Pinball Leagues and Community Growth

00:28:19 - Trophy Design Process and Materials

00:33:18 - Lessons From Organizing Events

00:39:45 - Plugging Community Resources

00:43:00 - Keeping a Collective Inclusive

00:46:09 - League Play Highlights

00:54:33 - Talking About Pinball Expo

01:00:55 - Advice for Starting a Collective

01:05:55 - Closing Thoughts

# Pinball #PinballCollective #AustinPinball #PinballCommunity #PinballLife #PinballEnthusiast #ArcadeCulture #PinballTrophies #RetroGaming #ArcadeGames #PinballPodcast #DirtyPoolPinball #PinballAddict #PinballEvents #ArcadeLife #GamingCommunity #ClassicGaming #PinballWizard #GamingNostalgia #PinballCrew

Dirty Pool Podcast - Ep19 - Aaron Davis of FAST Pinball07 Nov 202501:22:57

What does it take to build the brain behind modern pinball? Aaron Davis, founder of FAST Pinball, joins the show to talk about designing the hardware that powers homebrews, boutique manufacturers, and the next generation of game coders. We dig into the origins of the FAST platform, how open hardware changed the indie landscape, and what it really means to make a control system reliable enough for production but flexible enough for experimentation.

From garage prototypes to global adoption, Aaron walks through the philosophy that keeps FAST on the cutting edge — community-driven innovation, open documentation, and a steady respect for pinball’s analog soul.

🔺 Praise the Great Pyramid

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

#DirtyPoolPodcast #FASTPinball #PinballHardware #PinballCommunity #PinballLife #PinballMachine #HomebrewPinball #ArcadeLife #RetroGaming #PinballAddict #GamingCommunity #PinballEnthusiast #ArcadeCulture #PinballWizard #ArcadeGames #GamingLovers #PinballDesign #TechTalk #GamingHistory #PinballInnovation #Electromechanical #PinballEngineering #MakerCommunity #GameDevelopment #PinballRestoration #BoutiquePinball #OpenSourcePinball #PinballTales

00:00:00 - Intro

00:00:10 - Surprise Thursday episode, Homebrew Week, and the free sound effects kit with Imoto at Marco; chat might glitch.

00:01:17 - Guest intro: Aaron Davis of FAST Pinball.

00:02:23 - Why FAST started—platform-builder mindset and maker movement spark.

00:03:31 - Pinball as “STEM in a box,” learning by building with partner Dave Beecher (totally not a robot).

00:04:45 - Programming as creative choreography—logic tied to experience.

00:06:45 - Homebrew freedom: no licensors, weird ideas that push the platform.

00:08:50 - Early FAST nights soldering with Dave, the first boards coming alive.

00:10:59 - Gen-one form factor stays similar; modular IO boards shown on camera.

00:12:10 - Latency handled in hardware on the nodes—switches to coils without round-trips.

00:13:30 - ARM choice and hardware abstraction—swap chips later but keep behavior.

00:15:05 - Future-proofing for collectors, reliability focus, “Is Dave a robot?” gag.

00:18:10 - Family tavern Royal Flush memory; Dad becomes a replacement ramp maker.

00:20:00 - Quick shop tour setup, lineup includes Predator, Dune, and Labyrinth.

00:23:30 - Three programming bays; friends and kids help with QC, ESD trays on baker’s racks.

00:26:20 - Running from home spaces with low overhead, always on video calls.

00:27:56 - What’s next: inductive switches, end-of-line test fixtures to save OEMs time.

00:28:56 - Spooky question, door open to anyone; Pinball Brothers Predator port story.

00:31:24 - Documentation philosophy: additive, not breaking; FAST serial is easy to target.

00:32:58 - Favorite homebrew is the one in front of you.

00:33:58 - Tariffs and parts availability, multi-site manufacturing to avoid blockers.

00:36:50 - Stateside runs and the end-of-line “fort,” programming at the factory.

00:38:10 - Fuse question: smart power filter board plus on-board polyfuses and keyed connectors.

00:40:55 - Assembly mix: US, China, Italy. Tips for new homebrewers—make friends and add accountability.

00:41:56 - Predator road trip route to Expo via Electric Bat.

00:42:48 - RJ45 carries power and data, not standard PoE but similar expectations.

00:43:59 - FAST origins timeline: side project turns serious pre-COVID.

00:45:40 - IP and homebrew—market confusion risk, depends on the license holder.

00:49:35 - Indie film analogy for smaller makers, “invention marketing” over time.

00:52:40 - Future: smaller, interesting runs; friendly one-upmanship inspires better games.

00:53:45 - Wiring kits and cable making, crimp/strip machines to ease new builders.

Meet The Team... Brad Albright - Winchester Mystery House - 2D Layered Art & Illustration04 Nov 202501:04:16

Brad Albright is the creative force behind the 2D layered art of Winchester Mystery House, bringing the entire cabinet, playfield, and backglass to life with his signature dimensional style. His work bridges vintage illustration and modern surrealism—capturing the mansion’s eerie beauty while still keeping it fun and tactile.

In this episode, Brad talks about how his multi-layered approach evolved into the game's distinct look, the artistic choices behind key imagery, and the challenge of turning real-world architecture into pinball storytelling.

🔺 More from Brad Albright:

📷 instagram.com/bradalbright

🛒 shop.albrightillustration.com coupon: EXPO25

🌐 AlbrightIllustration.com

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00 – Intro

01:10 – Brad’s path from corporate design to pinball art

03:00 – Discovering pinball again and creative freedom

04:30 – Early poster work and nostalgia in his style

06:00 – First homebrew projects and lessons learned

07:20 – Transition to Winchester and first art challenges

09:00 – Using real photos and Google Earth of the mansion

10:40 – Forced perspective tricks and player angle tests

12:30 – Finding the right color tone for the playfield

14:10 – The ghost wisps concept and spirit color design

16:00 – Integrating the floor plan as a visual blueprint

17:40 – No AI used and keeping the art fully human

18:40 – Working closely with Karl DeAngelo on feedback

20:00 – Code names and the evolving playfield style

21:40 – Brad’s changing process and constant reinvention

23:00 – Using Clip Studio Paint and 3D references

25:00 – Designing Sarah Winchester for the backglass

27:00 – Victorian themes and authentic stained glass

29:00 – Easter eggs and historical callouts on the playfield

31:00 – Keeping cabinet and plastics visually unified

33:00 – Scaling cabinet art to banners and shows

35:00 – Collaboration with Joshua Clay on interior lighting

37:00 – Sound design and matching tones with gameplay

39:00 – Ghost box visibility and player height testing

41:00 – Apron redesign and printed numbering choice

43:00 – Integrating sculptures with flat plastics

45:00 – Logo design and Blake’s contribution

47:00 – Wooden layered artwork and Hitchcock piece

49:00 – How pinball collaboration changed Brad’s approach

51:00 – Jeff explains the origin of the Great Pyramid

53:00 – Brad plugs his store and social handles

55:00 – Audience Q&A and Barrels of Fun transparency

57:00 – Complimenting the game’s UI and darker screen art

59:00 – Final thanks and discussion of Brad’s machines

61:00 – New Texas arcade shoutout and closing raid

#DirtyPoolPinball #WinchesterMysteryHouse #BarrelsOfFun #BradAlbright #PinballArt #PinballDesign #PinballMachine #PinballPodcast #DirtyPoolPodcast #ArtOfPinball #ArcadeCulture #RetroGaming #ClassicGaming #PinballCollectors #IndiePinball #PinballAddict #PinballLife #GamingCommunity #ArcadeLife #GamingCulture #PinballHistory #BehindTheScenes #CollectiblePinball #ArcadeCollectors #PinballWizard #PinballInterview #GameArt #Illustration #2DArt #PinballPassion

Meet The Team... Eric Priepke - Winchester Mystery House - Software Engineering & Programming30 Oct 202501:05:46

The next stop in our Winchester Mystery House series introduces Eric Priepke — the software engineer and programmer behind the house’s mind-bending code. From scripting the complex logic that ties every haunted room together to balancing the chaotic layers of light, sound, and animation, Eric helped the house come alive in ways that only a true programmer could appreciate. His precision work is what makes each mode flow seamlessly into the next, turning chaos into a ghostly symphony of logic.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@dirtypoolpinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 – Introducing Eric Priepke and the brains behind Winchester’s code

00:01:07 – Falling into pinball from early computer life and ISP work

00:03:22 – Color DMD days and the puzzle-solving mindset that shaped him

00:05:50 – From Cactus Canyon rewrite to meeting Scott Danesi at Expo

00:07:29 – How Spooky Pinball led to Barrels of Fun and Rick and Morty

00:08:41 – Keeping passion alive when creative work becomes a job

00:09:52 – Transitioning from Dune to Winchester and tackling room logic

00:12:21 – Inside the Mission Pinball Framework and its pros and limits

00:14:52 – Making complex lighting and display code work efficiently

00:16:55 – Open-source curiosity vs. licensed reality – why code stays closed

00:18:44 – Lighting design teamwork with Trent and crafting attract modes

00:20:08 – Power efficiency tricks using RGBW LEDs and white channels

00:21:22 – Texture memory juggling for dual displays and transparency limits

00:24:10 – Taming the turntable – how to spin safely without chaos

00:26:49 – First seeing Winchester fully dressed at Expo and initial awe

00:28:24 – Balancing updates across Labyrinth, Dune, and Winchester

00:29:58 – How good is Eric at pinball? (And Jeff’s scale of doom)

00:31:00 – Tall people, low doorways, and genetic pinball theories

00:33:06 – Why both hate video modes and love mechanical mini-games

00:35:10 – Handling airballs and impossible switch orders in real pinball

00:38:09 – Lighting philosophy – purposeful, not constant spectacle

00:39:39 – Spirit Energy mode – turning a multiplier into a sensory moment

00:45:00 – How audio collaboration reshaped Barrels’ internal workflow

00:46:20 – Learning the audio side – Eric on trusting Jeff’s instincts

00:47:24 – David Van Es drops in – team gratitude and Expo reflections

00:48:19 – Coding empathy – making early gameplay rewarding for everyone

00:50:05 – Advice for coders who want to cross into pinball

00:51:04 – Hidden features still to come – yes, more flashers are coming

00:53:13 – 3 000 plays later – feedback loops and show-floor lessons

00:54:23 – Dune’s quiet comeback – how word of mouth changed minds

00:56:02 – Running down Eric’s 12-game collection in 30 seconds flat

00:59:35 – The Raven thing...

01:00:46 – Would he rather own Raven or Bone Busters? The answer burns bridges

01:01:35 – Closing thoughts – why he codes, creates, and keeps building worlds

#DirtyPoolPinball #WinchesterMysteryHouse #BarrelsOfFun #PinballProgramming #GameCode #EricPriepke #PinballDesign #HauntedPinball #PinballCommunity #PinballMachine #CodeLogic #PinballLife #ArcadeCulture #PinballWizard #GamingCulture #RetroGaming #PinballAddict #PinballSoftware #DirtyPoolPodcast #HauntedHousePinball #CodedByEric #PinballDev #ArcadeGaming #PinballMinds #BehindTheCode #MeetTheTeam #PinballEnthusiast #GameLogic

Meet The Team... Joshua Clay - Winchester Mystery House - UI & 3D Design21 Oct 202501:07:32

The first in a new series diving into the artists, engineers, and mad scientists behind Winchester Mystery House. We sit down with UI artist, 3D modeller, and graphic designer Joshua Clay to talk about what it takes to shape the look and feel of Barrels of Fun’s most ambitious game yet. From haunting interface layouts to the subtle textures that bring the mansion’s ghostly charm to life — this episode opens the door to the minds that built the house.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@dirtypoolpinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Cold open and the idea behind “Meet the Team…”

00:01:02 - Introducing Joshua Clay and his creative role

00:02:11 - Why the Winchester Mystery House fits pinball perfectly

00:03:05 - From Dune’s desert to Winchester’s hallways: shifting tone

00:04:09 - Building rooms from reference photos and architectural plans

00:05:02 - How to give each room personality through 3D lighting

00:06:17 - Modeling tricks learned from gaming UI projects

00:07:25 - Adapting mobile design instincts to pinball readability

00:08:13 - The rotating turntable—what it adds to the gameplay experience

00:09:04 - Getting motion and texture right on the spinning floor

00:10:27 - Collaboration between 3D art and mechanical design

00:11:18 - Music, sound, and visuals syncing across modes

00:12:35 - Ghost shader experiments and the “spectral fog” look

00:14:10 - The eerie charm of the planchette animation

00:15:39 - Why Winchester’s visual tone avoids clichés of “haunted” games

00:16:53 - Giving players orientation through UI glow and camera framing

00:18:05 - Why the team went pre-rendered instead of real-time

00:19:12 - Tools of the trade—Blender pipelines, lighting templates, and asset reuse

00:20:26 - Voice-over direction and the concept of a haunted tour guide

00:22:01 - Early concepts that didn’t make the cut (and why)

00:23:15 - Using color cues for different areas of the mansion

00:25:07 - The challenge of layering UI over a busy playfield

00:27:14 - When readability trumps realism in pinball design

00:29:46 - Working with Karl DeAngelo to balance clarity and mystery

00:32:02 - Ghost animations that behave differently per room

00:34:10 - Special effects inspired by old horror films

00:36:20 - How shadows became storytelling devices

00:39:33 - Scene transitions that match game rhythm and music beats

00:42:18 - The evolution of the match sequence on the planchette

00:45:41 - Fine-tuning glow intensity for llighting

00:47:50 - Making each mode feel like its own short film

00:50:11 - Expo debut and reactions from players seeing the visuals live

00:53:06 - Last-minute bug hunts and shader optimizations

00:55:39 - Lessons learned moving from still renders to gameplay integration

00:58:12 - The emotional payoff: when the house feels alive

01:00:27 - What Joshua’s most proud of in the final build

01:03:19 - Looking ahead

01:05:46 - Closing reflections and the philosophy behind good pinball design

01:07:20 - Credits, laughter, and post-show wrap-up

#DirtyPoolPinball #WinchesterMysteryHouse #BarrelsOfFun #Pinball #PinballMachine #PinballCommunity #PinballPodcast #PinballInterview #GameDesign #3DModeling #UIArt #GameArt #HauntedHouse #RetroGaming #Arcade #PinballLife #PinballTalk #ArcadeCulture #GamingCommunity #PinballDesigner #GamingArt #HauntedPinball #GameGraphics #BehindTheScenes #PinballAddict #ArtOfPinball #PinballHistory #PinballWorld #PinballStory

Exploring the Winchester Mystery House – A Haunted Pinball Machine from Barrels of Fun13 Oct 202500:20:59

For months, we’ve been quietly building something inside the walls of Barrels of Fun. The doors are finally open.

Introducing Winchester Mystery House Pinball, the next major release from Barrels of Fun, designed by Karl DeAngelo in his debut as a pinball designer. This behind-the-scenes feature pulls back the curtain on the months of development that went into the game’s haunting atmosphere, from the music and sound design I created to directing the voice-over sessions that bring the house’s ghostly history to life.

Karl and I sit down Talking Heads style to share how the project came together, with exclusive footage, production notes, and some of the surprises we built into the final game.

This game is a true labor of love from the entire team at Barrels of Fun — artists, programmers, and engineers all pushing to create something that isn’t safe or formulaic. It’s a bold step into a world that doesn’t rely on a major IP, and instead builds its own haunted legend from the ground up. People have been asking for a non-IP based pinball game, and this one delivers. Winchester Mystery House is everything we love about the genre — strange, atmospheric, unpredictable — and proof of what can happen when a small license gives us the room to get weird and make something special.

The machine will make its public debut at Pinball Expo on October 16, and this is your first look inside.

00:00 - Intro

00:22 - Barrels of Fun Game 3 - The Winchester Mystery House

01:00 - My role as the composer and sound designer

01:17 - Minchester

01:25 - Why did you make this IP instead of *insert rumored game*.

02:11 - Karl DeAngelo made a seriously fun game.

02:34 - Karl loves haunted houses.

03:34 - Brief overview of the 2 main mechs.

03:58 - Rotating Halls turntable (Mech 1)

04:36 - Cool Sound

04:40 - Dirty Pool likes inline drops.

04:52 - Dirty Pool also can't remember Flash Gordon (The Red One).

05:25 - Pepper's Ghost Hologram Display (Mech 2)

06:25 - How exploring the game works / building room values through travel.

08:11 - Not a safe game, filled with character.

08:35 - Yamaha YM2151... not 2024.

08:47 - Brief history of FM synthesis in games, and how it shaped the sound of WMH.

09:11 - Helping new players... Room color codes / in game tutorial

10:11 - Bash podcast plug.

10:27 - Apron is a fully interactive part of the experience.

10:51 - Karl's approach to designing his first pinball machine.

12:11 - Karl's giant design document.

12:31 - Not being afraid to make changes to modes to maximize fun.

13:41 - Come see us at Expo and play the game!

13:51 - Making pinball have personality again.

14:28 - Secret / Not So Secret Things

15:02 - "Unintentional Marketing ploy" - I guess it is marketing if I'm talking about it.

15:22 - What is in the game at launch!

16:50 - Crash course list of features in the game.

17:50 - The team has been busting ass to find bugs and polish WMH.

18:20 - Eric's a !#?@% / "David Van Es gives Eric a raise."

18:45 - Thank you for trusting us to make this game.

19:01 - Bad launch coverage, and our approach of a transparent talking heads video.

19:21 - That's it Karl?!

19:30 - We'll have 4 games at Expo. COME PLAY.

19:51 - Peppers Ghost looks weak in filmed footage, looks way cooler in person.

20:09 - Karl sucks at Praising the Great Pyramid.

20:29 - Bye.

🔺 Praise the Great Pyramid

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@dirtypoolpinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

#DirtyPoolPinball #BarrelsOfFun #WinchesterMysteryHouse #PinballExpo #KarlDeAngelo #PinballDesign #BehindTheScenes #PinballMachine #PinballReveal #SoundDesign #VoiceActing #PinballCommunity #HauntedHouse #PinballMusic #MakingOf #RetroGaming #Arcade #PinballLife #GameReveal #PinballAddict #PinballTales #ArcadeCulture #PinballArt #PinballCollectors #PinballProduction #GamingHistory #ArcadeScene #DirtyPoolPodcast #PinballEnthusiast

Dirty Pool Podcast - Ep18 - Organizing Pinball Expo with Rob Berk24 Sep 202501:06:18

Rob Berk has been the face behind Pinball Expo since 1985, curating a gathering that’s become the longest-running pinball show on the planet. From hosting early designers who rarely shared stories in public, to shaping the culture of how collectors, vendors, and fans come together, Rob’s influence is unmatched. We dig into what it’s like to create an event of this scale, how the Guinness World Record for largest pinball collection came about, and why Expo still matters decades later.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Introduction and welcoming Rob Berk to the podcast

00:04:00 - Early Expo vendors and Fun Games arcade connections

00:08:00 - The passion and drive behind running Expo

00:12:00 - Walking through the Pinball Expo website details

00:16:00 - Expo growth with vendor numbers rising past 50 booths

00:20:00 - Touring Rob’s warehouse and sharing collector stories

00:24:00 - Massive support from collectors and community impact

00:28:00 - Researching and inviting special guests for Expo talks

00:32:00 - Audience experiences sitting up front at Expo events

00:36:00 - The growing pinball hobby and new industry participants

00:40:00 - Stories of transporting machines and parts by plane

00:44:00 - Global connections and fans supporting Expo remotely

00:48:00 - The Fireside Chat format and sharing stories on stage

00:52:00 - Highlights on rare games like Twilight Zone and streaming mentions

00:56:00 - Encouragement for attendees to make the trip to Expo

01:00:00 - Final reflections and closing questions for Rob Berk

01:04:00 - Wrapping up plugs and acknowledgments for Expo

01:06:00 - Closing thanks and farewell from the Dirty Pool Podcast

#DirtyPoolPodcast #PinballExpo #RobBerk #PinballHistory #PinballCollector #PinballCommunity #ArcadeCulture #PinballEnthusiast #PinballLife #RetroGaming #ClassicPinball #ArcadeHistory #PinballMachines #PinballWizard #PinballAddict #GamingCommunity #PinballEvents #PinballCulture #PinballPodcast #GuinnessWorldRecord

Dirty Pool Podcast - Ep17 - Organizing Tournaments and How to Stay Zen with Tom Graf of Fox Cities16 Sep 202501:08:10

Tom Graf of Fox Cities Pinball joins the Dirty Pool Podcast to share what it takes to set up and run tournaments without losing your cool. From the logistics of organizing events to the art of staying calm when things get hectic, Tom breaks down his approach and why his relaxed style works so well. We also touch on his background and the Fox Cities Pinball stream, rounding out a look at how one of the community’s most chill directors keeps things fun and fair.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00:00 - Intro

00:00:16 - Welcoming Tom Graf and his Fox Cities story

00:04:24 - Streaming local leagues and the jump to District 82

00:07:50 - Staying calm when internet crashes during tournaments

00:11:32 - The art of keeping players zen on stream

00:15:49 - Building a reputation for chill tournament directing

00:19:32 - How rules knowledge shapes smooth event management

00:23:32 - Behind the curtain when streams and rulings collide

00:26:42 - Sharing lessons learned from streaming mishaps

00:29:53 - Dealing with machines breaking mid-competition without panic

00:33:32 - Why transparency and fairness matter for all players

00:37:41 - Talking through rulings instead of escalating tension

00:41:08 - Creating a tournament culture where players feel supported

00:44:50 - Learning to balance competing roles as player and TD

00:49:05 - The unique vibe of Wisconsin’s pinball scene

00:52:12 - How streaming shaped Tom’s approach to directing tournaments

00:55:47 - The Fox Cities community and keeping events accessible

00:59:30 - What makes a truly memorable tournament experience

01:03:12 - Future goals streaming directing and personal balance

01:07:00 - Wrapping up with final thoughts and gratitude

#DirtyPoolPinball #Pinball #DirtyPoolPodcast #FoxCitiesPinball #TournamentPinball #CompetitivePinball #PinballWizard #ArcadeLife #PinballCommunity #PinballTalk #PinballTournament #GamingCommunity #PinballStream #RetroGaming #ArcadeCulture #PinballMachine #ClassicGaming #PinballEnthusiast #PinballAddict #ArcadeGames

Dirty Pool Podcast - Ep23 - Scott Danesi and Building Total Nuclear Annihilation Pinball07 Jan 202601:33:14

This episode traces Total Nuclear Annihilation from its earliest idea through to a finished production game. Scott Danesi walks through how TNA started as a very specific reaction to modern pinball, how the layout, rules, sound, and scoring all evolved together, and what had to change once it moved from a personal project into a real commercial product. We talk early prototypes, design compromises and manufacturing realities. It’s a full look at how one of the most influential modern games actually got made!a

🔺 Praise the Great Pyramid:

📡 Twitch – http://twitch.tv/dirtypoolpinball

📺 YouTube – http://youtube.com/@DirtyPoolPinball

📷 Instagram – http://instagram.com/dirtypoolpinball

📘 Facebook – http://facebook.com/dirtypoolpinball

🔊 Discord – http://discord.gg/bSbXnA38Q8

00:00:00 - Summoning the Great Pyramid and opening ritual

00:00:15 - Episode intro and welcoming Scott Danesi

00:01:05 - RGB studios, StepManiacs, and music crossing mediums

00:03:25 - Why this episode is fully about Total Nuclear Annihilation

00:04:05 - Starting TNA as a homebrew with no production goal

00:06:00 - Reactor core concept, dystopian lore, and accidental canon

00:07:30 - RGB restraint, sound dynamics, and intentional impact

00:09:00 - Single-level layout and modern System 11 philosophy

00:10:40 - Designing in SolidWorks and committing to physical geometry

00:12:30 - Difficulty, fairness, and rejecting fake ball-save solutions

00:14:05 - One-minute crash course on how TNA actually plays

00:15:45 - Cut features, star rollovers, and location reliability

00:18:30 - Writing the code, abusing frameworks, and making it work

00:21:30 - Seeing TNA and StepManiacs on location for the first time

00:24:45 - Dance game culture, bar holders, and competitive absurdity

00:27:30 - Rapid-fire Q&A begins and homebrew realities

00:29:45 - Code updates, tournament balance, and fixing multiball abuse

00:33:30 - Letting the game fight back and physical battle stories

00:36:00 - Live performance plans and modular synth rabbit holes

00:39:30 - Sound design philosophy and integrating live systems

00:44:00 - Community questions, shows, and creative longevity

00:49:30 - Staying involved with TNA years after release

00:55:00 - Pinball as an evolving system, not a finished product

01:01:00 - Reflections on difficulty, mastery, and player psychology

01:07:30 - Future projects, collaborations, and saying no to burnout

01:14:00 - Long-tail audience questions and deep nerd tangents

01:21:30 - Closing thoughts on creation, ownership, and legacy

01:30:45 - Final goodbyes and Great Pyramid sign-off

#DirtyPoolPodcast #DirtyPoolPinball #TotalNuclearAnnihilation #ScottDanesi #PinballPodcast #PinballDesign #PinballDevelopment #ModernPinball #IndiePinball #PinballHistory #RulesDesign #PinballAudio #ArcadeCulture #PinballCommunity #GreatPyramid #CultOfPinball

Dirty Pool Podcast - Ep22 - Mapping It Out - Pinball Map with Ryan12 Dec 202500:30:06

Ryan Gratzer from Pinball Map drops by to untangle how the world’s most obsessive pinball location tracker actually works and how your favorite arcades lineup changes the second you visit. This one digs into Ryan's pinball origins, community reporting, app evolution, and the odd psychology of people who will happily move a mountain to report a broken slingshot but won’t like, comment and subscribe. Also there's a lot of dog barking.

Special shout out to the entire team that keeps Pinball Map running, Scott and Beth here in spirit.

🔻 Pinball Map Links:

🧭 Pinball Map – pinballmap.com

🎧 Pinball Map Podcast – pod.pinballmap.com

🛒 Store – pinballmap.com/store

💖 Donate – pinballmap.com/donate

🕊️ Bluesky – @pinballmap.com

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

🔊 Discord – https://discord.gg/bSbXnA38Q8

Pinball images from www.pinside.com

00:00:00 - Intro

00:00:13 - In-person Dirty Pool Pinball intro (with dogs)

00:00:31 - Meeting Ryan Gratzer and the Mapping Around podcast

00:00:48 - What Pinball Map is and how the app and site work

00:02:19 - Home locations, privacy, and “please don’t list your house”

00:03:04 - Which locations have the most pinball machines

00:03:34 - Ryan’s Paragon origin story and pinball at home

00:04:54 - Moving to Portland and discovering a city full of pinball

00:05:42 - Crazy Flipper Fingers and early Portland league days

00:07:15 - Tracking games with custom Google Maps before Pinball Map

00:08:06 - How the on-location pinball landscape has changed over 17 years

00:09:21 - Why modern games are taking over older Williams and Stern titles

00:10:34 - Remote locations, Maldives, Hawaii oddities, and under-mapped regions

00:11:53 - Admins, bad actors, and keeping the map neutral and fair

00:13:33 - From separate regional maps to one unified global Pinball Map

00:14:50 - Tech history: Pearl Mason to Ruby on Rails and why it stuck

00:18:02 - Gratification, community obsession, and why Pinball Map matters

00:19:34 - Costs, donations, and keeping the project non-monetized

00:21:41 - 8,500 edits a month and what that says about activity

00:22:37 - Operator tools, comments, and spotting well-maintained locations

00:23:32 - Filters, “number of machines” search, and operator-focused features

00:24:26 - How many operators are tagged and how comment digests work

00:25:16 - Broken games, first impressions, and shouting out good operators

00:26:40 - Pinball people getting salty and channel-level sarcasm

00:26:53 - Winding down the platform questions and interview main arc

00:27:17 - Future app update: viewing all 12,000+ locations at once

00:28:03 - Mapping Around podcast and what they cover in episodes

00:28:27 - Coin pouches, tiny merch, and where to find the store

00:28:55 - Praising the Great Pyramid with improvised hand pyramids

00:29:25 - Call to action: update your local locations and help the map

00:29:56 - League rivalry, finals nerves, and “top of B is where I belong”

#DirtyPoolPinball #PinballPodcast #PinballMap #RyanGratzer #PinballCommunity #LocationPinball #ArcadeHunting #PinballTalk #PinballLife #PinballCulture #PinballNews #DataNerds #BehindTheScenesPinball #PinballPlayers #PinballJourney #ModernPinball #PinballStories #DirtyPoolPodcast #ArcadeLocator #PinballApps #PinballHistory #PinballChat #PinballObsessed #TechInPinball #OpenSourceProjects #PinballFinds #BarcadeLife #PinballEverywhere

Dirty Pool Podcast - Ep21 - Beetlejuice Brains & Spooky Pinball Logic from Bug02 Dec 202501:26:56

Bug from Spooky Pinball joins to break down the creative chaos behind Beetlejuice, from shaping the theme into a playable world to the collaboration across design, code, art, and sound that gives the game its personality. We talk problem-solving during development, how rules evolve once players get their hands on the machine, and what it takes for a boutique studio to ship something this ambitious.

It’s a grounded look at Spooky’s workflow, Bug’s role in steering the vision, and how Beetlejuice came together from early pitch to final polish.

🔺 Praise the Great Pyramid:

📡 Twitch – www.twitch.tv/dirtypoolpinball

📺 YouTube – www.youtube.com/@DirtyPoolPinball

📷 Instagram – www.instagram.com/dirtypoolpinball

📘 Facebook – www.facebook.com/dirtypoolpinball

🔊 Discord – www.discord.gg/KcwKeejb

00:00:00 - Intro

00:01:06 - Spooky Pinball’s Beginnings as a Podcast

00:03:01 - Early Pinball Media and Community Roots

00:05:00 - Shifting From Podcast to Pinball Manufacturer

00:06:34 - Pinball Zombies and The Walking Dead Conflict

00:07:52 - Choosing America’s Most Haunted as the First Title

00:09:01 - Building AMH With Friends and Family Voices

00:12:03 - Texas Pinball Festival Weekend That Changed Everything

00:13:39 - Growing the Factory and Life as a Family Business

00:16:00 - How Bug and Spooky Luke Split Game Design

00:18:52 - Bug’s Approach to Rules and Theme Integration

00:20:10 - Working With Licensors and Protecting Creative Vision

00:22:03 - Tournament Settings and Player Feedback

00:23:39 - Moving Spooky to Unity and Standardized Hardware

00:25:31 - Beetlejuice Trailer Breakdown and Art Direction

00:28:06 - Sandworm Design and Under Flipper Magnet Saves

00:31:14 - Evolving the Waiting Room and Rising Mech Concepts

00:34:10 - Upper Playfield Flow and Nontraditional Shot Paths

00:36:00 - Prototyping, Metalwork and Fast Mechanical Iteration

00:39:00 - What Makes a Modern Game Successful for Spooky

00:43:00 - Texas Chainsaw Massacre as a Design Benchmark

00:47:30 - Beetlejuice Code Depth and Update Philosophy

00:50:00 - Dreams of Army of Darkness and Future Themes

00:54:00 - Quality of Life Tech Like Voice-Controlled Service

00:56:00 - Beetlejuice Launch Party and Community Energy

00:58:00 - Toppers, Butter Cabinets and Long Term Support

01:01:00 - Horror Inspirations and Movie Recommendations

01:03:30 - Theme Integration and Dark Ride Style Design

01:06:00 - Managing Demand and Production Expectations

01:08:30 - Community Shoutouts and Tournament Players

01:11:00 - Dream Licenses and Wild Theme Ideas

01:14:00 - Internships, Learning and Life Inside Spooky

01:17:00 - Long Term Updates for Spooky Titles

01:20:00 - Big Player Scores and Gameplay Shoutouts

01:23:00 - Home Collections, Wish List Games and Spooky Alley

01:25:20 - Hardbody Callback and Final Thanks to Bug

01:25:25 - The Raven Gag

01:26:21 - Episode Outro

#DirtyPoolPinball #PinballPodcast #SpookyPinball #BeetlejuicePinball #BugSpooky #PinballInterview #PinballDesign #PinballRules #PinballProduction #ModernPinball #BoutiquePinball #PinballCommunity #PinballTalk #ArcadeScene #BehindTheMachines #PinballCreators #PinballObsessed #Beetlejuice #PinballFans #PinballNerd #PinballCulture #RuleDesign #GameDevelopment #GreatPyramidApproved #PinballChat #ArcadeLife #DesignProcess #PinballDeepDive

Dirty Pool Podcast - Ep20 - Counterflip Apparel21 Nov 202500:45:54

Counterflip absolutely makes the best pinball t-shirts... Shea sits down with us and we get into everything from his pinball favorites to why making a genuinely good T-shirt feels like a boss battle. We talk about how printing goes wrong, how his first business attempt at 15 tanked spectacularly, and how he rebuilt it into Counterflip by focusing on real quality instead of the disposable stuff most people print on.

We dig into what it takes to find reliable sources, good blanks, and partners who don’t cut corners when you’re trying to build a brand identity through design. Shea also shares how working at Revenge Of shaped his love of pinball, how his history in bands and music artwork fed into his style, and why the pinball scene ended up being the perfect place to bring all of that together. A full mix of creative process, merch reality, and general pinball chaos. Join Us.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@dirtypoolpinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

🔺 Counterflip / Shea:

🛒 counterflip.bigcartel.com

📷 instagram.com/counterflip_apparel

🛒 dispersehomemedia.bigcartel.com

📷 instagram.com/disperse_homemedia

🌐 revengeof.com

Enjoy the subtle pyramid signal throughout. (by that I mean the battery pack noise... oops)

00:00:00 - Intro

00:00:02 - Settling into the in person setup and getting started

00:01:15 - Opening the talk with Counterflip shirts on the table

00:03:35 - Shea explaining early art roots and first encouragement

00:04:40 - py▒ ΔΔ ▒d.join: “hol d st i l l”

00:05:05 - Chicago basement shows and learning design through bands

00:06:55 - J cards tapes and the cassette layout grind

00:08:35 - Moving to LA and shifting from music into film

00:10:15 - Whole Foods sign artist years and the Amazon wipeout

00:12:05 - Making early bootleg movie shirts starting with The Lighthouse

00:13:55 - The Fog vs The Mist and arguing coastal horror loyalty

00:15:30 - Building the first small run of shirts and early experiments

00:17:00 - How Counterflip designs are rebuilt pieces not traced assets

00:18:20 - Digging through manuals flyers and archives to stay accurate

00:20:00 - Discovering pinball through Revenge Of and falling in fast

00:21:10 - Zoning out on world under glass and aesthetic obsession

00:22:20 - Describing Revenge Of as a sci fi comic book bodega

00:23:55 - Seeing branding blown up on walls booths and full spaces

00:25:50 - Revenge Of keeping a mixed lineup not just Stern games

00:27:20 - Indie vs major manufacturers and how variety helps pinball

00:28:50 - Revenge Of championing boutique games and weirder designs

00:30:05 - Building the Revenge Of identity with trust and loose direction

00:31:55 - Opening the coffee shop and overlap with players and creatives

00:32:34 - ╣ted… frame_Δ▒▒ d all.praise.

00:33:05 - Games Shea would own someday and not forcing a collection

00:34:30 - Vintage game picks turning into full Raven enthusiasm

00:36:10 - The future of Counterflip balancing shirts films and freelance

00:37:20 - Choosing which games become shirts and what artwork works

00:38:50 - Xenon talk and wanting maximum tube energy on a shirt

00:40:20 - Best sellers and why Counterflip Fishtails keeps moving

00:41:55 - Holiday market plans and Counterflip showing up with both booths

00:43:00 - Shirt sizes shipping and grabbing designs in person

00:43:55 - Least played games and closing with praise of the pyramid

#dirtypoolpinball #pinballpodcast #counterflip #pinballapparel #pinballcommunity #pinballfavorites #arcadeculture #pinballlifestyle #merchdesign #qualityapparel #indiedesigners #silverball #retrogaminglife #arcadestyle #creativecommunity #pinfam #pinballscene #designerlife #makercommunity #pinballart #bandartwork #musicdesign #independentcreators #pinballmerch #pinturnaments #behindtheflippers #arcadelife #podcastlife

Star Wars Fall Of The Empire Pinball, I Played It – Let’s Talk About It12 Sep 202500:50:30

I went to Stern for a media day event and spent hours meeting the crew, playing Star Wars Fall Of The Empire, and hanging with tons of other creators. Along with a full factory tour, I’m now fully briefed on all things Spike 3 and Star Wars. Fire your questions away and join me as we watch Stern’s live reveal of the game and talk about it together.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@dirtypoolpinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

00:00 Intro and setup

01:30 Waiting for Stern's live reveal

02:40 First mention of Star Wars

04:30 Stern announces new Cornerstone game

04:40 Personal take on Star Wars fandom

05:50 Pro and Premium model breakdown

06:05 Skywalker saga adventure theme

06:25 Premium model features and CPU upgrade

07:10 Spike 3 platform introduction

07:25 Asking Stern team about audio

07:35 Spike 3 impressions vs Spike 2

08:10 Hand-drawn artwork reveal

09:55 Concept art by Vince Pros and team

10:10 Premium artwork package shown

10:25 Gameplay highlight AT-AT battle

10:45 Speculation on AT-AT mech design

12:00 Discussion on rules and objectives

12:45 Ball flow and shot geometry

13:30 Modes tied to movie scenes

14:15 Pro model layout details

15:00 Comparing Pro vs Premium play

16:00 Premium model unique features

17:00 Upper playfield and mechs

18:00 Gameplay strategy talk

19:00 Multiball and stacking rules

20:00 Sound design and callouts

21:00 Voice acting and assets from films

22:00 Lighting and playfield effects

23:00 Code polish and update potential

24:00 Factory tour insights

25:00 Meeting Stern designers

26:00 Conversations with Stern crew

27:00 Spike 3 hardware deep dive

28:00 Comparisons to older Star Wars pin

30:00 Discussing cabinet and build quality

32:00 More Spike 3 tech breakdown

34:00 Playfield toys and interactive features

36:00 Community and creator reactions

38:00 Expectations for home vs operators

40:00 Gameplay deep dive continues

42:00 Favorite shots and combos

45:00 Final impressions on Fall of the Empire

47:00 Answering viewer questions

49:00 Closing thoughts and Q&A

#StarWarsPinball #FallOfTheEmpire #SternPinball #Spike3 #Pinball #PinballMachine #PinballLife #Arcade #ArcadeGames #ClassicGaming #RetroGaming #PinballAddict #PinballEnthusiast #GamingCommunity #PinballAction #PinballWizard #PinballTales #DirtyPoolPinball #ArcadeCulture #GamingHighlights #GamerLife #PinballFun

Dirty Pool Podcast - Ep26 - Ron Richards of Scorbit The Online Pinball Ecosystem04 Mar 202600:40:44

🎧 Dirty Pool Podcast - Full Episode Archive

youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC

Ron Richards joins to talk about the origin of Scorbit, the platform that lets pinball machines report their own scores. What started as a way to automatically capture game results became a hardware system that does much more.

The Scorbitron reads score data from the game and sends it to the cloud, letting players track scores, compete on leaderboards, and check in with the app. The platform is now expanding into venue tools like digital payments and operator dashboards for arcades.

🔵 Scorbit Links:

📱 iOS App apps.apple.com/us/app/scorbit/id1505831174

🤖 Android App play.google.com/store/apps/details?id=com.scorbit

🌐 Website scorbit.io

🏟 Operator Platform scorbit.io/operators

✉️ Contact contact@scorbit.io

💬 Discord discord.gg/vySdvXXbrh

📷 Instagram instagram.com/scorbitpinball

📘 Facebook facebook.com/scorbitpinball

🧵 Threads threads.com/@scorbitpinball

🦋 BlueSky bsky.app/profile/scorbit.io

🔺 Praise the Great Pyramid:

📡 Twitch twitch.tv/dirtypoolpinball

📺 YouTube youtube.com/@DirtyPoolPinball

📷 Instagram instagram.com/dirtypoolpinball

📘 Facebook facebook.com/dirtypoolpinball

00:00:00 - Cold open and meeting Ron in person in LA

00:02:30 - First impressions of early Scorbit streams and real time scoring

00:04:45 - What Scorbit actually does inside a pinball machine

00:07:30 - Traveling pinball players and using Scorbit on location

00:10:15 - Choosing favorite machines and the data side of pinball

00:13:40 - Evolution of the Scorbit app and new features

00:16:20 - Selfie leagues and social pinball competition

00:19:10 - Operator tools and location integration

00:22:30 - The business model behind connected pinball

00:25:15 - Tournaments, prizes, and competitive play potential

00:28:05 - Future integrations and expanding the ecosystem

00:31:00 - Connecting older machines like System 11 and Gorgar

00:34:00 - Real world tournament testing and operator feedback

00:37:00 - What the future of online pinball connectivity looks like

00:39:35 - Final thoughts on Scorbit and the connected pinball ecosystem

#pinball #scorbit #pinballpodcast #pinballmachine #pinballcommunity #arcade #arcadegames #barcade #pinballlife #pinballculture #pinballwizard #retroarcade #arcadeculture #sternpinball #jerseyjackpinball #spookypinball #turnerpinball #dutchpinball #modernpinball #connectedarcade #pinballtechnology #pinballstream #pinballstreamer #pinballtournament #arcadelife #dirtypoolpinball #pinballhistory #pinballinnovation

Dirty Pool Podcast - Ep25 - DJ Warlock aka Cliff Albert on Pinball Culture01 Mar 202601:27:01

▶ Full Dirty Pool Podcast Playlist

https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj

▶ Previous Episode

https://youtu.be/3yPvvL4yUYs?si=pw4ls-3WfSKiAJba

This one isn’t about defining pinball culture. It’s about exploring what it means to different groups and why those meanings don’t always line up. Episode 25 of the Dirty Pool Podcast features Cliff Albert aka DJ Warlock, pinball DJ, punk rock lifer, location advocate, and longtime culture participant, for a wide-angle look at how different corners of the hobby see themselves.

We talk about bar league regulars, tournament grinders, home collectors, operators, content creators, and casual players. What feels like “real pinball” to each group? Where do those perspectives overlap, and where do they quietly clash? Instead of criticizing, we step back and analyze the layers, the economics, the nostalgia, the accessibility, the DIY spirit, the streaming era, and the shift from quarters on glass to private game rooms.

Cliff brings decades of experience from arcades and music scenes, and we approach the topic with curiosity rather than judgment. If you’ve ever wondered why pinball feels different depending on where you’re standing, this conversation will resonate.

🔺 Praise the Great Pyramid:

📡 Twitch – twitch.tv/dirtypoolpinball

📺 YouTube – youtube.com/@DirtyPoolPinball

📷 Instagram – instagram.com/dirtypoolpinball

📘 Facebook – facebook.com/dirtypoolpinball

🔊 Discord – discord.gg/ySs5Wjb3Je

00:00 Intro and guest welcome

01:02 Framing the pinball culture conversation

02:01 Discovering pinball through touring life

03:10 Tournament era and Whopper chasing

04:22 Early streaming and broken location games

05:48 Punk identity meets pinball mythology

07:07 Philly scene and diverse pinball community

08:20 Inclusivity and Bells and Chimes discussion

10:14 Lockdown streaming growth

11:27 First major raid and community realization

12:06 Streaming changes the culture

13:02 Authenticity versus clout debate

16:18 Defining authentic pinball content

18:02 Podcasts then versus media day now

20:21 Skill versus vibe discussion

22:02 Expo stories and tournament energy

24:47 Location magic and lost punk spaces

26:36 Class tension and collection optics

29:29 Does streaming grow the hobby

31:32 Theme versus gameplay debate

33:26 Pinball is personal

34:02 Raven origin story

36:04 Harlem Globetrotters fundamentals

39:31 Collection stories and nostalgia

43:12 Manufacturers players and responsibility

49:40 Growing the hobby debate

58:44 What authenticity really means

01:02:15 Frustration versus love for pinball

01:10:48 Different lanes in pinball culture

01:20:18 Final reflections

#DirtyPoolPodcast #DirtyPoolPinball #DJWarlock #CliffAlbert #PinballPodcast #PinballCulture #PinballCommunity #ArcadeCulture #LocationPinball #HomeArcade #CompetitivePinball #BarLeague #IFPA #PinballStreaming #PinballCollectors #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #ArcadeHistory #ModernPinball #PinballEvents #PinballIndustry #PunkRock #FlipperLife #ArcadeScene #PinballDiscussion

Dirty Pool Podcast – Ep24 – Christopher Franchi (Spooky Pinball Art)05 Feb 202601:03:22

Pinball artist Christopher Franchi joins the show to talk about designing art for fast-moving, physical games where nothing stays still and everything has to read instantly. We get into how pinball’s mechanical constraints shape composition, how Spooky Pinball’s visual identity comes together, and why horror themes only work when restraint is part of the design. Franchi breaks down collaboration with designers and programmers, what gets lost between concept and production, and the small visual decisions most players never consciously notice—but always feel.

@ZombieYetiStudios if you watch this you're so obviously not a pussy and I just really want you on my podcast!!!!!!

🔺 Praise the Great Pyramid:

📡 Twitch twitch.tv/dirtypoolpinball

📺 YouTube youtube.com/@DirtyPoolPinball

📷 Instagram instagram.com/dirtypoolpinball

📘 Facebook facebook.com/dirtypoolpinball

🔊 Discord discord.gg/ySs5Wjb3Je

00:00:00 - Cold open chaos, wrong screen, and welcoming Franchi to the podcast

00:01:10 - Running down Franchi’s pinball art history starting with Batman 66

00:02:20 - Working with Lyman Sheets and understanding his legacy in pinball

00:03:20 - Losing Lyman and what that meant to the pinball ecosystem

00:03:55 - Jumping into newer games and starting the conversation with Beetlejuice

00:04:35 - Color theory, restraint, and why Evil Dead’s palette actually works

00:05:45 - Trial and error in Photoshop and knowing when colors fail

00:06:40 - Widebody playfields and why they don’t feel bigger while designing

00:07:55 - Designing around lower playfields and broken-up real estate

00:08:45 - Viewer question about formal art training versus being self-taught

00:09:20 - High school awards, scholarships, and getting kicked out at seventeen

00:11:00 - Being forced to grow up fast and losing access to formal art education

00:12:55 - How that moment delayed his career but shaped his work ethic

00:13:45 - Finding satisfaction in independence and choosing projects carefully

00:14:05 - Touring the collectibles room and revealing the Toys R Us wall

00:15:30 - Adam West Batman obsession and meeting childhood heroes

00:16:50 - When meeting heroes goes wrong and awkward fan moments

00:18:10 - Pre-stream bonding and discovering the infamous fart audio library

00:19:30 - Playing fart recordings live and naming them with chat

00:21:15 - Why dumb humor still matters in creative spaces

00:22:10 - Respecting sound design and physical audio performance

00:23:50 - Returning to Beetlejuice and Tim Burton’s built-in color language

00:24:45 - How Beetlejuice almost happened years earlier and finally landed at Spooky

00:26:10 - Easter eggs, hidden jokes, and designing for obsessive fans

00:27:05 - Accidental leaks, loose lips, and pinball rumor fallout

00:28:40 - Comparing reactions to Beetlejuice colors versus King Kong backlash

00:30:00 - Lighting challenges on Evil Dead and visibility concerns

00:31:20 - Fighting for GI placement so the art can actually be seen

00:32:15 - Playfield art as visual marketing for how the game should be played

00:33:20 - Designing for players who ignore callouts and play visually

00:34:40 - Walking through Beetlejuice shots and explaining visual guidance

00:36:10 - Balancing theme clarity with visual density on modern games

00:38:05 - How collaboration with Spooky evolved into a long-term relationship

00:40:35 - Transitioning from contractor work into full Spooky projects

00:41:45 - Why the people at Spooky mattered as much as the projects

00:43:20 - Talking pay, jokes aside, and making pinball a sustainable career

00:45:10 - Looking ahead at future work without leaking anything

00:47:30 - Humor, reputation, and learning when to shut up publicly

00:50:10 - What makes a playfield succeed beyond looking cool

00:53:00 - Art as instruction, immersion, and subconscious guidance

00:56:20 - Reflecting on where pinball art still has room to grow

00:59:40 - Wrapping up, final thoughts, and mutual appreciation

01:02:10 - BRB gag, frozen poses, and botched timing

01:03:05 - Final sign-off, pyramid praise, and raid send-off

#DirtyPoolPodcast #DirtyPoolPinball #ChristopherFranchi #SpookyPinball #PinballArt #PinballArtist #PlayfieldArt #CabinetArt #BackglassArt #PinballDesign #GameArt #Illustration #IndiePinball #ArcadeCulture #PinballCommunity #PinballIndustry #CultOfPinball #GreatPyramid

Dirty Pool Podcast - Ep27 - Abe Flips - Mastering Pinball10 Mar 202600:54:54

▶ Full Dirty Pool Podcast Playlist

https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj

Abe Flips from AbeFlips.com joins the Dirty Pool Podcast to talk about his new instructional series Mastering Pinball and the state of modern pinball education. Abe has become one of the most respected teachers in the hobby through his clear breakdowns of real control techniques, helping players move beyond random flipping and actually understand how pinball works. His videos carry forward the instructional legacy of Keith Elwin and company’s classic Pinball 101 era, but updated for the modern generation of competitive and home players. We talk about how the series came together, why teaching pinball still matters, and how the community continues passing down knowledge one tutorial at a time.

⚪ Mastering Pinball Contributors:

Jeff Teolis : https://www.pinballprofile.com/

Scott Danesi : http://www.scottdanesi.com/

Robert Glashüttner : https://theballiswild.net/

Simon Platzer : https://www.grainhouse.productions/

🔺 Praise the Great Pyramid:

📡 Twitch http://www.twitch.tv/dirtypoolpinball

📺 YouTube http://www.youtube.com/@dirtypoolpinball

📷 Instagram http://www.instagram.com/dirtypoolpinball

📘 Facebook http://www.facebook.com/dirtypoolpinball

00:00:00 - Introducing Abe Flips and the rise of modern pinball tutorials

00:01:20 - Pinball 101 and the early history of pinball training videos

00:02:20 - The long wait for Mastering Pinball after the trailer

00:03:30 - Filming massive slow motion footage for pinball techniques

00:05:00 - Explaining flipper skills and visual teaching methods

00:07:20 - Demonstrating drop catch mechanics in slow motion

00:08:30 - Scott Danesi’s music and the Blu-ray release decision

00:10:00 - Filming locations and access to many different machines

00:12:30 - Planning shots and building repeatable ball feeds

00:14:00 - Using extreme high-speed cameras for pinball physics

00:16:00 - Advanced nudging to extend flipper reach

00:17:10 - Virtual pinball machines and learning rules digitally

00:18:30 - Moving from YouTube tutorials to a full film project

00:20:20 - Balancing humor and serious instruction in the film

00:22:00 - Using colored balls to reveal spin and ball behavior

00:25:40 - Production timeline and unexpected licensing hurdles

00:28:00 - Studying pro player footage to discover new techniques

00:29:40 - Lighting setups and challenges filming high-speed video

00:31:00 - The Mastering Pinball masterclass and community Discord

00:33:00 - Stage flipping and how flipper hardware changes skills

00:35:00 - How slow motion analysis improves real gameplay

00:36:10 - Mechanical insights like flipper bushings and dead bounces

00:38:00 - Stern catch, tip passes, and advanced control techniques

00:41:00 - Community reactions and player improvement after watching

00:44:00 - Advice for learning and practicing new pinball skills

00:47:30 - Future plans and continuing pinball education content

00:50:20 - Final thoughts on the impact of Mastering Pinball

00:53:40 - Wrapping up the podcast and raid outro

00:54:19 - Great Pyramid

#pinball #pinballpodcast #abeflips #pinballtips #pinballtutorial #pinballstrategy #pinballskills #pinballtraining #pinballtechniques #competitivepinball #pinballcommunity #pinballplayers #pinballhowto #pinballlearning #pinballculture #pinballstream #dirtypoolpinball #pinballtalk #pinballfans #homepinball #pinballaddict #pinballwizard #pinballworld #modernpinball #pinballcoaching #pinballpractice #pinballgames #pinballlife

Dirty Pool Podcast - Ep28 - Jason Zahler - The World’s Best Pinball Player17 Mar 202601:12:42

▶ Full Dirty Pool Podcast Playlist

https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj

I sit down with the highest ranked pinball player in the world, Jason Zahler, to get into what competitive pinball actually looks like at that level. We get into his early start, climbing to number one, how he approaches tournaments, what separates top players from everyone else, and how he keeps his edge when every event matters. What's it like inside the mind of a prodigy pinball player... Also does Zahler speak???

🔺 Praise the Great Pyramid:

📡 Twitch http://www.twitch.tv/dirtypoolpinball

📺 YouTube http://www.youtube.com/@dirtypoolpinball

📷 Instagram http://www.instagram.com/dirtypoolpinball

📘 Facebook http://www.facebook.com/dirtypoolpinball

00:00:00 - Intro and bringing on the world number one

00:02:00 - Starting young and early competitive path

00:04:00 - Early tournaments and realizing competitive potential

00:06:00 - Talent vs work ethic and what actually matters

00:08:00 - Building real skill rules knowledge vs raw play

00:10:30 - Favorite games and why strategy depth matters

00:12:30 - Classic games risk reward and scoring pressure

00:15:00 - Keith Elwin design discussion and what makes his games different

00:17:30 - Modern games and adapting to deeper rule sets

00:20:00 - Practice habits and balancing school life

00:22:30 - Playing less but staying sharp and efficient

00:25:00 - Physical side of pinball and tournament endurance

00:27:30 - Mental game and controlling tilt under pressure

00:30:00 - Staying positive and avoiding bad mindset traps

00:32:30 - Adjusting quickly to tournament machines

00:35:00 - Risk management and avoiding costly mistakes

00:37:00 - Recovering after bad balls and staying focused

00:39:30 - Fatigue and surviving long multi day events

00:42:00 - Finding the zone and playing at peak level

00:44:30 - Advice for players with limited practice time

00:47:00 - Choosing tournaments and managing travel schedule

00:49:30 - Past grind years vs current selective approach

00:52:00 - Abe Flips video and visual learning for pinball skills

00:54:00 - Studying high level play to improve execution

00:56:00 - Time commitment required to stay competitive

00:58:00 - Advice for breaking into competitive pinball

01:00:00 - Common mistakes newer players make

01:02:00 - Growing pinball and exposure challenges

01:04:30 - Streaming and visibility helping the scene

01:07:00 - Why pinball clicks once people try it

01:09:30 - Final thoughts on the community and future

01:11:00 - Outro and Praise the Great Pyramid

#pinball #pinballwizard #competitivepinball #pinballpodcast #dirtypoolpodcast #ifpa #pinballcommunity #arcadegames #flippercontrol #pinballlife #pinballplayers #pinballaddict #pinballculture #arcadeculture #retroarcade #gamingpodcast #silverball #tilt #nudging #pinballtips #highscore #tournamentplay #pinballstream #dirtypoolpinball #homearcade #pinballenthusiast #classicarcade #modernpinball

Dirty Pool Podcast - Ep29 - Chris Kooluris - Kaneda’s Pinball Podcast - Say What You Mean14 Apr 202601:08:52

▶ Full Dirty Pool Podcast Playlist

https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj

💰 Kaneda’s Pinball Podcast

http://www.patreon.com/kanedapinball

Back to the table with another long-form conversation, this time with Chris Kooluris from Kaneda’s Pinball Podcast.

Starting with where that voice comes from and how unfiltered commentary fits into a hobby that usually leans more reserved. From there, getting into how criticism, access, and relationships with manufacturers intersect once a platform starts to grow.

We’ll spend some time on what actually makes a modern game hold up beyond the first few weeks, and where expectations are landing right now.

Closing things out around the rumor side of pinball. How early information moves, what makes something credible, and the call between sharing it or sitting on it.

We’ll see where it goes once the mics are live.

Question for you:

If you had reliable early info on a new release, would you want to hear it right away or wait for the full reveal?

🔺 Praise the Great Pyramid:

📡 Twitch http://www.twitch.tv/dirtypoolpinball

📺 YouTube http://www.youtube.com/@dirtypoolpinball

📷 Instagram http://www.instagram.com/dirtypoolpinball

📘 Facebook http://www.facebook.com/dirtypoolpinball

🔊 Discord – http://discord.gg/ySs5Wjb3Je

00:00:00 - Intro

00:01:30 - Why Kaneda avoids interviews and what this one is about

00:03:30 - How the Kaneda's podcast actually started and early intent

00:06:25 - Kaneda vs Chris, persona vs real person

00:07:40 - Misconceptions about him and why people lock opinions early

00:09:00 - The pressure to like every new pinball release

00:10:30 - Being critical without trying to be negative

00:12:30 - What modern pinball should be delivering at its price

00:15:00 - Friction with manufacturers and where that comes from

00:18:00 - Staying independent while still getting real information

00:21:00 - Why some pinball creators last and others disappear

00:24:00 - Is modern pinball improving or just getting more complex

00:27:00 - Games that changed his opinion over time

00:30:00 - If he designed a machine, what matters most first

00:33:00 - How the leaks and insider info side actually started

00:36:00 - Where information really comes from behind the scenes

00:39:00 - Reporter vs commentator, how he sees his role

00:42:00 - Sitting on information vs deciding to release it

00:45:00 - Do leaks help build hype or damage launches

00:48:00 - How pinball culture has shifted over the last decade

00:51:00 - Is the hobby becoming more accessible or more gated

00:54:00 - Competitive players vs collectors dynamic

00:57:00 - What people outside pinball misunderstand

01:00:00 - Being “Kaneda” vs just being Chris off mic

01:03:00 - Looking back at the show and how it evolved

01:05:30 - Barrels of Fun hints and guessing future themes

01:07:00 - Chat jumps in, theories and speculation spiral

01:08:30 - Wrapping up, plugs, and raid setup

#Pinball #DirtyPoolPinball #PinballPodcast #PinballCommunity #PinballDiscussion #PinballNews #PinballRumors #PinballLeaks #ArcadeLife #ArcadeCulture #PinballLife #PinballAddict #PinballFans #RetroGaming #ArcadeGames #PinballStream #PinballCreator #PinballMedia #PinballIndustry #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #PinballCollectors #GamingCommunity #PodcastLife

Dirty Pool Podcast - Ep31 - Raymond Davidson - Player to Programmer05 May 202601:05:12

▶ Full Dirty Pool Podcast Playlist

https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj

It's podcast time with RAYDAY! Raymond Davidson of Stern Pinball known for titles like Rush, Metallica Remaster and of course Fall of the Empire. We’re lining up topics around rules design from a player mindset, how code evolves after location testing, and how modern games balance competitive depth with accessibility. Also getting into team workflow, post-launch updates, and how tournament play shapes coding decisions.

What’s one rule in a modern game that actually changed how you approach it?

🔺 Praise the Great Pyramid:

📡 Twitch http://www.twitch.tv/dirtypoolpinball

📺 YouTube http://www.youtube.com/@dirtypoolpinball

📷 Instagram http://www.instagram.com/dirtypoolpinball

📘 Facebook http://www.facebook.com/dirtypoolpinball

🔊 Discord – http://discord.gg/ySs5Wjb3Je

🛒 Apparel http://www.dirtypoolpinball.com

00:00:00 - Intro and Raymond Davidson joins the podcast

00:01:00 - Seattle pinball roots and early tournament access

00:03:00 - Traveling for tournaments and the $2 bill payout

00:04:07 - PAPA, getting humbled, and improving through competition

00:05:23 - Getting hired at Stern and starting on Avengers

00:06:01 - First Stern lab stories and working with John Borg

00:07:32 - Led Zeppelin and getting real rules design ownership

00:08:04 - Using code to bring out the best parts of a layout

00:09:38 - Led Zeppelin wizard mode and pressure after multiball

00:10:46 - What carries over from older code frameworks

00:11:29 - Whitewood testing and finding out what is actually fun

00:12:38 - Watching streams to see how players really behave

00:14:02 - Death Star cashouts and risk versus reward

00:14:48 - Rush combos, Foo Fighters moments, and rewarding mastery

00:16:23 - Making deep games accessible within a few shots

00:18:18 - Scoring balance and why big points matter

00:19:56 - Unexpected bugs and the secret Metallica add-a-ball

00:21:08 - Favorite final code and what still nags at him

00:22:00 - Revisiting Led Zeppelin and skipped multiball objectives

00:23:17 - Filtering community feedback without chasing every opinion

00:24:42 - Remastering older games and constant rules ideas

00:25:44 - Favorite butthole shots and Lord of the Rings design

00:27:32 - Why Simpsons Pinball Party still works so well

00:28:11 - Theme integration versus scoring balance

00:30:22 - Roving shots, Death Star 2, and avoiding gimmies

00:31:18 - Speeder bikes and thematic mechanical action

00:33:10 - Bonus missions without blocking Jedi progression

00:34:16 - Star Wars as the first Spike 3 release

00:36:18 - Stream friendly UI, bigger scores, and real constraints

00:39:32 - Making the best of design limits

00:40:05 - John Wick, rejects, and code improving a harsh game

00:40:32 - Zach working across Star Wars, John Wick, and X-Men

00:42:13 - Video modes and what actually holds up

00:42:46 - Licensing limits and what can appear on screen

00:45:18 - Named Stern updates and the Rebel Rebellion problem

00:47:01 - Stern office tournaments and absurd employee scores

00:48:34 - Tournament travel, PTO, and Stern supporting play

00:49:23 - Jedi Mania, streaming games, and learning from co-op

00:51:29 - Development speed bumps beyond licensing

00:53:23 - Spike 3 video formats and H.265 workflow

00:54:42 - Spike 3 hardware questions and upgrade limits

00:56:10 - Simple layouts, deep rules, and matching code to playfield

00:57:20 - Why teams matter more than manufacturer labels

00:59:00 - AI, internal tools, and what should never reach final assets

01:01:02 - Stern Insider, multiplayer possibilities, and score visibility

01:03:33 - Wrap up and final Raven choice

01:04:33 - Great Pyramid outro and cult signoff

#pinball #sternpinball #raymonddavidson #pinballpodcast #pinballdesign #pinballrules #competitivepinball #pinballcommunity #pinballlife #arcade #arcadeculture #retrogaming #gamingpodcast #pinballplayers #pinballfans #pinballinterview #gamedesign #rulesdesign #pinballstrategy #modernpinball #dirtypoolpinball #greatpyramid #cultofpinball #pinballtalk #pinballstream #arcadegames #gamingcommunity #pinballmachine

Dirty Pool Podcast - Ep30 - Kaite Martin and NYC Pinball29 Apr 202601:41:12

▶ Full Dirty Pool Podcast Playlist

https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj

We’ve got Kaite Martin joining the Dirty Pool Podcast. You may know her from Scorbit, NYC Pinball, or from helping keep the New York scene visible and active. We’re digging into tournament culture, media coverage, what it takes to grow pinball in a major city, and how newer players find their way into the hobby. We’ll also get into women in pinball, making spaces feel more welcoming, and what still needs work. If you were building a city around pinball culture, what would be the first thing you’d fix?

🔺 Praise the Great Pyramid:

📡 Twitch http://www.twitch.tv/dirtypoolpinball

📺 YouTube http://www.youtube.com/@dirtypoolpinball

📷 Instagram http://www.instagram.com/dirtypoolpinball

📘 Facebook http://www.facebook.com/dirtypoolpinball

🔊 Discord – http://discord.gg/ySs5Wjb3Je

00:00:08 - Intro

00:03:25 - Learning pinball at a dive bar

00:04:59 - Buying Paragon and filling apartments

00:07:13 - Fourteen games in a NYC home

00:08:24 - Tenants, tournaments, and noise

00:10:12 - Moving games through tight doors

00:11:52 - New York pinball then and now

00:13:23 - Taking over games at Buttermilk

00:18:19 - Bells and Chimes New York history

00:19:34 - Old operators and location standards

00:22:42 - Hosting a 44 player home tournament

00:25:02 - Future Spa and tough tournament games

00:28:24 - Home tournaments and bad ROI

00:30:30 - Bells finals and accessible venues

00:31:48 - Balancing league and casual settings

00:34:30 - Putting personal games on location

00:36:37 - Home games breaking during tournaments

00:38:18 - Home tournament party stories

00:45:00 - Rotating games at the bar

00:46:18 - Game weights and apartment floors

00:47:31 - Drinking and competitive pinball

00:50:07 - Losing, resetting, and moving on

00:57:10 - Pinball, pets, and community

00:59:05 - Getting more people into pinball

01:01:34 - Fast round begins

01:02:01 - Medieval Madness vs Attack from Mars

01:07:04 - Powerballs and Safe Cracker

01:10:00 - Best bar lineup picks

01:13:18 - Local players worth knowing

01:15:00 - Staying excited about pinball

01:18:35 - Women’s events and local trophies

01:21:58 - Trophy staircase and old house layout

01:22:19 - Recruiting new league players

01:25:00 - Apartment pinball warnings

01:26:10 - Small games and real pinball feel

01:30:00 - Raven, Jetsons, and bad games

01:34:00 - Karl DeAngelo and pinball friendships

01:37:58 - Scorbit at Buttermilk

01:39:25 - Whipped tournament plug

01:40:03 - Wrap up and Great Pyramid

#DirtyPoolPinball #Pinball #PinballPodcast #KaiteMartin #Scorbit #NYCPinball #NewYorkPinball #WomenInPinball #ArcadeCulture #PinballCommunity #CompetitivePinball #TournamentPinball #PinballLife #Silverball #ArcadeGames #Podcast #GamingPodcast #PinballStream #ModernPinball #PinballFans #DPP #PinballTalk #Esports #ArcadeScene #Collectors #PinballNews #Flippers #Multiball

Dirty Pool Podcast - Ep32 - Gerry Stellenberg and the Multimorphic / P3 Platform12 May 202601:17:46

▶ Full Dirty Pool Podcast Playlist

https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj

The P3 has carved out a very different lane in modern pinball. Swappable modules, a ball tracked LCD playfield, physical mechs, and a platform that approaches game design from a completely different angle than most traditional machines. Gerry joins the Dirty Pool Podcast to talk about the origins of the Multimorphic platform, designing games around modular hardware, how different modules take advantage of the system in unique ways, and how the P3 has evolved over the years.

We also get into the balance between physical and digital integration in pinball, the realities of building a platform meant to support multiple experiences in one cabinet, and how players have responded to pinball that experiments outside the standard format.

🧬 Multimorphic / P3 Pinball https://www.multimorphic.com/

If you had a P3 cabinet, which module would you want to try first?

🔺 Praise the Great Pyramid:

📡 Twitch http://www.twitch.tv/dirtypoolpinball

📺 YouTube http://www.youtube.com/@dirtypoolpinball

📷 Instagram http://www.instagram.com/dirtypoolpinball

📘 Facebook http://www.facebook.com/dirtypoolpinball

🔊 Discord – http://discord.gg/ySs5Wjb3Je

👕 Apparel http://www.dirtypoolpinball.com

00:00:00 - Multimorphic, P3, and the strange corner of modern pinball

00:01:21 - Gerry’s tech background before pinball

00:02:42 - P-ROC starts as a way to mess with existing machines

00:03:24 - Tracking a bouncing pinball in real time

00:04:48 - Infrared grids, multiple balls, and what the system actually sees

00:05:50 - P-ROC becomes the brain inside the P3

00:06:38 - Choosing modules and LCD playfields over a normal pinball machine

00:07:40 - Building new pinball tech when Stern was almost alone

00:08:41 - Fighting the “that’s not real pinball” reaction

00:10:35 - Roguelike pinball and software-only game ideas

00:11:23 - Asking players to trust an $11k unfamiliar platform

00:13:37 - Portal, first impressions, and the flipper feel debate

00:16:55 - How much of “different” is mechanical and how much is psychology

00:17:49 - Why operators are nervous about putting P3s on location

00:20:03 - Old hardware criticisms and the problem of lasting first impressions

00:22:11 - The LCD gets judged before people actually play the game

00:22:55 - Princess Bride, physical mechs, and not hiding behind the screen

00:24:41 - Final Resistance and Scott Danesi’s traditional P3 approach

00:25:45 - The spaceship cannon and P3’s back trough system

00:26:40 - Lexy Lightspeed as the overlooked early module

00:27:39 - Full modules, add-on games, and how the P3 library works

00:28:55 - Cosmic Cart Racing and online multiplayer pinball

00:31:05 - Third-party developers building directly on the platform

00:31:51 - Original themes, licensed IP, and keeping games available

00:33:47 - Weird Al, Portal, and why recognizable licenses changed things

00:35:04 - Scorbit, APIs, and community integrations

00:35:57 - What it actually costs to buy into P3

00:36:40 - Shipping modules through UPS and swapping cabinet art

00:37:36 - Why the P3 is heavier than people expect

00:39:00 - Module seams, alignment, and the transition between playfields

00:42:00 - Upgrades, backboxes, scoop changes, and replacing older parts

00:43:31 - Backward compatibility and the fear of a future P3 generation

00:45:01 - Customer trust when people buy into an ecosystem

00:48:00 - International shipping and getting P3s outside the US

00:49:03 - Portal as Gerry’s favorite Multimorphic experience

00:49:53 - Eighteen balls in Portal and Heist taking the multiball crown

00:52:08 - What tracked balls let designers do differently

00:54:00 - Texas pinball, other manufacturers, and the hard part of building games

00:57:01 - Cabinet materials, plywood, and build quality questions

00:59:59 - Server checks, ownership, and whether games keep working offline

01:03:00 - Virtual targets, screen-based scoring, and every pixel becoming gameplay

01:05:59 - Publishing original P3 games as a third-party developer

01:07:34 - Filling the lower screen without making it feel empty

01:09:00 - Portal as the current high-water mark and what comes next

01:12:00 - Future mechs reaching farther into the lower playfield

01:14:59 - Where people can find and play a P3 in person

01:16:49 - Final plugs, Buffalo Pinball, and finding the P3 for yourself

#DirtyPoolPinball #DirtyPoolPodcast #Multimorphic #P3Pinball #Pinball #PinballMachine #PinballPodcast #Arcade #ArcadeGames #PinballCommunity #ModularPinball #PinballDesign #GameDesign #PinballTech #LCDPlayfield #PhysicalPinball #InteractivePinball #PinballIndustry #PinballStream #PinballCollectors #Silverball #ArcadeCulture #PinballLife #PinballAddict #PinballEnthusiast #GamingPodcast #RetroGaming #PraiseTheGreatPyramid

© My Podcast Data