Explorez tous les épisodes du podcast Dirtypool Pinball - PODCAST - An Exploration Of The Pinball Industry
| Titre | Date | Durée | |
|---|---|---|---|
| Dirty Pool Podcast Ep06 – Chad The Bird Loves Worms and Pinball | 04 Jun 2025 | 01:21:30 | |
This week’s guest has a lot to say—and somehow says it all without moving his lips. We get into pinball, performance art, and the unique acoustics of Logan Arcade. Let’s just say this one might take flight in unexpected directions.
00:00:00 - Intro 00:01:15 - What Are You? 00:02:32 - Did I Pay Chad? ... No. 00:03:30 - Bi-coastal? Bi-Polar. 00:04:00 - All Natural Pink 00:05:50 - Go Follow @BillLarkin 00:06:05 - Comedy Monologue vs. Improv 00:09:00 - Manic Panic?! 00:09:14 - Which Font Is Better 00:10:30 - Chad's Diet And Bowel Problems / Solutions 00:11:42 - Do You Pay Taxes? 00:12:26 - Chad's Font? 00:12:42 - @LoganArcade !! 00:13:41 - Chad Loves Pinball 00:14:20 - Lets Talk @pinballexpo2540 'Pinball Expo'! 00:15:30 - Little Kong Talk... 00:17:13 - Harry Potter Hype Videos... The Industry Needs To Change It Up. 00:17:44 - #Onlybirds 00:18:17 - 97% Of Birds... Don't Have Dongs. 00:19:57 - Happy Birthday George Gomez! @sternpinballinc 00:21:27 - Lets Talk Pinball Classic Voice Over 00:23:10 - Sensitive Ears? 00:24:18 - Bird In Chicago = Good At Booze 00:26:47 - Chicago Is The Heart Of Pinball 00:27:16 - Barry O's Isn't A Bad Game - Burned Birds... 00:28:40 - The Booming Pinball Business? 00:30:32 - Stern Needs To Add Side Lights To LE's 00:32:28 - Star Wars Jizz. (The Music) 00:34:12 - Fresh Ass Bees. 00:36:25 - Need More Flair. 00:40:30 - Toppers... Unnecessary 00:42:00 - Galloping Ghost and Other Hot Spots 00:46:20 - Jack Danger Makes Cool Games. Also No Code :( 00:47:50 - Chad Says LCD Playfield is the Future of Pinball 00:49:30 - Jurassic Park Home Edition... Underrated Gem 00:51:14 - Pinball is Already Perfect 00:53:00 - Chad Knows His Sh.tuff 00:54:00 - Chads Underrated Game List 00:55:00 - Need @johnnycrap1 to Help us Pronounce Stuff 00:56:00 - Finding Old Games On Location In Great Condition 00:57:15 - There's A Porn Pinball Machine?? Why!? 00:59:48 - The Raven Gag. 01:01:40 - MFK Pinball 01:06:08 - Chad Doesn't Like Jaws... What an Idiot 01:08:00 - My DnD is an Expensive Lamp 01:11:00 - Pun Daddy SignoutDk Makes Jokes 01:11:25 - GnR is TOO LOUD 01:15:00 - Clay Pigeon Stuff 01:17:58 - Chad Stuff Going On! 01:20:41 - Bye!
#DirtyPoolPodcast #DirtyPoolPinball #PinballInterview #MysteryGuest #LoganArcade #PinballCommunity #PinballCulture #ArcadePodcast #PinballTalk #RetroGaming #CultOfPinball #BehindTheFlippers #PinballLore #PinballMedia #PinballObsessed #PodcastVibes #IlluminatiApproved #SomewhatMysteryGuest #BirdAdjacent #ArcadeLife | |||
| Dirty Pool Podcast Ep05 – Maker of Mischief: David Van Es from Barrels of Fun | 28 May 2025 | 01:47:20 | |
David Van Es joins us to talk about launching Barrels of Fun, building a creative-first pinball company, and the wild process behind their debut game Labyrinth. With Dune now on the line, we dig into how his background in film and licensing feeds into game development—and why the second act might be even more ambitious than the first.
00:00:00 - Intro 00:00:52 - David Flips The Tables. Why Did Dirty Pool Start Streaming... 00:02:05 - David's History In Film and TV 00:04:30 - Working for 2 decades before Pinball 00:05:12 - David's Years at @SpookyPinball 00:08:15 - First Game Purchase after returning to the hobby... Tales From The Crypt 00:11:44 - The Birth of @BoFPinball 00:13:45 - Pinball is package of Experiences like a film 00:16:08 - The Creative Process Comes From Problem Solving 00:17:31 - How Does BoF approach the building blocks of an IP 00:19:08 - The People That Work At BoF Are Appreciated 00:21:28 - Do What You Love First and The Money Will Follow 00:22:08 - The Creative Process Comes From Problem Solving 00:22:22 - What Are Some Things in Labrynth That Were a Challenge 00:25:12 - Are BoF Games Good for Operators 00:26:08 - Storytelling First 00:27:32 - Do the Flippers Really Feel Different on a BoF game? 00:28:28 - Karl @IEPinball is sick so we're going to talk about him 00:29:20 - David's Worst Outlanes in History 00:30:00 - Chat Questions - Is Labrynth too Hard (7.5 degree incline!) 00:31:20 - How To Onboard New Pin Owners 00:33:30 - Every Pin is Unique and Needs Unique Tweaking 00:34:20 - Seriously Labrynth is supposed to be at 7.5 degrees. 00:34:41 - Details on a Pinball Machine Matter 00:36:58 - Data East Star Wars was David's First Experience in Pinball 00:41:13 - Chat Questions - Dune Code Regrets? 00:42:00 - Collaboration With a Licensor is Key 00:45:02 - "Cinematic Experience" 00:46:28 - Mode Stacking and Dune 00:48:02 - BoF Listens To Feedback 00:51:09 - Why Did You Make Dune? 00:56:05 - Pick an IP you have Access to Assets for. 00:56:30 - What Isn't In Dune? 00:57:02 - How Acquiring Assets Works 00:58:33 - New Callouts and Characters Coming to Dune 00:58:55 - How Do Licensors Get Paid From Pinball Sales? 01:01:02 - Is Dune Hitting Sales Expectations? 01:02:32 - Dune is $1000 more... why? 01:04:18 - HAL Lighting System is actually pretty Awesome. 01:02:32 - Dune is $1000 more... why? 01:05:54 - Dune Demands Bass 01:09:04 - Why Aren't There a Lot Of Mods For BoF Games? 01:10:04 - A World Under Glass 01:10:26 - Flinstones Best Rocks? 01:11:04 - BoF pinball machines have unique ball paths. 01:11:31 - The Worm Looks Like a Prolapsed Anus. 01:12:29 - If We Can Suck It Down... We Can Rise It Up! 01:13:27 - The Worm is a COMPLEX mech 01:18:00 - Talking Dune Experience 01:20:04 - Growing Barrels of Fun and International Shipping 01:22:33 - Manufacturers want to get your game to you ASAP 01:24:58 - Warrantees and Consumers 01:25:25 - How To Warranty A Machine That Kills Itself 01:25:39 - BoF Confirms Next Game is Conan - The Barbarian (Not really but not a bad idea!) 01:31:15 - Chat Wants 5th Element 01:32:30 - Backglass Give Away! Congrats Jbiscuity 01:34:02 - Lets Talk Alternate Backglasses 01:34:39 - I don't Want to Look at Timothy Chale-mutt. 01:34:51 - Accessories for Dune and Timelines 01:36:37 - Googly Eyes and @electricbatarcade 01:37:15 - David Goes To Show Off Topper - Self Dirty Pool Plug Intermission 01:37:45 - Topper! 01:39:30 - Support All Smaller Pinball Companies... @BoFPinball @SpookyPinball @dutchpinball @PinballBrothers @pedrettigaming388 01:40:28 - Got an Idea for Bof? Here's How To Get In Touch 01:41:00 - Factory Tour? Just Ask! 01:41:19 - What's Houston Like? 01:44:19 - Making Playfields In House? 01:46:10 - Outro? 01:47:04 - Bye.
#DirtyPoolPinball #DPPP #PinballPodcast #BarrelsofFun #LabyrinthPinball #DunePinball #DavidVanEs #PinballDesign #PinballBusiness #ModernPinball #PinballLife #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #PinballCEO #PinballTalk #BehindTheFlippers #PinballCommunity #PinballMachines #PinballProduction | |||
| Dirty Pool Podcast Ep04 – Ian Jacoby of Nudge Magazine | 21 May 2025 | 01:26:10 | |
Talking pinball lifestyle and punk rock with Ian Jacoby, founder of Nudge,a print only pinball magazine that’s flipping the bird to digital trend. We dig into why print still matters, the aesthetics of rebellion, and the dedicated art of saying no to AI..
00:00:00 - Intro 00:00:16 - Welcome! 00:00:58 - Jeff May Introduced Me To Nudge @heytherejeffro 00:01:52 - Ian's Pinball Lifestyle 00:02:41 - Lets Breakdown What Makes a Good Room 00:04:00 - Nudge Has a Company That Handles Shipping Now 00:04:51 - Nudge Issue 5... Soon? 00:05:20 - A Print Mag In The World Of Digital Publication 00:06:36 - The Origins Of Nudge 00:07:58 - Covid Created Nudge 00:08:46 - One Nice Thing About Ian (According To A Fan) 00:09:12 - Give Tracey Her Magazine Dude 00:09:45 - Is The Magazine a Creative Extension Of You? 00:11:30 - Contributors and Nudge Magazine, It Takes a Village 00:13:00 - How Do You Approve Submitted Content? 00:14:38 - Another Godzilla Artwork Critique 00:15:12 - Alternate Pinball Editions? Spearmint Edition? Cream Edition? 00:15:42 - "Tandy Computer Cream" 00:16:56 - Ian The Musician - Laarks 00:17:51 - Record Labels and Evolution 00:19:41 - Dirty Pool Makes Music feat. Ian's Voicemail 00:20:30 - Don't Send Me Voice Messages Unless You Want Weird Songs 00:21:00 - The AI Elephant In The Room / What Is Art 00:25:08 - Being a Creator Is a Lot of Work 00:26:57 - Ian Unfollows AI Creators 00:27:15 - Focus On Your Own Creations, Not What Others Think 00:28:10 - Don't Chase Followers 00:30:16 - Pinball People Will Resonate With Honest Content 00:31:28 - Nudge Is Unique / Also @kineticist and @knapparcade7590 As News Sources 00:32:51 - Doc Monday and the Pinball Help Hotline Number 00:36:18 - Pinball Prayer? 00:37:10 - Alcohol and Phones ... BFFs 00:37:36 - Cult You Say!? DPP Approved 00:37:55 - Nudge's First Print w/ tpetch.com 00:38:55 - This Is Not Nudge's Website 00:39:51 - Chat Questions 00:40:26 - Divisible Error Shoutout 00:40:50 - Important Discussion About Kong's Member 00:41:30 - It's Kong Dong 00:41:57 - We Talk The History Of Kong - 00:43:06 - "I Don't Like This At All" 00:45:34 - https://www.youtube.com/watch?v=-T-d4qgpqBQ&t=6445s - Excellent Stream 00:45:50 - Lets Talk Photography 00:52:41 - F/M/K - Em's / SS / Modern 00:54:04 - Yea It's the Raven Question... You knew it'd be here. 00:55:21 - Give Ian a Call Anytime to Ask About Raven 00:55:49 - What's The Best Part Of Portland? 00:58:27 - Do Arcades Have a Responsibility to Operate Classics? 00:59:13 - Arcades Need To Make Money To Operate Older Games 01:00:15 - Hipster? No... Pipster! 01:03:37 - Art, Engineering and Pinball 01:03:42 - Get Shocked 01:05:22 - Don't Be Afraid To F-Up 01:08:24 - Creating An Issue Of Nudge 01:10:28 - What's It Like To Finish An Issue Creatively... And Emotionally 01:14:00 - Nudge Is A Family 01:16:27 - Pinball Table Vs. Pinball Machine 01:17:27 - Being An Operator Is Hard Work 01:18:47 - Ian Gives Dirty Pool a Shoutout 01:19:52 - Don't Be a Bad Pinball Person - Tyler White (Good Pinball Person) Shoutout 01:21:14 - Ian Supports Toxic Pinball (no not really) 01:22:20 - Go To Star Tropics Pinball Museum 01:22:50 - Don't Do This... 01:23:40 - Outro 01:24:44 - Bonus - Voicemail Song Part 2
#DirtyPoolPinball #DPPP #NudgeMagazine #PinballCulture #PrintIsNotDead #PinballZines #PinballMedia #PinballPodcast #PunkRockPinball #PinballArt #ZineCulture #RetroMedia #IanJacoby #AlternativePublishing #PinballLifestyle #DIYCulture #DirtyPoolPodcast #IndependentPublishing #ZineScene #PinballCollective #UndergroundPrint #PaperOverPixels #IndiePinball #PinballDesign #PinballPress #NoToAI #AnalogForever | |||
| Dirty Pool Podcast Ep03 – Jonathan Bergeron From Punk to Pinball | 13 May 2025 | 01:06:55 | |
From tagging as ZEN in Montreal’s graffiti scene to illustrating Jurassic Park, Dune, and Labyrinth for Stern and Barrels of Fun—Johnny Crap has carved a path through art that’s anything but ordinary. In this episode, we trace Jonathan Bergeron’s evolution from punk-fueled muralist to in-demand illustrator, designing merch for Slayer and Guns N’ Roses before getting hooked on pinball. He shares his creative process, the challenge of keeping his voice intact while working with major licenses, and what it really takes to bring his distinct aesthetic into the world of modern pinball machines.
00:00:00 - Intro 00:00:36 - How To Pronounce Bergeron Correctly 00:01:16 - Punk and Graffiti Background 00:02:36 - Old School Skateboarding 00:04:12 - Graffiti? Start em' Young! 00:05:00 - Who Is Zen? 00:06:05 - Art For Local Bands 00:07:25 - Art For Pinball 00:07:45 - David Bowie Rocks? 00:08:08 - Dune has a Labrynth Easter Egg. 00:09:29 - Intelligent Playfield Art Design 00:10:41 - Labrynth Had Much Of The Design Locked In 00:11:30 - Details On The Playfield By Hand 00:14:32 - Johnny Crap's Artwork Aprons Are Beautiful 00:14:50 - Designing The First Pinball Playfield (Not JP Home) 00:19:12 - Dune Alternate Backglass? 00:19:47 - What's It Like Designing Band Merch For Metal Legends. 00:23:14 - Differences Between Art and Pinball Art Design 00:24:30 - Working As A Team 00:26:10 - Involving Yourself With The Community 00:27:02 - What's Your Favorite Game. 00:28:11 - What It's Like To Be A Bad Pinball Player Like @BrassLeagueGaming 00:28:46 - The Importance Of Down Time 00:30:00 - Pinball Events As A Creator 00:31:00 - Creative Reset 00:31:45 - Fine Art World Is Not For Everyone 00:32:37 - "I Like To Paint Garbage" 00:33:44 - Can A Playfield Art Be 'too busy' 00:37:10 - Intelligent Playfield Art Design Pt2 00:37:55 - Dune and 3D Playfield Design 00:39:19 - Computer To Wood, Do All Ideas Translate? 00:40:36 - When Is a Project Done 00:42:00 - Understanding Pinball and Making Designs Reflect That 00:43:06 - Chat Questions 00:43:18 - Critique Of hired_goons17 'fine art' 00:43:41 - Great Alternate Backglass For Godzilla 00:44:10 - Constructive Criticism In Pinball 00:45:19 - What's The Timeline For Artwork Production? 00:47:01 - Dream Theme That You Would Do? (It's CONAN!) 00:49:50 - Lets Talk Multimorphic! 00:52:37 - What Is Best In Life? 00:54:00 - Lets Talk Traditional Painting 00:55:05 - More Chat Questions? 00:55:25 - Multiple Backglass Releases Is It Annoying? 00:57:00 - Pinball LCD Graphics, and Layered Art Assets... Why Is There a Disconnect? 00:58:20 - Is a Cohesive Art Package Important? 00:59:18 - Everyone has an oPINion. 01:01:15 - More Pinball Competition Betwenn Companies Is a Good Thing 01:02:40 - No Bad Games, Just Games You Wouldn't Own 01:04:47 - Turquiose 01:05:47 - Thank You Jonathan!
#DirtyPoolPinball #JohnnyCrap #JonathanBergeron #PinballArt #DunePinball #LabyrinthPinball #JurassicParkPinball #PinballDesign #GraffitiArtist #PunkArt #BandMerch #SkateCulture #LowbrowArt #ArcadeArt #ComicArt #PinballCulture #BackglassArt #DirtyPoolPodcast #PinballInterview #UndergroundArt #ArtProcess #ArtistLife #StreetArt #DesignJourney #CreativeFreedom #CultOfPinball #PinballPeople | |||
| Dirty Pool Podcast Ep02 – Bowen Kerins on Designing Dune and the Art of Pinball Rules | 09 May 2025 | 01:23:30 | |
What makes a pinball ruleset click? In this episode of the Dirty Pool Pinball Podcast, we’re joined by Bowen Kerins—rules designer at Barrels of Fun—to unpack how a game's structure comes together behind the glass. From early concepts to deep code layering, we talk about balancing challenge, flow, and accessibility. Bowen shares insights from his current work on Dune, along with stories from his days as a top tournament player and one of the first major pinball streamers.
00:00:00 - Intro 00:00:30 - Bowen Kerins! 00:00:59 - The Origins Of Pinball Streaming 00:01:27 - Keith and Randy Elwin the First Pinball Camera 00:02:27 - No Pinball On Twitch 00:06:06 - Bowen the Mathematician 00:06:16 - Teaching Kids As A Gateway To Pinball Rules 00:09:22 - Is There a Perfect Classic Game Ruleset? 00:10:57 - How Artwork Guides The Player In Dune 00:11:45 - Start With A Grand Rule Idea and Build Backwards 00:12:56 - Do You Wait For The IP To Think Of Rules 00:14:22 - Rick and Morty as an Example 00:15:50 - Rolercoastersss Here's Your Question - Movie Modes and Order 00:18:49 - Multimorphic Final Resistance 00:19:32 - Dune Mode - Hunting For The Right Pitch 00:23:32 - Bowen Kerins Was On Who Wants To Be A Millionaire 00:26:07 - Bowen Kerins Designs Gameshow Math 00:27:46 - Deal Or No Deal Island... 00:30:46 - Oh Reddit. 00:31:55 - Pop Quiz w/ Courtney Cox 00:32:55 - Bowen has an Excellent Memory 00:34:42 - How Do You Get Into Gameshows? 00:36:38 - Back to Pinball? 00:37:54 - No, It's Still Talk About Deal Or No Deal Island... 00:41:07 - Actually Back to Pinball - New Code For Labrynth? 00:42:53 - When is a Game's Code Done? 00:45:20 - Dwight Sullivan, Legendary Programmer 00:48:00 - What's it Like Adding An Idea Into a Pinball Machine 00:49:51 - Giant Prolapsed Anus Worm 00:50:57 - A List of Pinball Machines With Butthole Shots 00:53:00 - Why Barrels Of Fun Games Are Awesome 00:54:50 - Dune and The Hidden Ways To Control The Ball 00:56:50 - Will The Worm Break? 00:57:36 - Barrels Includes a LOT for the Price. 00:58:56 - Are BoF Flipper Soft Or Is It In Your Head? 01:02:50 - Fun Vs. Scoring 01:04:00 - Talking Elwin Games 01:05:18 - Every Moment In A Pinball Machine Is Designed To Make The Player Feel Amazing 01:05:45 - Lynch Vs Dennis. 01:07:32 - Gem and the Holograms CONFIRMED 01:08:03 - Pinball Details Matter 01:10:03 - When Will The Final Wizard Modes Go In Dune... 01:10:28 - Zoom Dropout Ends. 01:12:12 - Are Games Coming Out Unfinished? 01:16:48 - Faith In A Company To Finish A Game's Code 01:20:00 - Which Of These 3 Games Would You Add To Your Collection? 01:20:45 - Is Thunderbirds Worse Than Raven? 01:21:42 - Thank You Bowen!
#DirtyPoolPinball #DunePinball #BowenKerins #BarrelsOfFun #PinballRules #PinballDesign #PinballPodcast #PinballTalk #PinballCommunity #TournamentPinball #ModernPinball #GameDesign #PinballMachines #PinballCreators #PinballPeople #PinballStreaming #PinballHistory #ArcadeGaming #ArcadeCulture #DPPP #HomebrewPinball | |||
| Dirty Pool Podcast Ep01 – Kineticist on the State of Pinball News | 06 May 2025 | 01:00:10 | |
Episode one of the Dirty Pool Podcast kicks off with Kineticist, the go-to news source for all things pinball. We dig into how the site got started, what it's like covering this wild hobby, and what stories aren’t getting told. A candid conversation about keeping the silverball press rolling.
00:00:00 - Intro 00:00:45 - Colin Introduction 00:03:05 - What Is Kineticist? 00:04:21 - Pinball Map and the Ecosystem 00:04:57 - Writing with Voice in Pinball Media 00:06:35 - The Rush of Reviewing New Releases 00:07:55 - Visiting Pinball HQs 00:11:09 - IPs We Want to See as Pins 00:13:12 - Sentimental Pinball Favorites 00:13:45 - The Fifth Favorite Game Trap 00:14:05 - Unfinished Code in Modern Pinball 00:17:36 - Do Casual Players Even Notice? 00:18:32 - Colin’s Origin Story, Take Two 00:18:56 - Pursuing Pinball Full-Time 00:22:42 - The Myth of the Affordable Home Game 00:23:36 - Expectation vs. Reality for Home Pins 00:24:45 - Why Pinball Needs Transparent Updates 00:26:45 - Tim Sexton Leaves Stern 00:28:55 - Are Remasters Worth It? 00:29:48 - Are Remasters Still Worth It? 00:31:22 - Pinball Machines Aren't Stocks 00:33:40 - Does Creating A Job Around A Hobby Ruin The Hobby? 00:35:29 - Do You Play In Tournaments? 00:37:48 - This Person Is The Worst Pinball FX Player (Spoilers It's @Brassleague Gaming) 00:37:57 - Gatekeeping In Pinball... Stop It. 00:39:00 - Working On A Project That You Love That Gets No Views 00:40:04 - What The Hell Is A TWIP? 00:42:57 - If You're Making A News Site Here's A Tip 00:43:43 - Great Pyramid Attack 00:43:58 - Serious Talk About Community 00:44:18 - I Love Our Community At DirtyPool 00:44:53 - Freakouts At Tournaments 00:46:42 - Important Advice About Pinball Ownership 00:47:14 - Pinball Etiquette 00:49:30 - These Are Important Pinball Events To Go To 00:52:42 - Electric Bat Shoutout + Alarm For Twitch Ads 00:53:10 - How To Go To Your First Pinball Event 00:54:56 - The Most Important Question... 00:55:30 - Chat Questions and Outro
#DirtyPoolPinball #DirtyPoolPodcast #Kineticist #PinballNews #Pinball #PinballCommunity #ArcadeCulture #PinballTalk #PinballMedia #RetroGaming #PinballWizard #PinballAddict #StreamingPinball #ClassicGaming #SilverballStories #ArcadeLife #GamingNostalgia #IlluminatiPinball | |||
| Dirty Pool Podcast Ep07 – Davey of Stumblor Mods / The Art of The Pinball Modding | 11 Jun 2025 | 01:48:25 | |
Davey from Stumblor joins Dirty Pool to discuss how one of the most respected names in pinball modding became a quiet powerhouse.
Twitch – https://twitch.tv/dirtypoolpinball YouTube – https://youtube.com/@DirtyPoolPinball Instagram – https://instagram.com/dirtypoolpinball Facebook – https://facebook.com/dirtypoolpinball
Known for high-end, limited-run mods for machines like Godzilla, Jaws, and Elton John, Stumblor has built a reputation for precision engineering, lighting effects that don’t feel like an afterthought, and an aesthetic that leans more toward sculptural design than simple add-ons.
We talk through his full creative process—from initial idea to final shipment—and cover topics like what makes a game “worth modding,” and why some projects never make it out of the prototype phase. Davey also discusses community feedback, and testing challenges. Also included: the origin of the name "Stumblor!"
00:00:00 - Intro 00:00:01 - Oops 00:00:07 - Actual Opening 00:00:18 - Davey / Stumblor Mods! 00:02:30 - Are Mod Makers Making Manufacturers Leave Out Components? 00:05:51 - The First Mod... Creature. 00:11:12 - Godzilla. 00:12:58 - The First Pinside Post That Launched Stumblor. 00:16:58 - Stumblor Website Breaks My Audio 00:20:00 - Where The Ideas For Mods Come From 00:20:52 - Elton John Sign 00:25:02 - Where Are You From? 00:26:41- Pin2DMD 00:29:21- PinMAME 00:32:00 - Stumblor Homebrew? 00:35:45 - Customer Emails / Customer Service 00:36:40 - The Customer Is Not Always Right 00:39:40- Tinkering Is Part Of Pinball 00:40:59 - @teppinball Plug and Upcoming Kong Mod / The Process 00:45:36 - Mod Making Is Art and Mechanical 00:48:51- Talking Materials 00:52:41- How to update Stumblor Mods to the new App 00:54:34 - Relationship With @dutchpinball 00:55:45 - What Deeproot Was... 01:01:20 - Manufacturers Not Collaborating With Mod Makers 01:06:46 - Dutch Pinball's Alice 01:08:14 - The Pinwalk and @InBeforetheLock 01:09:00 - How To Get Ahold of @stumblor 01:09:30 - The Raven Joke... 01:12:56 - TNA will take you to town. 01:16:20 - BTTF... 01:18:00 - Evil Dead @SpookyPinball 's Best Game 01:22:30 - 90's Pinball Style 01:23:48 - Where did the name Stumblor come from?? (Of course it's the Simpsons.) 01:27:20 - Next Stumblor Mod? ... Jurassic Park 01:29:20 - Tour of the workshop (Davey's Muted Adventure) 01:29:51- I Poorly Try To Fill In 01:30:46- DAAAVEEEEEEYYY 01:30:57- Schwarzenegger Tour 01:31:20 - Explaining Whats Going On For The Audio Only Podcast Peeps. 01:33:57 - Davey Returns 01:36:20 - Pin2DMD Oversized Mod For Classics 01:39:00 - Logistics for Assembly 01:45:23 - Pinball Is About Memories 01:47:10 - Raid / Outro 01:47:55 - BYE!
#StumblorMods #PinballInterview #DirtyPoolPinball #PinballMods #GodzillaPinball #JawsPinball #EltonJohnPinball #PinballDesign #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #PinballMachine #RetroGaming #ModdingMasters #PinballCommunity #CustomPinball #ArcadeCulture #PinballAddict #PinballArt #MakerCulture #LightingDesign #PinballTalk #CultOfTheScoop | |||
| Dirty Pool Podcast Ep09 – The Hunt Begins: Predator Pinball with Daniel Janson | 19 Jun 2025 | 01:03:50 | |
The widebody has landed. We sit down with Daniel Jansen, CEO of Pinball Brothers, to talk about their new Predator machine: the rules, the features, and the sheer guts it takes to bring a licensed behemoth like this to life. We dig into the use of AI in their teaser campaign, the implications of AI-generated art in the industry, and whether high import costs and tariffs are creating real barriers for international buyers. Transparency, tech, and one of the most iconic monsters of all time.
Praise the Great Pyramid 📡 Twitch – https://twitch.tv/dirtypoolpinball 📺 YouTube – https://youtube.com/@DirtyPoolPinball 📷 Instagram – https://instagram.com/dirtypoolpinball 📘 Facebook – https://facebook.com/dirtypoolpinball
00:00:00 - Intro 00:00:14 - Hello! 00:00:35 - Daniel Janson 00:01:31 - Confirmed? Future 80's Action Themed Pins Coming? 00:02:03 - Alien and Predator - BFF's 00:03:01 - Predator Clicking Sounds... LIVE! 00:03:41 - Art and Collaboration at Pinball Brothers 00:07:40 - Lets Talk Wide Bodies 00:08:45 - Does Predator Eat The Ball? 00:09:30 - Predator Is The Main Character 00:11:00 - The Predator Sculpt is All Original, Not a Toy 00:12:30 - How Do You Handle Lighting a Widebody? 00:14:00 - @fastpinball Boards 00:15:10 - Iconic Playfield Art In Pinball. Predator 3 Skulls? 00:17:30 - Is There a Family Mode / Gore Mode in Predator? 00:18:16 - Are More Arnold Video Assets Coming? 00:19:00 - Leaked Footage? 00:20:00 - Predator Launch... 00:22:00 - Handling Criticism From The Community 00:25:41 - Alien and Predator IP's Came From The Same Licensor 00:26:12 - Chat Questions! 00:28:00 - Thanks for the raid @DRI374 00:28:45 - Games Ship August 00:29:31- Tariffs 00:30:15 - Do You Believe Consumers Should Pay For Tariffs? 00:31:28 - How Are Tariff Costs Handled For People Purchasing Pinball Brother's Games? 00:34:00 - When Tariffs Are Locked In Will You Notify The Consumer Base On Your Plans? 00:35:01 - Gameplay Footage? (Few Days.) 00:37:52 - Retro Kit To Improve Flippers On Older @PinballBrothers Games? 00:38:38 - Does Pinball Brothers Use AI in Playfield Art? (no they don't) 00:40:22 - Observation... Pinball Brother's Loves Predator. 00:43:15 - Mods In Predator. 00:43:30 - Design Goal - Feeling The Movie 00:44:40 - Rules and Modes Logic 00:48:16 - New Hairdo! 00:48:46 - Horror Games for PB? (no) 00:51:25 - Rapid Fire Chat Questions (Yes / No) HOT TAKES! 00:52:20 - The Raven Thing. 00:53:42 - Competition Mode or Competition Play? 00:56:27 - Where Can You Play Predator? 00:57:29 - @PinballBrothers Appreciates Your Support 00:57:57 - For The Predator Fans 00:58:10 - Distributors Available on Pinball Brother's Website 00:59:15 - Better Updates For New Patches? 01:01:06 - Thank You Daniel! 01:01:52 - Bye! 01:02:50 - Bonus Questions... How Many Daniel's Is Too Many?
#Pinball #PredatorPinball #PinballBrothers #DirtyPoolPinball #WidebodyPinball #PinballPodcast #NewPinballMachine #AIinPinball #PinballInterview #PinballDesign #PinballCommunity #PinballManufacturing #PinballRules #RetroGaming #ArcadeGames #PinballLife #ClassicGaming #SciFiPinball #LicensedPinball #ArcadeCulture #HomeArcade #PinballTalk #RuleSheetBreakdown #MonsterThemePinball #TariffsOnPinball #InternationalPinball | |||
| Dirty Pool Podcast Ep08 – Brewing Beans & Flipping Dreams: Tony from What’s Brewing | 19 Jun 2025 | 01:42:15 | |
We head south to San Antonio to talk to Tony, the owner of What’s Brewing, a coffee roastery that also happens to double as a pinball arcade. We get into the grind of running two very different scenes under one roof, from roasting beans to repairing flippers, and how a city like San Antonio shaped the culture of both. Turns out, coffee people and pinball people might just be the same weirdos.
Praise the Great Pyramid 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Intro 00:00:40 - Surprise Pyramid Praising 00:01:05 - Where What's Brewing Came From 00:04:25 - What To Do In A Tornado / Emergency Info 00:07:18 - Pinball Enters What's Brewing 00:11:50 - Exotic Fruit and "The Nerd Tree" 00:14:45 - Pinball On Location Doesn't Make Money 00:17:16 - Chat Asks About Pinball 'named' Coffee 00:19:41 - Where do you acquire beans? 00:23:26 - What's up @CoffeeFlipper4 ! 00:23:51 - Lets talk poop coffee. (Yes Seriously) 00:29:21 - Lets break down coffee types. 00:38:00 - How Coffee is Roasted 00:45:46 - Jar Jar killed Pinball... temporarily 00:49:21 - Have you converted pinball non-believers? 00:51:41 - Booze at a roastery? Sure? 00:55:21 - What's Brewing Tournaments Have Diverse Games 00:57:41 - @sternpinballinc Release Tiers... 01:01:23 - Back When You Could Get Pins For Cheap 01:04:23 - Don't Trust Your Cable Colors. 01:08:00 - The Pinball Experience is Interactive and Challenging 01:13:11 - Remakes Feel Different... Doesn't Every Game Feel Different? 01:19:52 - Day Off Interview? Tony Says Some Nice Things To Me. 01:22:22 - Pinball For All Types Of People 01:23:12 - Drink Spills and Coffee Pinball Aroma. 01:26:31 - Pinball Innovation / Pinball Golden Age 01:30:21 - Completed Code? 01:33:51 - Small Companies Grow Smart 01:35:21 - Barry O's! 01:36:41 - What's Brewing Events 01:39:21 - Big Screen Dirty Pool?! 01:41:21 - Bye!
#DirtyPoolPinball #PinballPodcast #WhatsBrewingSA #PinballArcade #PinballLife #CoffeeAndPinball #TexasPinball #SanAntonioArcade #PinballCulture #PinballTalk #CoffeeRoasterLife #ArcadeVibes #PinballCommunity #PinballMachines #ArcadeInterview #PinballHistory #RoasteryAndArcade #RetroGaming #LatteAndLockbar #PinballInterview #FlipperFreaks #PinballScene #CoffeeAndGames | |||
| Dirty Pool Podcast Ep10 – After Hours: Electric Bat Arcade with Rachel & Cale | 24 Jun 2025 | 01:36:55 | |
How do you run a full-blown pinball bar until 2 AM every night and stay married? Rachel and Cale from Electric Bat Arcade break it all down—logistics, love, location pinball, and late-night arcade life in Tempe. We talk running machines in the desert heat, Arizona pinball culture, and how to build a community one quarter at a time.
Praise the Great Pyramid 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Intro 00:01:15 - How Did Electric Bat Start? 00:02:38 - What's It Like Running a Business With a Partner? 00:04:15 - Cale 'Wide Stance' Pinball Technique 00:05:45 - Running an Arcade Business 00:07:21 - "Barcade" Trademark 00:10:00 - Booze On Top Of Pinball 00:11:48 - Where'd The Name Come From? 00:13:45 - Electric Bat Podcast Loves To Be Transparent and Honest About Business 00:16:00 - Earnings Info Helping The Manufacturers? 00:19:35 - Most Important Thing an Arcade Can Do... 00:21:16 - Chat Questions 00:23:00 - Pinball For Everyone 00:26:20 - How Does Booze Work at @electricbatarcade 00:28:15 - Repairing Pinball Machines / Cale @ Marco Specialties 00:30:43 - Most Important Relationship Thing... Talk Through Chat Programs? 00:33:00 - Electric Bat Crazy Hours?! 00:35:12 - DND... 00:38:35 - Hardest Part Of Running a Business? Dealing With The City... 00:43:28 - Arcade Owners Aren't Generally Business People 00:45:00 - Cursed Game? It's Galactic Tank Force 00:51:49 - Whats The Modern Way To Handle Customer Service For a Manufacturer 00:54:15 - Kiko the Cat / Pinball Tech 00:59:58 - How To Be a Good Customer / Manufacturers Need To Be Better 01:01:35 - It's Ok To Be Frustrated, Channel It Right. 01:06:00 - Serge, The Ultimate Pinball Commentator 01:08:00 - Memorizing Pi in the Wildest Way 01:12:00 - How To Learn Pinball Repair 01:18:35 - Choosing To Be A Great Experience Over Making Money 01:20:55 - Chat Questions 2 01:22:30 - Don't Be Afraid To Get Involved With Tournaments 01:27:25 - Donuts? 01:27:35 - Pinball Is About People 01:28:25 - The Raven Thing... 01:29:30 - Top 3 Games? 01:33:00 - How Do You Not Burn Out On Pinball? 01:35:09 - Thank You! / Bye!
#ElectricBatArcade #PinballBar #PinballLife #PinballCommunity #DirtyPoolPinball #TempeArcade #MarriedAndFlipping #ArcadeCouple #Barcade #LocationPinball #PinballTalk #PinballPodcast #PinballWizard #ArcadeLife #ClassicArcade #CoinOpCulture #LateNightArcade #PinballLove #PinballPeople #ArcadeOwners #GameRoomGoals #ArcadeChat #PinballArizona #PinballCulture #SupportLocalArcades | |||
| Dirty Pool Podcast - Ep11 - Paris Pinball Addict: How The Pinball Industry Needs To Change | 01 Jul 2025 | 02:00:25 | |
Guillaume Fau (aka Paris Pinball Addict) joins us to break down the global pinball scene and we don’t hold back. We talk pinball ambassadorship, international markets, and the step-by-step process this industry should be following when announcing and releasing games. With years of large-scale marketing experience, Guillaume lays out how transparency and better communication could fix a lot of what’s broken in the current pinball hype cycle.
00:00:00 - Intro 00:00:30 - Hello Paris Pinball Addict. 00:01:00 - Topics For The Podcast! 00:03:10 - Why Pinball Needs 'Ambassadors' 00:03:50 - Shut Up Laundry 00:04:10 - Guillaume works in market analysis. 00:05:00 - Pinball History Lesson 00:06:40 - Speaking Freely About Pinball Marketing / PR Background 00:08:50 - What's Wrong With Pinball Marketing 00:17:00 - Pinball markets have changed over the years. How games are marketed does too. 00:18:30 - Analysis - @PinballBrothers and @SpookyPinball 00:21:00 - A Warm Up To The Big List Of How To Market a Pinball Machine 00:32:40 - ok... Lets breakdown the proper steps of releasing a pinball machine from start to finish. 00:33:20 - Guillaume says nice stuff about @BoFPinball 00:37:00 - Step 1 - Coordinate Your Launch and Don't Be Afraid To Delay Games Within Budget. 00:38:40 - Step 2 - Announce What Upcoming Titles Are Months Before Release 00:40:40 - Transparency time! I'm @dirtypoolpinball working at Barrels Of Fun 00:41:10 - Step 3 - Make an Amazing Marketing Video / Flyers / Social MediaTake Over and Coordinate The Delivery. 00:50:30 - Step 4 (not 5) - Get The Game In The Hands Of People That Can Showcase It At It's BEST. 00:52:00 - Step 5 (not 6) - Game Support Post Launch, and Keeping Consumer Faith. 00:55:50 - Step 6 - Widescale Testing Games With Real People - Under NDA. 00:58:20 - @IEPinball is an alien, and only sassy when he's on my stream. 01:00:28 - Distributors that break NDA's need to be held accountable. @PinballBrothers 01:02:18 - Lets Talk About Harry Potter and @JerseyJackPinball 01:05:00 - Pinball 'influencers' need to give honest feedback on games. 01:07:00 - What's the other side of this? We need a manufacturer to step up. 01:10:15 - Trade show conversations vs marketting conversations. 01:12:04 - @BoFPinball has entered the chat. (Literally) 01:13:00 - PPA talks about the Labrynth launch 01:16:04 - @NudgeMagazine has entered the chat 01:18:34 - Is announcing games more complicated than it seems? 01:22:44 - Teaser / Trailer 1 / Trailer 2 / Release. 01:27:49 - Code updates need transparency 01:28:51 - @sternpinballinc pulling the plug on @DEADFLIP 's update about xmen 01:31:35 - IP purchasing is a limited timeframe 01:35:14 - Pinball criticism on design needs to have a constructive foundation 01:40:25 - Adding ballsaves is not how to fix design problems 01:45:35 - Stand up against predatory DLC monetization 01:49:21- Locking content behind expensive toppers is ... awful 01:52:50 - Thank you Guillaume! 01:54:35 - The Raven Thing... 01:56:20 - Top 3 Pins? 01:58:48 - Upcoming stuff from Paris Pinball Addict? Go Follow!
Praise the Great Pyramid 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
#DirtyPoolPinball #PinballPodcast #ParisPinballAddict #GuillaumeFau #PinballMarketing #PinballAmbassador #PinballLeaks #PinballIndustry #GameReveal #PinballTransparency #PinballCommunity #PinballCollectors #PinballNews #InternationalPinball #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #ArcadeCulture #GlobalPinball | |||
| Dirty Pool Podcast - Ep12 - Manu - Streaming, Free Gold Watch, and Virtual Pinball | 15 Jul 2025 | 01:22:35 | |
From Free Gold Watch to virtual tables and movie nights, Manu Smith has built one of the most distinctive voices in the pinball streaming world. We talk about his early days in the Bay Area pinball scene, the rise of Mystery Pinball Theater 3000, and how virtual pinball became a lifeline for players and creators alike. Plus: what really goes down during those chaotic movie nights, and how Manu keeps the MST3K spirit alive in a sea of playfield glass.
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Intro 00:00:26 - Meet Manu! 00:01:28 - Secret Vpin Project? / Pincredibles 00:02:55 - Virtual Pinball is made from real components now. 00:05:05 - Vpin vs. Real pins (Varkon?) 00:06:00 - Bonus Shatz Story 00:08:20 - The Origin of Manu's Vpin 00:11:15 - Vpin Cabinet Showcase 00:12:46 - Can you play a Vpin on location? 00:14:45 - Check out the mpt3k discord (https://discord.gg/fxFjFK2Q) for more help on Vpins 00:14:56 - How to build a Vpin, start with a cabinet. 00:15:35 - @borgdog and his Star Wars homebrew shoutout. 00:18:30 - Of course @IEPinball influenced the streaming at free gold watch. 00:20:24 - Pinball 101 throw back! 00:21:29 - Don't fart? 00:24:00 - Pro tip HDMI handshakes 00:26:24 - What goes into a Vpin 00:32:10 - Homebrew Vpin to Homebrew Pin... pin 00:35:24 - Sterns Pinball Arcade 00:37:55 - Recreating games in virtual. 00:38:24 - It's just code... Fishbowl. 00:40:35 - Manu almost chokes on my bad stern joke. 00:41:30 - This is SO TRUE. Virtual is the gateway drug. 00:44:44 - Using virtual pinball to learn rulesets. 00:46:00 - Talking about @multimorphic6445 P3 Pinball. 00:51:44 - Showing kids real pins when they're used to iPad @ZenStudios Pinball FX 00:54:00 - Riffing on movies live on twitch with @MysteryPinballTheater3000 00:56:35 - Manu's advice on how to find your own niche as a streamer 01:02:13 - It's the Raven thing. 01:03:00 - Worst game ever? Thunder-something 01:04:00 - The difference between good bad, and bad bad 01:06:30 - What is Free Gold Watch? 01:09:41 - Manu's thank you list to the people that have helped. 01:12:41 - Accessibility for repair in pins. The good and the bad. 01:15:31 - Talking Vegas Pinball Museum 01:17:31 - What's coming up for Manu! ... spoilers it's pinball expo and CAX 01:18:18 - Lets go Rob Berk! @pasttimesarcade 01:18:45 - Hot Bodies? .... Hardbodies? It's Hardbody... close enough. 01:19:53 - Check out https://www.twitch.tv/mpt3k 01:20:30 - Talking about how cool George @DontPanicFlip is. 01:21:59 - Thanks! Bye!
#DirtyPoolPinball #PinballPodcast #MysteryPinballTheater3000 #VirtualPinball #FreeGoldWatch #PinballStreamers #BayAreaPinball #PinballCommunity #DigitalPinball #PinballHistory #MST3K #ArcadeCulture #StreamingLife #PinballInterview #PinballTalk #PinballNerds #TwitchPinball #MovieNights #RetroGaming #ArcadeVibes #StreamerSpotlight | |||
| Dirty Pool Podcast - Ep13 - Kyle Spiteri - Motorcycles, Cats, and Stern Support Guru | 23 Jul 2025 | 01:38:45 | |
Kyle Spiteri, better known as Black Cat Pinball - joins the show to talk about his path from his time at Marco Specialties to his current support role at Stern Pinball. We dig into his early days fixing pins at the Pacific Pinball Museum, the chaos of tech support at Stern, and why you don’t always need to restore a game to perfection. Kyle shares his thoughts on Insider Connected, his favorite pinball mechanisms, and the tools every tech should own - plus a few repair horror stories for good measure.
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Intro 00:00:30 - It's Kyle! 00:01:30 - Kyle's a gamer 00:03:50 - Want to get into pinball? Meet the right gateway person. 00:06:14 - Why BMW motorcycles? Kyle the mechanic. 00:08:20 - Road Rash... Best weapon? It's the foot. 00:08:50 - Pacific Pinball Museum 00:11:25 - You worked on Suzanne Ciani's Xenon?! 00:13:22 - Pinball is a bookmark of the time period 00:15:37 - Online tutorial videos, pros and cons 00:19:28 - Whats the most fascinating pinball mech you've rebuilt? 00:20:41 - Pinball engineering needs to be simple 00:22:16 - How does it feel to be hired by @sternpinballinc ? 00:24:00 - How to be anxious and also give tours as a community ambassador. 00:24:45 - Dwight Sullivan tour extraordinaire 00:26:25 - Hardest pinball mech to repair? 00:28:55 - Stern and the community... 00:31:17 - Chicago... get it together and start promoting pinball 00:34:45 - Roger Sharpe still brings it at local tournaments 00:36:05 - "Survivor games" 00:38:59 - Do renovated games lose their soul? 00:41:35 - Arcades responsibility round 2 00:43:22 - Arcades also need to make money 00:47:10 - Desert island ... 1 pin... what is it? 00:48:15 - Deadpool's colorful history 00:50:26 - Kong and Godzilla BFF's like NBA fastbreak? 00:51:00 - Oh boy... lets talk Insider Connected 00:54:15 - IC ideas 00:57:00 - Pinball designers are trying to make the best possible game 00:57:35 - Don't be a bad pinball person 00:58:15 - Face to face discussions about pins prevent 'meanness' 00:59:21 - Where do you learn pinball repair? 01:01:00 - It's ok to fail, but also get an old game to learn. 01:02:40 - Start by cleaning games 01:03:48 - How many hats do people wear at Stern? 01:06:27 - Rapid fire round of questions. 01:07:30 - @IEPinball also doesn't like TOTAN 01:08:00 - Lets talk about game length playtime 01:09:10 - John Wick... Fights back. 01:09:46 - Most pins go to homes, not arcades. 01:11:20 - DND! 01:12:25 - TNA! 01:12:55 - Home games should be challenging or they get boring... 01:14:10 - Steve Richie's words of wisdom. "Play Better" 01:15:45 - Chat Questions 01:16:10 - Will features work in the future when gated behind old software? 01:21:40 - Who's responsible for the new LCD playfield support display? (Mark Penacho) 01:25:16 - Ian from @NudgeMagazine a man of "impeccable taste" ... or not 01:25:40 - Stern's history, Data East and Sega. 01:26:22 - Pickle beer? 01:26:28 - How does Stern feel about pinball MODS? 01:29:40 - Twilight Zone with a history 01:31:00 - The Raven thing... 01:31:40 - Kyle Spiteri officially confirms Stern's next remake is Raven 01:32:36 - Thank you Kyle this has been awesome. 01:33:40 - Kyle Spiteri officially confirms Stern's next remake is Raven 01:34:36 - Lets talk about toxic pinball again. 01:35:26 - Go to pinball expo! 01:36:26 - 'Loosely based on seawitch" 01:37:20 - Thanks chat, time to raid. 01:38:10 - California Extreme video coming soon. 01:38:29 - Bye!
#DirtyPoolPinball #PinballPodcast #KyleSpiteri #BlackCatPinball #SternPinball #PinballRepair #PinballTech #PinballMechanics #PinballRestoration #PinballCommunity #InsiderConnected #PinballTools #PinballLife #MarcoSpecialties #EMPinball #PinballInterview #ArcadeRepair #ModernPinball #PinballLivestreams #PinballSupport | |||
| Dirty Pool Podcast - Ep14 - Custom Toppers With Rob Rath of The Electric Playground | 29 Jul 2025 | 01:08:08 | |
Rob Rath from The Electric Playground joins Dirty Pool Podcast to talk about his work designing and building custom toppers for pinball machines. We get into how he approaches the creative process, what goes into making something that feels like it belongs with a game but still stands out, and the small shop challenges of turning ideas into something that players will actually want on top of their machines.
Also he's shamelessly trying to sell his new topper on my channel so I guess go check it out?
https://www.teppinball.com/store/p/aaiw-topper-expansion
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Intro 00:00:40 - @teppinball Top, @stumblor Bottom 00:01:01 - The Origins of TEP. 00:02:16 - First Topper? Twilight Zone 00:05:10 - Failed Prototypes? 00:06:42 - What machines do you use in the shop? 00:09:15 - Last call for back catalogue toppers. 00:10:00 - Painting acrylics, and how to use vendors and family labor effectively. 00:12:11 - Captain Fantastic Top 10 selling game? 00:12:30 - Observing the market for when to make toppers for certain games. 00:13:02 - How do you have toppers interact with older EM's? 00:15:12 - Zip ties, the pinball tech's secret weapon. 00:16:00 - How do you set pricing for your toppers? 00:18:22 - Pricing Double Tap 00:20:00 - New mods are truly art and expand the pinball experience for some. 00:21:00 - The design philosophy for @teppinball toppers. 00:23:00 - wow... 48 toppers? 00:23:20 - What do you say to non-topper people? 00:24:47 - @dutchpinball Alice Adventures in Wonderland - TOPPER REVEAL 00:27:12 - What are the 10 swappable phrases? 00:29:00 - How long has development been going for Alice? 00:30:00 - Making a topper that feels like it's part of the original production. 00:31:27 - Lets talk about @FlipNIK.Pinball 00:34:30 - Demo of animations on the topper via the app. 00:40:26 - Installation? 00:41:16 - Designing the manual for installation. 00:42:12 - Custom help videos for customers?! 00:42:45 - Lets talk about Alice availability issues. 00:44:57 - Custom phrases? Probably not happening. 00:46:34 - Chat thanks Rob, and some hot takes of upcoming stuff? 00:47:45 - What game would you love to make a topper for... no restrictions? 00:48:47 - The Raven thing... 00:50:11 - Hi @kineticist ! 00:50:32 - Make a Raven topper. 00:51:11 - LOTR a dream topper concept. 00:51:30 - Pinball Expo is going to have a huge @teppinball presence! Come to the lounge. 00:52:47 - Hat trivia give away, a topper... for your head. 00:55:26 - Five unique Kill Bill homebrew reskins. 00:57:13 - First clue for the giveaway... spoilers it's Street Fighter 2. 00:58:28 - First pin story time. 01:01:51 - Interactive knocker? 01:02:10 - Apparently this game has knockers. 01:02:30 - Strange history of Popaduik's concept and Deep root. 01:03:00 - Zombie Yeti's from @sternpinballinc first art in a game? 01:05:00 - What was your partnership with @dutchpinball , future projects? 01:06:30 - @ontiltpinball topper for Alice? 01:07:11 - Thank you everyone! + Social Media info for @teppinball 01:07:45 - bye!
#DirtyPoolPinball #PinballPodcast #Pinball #Arcade #PinballLife #PinballAddict #PinballEnthusiast #PinballMachine #RetroGaming #ArcadeGames #PinballDesign #CustomPinball #PinballMods #PinballCommunity #GamingPodcast #PinballToppers #ArcadeLife #ClassicGaming #ArcadeCulture #PinballTalk #PinballInterview | |||
| Dirty Pool Podcast - Ep16 - Into the Rainbow With Mark Seiden at Jersey Jack Pinball | 02 Sep 2025 | 01:04:48 | |
Mark Seiden joins the Dirty Pool Podcast to talk about his journey from homebrew designer to working at Jersey Jack Pinball. We dive into his creative process, what it’s like designing Avatar, and how collaboration shapes modern pinball design. From early influences to the nuts and bolts of game rules, this episode explores how Seiden’s unique vision fits into the pinball landscape today.
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Intro and Rainbow Lights Flashing 00:01:00 - Meeting Mark Seiden at Jersey Jack Pinball 00:03:00 - Early Pinball Memories and First Games 00:06:00 - From Homebrew Roots to JJP 00:09:00 - Building Games Before Going Public 00:12:00 - Making the Leap to Professional Design 00:15:00 - Design Philosophy and Inspirations 00:18:00 - Avatar Pinball - Translating the Movie 00:21:00 - Challenges Bringing Avatar to Life 00:24:00 - Layout, Shots, and Player Flow 00:27:00 - Balancing Rules with Theme Integration 00:30:00 - Teamwork and Collaboration at JJP 00:33:00 - Rainbow Lighting and Immersive Design 00:36:00 - Work on Elton John Pinball 00:39:00 - Spectacle Versus Gameplay Flow 00:42:00 - Lessons Learned and Future Projects 00:45:00 - Reflections on Pinball Design 00:48:00 - Community Questions and Interaction 01:00:40 - The Raven Question - Where Do You Draw the Line? 01:04:00 - Final Thoughts and Closing
#Pinball #AvatarPinball #MarkSeiden #JerseyJackPinball #DirtyPoolPinball #PinballPodcast #PinballCommunity #RetroGaming #Arcade #ArcadeCulture #PinballAddict #GamingCommunity #PinballEnthusiast #PinballWizard #ArcadeGames #ClassicGaming #GamingNostalgia #PinballLife #ArcadeLife #GamingHistory #GamingHighlights | |||
| Dirty Pool Podcast Ep15 – Rebecca Salem on Pinball Collectives | 27 Aug 2025 | 01:15:49 | |
Rebecca Salem joins the Dirty Pool Podcast to talk about building the Austin Pinball Collective, designing her own 3D-printed pinball trophies, and what it really takes to form a collective in your own city. How not to feel alone with standing up to bad pinball peeps and how it takes a village to create one of the most interesting pinball collectives in the nation.
Austin Pinball Collective! Austinpinballcollective.org Twitch.tv/austinpinballcollective IG: @austinpinballcollective austinpinballcollective@gmail.com
Trophies! IG: @bexbexbexrex
Fliptronic Streaming IG: @fliptronicatx twitch.tv/fliptronic
Belles & Chimes Austin IG: @bellesandchimesaustin
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Intro 00:01:10 - Custom Pinball Trophies 00:03:29 - Starting the Austin Pinball Collective 00:06:56 - Volunteering Stories in Pinball 00:12:08 - Challenges of Running Collectives 00:16:18 - How Arcades Fit Into the Scene 00:19:31 - Creative Designs for Trophies 00:22:10 - Pinball Leagues and Community Growth 00:28:19 - Trophy Design Process and Materials 00:33:18 - Lessons From Organizing Events 00:39:45 - Plugging Community Resources 00:43:00 - Keeping a Collective Inclusive 00:46:09 - League Play Highlights 00:54:33 - Talking About Pinball Expo 01:00:55 - Advice for Starting a Collective 01:05:55 - Closing Thoughts
# Pinball #PinballCollective #AustinPinball #PinballCommunity #PinballLife #PinballEnthusiast #ArcadeCulture #PinballTrophies #RetroGaming #ArcadeGames #PinballPodcast #DirtyPoolPinball #PinballAddict #PinballEvents #ArcadeLife #GamingCommunity #ClassicGaming #PinballWizard #GamingNostalgia #PinballCrew | |||
| Dirty Pool Podcast - Ep19 - Aaron Davis of FAST Pinball | 07 Nov 2025 | 01:22:57 | |
What does it take to build the brain behind modern pinball? Aaron Davis, founder of FAST Pinball, joins the show to talk about designing the hardware that powers homebrews, boutique manufacturers, and the next generation of game coders. We dig into the origins of the FAST platform, how open hardware changed the indie landscape, and what it really means to make a control system reliable enough for production but flexible enough for experimentation.
From garage prototypes to global adoption, Aaron walks through the philosophy that keeps FAST on the cutting edge — community-driven innovation, open documentation, and a steady respect for pinball’s analog soul.
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#DirtyPoolPodcast #FASTPinball #PinballHardware #PinballCommunity #PinballLife #PinballMachine #HomebrewPinball #ArcadeLife #RetroGaming #PinballAddict #GamingCommunity #PinballEnthusiast #ArcadeCulture #PinballWizard #ArcadeGames #GamingLovers #PinballDesign #TechTalk #GamingHistory #PinballInnovation #Electromechanical #PinballEngineering #MakerCommunity #GameDevelopment #PinballRestoration #BoutiquePinball #OpenSourcePinball #PinballTales
00:00:00 - Intro 00:00:10 - Surprise Thursday episode, Homebrew Week, and the free sound effects kit with Imoto at Marco; chat might glitch. 00:01:17 - Guest intro: Aaron Davis of FAST Pinball. 00:02:23 - Why FAST started—platform-builder mindset and maker movement spark. 00:03:31 - Pinball as “STEM in a box,” learning by building with partner Dave Beecher (totally not a robot). 00:04:45 - Programming as creative choreography—logic tied to experience. 00:06:45 - Homebrew freedom: no licensors, weird ideas that push the platform. 00:08:50 - Early FAST nights soldering with Dave, the first boards coming alive. 00:10:59 - Gen-one form factor stays similar; modular IO boards shown on camera. 00:12:10 - Latency handled in hardware on the nodes—switches to coils without round-trips. 00:13:30 - ARM choice and hardware abstraction—swap chips later but keep behavior. 00:15:05 - Future-proofing for collectors, reliability focus, “Is Dave a robot?” gag. 00:18:10 - Family tavern Royal Flush memory; Dad becomes a replacement ramp maker. 00:20:00 - Quick shop tour setup, lineup includes Predator, Dune, and Labyrinth. 00:23:30 - Three programming bays; friends and kids help with QC, ESD trays on baker’s racks. 00:26:20 - Running from home spaces with low overhead, always on video calls. 00:27:56 - What’s next: inductive switches, end-of-line test fixtures to save OEMs time. 00:28:56 - Spooky question, door open to anyone; Pinball Brothers Predator port story. 00:31:24 - Documentation philosophy: additive, not breaking; FAST serial is easy to target. 00:32:58 - Favorite homebrew is the one in front of you. 00:33:58 - Tariffs and parts availability, multi-site manufacturing to avoid blockers. 00:36:50 - Stateside runs and the end-of-line “fort,” programming at the factory. 00:38:10 - Fuse question: smart power filter board plus on-board polyfuses and keyed connectors. 00:40:55 - Assembly mix: US, China, Italy. Tips for new homebrewers—make friends and add accountability. 00:41:56 - Predator road trip route to Expo via Electric Bat. 00:42:48 - RJ45 carries power and data, not standard PoE but similar expectations. 00:43:59 - FAST origins timeline: side project turns serious pre-COVID. 00:45:40 - IP and homebrew—market confusion risk, depends on the license holder. 00:49:35 - Indie film analogy for smaller makers, “invention marketing” over time. 00:52:40 - Future: smaller, interesting runs; friendly one-upmanship inspires better games. 00:53:45 - Wiring kits and cable making, crimp/strip machines to ease new builders. | |||
| Meet The Team... Brad Albright - Winchester Mystery House - 2D Layered Art & Illustration | 04 Nov 2025 | 01:04:16 | |
Brad Albright is the creative force behind the 2D layered art of Winchester Mystery House, bringing the entire cabinet, playfield, and backglass to life with his signature dimensional style. His work bridges vintage illustration and modern surrealism—capturing the mansion’s eerie beauty while still keeping it fun and tactile.
In this episode, Brad talks about how his multi-layered approach evolved into the game's distinct look, the artistic choices behind key imagery, and the challenge of turning real-world architecture into pinball storytelling.
🔺 More from Brad Albright: 📷 instagram.com/bradalbright 🛒 shop.albrightillustration.com coupon: EXPO25 🌐 AlbrightIllustration.com
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00 – Intro 01:10 – Brad’s path from corporate design to pinball art 03:00 – Discovering pinball again and creative freedom 04:30 – Early poster work and nostalgia in his style 06:00 – First homebrew projects and lessons learned 07:20 – Transition to Winchester and first art challenges 09:00 – Using real photos and Google Earth of the mansion 10:40 – Forced perspective tricks and player angle tests 12:30 – Finding the right color tone for the playfield 14:10 – The ghost wisps concept and spirit color design 16:00 – Integrating the floor plan as a visual blueprint 17:40 – No AI used and keeping the art fully human 18:40 – Working closely with Karl DeAngelo on feedback 20:00 – Code names and the evolving playfield style 21:40 – Brad’s changing process and constant reinvention 23:00 – Using Clip Studio Paint and 3D references 25:00 – Designing Sarah Winchester for the backglass 27:00 – Victorian themes and authentic stained glass 29:00 – Easter eggs and historical callouts on the playfield 31:00 – Keeping cabinet and plastics visually unified 33:00 – Scaling cabinet art to banners and shows 35:00 – Collaboration with Joshua Clay on interior lighting 37:00 – Sound design and matching tones with gameplay 39:00 – Ghost box visibility and player height testing 41:00 – Apron redesign and printed numbering choice 43:00 – Integrating sculptures with flat plastics 45:00 – Logo design and Blake’s contribution 47:00 – Wooden layered artwork and Hitchcock piece 49:00 – How pinball collaboration changed Brad’s approach 51:00 – Jeff explains the origin of the Great Pyramid 53:00 – Brad plugs his store and social handles 55:00 – Audience Q&A and Barrels of Fun transparency 57:00 – Complimenting the game’s UI and darker screen art 59:00 – Final thanks and discussion of Brad’s machines 61:00 – New Texas arcade shoutout and closing raid
#DirtyPoolPinball #WinchesterMysteryHouse #BarrelsOfFun #BradAlbright #PinballArt #PinballDesign #PinballMachine #PinballPodcast #DirtyPoolPodcast #ArtOfPinball #ArcadeCulture #RetroGaming #ClassicGaming #PinballCollectors #IndiePinball #PinballAddict #PinballLife #GamingCommunity #ArcadeLife #GamingCulture #PinballHistory #BehindTheScenes #CollectiblePinball #ArcadeCollectors #PinballWizard #PinballInterview #GameArt #Illustration #2DArt #PinballPassion | |||
| Meet The Team... Eric Priepke - Winchester Mystery House - Software Engineering & Programming | 30 Oct 2025 | 01:05:46 | |
The next stop in our Winchester Mystery House series introduces Eric Priepke — the software engineer and programmer behind the house’s mind-bending code. From scripting the complex logic that ties every haunted room together to balancing the chaotic layers of light, sound, and animation, Eric helped the house come alive in ways that only a true programmer could appreciate. His precision work is what makes each mode flow seamlessly into the next, turning chaos into a ghostly symphony of logic.
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00:00:00 – Introducing Eric Priepke and the brains behind Winchester’s code 00:01:07 – Falling into pinball from early computer life and ISP work 00:03:22 – Color DMD days and the puzzle-solving mindset that shaped him 00:05:50 – From Cactus Canyon rewrite to meeting Scott Danesi at Expo 00:07:29 – How Spooky Pinball led to Barrels of Fun and Rick and Morty 00:08:41 – Keeping passion alive when creative work becomes a job 00:09:52 – Transitioning from Dune to Winchester and tackling room logic 00:12:21 – Inside the Mission Pinball Framework and its pros and limits 00:14:52 – Making complex lighting and display code work efficiently 00:16:55 – Open-source curiosity vs. licensed reality – why code stays closed 00:18:44 – Lighting design teamwork with Trent and crafting attract modes 00:20:08 – Power efficiency tricks using RGBW LEDs and white channels 00:21:22 – Texture memory juggling for dual displays and transparency limits 00:24:10 – Taming the turntable – how to spin safely without chaos 00:26:49 – First seeing Winchester fully dressed at Expo and initial awe 00:28:24 – Balancing updates across Labyrinth, Dune, and Winchester 00:29:58 – How good is Eric at pinball? (And Jeff’s scale of doom) 00:31:00 – Tall people, low doorways, and genetic pinball theories 00:33:06 – Why both hate video modes and love mechanical mini-games 00:35:10 – Handling airballs and impossible switch orders in real pinball 00:38:09 – Lighting philosophy – purposeful, not constant spectacle 00:39:39 – Spirit Energy mode – turning a multiplier into a sensory moment 00:45:00 – How audio collaboration reshaped Barrels’ internal workflow 00:46:20 – Learning the audio side – Eric on trusting Jeff’s instincts 00:47:24 – David Van Es drops in – team gratitude and Expo reflections 00:48:19 – Coding empathy – making early gameplay rewarding for everyone 00:50:05 – Advice for coders who want to cross into pinball 00:51:04 – Hidden features still to come – yes, more flashers are coming 00:53:13 – 3 000 plays later – feedback loops and show-floor lessons 00:54:23 – Dune’s quiet comeback – how word of mouth changed minds 00:56:02 – Running down Eric’s 12-game collection in 30 seconds flat 00:59:35 – The Raven thing... 01:00:46 – Would he rather own Raven or Bone Busters? The answer burns bridges 01:01:35 – Closing thoughts – why he codes, creates, and keeps building worlds
#DirtyPoolPinball #WinchesterMysteryHouse #BarrelsOfFun #PinballProgramming #GameCode #EricPriepke #PinballDesign #HauntedPinball #PinballCommunity #PinballMachine #CodeLogic #PinballLife #ArcadeCulture #PinballWizard #GamingCulture #RetroGaming #PinballAddict #PinballSoftware #DirtyPoolPodcast #HauntedHousePinball #CodedByEric #PinballDev #ArcadeGaming #PinballMinds #BehindTheCode #MeetTheTeam #PinballEnthusiast #GameLogic | |||
| Meet The Team... Joshua Clay - Winchester Mystery House - UI & 3D Design | 21 Oct 2025 | 01:07:32 | |
The first in a new series diving into the artists, engineers, and mad scientists behind Winchester Mystery House. We sit down with UI artist, 3D modeller, and graphic designer Joshua Clay to talk about what it takes to shape the look and feel of Barrels of Fun’s most ambitious game yet. From haunting interface layouts to the subtle textures that bring the mansion’s ghostly charm to life — this episode opens the door to the minds that built the house.
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@dirtypoolpinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Cold open and the idea behind “Meet the Team…” 00:01:02 - Introducing Joshua Clay and his creative role 00:02:11 - Why the Winchester Mystery House fits pinball perfectly 00:03:05 - From Dune’s desert to Winchester’s hallways: shifting tone 00:04:09 - Building rooms from reference photos and architectural plans 00:05:02 - How to give each room personality through 3D lighting 00:06:17 - Modeling tricks learned from gaming UI projects 00:07:25 - Adapting mobile design instincts to pinball readability 00:08:13 - The rotating turntable—what it adds to the gameplay experience 00:09:04 - Getting motion and texture right on the spinning floor 00:10:27 - Collaboration between 3D art and mechanical design 00:11:18 - Music, sound, and visuals syncing across modes 00:12:35 - Ghost shader experiments and the “spectral fog” look 00:14:10 - The eerie charm of the planchette animation 00:15:39 - Why Winchester’s visual tone avoids clichés of “haunted” games 00:16:53 - Giving players orientation through UI glow and camera framing 00:18:05 - Why the team went pre-rendered instead of real-time 00:19:12 - Tools of the trade—Blender pipelines, lighting templates, and asset reuse 00:20:26 - Voice-over direction and the concept of a haunted tour guide 00:22:01 - Early concepts that didn’t make the cut (and why) 00:23:15 - Using color cues for different areas of the mansion 00:25:07 - The challenge of layering UI over a busy playfield 00:27:14 - When readability trumps realism in pinball design 00:29:46 - Working with Karl DeAngelo to balance clarity and mystery 00:32:02 - Ghost animations that behave differently per room 00:34:10 - Special effects inspired by old horror films 00:36:20 - How shadows became storytelling devices 00:39:33 - Scene transitions that match game rhythm and music beats 00:42:18 - The evolution of the match sequence on the planchette 00:45:41 - Fine-tuning glow intensity for llighting 00:47:50 - Making each mode feel like its own short film 00:50:11 - Expo debut and reactions from players seeing the visuals live 00:53:06 - Last-minute bug hunts and shader optimizations 00:55:39 - Lessons learned moving from still renders to gameplay integration 00:58:12 - The emotional payoff: when the house feels alive 01:00:27 - What Joshua’s most proud of in the final build 01:03:19 - Looking ahead 01:05:46 - Closing reflections and the philosophy behind good pinball design 01:07:20 - Credits, laughter, and post-show wrap-up
#DirtyPoolPinball #WinchesterMysteryHouse #BarrelsOfFun #Pinball #PinballMachine #PinballCommunity #PinballPodcast #PinballInterview #GameDesign #3DModeling #UIArt #GameArt #HauntedHouse #RetroGaming #Arcade #PinballLife #PinballTalk #ArcadeCulture #GamingCommunity #PinballDesigner #GamingArt #HauntedPinball #GameGraphics #BehindTheScenes #PinballAddict #ArtOfPinball #PinballHistory #PinballWorld #PinballStory | |||
| Exploring the Winchester Mystery House – A Haunted Pinball Machine from Barrels of Fun | 13 Oct 2025 | 00:20:59 | |
For months, we’ve been quietly building something inside the walls of Barrels of Fun. The doors are finally open.
Introducing Winchester Mystery House Pinball, the next major release from Barrels of Fun, designed by Karl DeAngelo in his debut as a pinball designer. This behind-the-scenes feature pulls back the curtain on the months of development that went into the game’s haunting atmosphere, from the music and sound design I created to directing the voice-over sessions that bring the house’s ghostly history to life.
Karl and I sit down Talking Heads style to share how the project came together, with exclusive footage, production notes, and some of the surprises we built into the final game.
This game is a true labor of love from the entire team at Barrels of Fun — artists, programmers, and engineers all pushing to create something that isn’t safe or formulaic. It’s a bold step into a world that doesn’t rely on a major IP, and instead builds its own haunted legend from the ground up. People have been asking for a non-IP based pinball game, and this one delivers. Winchester Mystery House is everything we love about the genre — strange, atmospheric, unpredictable — and proof of what can happen when a small license gives us the room to get weird and make something special.
The machine will make its public debut at Pinball Expo on October 16, and this is your first look inside.
00:00 - Intro 00:22 - Barrels of Fun Game 3 - The Winchester Mystery House 01:00 - My role as the composer and sound designer 01:17 - Minchester 01:25 - Why did you make this IP instead of *insert rumored game*. 02:11 - Karl DeAngelo made a seriously fun game. 02:34 - Karl loves haunted houses. 03:34 - Brief overview of the 2 main mechs. 03:58 - Rotating Halls turntable (Mech 1) 04:36 - Cool Sound 04:40 - Dirty Pool likes inline drops. 04:52 - Dirty Pool also can't remember Flash Gordon (The Red One). 05:25 - Pepper's Ghost Hologram Display (Mech 2) 06:25 - How exploring the game works / building room values through travel. 08:11 - Not a safe game, filled with character. 08:35 - Yamaha YM2151... not 2024. 08:47 - Brief history of FM synthesis in games, and how it shaped the sound of WMH. 09:11 - Helping new players... Room color codes / in game tutorial 10:11 - Bash podcast plug. 10:27 - Apron is a fully interactive part of the experience. 10:51 - Karl's approach to designing his first pinball machine. 12:11 - Karl's giant design document. 12:31 - Not being afraid to make changes to modes to maximize fun. 13:41 - Come see us at Expo and play the game! 13:51 - Making pinball have personality again. 14:28 - Secret / Not So Secret Things 15:02 - "Unintentional Marketing ploy" - I guess it is marketing if I'm talking about it. 15:22 - What is in the game at launch! 16:50 - Crash course list of features in the game. 17:50 - The team has been busting ass to find bugs and polish WMH. 18:20 - Eric's a !#?@% / "David Van Es gives Eric a raise." 18:45 - Thank you for trusting us to make this game. 19:01 - Bad launch coverage, and our approach of a transparent talking heads video. 19:21 - That's it Karl?! 19:30 - We'll have 4 games at Expo. COME PLAY. 19:51 - Peppers Ghost looks weak in filmed footage, looks way cooler in person. 20:09 - Karl sucks at Praising the Great Pyramid. 20:29 - Bye.
🔺 Praise the Great Pyramid 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@dirtypoolpinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
#DirtyPoolPinball #BarrelsOfFun #WinchesterMysteryHouse #PinballExpo #KarlDeAngelo #PinballDesign #BehindTheScenes #PinballMachine #PinballReveal #SoundDesign #VoiceActing #PinballCommunity #HauntedHouse #PinballMusic #MakingOf #RetroGaming #Arcade #PinballLife #GameReveal #PinballAddict #PinballTales #ArcadeCulture #PinballArt #PinballCollectors #PinballProduction #GamingHistory #ArcadeScene #DirtyPoolPodcast #PinballEnthusiast | |||
| Dirty Pool Podcast - Ep18 - Organizing Pinball Expo with Rob Berk | 24 Sep 2025 | 01:06:18 | |
Rob Berk has been the face behind Pinball Expo since 1985, curating a gathering that’s become the longest-running pinball show on the planet. From hosting early designers who rarely shared stories in public, to shaping the culture of how collectors, vendors, and fans come together, Rob’s influence is unmatched. We dig into what it’s like to create an event of this scale, how the Guinness World Record for largest pinball collection came about, and why Expo still matters decades later.
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Introduction and welcoming Rob Berk to the podcast 00:04:00 - Early Expo vendors and Fun Games arcade connections 00:08:00 - The passion and drive behind running Expo 00:12:00 - Walking through the Pinball Expo website details 00:16:00 - Expo growth with vendor numbers rising past 50 booths 00:20:00 - Touring Rob’s warehouse and sharing collector stories 00:24:00 - Massive support from collectors and community impact 00:28:00 - Researching and inviting special guests for Expo talks 00:32:00 - Audience experiences sitting up front at Expo events 00:36:00 - The growing pinball hobby and new industry participants 00:40:00 - Stories of transporting machines and parts by plane 00:44:00 - Global connections and fans supporting Expo remotely 00:48:00 - The Fireside Chat format and sharing stories on stage 00:52:00 - Highlights on rare games like Twilight Zone and streaming mentions 00:56:00 - Encouragement for attendees to make the trip to Expo 01:00:00 - Final reflections and closing questions for Rob Berk 01:04:00 - Wrapping up plugs and acknowledgments for Expo 01:06:00 - Closing thanks and farewell from the Dirty Pool Podcast
#DirtyPoolPodcast #PinballExpo #RobBerk #PinballHistory #PinballCollector #PinballCommunity #ArcadeCulture #PinballEnthusiast #PinballLife #RetroGaming #ClassicPinball #ArcadeHistory #PinballMachines #PinballWizard #PinballAddict #GamingCommunity #PinballEvents #PinballCulture #PinballPodcast #GuinnessWorldRecord | |||
| Dirty Pool Podcast - Ep17 - Organizing Tournaments and How to Stay Zen with Tom Graf of Fox Cities | 16 Sep 2025 | 01:08:10 | |
Tom Graf of Fox Cities Pinball joins the Dirty Pool Podcast to share what it takes to set up and run tournaments without losing your cool. From the logistics of organizing events to the art of staying calm when things get hectic, Tom breaks down his approach and why his relaxed style works so well. We also touch on his background and the Fox Cities Pinball stream, rounding out a look at how one of the community’s most chill directors keeps things fun and fair.
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball
00:00:00 - Intro 00:00:16 - Welcoming Tom Graf and his Fox Cities story 00:04:24 - Streaming local leagues and the jump to District 82 00:07:50 - Staying calm when internet crashes during tournaments 00:11:32 - The art of keeping players zen on stream 00:15:49 - Building a reputation for chill tournament directing 00:19:32 - How rules knowledge shapes smooth event management 00:23:32 - Behind the curtain when streams and rulings collide 00:26:42 - Sharing lessons learned from streaming mishaps 00:29:53 - Dealing with machines breaking mid-competition without panic 00:33:32 - Why transparency and fairness matter for all players 00:37:41 - Talking through rulings instead of escalating tension 00:41:08 - Creating a tournament culture where players feel supported 00:44:50 - Learning to balance competing roles as player and TD 00:49:05 - The unique vibe of Wisconsin’s pinball scene 00:52:12 - How streaming shaped Tom’s approach to directing tournaments 00:55:47 - The Fox Cities community and keeping events accessible 00:59:30 - What makes a truly memorable tournament experience 01:03:12 - Future goals streaming directing and personal balance 01:07:00 - Wrapping up with final thoughts and gratitude
#DirtyPoolPinball #Pinball #DirtyPoolPodcast #FoxCitiesPinball #TournamentPinball #CompetitivePinball #PinballWizard #ArcadeLife #PinballCommunity #PinballTalk #PinballTournament #GamingCommunity #PinballStream #RetroGaming #ArcadeCulture #PinballMachine #ClassicGaming #PinballEnthusiast #PinballAddict #ArcadeGames | |||
| Dirty Pool Podcast - Ep23 - Scott Danesi and Building Total Nuclear Annihilation Pinball | 07 Jan 2026 | 01:33:14 | |
This episode traces Total Nuclear Annihilation from its earliest idea through to a finished production game. Scott Danesi walks through how TNA started as a very specific reaction to modern pinball, how the layout, rules, sound, and scoring all evolved together, and what had to change once it moved from a personal project into a real commercial product. We talk early prototypes, design compromises and manufacturing realities. It’s a full look at how one of the most influential modern games actually got made!a
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00:00:00 - Summoning the Great Pyramid and opening ritual 00:00:15 - Episode intro and welcoming Scott Danesi 00:01:05 - RGB studios, StepManiacs, and music crossing mediums 00:03:25 - Why this episode is fully about Total Nuclear Annihilation 00:04:05 - Starting TNA as a homebrew with no production goal 00:06:00 - Reactor core concept, dystopian lore, and accidental canon 00:07:30 - RGB restraint, sound dynamics, and intentional impact 00:09:00 - Single-level layout and modern System 11 philosophy 00:10:40 - Designing in SolidWorks and committing to physical geometry 00:12:30 - Difficulty, fairness, and rejecting fake ball-save solutions 00:14:05 - One-minute crash course on how TNA actually plays 00:15:45 - Cut features, star rollovers, and location reliability 00:18:30 - Writing the code, abusing frameworks, and making it work 00:21:30 - Seeing TNA and StepManiacs on location for the first time 00:24:45 - Dance game culture, bar holders, and competitive absurdity 00:27:30 - Rapid-fire Q&A begins and homebrew realities 00:29:45 - Code updates, tournament balance, and fixing multiball abuse 00:33:30 - Letting the game fight back and physical battle stories 00:36:00 - Live performance plans and modular synth rabbit holes 00:39:30 - Sound design philosophy and integrating live systems 00:44:00 - Community questions, shows, and creative longevity 00:49:30 - Staying involved with TNA years after release 00:55:00 - Pinball as an evolving system, not a finished product 01:01:00 - Reflections on difficulty, mastery, and player psychology 01:07:30 - Future projects, collaborations, and saying no to burnout 01:14:00 - Long-tail audience questions and deep nerd tangents 01:21:30 - Closing thoughts on creation, ownership, and legacy 01:30:45 - Final goodbyes and Great Pyramid sign-off
#DirtyPoolPodcast #DirtyPoolPinball #TotalNuclearAnnihilation #ScottDanesi #PinballPodcast #PinballDesign #PinballDevelopment #ModernPinball #IndiePinball #PinballHistory #RulesDesign #PinballAudio #ArcadeCulture #PinballCommunity #GreatPyramid #CultOfPinball | |||
| Dirty Pool Podcast - Ep22 - Mapping It Out - Pinball Map with Ryan | 12 Dec 2025 | 00:30:06 | |
Ryan Gratzer from Pinball Map drops by to untangle how the world’s most obsessive pinball location tracker actually works and how your favorite arcades lineup changes the second you visit. This one digs into Ryan's pinball origins, community reporting, app evolution, and the odd psychology of people who will happily move a mountain to report a broken slingshot but won’t like, comment and subscribe. Also there's a lot of dog barking.
Special shout out to the entire team that keeps Pinball Map running, Scott and Beth here in spirit.
🔻 Pinball Map Links: 🧭 Pinball Map – pinballmap.com 🎧 Pinball Map Podcast – pod.pinballmap.com 🛒 Store – pinballmap.com/store 💖 Donate – pinballmap.com/donate 🕊️ Bluesky – @pinballmap.com
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Pinball images from www.pinside.com
00:00:00 - Intro 00:00:13 - In-person Dirty Pool Pinball intro (with dogs) 00:00:31 - Meeting Ryan Gratzer and the Mapping Around podcast 00:00:48 - What Pinball Map is and how the app and site work 00:02:19 - Home locations, privacy, and “please don’t list your house” 00:03:04 - Which locations have the most pinball machines 00:03:34 - Ryan’s Paragon origin story and pinball at home 00:04:54 - Moving to Portland and discovering a city full of pinball 00:05:42 - Crazy Flipper Fingers and early Portland league days 00:07:15 - Tracking games with custom Google Maps before Pinball Map 00:08:06 - How the on-location pinball landscape has changed over 17 years 00:09:21 - Why modern games are taking over older Williams and Stern titles 00:10:34 - Remote locations, Maldives, Hawaii oddities, and under-mapped regions 00:11:53 - Admins, bad actors, and keeping the map neutral and fair 00:13:33 - From separate regional maps to one unified global Pinball Map 00:14:50 - Tech history: Pearl Mason to Ruby on Rails and why it stuck 00:18:02 - Gratification, community obsession, and why Pinball Map matters 00:19:34 - Costs, donations, and keeping the project non-monetized 00:21:41 - 8,500 edits a month and what that says about activity 00:22:37 - Operator tools, comments, and spotting well-maintained locations 00:23:32 - Filters, “number of machines” search, and operator-focused features 00:24:26 - How many operators are tagged and how comment digests work 00:25:16 - Broken games, first impressions, and shouting out good operators 00:26:40 - Pinball people getting salty and channel-level sarcasm 00:26:53 - Winding down the platform questions and interview main arc 00:27:17 - Future app update: viewing all 12,000+ locations at once 00:28:03 - Mapping Around podcast and what they cover in episodes 00:28:27 - Coin pouches, tiny merch, and where to find the store 00:28:55 - Praising the Great Pyramid with improvised hand pyramids 00:29:25 - Call to action: update your local locations and help the map 00:29:56 - League rivalry, finals nerves, and “top of B is where I belong”
#DirtyPoolPinball #PinballPodcast #PinballMap #RyanGratzer #PinballCommunity #LocationPinball #ArcadeHunting #PinballTalk #PinballLife #PinballCulture #PinballNews #DataNerds #BehindTheScenesPinball #PinballPlayers #PinballJourney #ModernPinball #PinballStories #DirtyPoolPodcast #ArcadeLocator #PinballApps #PinballHistory #PinballChat #PinballObsessed #TechInPinball #OpenSourceProjects #PinballFinds #BarcadeLife #PinballEverywhere | |||
| Dirty Pool Podcast - Ep21 - Beetlejuice Brains & Spooky Pinball Logic from Bug | 02 Dec 2025 | 01:26:56 | |
Bug from Spooky Pinball joins to break down the creative chaos behind Beetlejuice, from shaping the theme into a playable world to the collaboration across design, code, art, and sound that gives the game its personality. We talk problem-solving during development, how rules evolve once players get their hands on the machine, and what it takes for a boutique studio to ship something this ambitious.
It’s a grounded look at Spooky’s workflow, Bug’s role in steering the vision, and how Beetlejuice came together from early pitch to final polish.
🔺 Praise the Great Pyramid: 📡 Twitch – www.twitch.tv/dirtypoolpinball 📺 YouTube – www.youtube.com/@DirtyPoolPinball 📷 Instagram – www.instagram.com/dirtypoolpinball 📘 Facebook – www.facebook.com/dirtypoolpinball 🔊 Discord – www.discord.gg/KcwKeejb
00:00:00 - Intro 00:01:06 - Spooky Pinball’s Beginnings as a Podcast 00:03:01 - Early Pinball Media and Community Roots 00:05:00 - Shifting From Podcast to Pinball Manufacturer 00:06:34 - Pinball Zombies and The Walking Dead Conflict 00:07:52 - Choosing America’s Most Haunted as the First Title 00:09:01 - Building AMH With Friends and Family Voices 00:12:03 - Texas Pinball Festival Weekend That Changed Everything 00:13:39 - Growing the Factory and Life as a Family Business 00:16:00 - How Bug and Spooky Luke Split Game Design 00:18:52 - Bug’s Approach to Rules and Theme Integration 00:20:10 - Working With Licensors and Protecting Creative Vision 00:22:03 - Tournament Settings and Player Feedback 00:23:39 - Moving Spooky to Unity and Standardized Hardware 00:25:31 - Beetlejuice Trailer Breakdown and Art Direction 00:28:06 - Sandworm Design and Under Flipper Magnet Saves 00:31:14 - Evolving the Waiting Room and Rising Mech Concepts 00:34:10 - Upper Playfield Flow and Nontraditional Shot Paths 00:36:00 - Prototyping, Metalwork and Fast Mechanical Iteration 00:39:00 - What Makes a Modern Game Successful for Spooky 00:43:00 - Texas Chainsaw Massacre as a Design Benchmark 00:47:30 - Beetlejuice Code Depth and Update Philosophy 00:50:00 - Dreams of Army of Darkness and Future Themes 00:54:00 - Quality of Life Tech Like Voice-Controlled Service 00:56:00 - Beetlejuice Launch Party and Community Energy 00:58:00 - Toppers, Butter Cabinets and Long Term Support 01:01:00 - Horror Inspirations and Movie Recommendations 01:03:30 - Theme Integration and Dark Ride Style Design 01:06:00 - Managing Demand and Production Expectations 01:08:30 - Community Shoutouts and Tournament Players 01:11:00 - Dream Licenses and Wild Theme Ideas 01:14:00 - Internships, Learning and Life Inside Spooky 01:17:00 - Long Term Updates for Spooky Titles 01:20:00 - Big Player Scores and Gameplay Shoutouts 01:23:00 - Home Collections, Wish List Games and Spooky Alley 01:25:20 - Hardbody Callback and Final Thanks to Bug 01:25:25 - The Raven Gag 01:26:21 - Episode Outro
#DirtyPoolPinball #PinballPodcast #SpookyPinball #BeetlejuicePinball #BugSpooky #PinballInterview #PinballDesign #PinballRules #PinballProduction #ModernPinball #BoutiquePinball #PinballCommunity #PinballTalk #ArcadeScene #BehindTheMachines #PinballCreators #PinballObsessed #Beetlejuice #PinballFans #PinballNerd #PinballCulture #RuleDesign #GameDevelopment #GreatPyramidApproved #PinballChat #ArcadeLife #DesignProcess #PinballDeepDive | |||
| Dirty Pool Podcast - Ep20 - Counterflip Apparel | 21 Nov 2025 | 00:45:54 | |
Counterflip absolutely makes the best pinball t-shirts... Shea sits down with us and we get into everything from his pinball favorites to why making a genuinely good T-shirt feels like a boss battle. We talk about how printing goes wrong, how his first business attempt at 15 tanked spectacularly, and how he rebuilt it into Counterflip by focusing on real quality instead of the disposable stuff most people print on.
We dig into what it takes to find reliable sources, good blanks, and partners who don’t cut corners when you’re trying to build a brand identity through design. Shea also shares how working at Revenge Of shaped his love of pinball, how his history in bands and music artwork fed into his style, and why the pinball scene ended up being the perfect place to bring all of that together. A full mix of creative process, merch reality, and general pinball chaos. Join Us.
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🔺 Counterflip / Shea: 🛒 counterflip.bigcartel.com 📷 instagram.com/counterflip_apparel 🛒 dispersehomemedia.bigcartel.com 📷 instagram.com/disperse_homemedia 🌐 revengeof.com
Enjoy the subtle pyramid signal throughout. (by that I mean the battery pack noise... oops)
00:00:00 - Intro 00:00:02 - Settling into the in person setup and getting started 00:01:15 - Opening the talk with Counterflip shirts on the table 00:03:35 - Shea explaining early art roots and first encouragement 00:04:40 - py▒ ΔΔ ▒d.join: “hol d st i l l” 00:05:05 - Chicago basement shows and learning design through bands 00:06:55 - J cards tapes and the cassette layout grind 00:08:35 - Moving to LA and shifting from music into film 00:10:15 - Whole Foods sign artist years and the Amazon wipeout 00:12:05 - Making early bootleg movie shirts starting with The Lighthouse 00:13:55 - The Fog vs The Mist and arguing coastal horror loyalty 00:15:30 - Building the first small run of shirts and early experiments 00:17:00 - How Counterflip designs are rebuilt pieces not traced assets 00:18:20 - Digging through manuals flyers and archives to stay accurate 00:20:00 - Discovering pinball through Revenge Of and falling in fast 00:21:10 - Zoning out on world under glass and aesthetic obsession 00:22:20 - Describing Revenge Of as a sci fi comic book bodega 00:23:55 - Seeing branding blown up on walls booths and full spaces 00:25:50 - Revenge Of keeping a mixed lineup not just Stern games 00:27:20 - Indie vs major manufacturers and how variety helps pinball 00:28:50 - Revenge Of championing boutique games and weirder designs 00:30:05 - Building the Revenge Of identity with trust and loose direction 00:31:55 - Opening the coffee shop and overlap with players and creatives 00:32:34 - ╣ted… frame_Δ▒▒ d all.praise. 00:33:05 - Games Shea would own someday and not forcing a collection 00:34:30 - Vintage game picks turning into full Raven enthusiasm 00:36:10 - The future of Counterflip balancing shirts films and freelance 00:37:20 - Choosing which games become shirts and what artwork works 00:38:50 - Xenon talk and wanting maximum tube energy on a shirt 00:40:20 - Best sellers and why Counterflip Fishtails keeps moving 00:41:55 - Holiday market plans and Counterflip showing up with both booths 00:43:00 - Shirt sizes shipping and grabbing designs in person 00:43:55 - Least played games and closing with praise of the pyramid
#dirtypoolpinball #pinballpodcast #counterflip #pinballapparel #pinballcommunity #pinballfavorites #arcadeculture #pinballlifestyle #merchdesign #qualityapparel #indiedesigners #silverball #retrogaminglife #arcadestyle #creativecommunity #pinfam #pinballscene #designerlife #makercommunity #pinballart #bandartwork #musicdesign #independentcreators #pinballmerch #pinturnaments #behindtheflippers #arcadelife #podcastlife | |||
| Star Wars Fall Of The Empire Pinball, I Played It – Let’s Talk About It | 12 Sep 2025 | 00:50:30 | |
I went to Stern for a media day event and spent hours meeting the crew, playing Star Wars Fall Of The Empire, and hanging with tons of other creators. Along with a full factory tour, I’m now fully briefed on all things Spike 3 and Star Wars. Fire your questions away and join me as we watch Stern’s live reveal of the game and talk about it together.
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00:00 Intro and setup 01:30 Waiting for Stern's live reveal 02:40 First mention of Star Wars 04:30 Stern announces new Cornerstone game 04:40 Personal take on Star Wars fandom 05:50 Pro and Premium model breakdown 06:05 Skywalker saga adventure theme 06:25 Premium model features and CPU upgrade 07:10 Spike 3 platform introduction 07:25 Asking Stern team about audio 07:35 Spike 3 impressions vs Spike 2 08:10 Hand-drawn artwork reveal 09:55 Concept art by Vince Pros and team 10:10 Premium artwork package shown 10:25 Gameplay highlight AT-AT battle 10:45 Speculation on AT-AT mech design 12:00 Discussion on rules and objectives 12:45 Ball flow and shot geometry 13:30 Modes tied to movie scenes 14:15 Pro model layout details 15:00 Comparing Pro vs Premium play 16:00 Premium model unique features 17:00 Upper playfield and mechs 18:00 Gameplay strategy talk 19:00 Multiball and stacking rules 20:00 Sound design and callouts 21:00 Voice acting and assets from films 22:00 Lighting and playfield effects 23:00 Code polish and update potential 24:00 Factory tour insights 25:00 Meeting Stern designers 26:00 Conversations with Stern crew 27:00 Spike 3 hardware deep dive 28:00 Comparisons to older Star Wars pin 30:00 Discussing cabinet and build quality 32:00 More Spike 3 tech breakdown 34:00 Playfield toys and interactive features 36:00 Community and creator reactions 38:00 Expectations for home vs operators 40:00 Gameplay deep dive continues 42:00 Favorite shots and combos 45:00 Final impressions on Fall of the Empire 47:00 Answering viewer questions 49:00 Closing thoughts and Q&A
#StarWarsPinball #FallOfTheEmpire #SternPinball #Spike3 #Pinball #PinballMachine #PinballLife #Arcade #ArcadeGames #ClassicGaming #RetroGaming #PinballAddict #PinballEnthusiast #GamingCommunity #PinballAction #PinballWizard #PinballTales #DirtyPoolPinball #ArcadeCulture #GamingHighlights #GamerLife #PinballFun | |||
| Dirty Pool Podcast - Ep26 - Ron Richards of Scorbit The Online Pinball Ecosystem | 04 Mar 2026 | 00:40:44 | |
🎧 Dirty Pool Podcast - Full Episode Archive youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC
Ron Richards joins to talk about the origin of Scorbit, the platform that lets pinball machines report their own scores. What started as a way to automatically capture game results became a hardware system that does much more.
The Scorbitron reads score data from the game and sends it to the cloud, letting players track scores, compete on leaderboards, and check in with the app. The platform is now expanding into venue tools like digital payments and operator dashboards for arcades.
🔵 Scorbit Links: 📱 iOS App apps.apple.com/us/app/scorbit/id1505831174 🤖 Android App play.google.com/store/apps/details?id=com.scorbit
🌐 Website scorbit.io 🏟 Operator Platform scorbit.io/operators ✉️ Contact contact@scorbit.io
💬 Discord discord.gg/vySdvXXbrh
📷 Instagram instagram.com/scorbitpinball 📘 Facebook facebook.com/scorbitpinball 🧵 Threads threads.com/@scorbitpinball 🦋 BlueSky bsky.app/profile/scorbit.io
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00:00:00 - Cold open and meeting Ron in person in LA 00:02:30 - First impressions of early Scorbit streams and real time scoring 00:04:45 - What Scorbit actually does inside a pinball machine 00:07:30 - Traveling pinball players and using Scorbit on location 00:10:15 - Choosing favorite machines and the data side of pinball 00:13:40 - Evolution of the Scorbit app and new features 00:16:20 - Selfie leagues and social pinball competition 00:19:10 - Operator tools and location integration 00:22:30 - The business model behind connected pinball 00:25:15 - Tournaments, prizes, and competitive play potential 00:28:05 - Future integrations and expanding the ecosystem 00:31:00 - Connecting older machines like System 11 and Gorgar 00:34:00 - Real world tournament testing and operator feedback 00:37:00 - What the future of online pinball connectivity looks like 00:39:35 - Final thoughts on Scorbit and the connected pinball ecosystem
#pinball #scorbit #pinballpodcast #pinballmachine #pinballcommunity #arcade #arcadegames #barcade #pinballlife #pinballculture #pinballwizard #retroarcade #arcadeculture #sternpinball #jerseyjackpinball #spookypinball #turnerpinball #dutchpinball #modernpinball #connectedarcade #pinballtechnology #pinballstream #pinballstreamer #pinballtournament #arcadelife #dirtypoolpinball #pinballhistory #pinballinnovation | |||
| Dirty Pool Podcast - Ep25 - DJ Warlock aka Cliff Albert on Pinball Culture | 01 Mar 2026 | 01:27:01 | |
▶ Full Dirty Pool Podcast Playlist https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj
▶ Previous Episode https://youtu.be/3yPvvL4yUYs?si=pw4ls-3WfSKiAJba
This one isn’t about defining pinball culture. It’s about exploring what it means to different groups and why those meanings don’t always line up. Episode 25 of the Dirty Pool Podcast features Cliff Albert aka DJ Warlock, pinball DJ, punk rock lifer, location advocate, and longtime culture participant, for a wide-angle look at how different corners of the hobby see themselves.
We talk about bar league regulars, tournament grinders, home collectors, operators, content creators, and casual players. What feels like “real pinball” to each group? Where do those perspectives overlap, and where do they quietly clash? Instead of criticizing, we step back and analyze the layers, the economics, the nostalgia, the accessibility, the DIY spirit, the streaming era, and the shift from quarters on glass to private game rooms.
Cliff brings decades of experience from arcades and music scenes, and we approach the topic with curiosity rather than judgment. If you’ve ever wondered why pinball feels different depending on where you’re standing, this conversation will resonate.
🔺 Praise the Great Pyramid: 📡 Twitch – twitch.tv/dirtypoolpinball 📺 YouTube – youtube.com/@DirtyPoolPinball 📷 Instagram – instagram.com/dirtypoolpinball 📘 Facebook – facebook.com/dirtypoolpinball 🔊 Discord – discord.gg/ySs5Wjb3Je
00:00 Intro and guest welcome 01:02 Framing the pinball culture conversation 02:01 Discovering pinball through touring life 03:10 Tournament era and Whopper chasing 04:22 Early streaming and broken location games 05:48 Punk identity meets pinball mythology 07:07 Philly scene and diverse pinball community 08:20 Inclusivity and Bells and Chimes discussion 10:14 Lockdown streaming growth 11:27 First major raid and community realization 12:06 Streaming changes the culture 13:02 Authenticity versus clout debate 16:18 Defining authentic pinball content 18:02 Podcasts then versus media day now 20:21 Skill versus vibe discussion 22:02 Expo stories and tournament energy 24:47 Location magic and lost punk spaces 26:36 Class tension and collection optics 29:29 Does streaming grow the hobby 31:32 Theme versus gameplay debate 33:26 Pinball is personal 34:02 Raven origin story 36:04 Harlem Globetrotters fundamentals 39:31 Collection stories and nostalgia 43:12 Manufacturers players and responsibility 49:40 Growing the hobby debate 58:44 What authenticity really means 01:02:15 Frustration versus love for pinball 01:10:48 Different lanes in pinball culture 01:20:18 Final reflections
#DirtyPoolPodcast #DirtyPoolPinball #DJWarlock #CliffAlbert #PinballPodcast #PinballCulture #PinballCommunity #ArcadeCulture #LocationPinball #HomeArcade #CompetitivePinball #BarLeague #IFPA #PinballStreaming #PinballCollectors #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #ArcadeHistory #ModernPinball #PinballEvents #PinballIndustry #PunkRock #FlipperLife #ArcadeScene #PinballDiscussion | |||
| Dirty Pool Podcast – Ep24 – Christopher Franchi (Spooky Pinball Art) | 05 Feb 2026 | 01:03:22 | |
Pinball artist Christopher Franchi joins the show to talk about designing art for fast-moving, physical games where nothing stays still and everything has to read instantly. We get into how pinball’s mechanical constraints shape composition, how Spooky Pinball’s visual identity comes together, and why horror themes only work when restraint is part of the design. Franchi breaks down collaboration with designers and programmers, what gets lost between concept and production, and the small visual decisions most players never consciously notice—but always feel.
@ZombieYetiStudios if you watch this you're so obviously not a pussy and I just really want you on my podcast!!!!!!
🔺 Praise the Great Pyramid: 📡 Twitch twitch.tv/dirtypoolpinball 📺 YouTube youtube.com/@DirtyPoolPinball 📷 Instagram instagram.com/dirtypoolpinball 📘 Facebook facebook.com/dirtypoolpinball 🔊 Discord discord.gg/ySs5Wjb3Je
00:00:00 - Cold open chaos, wrong screen, and welcoming Franchi to the podcast 00:01:10 - Running down Franchi’s pinball art history starting with Batman 66 00:02:20 - Working with Lyman Sheets and understanding his legacy in pinball 00:03:20 - Losing Lyman and what that meant to the pinball ecosystem 00:03:55 - Jumping into newer games and starting the conversation with Beetlejuice 00:04:35 - Color theory, restraint, and why Evil Dead’s palette actually works 00:05:45 - Trial and error in Photoshop and knowing when colors fail 00:06:40 - Widebody playfields and why they don’t feel bigger while designing 00:07:55 - Designing around lower playfields and broken-up real estate 00:08:45 - Viewer question about formal art training versus being self-taught 00:09:20 - High school awards, scholarships, and getting kicked out at seventeen 00:11:00 - Being forced to grow up fast and losing access to formal art education 00:12:55 - How that moment delayed his career but shaped his work ethic 00:13:45 - Finding satisfaction in independence and choosing projects carefully 00:14:05 - Touring the collectibles room and revealing the Toys R Us wall 00:15:30 - Adam West Batman obsession and meeting childhood heroes 00:16:50 - When meeting heroes goes wrong and awkward fan moments 00:18:10 - Pre-stream bonding and discovering the infamous fart audio library 00:19:30 - Playing fart recordings live and naming them with chat 00:21:15 - Why dumb humor still matters in creative spaces 00:22:10 - Respecting sound design and physical audio performance 00:23:50 - Returning to Beetlejuice and Tim Burton’s built-in color language 00:24:45 - How Beetlejuice almost happened years earlier and finally landed at Spooky 00:26:10 - Easter eggs, hidden jokes, and designing for obsessive fans 00:27:05 - Accidental leaks, loose lips, and pinball rumor fallout 00:28:40 - Comparing reactions to Beetlejuice colors versus King Kong backlash 00:30:00 - Lighting challenges on Evil Dead and visibility concerns 00:31:20 - Fighting for GI placement so the art can actually be seen 00:32:15 - Playfield art as visual marketing for how the game should be played 00:33:20 - Designing for players who ignore callouts and play visually 00:34:40 - Walking through Beetlejuice shots and explaining visual guidance 00:36:10 - Balancing theme clarity with visual density on modern games 00:38:05 - How collaboration with Spooky evolved into a long-term relationship 00:40:35 - Transitioning from contractor work into full Spooky projects 00:41:45 - Why the people at Spooky mattered as much as the projects 00:43:20 - Talking pay, jokes aside, and making pinball a sustainable career 00:45:10 - Looking ahead at future work without leaking anything 00:47:30 - Humor, reputation, and learning when to shut up publicly 00:50:10 - What makes a playfield succeed beyond looking cool 00:53:00 - Art as instruction, immersion, and subconscious guidance 00:56:20 - Reflecting on where pinball art still has room to grow 00:59:40 - Wrapping up, final thoughts, and mutual appreciation 01:02:10 - BRB gag, frozen poses, and botched timing 01:03:05 - Final sign-off, pyramid praise, and raid send-off
#DirtyPoolPodcast #DirtyPoolPinball #ChristopherFranchi #SpookyPinball #PinballArt #PinballArtist #PlayfieldArt #CabinetArt #BackglassArt #PinballDesign #GameArt #Illustration #IndiePinball #ArcadeCulture #PinballCommunity #PinballIndustry #CultOfPinball #GreatPyramid | |||
| Dirty Pool Podcast - Ep27 - Abe Flips - Mastering Pinball | 10 Mar 2026 | 00:54:54 | |
▶ Full Dirty Pool Podcast Playlist https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj
Abe Flips from AbeFlips.com joins the Dirty Pool Podcast to talk about his new instructional series Mastering Pinball and the state of modern pinball education. Abe has become one of the most respected teachers in the hobby through his clear breakdowns of real control techniques, helping players move beyond random flipping and actually understand how pinball works. His videos carry forward the instructional legacy of Keith Elwin and company’s classic Pinball 101 era, but updated for the modern generation of competitive and home players. We talk about how the series came together, why teaching pinball still matters, and how the community continues passing down knowledge one tutorial at a time.
⚪ Mastering Pinball Contributors: Jeff Teolis : https://www.pinballprofile.com/ Scott Danesi : http://www.scottdanesi.com/ Robert Glashüttner : https://theballiswild.net/ Simon Platzer : https://www.grainhouse.productions/
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00:00:00 - Introducing Abe Flips and the rise of modern pinball tutorials 00:01:20 - Pinball 101 and the early history of pinball training videos 00:02:20 - The long wait for Mastering Pinball after the trailer 00:03:30 - Filming massive slow motion footage for pinball techniques 00:05:00 - Explaining flipper skills and visual teaching methods 00:07:20 - Demonstrating drop catch mechanics in slow motion 00:08:30 - Scott Danesi’s music and the Blu-ray release decision 00:10:00 - Filming locations and access to many different machines 00:12:30 - Planning shots and building repeatable ball feeds 00:14:00 - Using extreme high-speed cameras for pinball physics 00:16:00 - Advanced nudging to extend flipper reach 00:17:10 - Virtual pinball machines and learning rules digitally 00:18:30 - Moving from YouTube tutorials to a full film project 00:20:20 - Balancing humor and serious instruction in the film 00:22:00 - Using colored balls to reveal spin and ball behavior 00:25:40 - Production timeline and unexpected licensing hurdles 00:28:00 - Studying pro player footage to discover new techniques 00:29:40 - Lighting setups and challenges filming high-speed video 00:31:00 - The Mastering Pinball masterclass and community Discord 00:33:00 - Stage flipping and how flipper hardware changes skills 00:35:00 - How slow motion analysis improves real gameplay 00:36:10 - Mechanical insights like flipper bushings and dead bounces 00:38:00 - Stern catch, tip passes, and advanced control techniques 00:41:00 - Community reactions and player improvement after watching 00:44:00 - Advice for learning and practicing new pinball skills 00:47:30 - Future plans and continuing pinball education content 00:50:20 - Final thoughts on the impact of Mastering Pinball 00:53:40 - Wrapping up the podcast and raid outro 00:54:19 - Great Pyramid
#pinball #pinballpodcast #abeflips #pinballtips #pinballtutorial #pinballstrategy #pinballskills #pinballtraining #pinballtechniques #competitivepinball #pinballcommunity #pinballplayers #pinballhowto #pinballlearning #pinballculture #pinballstream #dirtypoolpinball #pinballtalk #pinballfans #homepinball #pinballaddict #pinballwizard #pinballworld #modernpinball #pinballcoaching #pinballpractice #pinballgames #pinballlife | |||
| Dirty Pool Podcast - Ep28 - Jason Zahler - The World’s Best Pinball Player | 17 Mar 2026 | 01:12:42 | |
▶ Full Dirty Pool Podcast Playlist https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj
I sit down with the highest ranked pinball player in the world, Jason Zahler, to get into what competitive pinball actually looks like at that level. We get into his early start, climbing to number one, how he approaches tournaments, what separates top players from everyone else, and how he keeps his edge when every event matters. What's it like inside the mind of a prodigy pinball player... Also does Zahler speak???
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00:00:00 - Intro and bringing on the world number one 00:02:00 - Starting young and early competitive path 00:04:00 - Early tournaments and realizing competitive potential 00:06:00 - Talent vs work ethic and what actually matters 00:08:00 - Building real skill rules knowledge vs raw play 00:10:30 - Favorite games and why strategy depth matters 00:12:30 - Classic games risk reward and scoring pressure 00:15:00 - Keith Elwin design discussion and what makes his games different 00:17:30 - Modern games and adapting to deeper rule sets 00:20:00 - Practice habits and balancing school life 00:22:30 - Playing less but staying sharp and efficient 00:25:00 - Physical side of pinball and tournament endurance 00:27:30 - Mental game and controlling tilt under pressure 00:30:00 - Staying positive and avoiding bad mindset traps 00:32:30 - Adjusting quickly to tournament machines 00:35:00 - Risk management and avoiding costly mistakes 00:37:00 - Recovering after bad balls and staying focused 00:39:30 - Fatigue and surviving long multi day events 00:42:00 - Finding the zone and playing at peak level 00:44:30 - Advice for players with limited practice time 00:47:00 - Choosing tournaments and managing travel schedule 00:49:30 - Past grind years vs current selective approach 00:52:00 - Abe Flips video and visual learning for pinball skills 00:54:00 - Studying high level play to improve execution 00:56:00 - Time commitment required to stay competitive 00:58:00 - Advice for breaking into competitive pinball 01:00:00 - Common mistakes newer players make 01:02:00 - Growing pinball and exposure challenges 01:04:30 - Streaming and visibility helping the scene 01:07:00 - Why pinball clicks once people try it 01:09:30 - Final thoughts on the community and future 01:11:00 - Outro and Praise the Great Pyramid
#pinball #pinballwizard #competitivepinball #pinballpodcast #dirtypoolpodcast #ifpa #pinballcommunity #arcadegames #flippercontrol #pinballlife #pinballplayers #pinballaddict #pinballculture #arcadeculture #retroarcade #gamingpodcast #silverball #tilt #nudging #pinballtips #highscore #tournamentplay #pinballstream #dirtypoolpinball #homearcade #pinballenthusiast #classicarcade #modernpinball | |||
| Dirty Pool Podcast - Ep29 - Chris Kooluris - Kaneda’s Pinball Podcast - Say What You Mean | 14 Apr 2026 | 01:08:52 | |
▶ Full Dirty Pool Podcast Playlist https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj
💰 Kaneda’s Pinball Podcast http://www.patreon.com/kanedapinball
Back to the table with another long-form conversation, this time with Chris Kooluris from Kaneda’s Pinball Podcast.
Starting with where that voice comes from and how unfiltered commentary fits into a hobby that usually leans more reserved. From there, getting into how criticism, access, and relationships with manufacturers intersect once a platform starts to grow.
We’ll spend some time on what actually makes a modern game hold up beyond the first few weeks, and where expectations are landing right now.
Closing things out around the rumor side of pinball. How early information moves, what makes something credible, and the call between sharing it or sitting on it.
We’ll see where it goes once the mics are live.
Question for you: If you had reliable early info on a new release, would you want to hear it right away or wait for the full reveal?
🔺 Praise the Great Pyramid: 📡 Twitch http://www.twitch.tv/dirtypoolpinball 📺 YouTube http://www.youtube.com/@dirtypoolpinball 📷 Instagram http://www.instagram.com/dirtypoolpinball 📘 Facebook http://www.facebook.com/dirtypoolpinball 🔊 Discord – http://discord.gg/ySs5Wjb3Je
00:00:00 - Intro 00:01:30 - Why Kaneda avoids interviews and what this one is about 00:03:30 - How the Kaneda's podcast actually started and early intent 00:06:25 - Kaneda vs Chris, persona vs real person 00:07:40 - Misconceptions about him and why people lock opinions early 00:09:00 - The pressure to like every new pinball release 00:10:30 - Being critical without trying to be negative 00:12:30 - What modern pinball should be delivering at its price 00:15:00 - Friction with manufacturers and where that comes from 00:18:00 - Staying independent while still getting real information 00:21:00 - Why some pinball creators last and others disappear 00:24:00 - Is modern pinball improving or just getting more complex 00:27:00 - Games that changed his opinion over time 00:30:00 - If he designed a machine, what matters most first 00:33:00 - How the leaks and insider info side actually started 00:36:00 - Where information really comes from behind the scenes 00:39:00 - Reporter vs commentator, how he sees his role 00:42:00 - Sitting on information vs deciding to release it 00:45:00 - Do leaks help build hype or damage launches 00:48:00 - How pinball culture has shifted over the last decade 00:51:00 - Is the hobby becoming more accessible or more gated 00:54:00 - Competitive players vs collectors dynamic 00:57:00 - What people outside pinball misunderstand 01:00:00 - Being “Kaneda” vs just being Chris off mic 01:03:00 - Looking back at the show and how it evolved 01:05:30 - Barrels of Fun hints and guessing future themes 01:07:00 - Chat jumps in, theories and speculation spiral 01:08:30 - Wrapping up, plugs, and raid setup
#Pinball #DirtyPoolPinball #PinballPodcast #PinballCommunity #PinballDiscussion #PinballNews #PinballRumors #PinballLeaks #ArcadeLife #ArcadeCulture #PinballLife #PinballAddict #PinballFans #RetroGaming #ArcadeGames #PinballStream #PinballCreator #PinballMedia #PinballIndustry #SternPinball #JerseyJackPinball #SpookyPinball #DutchPinball #TurnerPinball #PinballCollectors #GamingCommunity #PodcastLife | |||
| Dirty Pool Podcast - Ep31 - Raymond Davidson - Player to Programmer | 05 May 2026 | 01:05:12 | |
▶ Full Dirty Pool Podcast Playlist https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj
It's podcast time with RAYDAY! Raymond Davidson of Stern Pinball known for titles like Rush, Metallica Remaster and of course Fall of the Empire. We’re lining up topics around rules design from a player mindset, how code evolves after location testing, and how modern games balance competitive depth with accessibility. Also getting into team workflow, post-launch updates, and how tournament play shapes coding decisions.
What’s one rule in a modern game that actually changed how you approach it?
🔺 Praise the Great Pyramid: 📡 Twitch http://www.twitch.tv/dirtypoolpinball 📺 YouTube http://www.youtube.com/@dirtypoolpinball 📷 Instagram http://www.instagram.com/dirtypoolpinball 📘 Facebook http://www.facebook.com/dirtypoolpinball 🔊 Discord – http://discord.gg/ySs5Wjb3Je 🛒 Apparel http://www.dirtypoolpinball.com
00:00:00 - Intro and Raymond Davidson joins the podcast 00:01:00 - Seattle pinball roots and early tournament access 00:03:00 - Traveling for tournaments and the $2 bill payout 00:04:07 - PAPA, getting humbled, and improving through competition 00:05:23 - Getting hired at Stern and starting on Avengers 00:06:01 - First Stern lab stories and working with John Borg 00:07:32 - Led Zeppelin and getting real rules design ownership 00:08:04 - Using code to bring out the best parts of a layout 00:09:38 - Led Zeppelin wizard mode and pressure after multiball 00:10:46 - What carries over from older code frameworks 00:11:29 - Whitewood testing and finding out what is actually fun 00:12:38 - Watching streams to see how players really behave 00:14:02 - Death Star cashouts and risk versus reward 00:14:48 - Rush combos, Foo Fighters moments, and rewarding mastery 00:16:23 - Making deep games accessible within a few shots 00:18:18 - Scoring balance and why big points matter 00:19:56 - Unexpected bugs and the secret Metallica add-a-ball 00:21:08 - Favorite final code and what still nags at him 00:22:00 - Revisiting Led Zeppelin and skipped multiball objectives 00:23:17 - Filtering community feedback without chasing every opinion 00:24:42 - Remastering older games and constant rules ideas 00:25:44 - Favorite butthole shots and Lord of the Rings design 00:27:32 - Why Simpsons Pinball Party still works so well 00:28:11 - Theme integration versus scoring balance 00:30:22 - Roving shots, Death Star 2, and avoiding gimmies 00:31:18 - Speeder bikes and thematic mechanical action 00:33:10 - Bonus missions without blocking Jedi progression 00:34:16 - Star Wars as the first Spike 3 release 00:36:18 - Stream friendly UI, bigger scores, and real constraints 00:39:32 - Making the best of design limits 00:40:05 - John Wick, rejects, and code improving a harsh game 00:40:32 - Zach working across Star Wars, John Wick, and X-Men 00:42:13 - Video modes and what actually holds up 00:42:46 - Licensing limits and what can appear on screen 00:45:18 - Named Stern updates and the Rebel Rebellion problem 00:47:01 - Stern office tournaments and absurd employee scores 00:48:34 - Tournament travel, PTO, and Stern supporting play 00:49:23 - Jedi Mania, streaming games, and learning from co-op 00:51:29 - Development speed bumps beyond licensing 00:53:23 - Spike 3 video formats and H.265 workflow 00:54:42 - Spike 3 hardware questions and upgrade limits 00:56:10 - Simple layouts, deep rules, and matching code to playfield 00:57:20 - Why teams matter more than manufacturer labels 00:59:00 - AI, internal tools, and what should never reach final assets 01:01:02 - Stern Insider, multiplayer possibilities, and score visibility 01:03:33 - Wrap up and final Raven choice 01:04:33 - Great Pyramid outro and cult signoff
#pinball #sternpinball #raymonddavidson #pinballpodcast #pinballdesign #pinballrules #competitivepinball #pinballcommunity #pinballlife #arcade #arcadeculture #retrogaming #gamingpodcast #pinballplayers #pinballfans #pinballinterview #gamedesign #rulesdesign #pinballstrategy #modernpinball #dirtypoolpinball #greatpyramid #cultofpinball #pinballtalk #pinballstream #arcadegames #gamingcommunity #pinballmachine | |||
| Dirty Pool Podcast - Ep30 - Kaite Martin and NYC Pinball | 29 Apr 2026 | 01:41:12 | |
▶ Full Dirty Pool Podcast Playlist https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj
We’ve got Kaite Martin joining the Dirty Pool Podcast. You may know her from Scorbit, NYC Pinball, or from helping keep the New York scene visible and active. We’re digging into tournament culture, media coverage, what it takes to grow pinball in a major city, and how newer players find their way into the hobby. We’ll also get into women in pinball, making spaces feel more welcoming, and what still needs work. If you were building a city around pinball culture, what would be the first thing you’d fix?
🔺 Praise the Great Pyramid: 📡 Twitch http://www.twitch.tv/dirtypoolpinball 📺 YouTube http://www.youtube.com/@dirtypoolpinball 📷 Instagram http://www.instagram.com/dirtypoolpinball 📘 Facebook http://www.facebook.com/dirtypoolpinball 🔊 Discord – http://discord.gg/ySs5Wjb3Je
00:00:08 - Intro 00:03:25 - Learning pinball at a dive bar 00:04:59 - Buying Paragon and filling apartments 00:07:13 - Fourteen games in a NYC home 00:08:24 - Tenants, tournaments, and noise 00:10:12 - Moving games through tight doors 00:11:52 - New York pinball then and now 00:13:23 - Taking over games at Buttermilk 00:18:19 - Bells and Chimes New York history 00:19:34 - Old operators and location standards 00:22:42 - Hosting a 44 player home tournament 00:25:02 - Future Spa and tough tournament games 00:28:24 - Home tournaments and bad ROI 00:30:30 - Bells finals and accessible venues 00:31:48 - Balancing league and casual settings 00:34:30 - Putting personal games on location 00:36:37 - Home games breaking during tournaments 00:38:18 - Home tournament party stories 00:45:00 - Rotating games at the bar 00:46:18 - Game weights and apartment floors 00:47:31 - Drinking and competitive pinball 00:50:07 - Losing, resetting, and moving on 00:57:10 - Pinball, pets, and community 00:59:05 - Getting more people into pinball 01:01:34 - Fast round begins 01:02:01 - Medieval Madness vs Attack from Mars 01:07:04 - Powerballs and Safe Cracker 01:10:00 - Best bar lineup picks 01:13:18 - Local players worth knowing 01:15:00 - Staying excited about pinball 01:18:35 - Women’s events and local trophies 01:21:58 - Trophy staircase and old house layout 01:22:19 - Recruiting new league players 01:25:00 - Apartment pinball warnings 01:26:10 - Small games and real pinball feel 01:30:00 - Raven, Jetsons, and bad games 01:34:00 - Karl DeAngelo and pinball friendships 01:37:58 - Scorbit at Buttermilk 01:39:25 - Whipped tournament plug 01:40:03 - Wrap up and Great Pyramid
#DirtyPoolPinball #Pinball #PinballPodcast #KaiteMartin #Scorbit #NYCPinball #NewYorkPinball #WomenInPinball #ArcadeCulture #PinballCommunity #CompetitivePinball #TournamentPinball #PinballLife #Silverball #ArcadeGames #Podcast #GamingPodcast #PinballStream #ModernPinball #PinballFans #DPP #PinballTalk #Esports #ArcadeScene #Collectors #PinballNews #Flippers #Multiball | |||
| Dirty Pool Podcast - Ep32 - Gerry Stellenberg and the Multimorphic / P3 Platform | 12 May 2026 | 01:17:46 | |
▶ Full Dirty Pool Podcast Playlist https://youtube.com/playlist?list=PLS9lWVjGsygallsiz2_TJ_oxIlhl29fLC&si=iLC8oBnZfl_U7pJj
The P3 has carved out a very different lane in modern pinball. Swappable modules, a ball tracked LCD playfield, physical mechs, and a platform that approaches game design from a completely different angle than most traditional machines. Gerry joins the Dirty Pool Podcast to talk about the origins of the Multimorphic platform, designing games around modular hardware, how different modules take advantage of the system in unique ways, and how the P3 has evolved over the years.
We also get into the balance between physical and digital integration in pinball, the realities of building a platform meant to support multiple experiences in one cabinet, and how players have responded to pinball that experiments outside the standard format.
🧬 Multimorphic / P3 Pinball https://www.multimorphic.com/
If you had a P3 cabinet, which module would you want to try first?
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00:00:00 - Multimorphic, P3, and the strange corner of modern pinball 00:01:21 - Gerry’s tech background before pinball 00:02:42 - P-ROC starts as a way to mess with existing machines 00:03:24 - Tracking a bouncing pinball in real time 00:04:48 - Infrared grids, multiple balls, and what the system actually sees 00:05:50 - P-ROC becomes the brain inside the P3 00:06:38 - Choosing modules and LCD playfields over a normal pinball machine 00:07:40 - Building new pinball tech when Stern was almost alone 00:08:41 - Fighting the “that’s not real pinball” reaction 00:10:35 - Roguelike pinball and software-only game ideas 00:11:23 - Asking players to trust an $11k unfamiliar platform 00:13:37 - Portal, first impressions, and the flipper feel debate 00:16:55 - How much of “different” is mechanical and how much is psychology 00:17:49 - Why operators are nervous about putting P3s on location 00:20:03 - Old hardware criticisms and the problem of lasting first impressions 00:22:11 - The LCD gets judged before people actually play the game 00:22:55 - Princess Bride, physical mechs, and not hiding behind the screen 00:24:41 - Final Resistance and Scott Danesi’s traditional P3 approach 00:25:45 - The spaceship cannon and P3’s back trough system 00:26:40 - Lexy Lightspeed as the overlooked early module 00:27:39 - Full modules, add-on games, and how the P3 library works 00:28:55 - Cosmic Cart Racing and online multiplayer pinball 00:31:05 - Third-party developers building directly on the platform 00:31:51 - Original themes, licensed IP, and keeping games available 00:33:47 - Weird Al, Portal, and why recognizable licenses changed things 00:35:04 - Scorbit, APIs, and community integrations 00:35:57 - What it actually costs to buy into P3 00:36:40 - Shipping modules through UPS and swapping cabinet art 00:37:36 - Why the P3 is heavier than people expect 00:39:00 - Module seams, alignment, and the transition between playfields 00:42:00 - Upgrades, backboxes, scoop changes, and replacing older parts 00:43:31 - Backward compatibility and the fear of a future P3 generation 00:45:01 - Customer trust when people buy into an ecosystem 00:48:00 - International shipping and getting P3s outside the US 00:49:03 - Portal as Gerry’s favorite Multimorphic experience 00:49:53 - Eighteen balls in Portal and Heist taking the multiball crown 00:52:08 - What tracked balls let designers do differently 00:54:00 - Texas pinball, other manufacturers, and the hard part of building games 00:57:01 - Cabinet materials, plywood, and build quality questions 00:59:59 - Server checks, ownership, and whether games keep working offline 01:03:00 - Virtual targets, screen-based scoring, and every pixel becoming gameplay 01:05:59 - Publishing original P3 games as a third-party developer 01:07:34 - Filling the lower screen without making it feel empty 01:09:00 - Portal as the current high-water mark and what comes next 01:12:00 - Future mechs reaching farther into the lower playfield 01:14:59 - Where people can find and play a P3 in person 01:16:49 - Final plugs, Buffalo Pinball, and finding the P3 for yourself
#DirtyPoolPinball #DirtyPoolPodcast #Multimorphic #P3Pinball #Pinball #PinballMachine #PinballPodcast #Arcade #ArcadeGames #PinballCommunity #ModularPinball #PinballDesign #GameDesign #PinballTech #LCDPlayfield #PhysicalPinball #InteractivePinball #PinballIndustry #PinballStream #PinballCollectors #Silverball #ArcadeCulture #PinballLife #PinballAddict #PinballEnthusiast #GamingPodcast #RetroGaming #PraiseTheGreatPyramid | |||