Retour

Explorez tous les épisodes du podcast Design Doc

Plongez dans la liste complète des épisodes de Design Doc. Chaque épisode est catalogué accompagné de descriptions détaillées, ce qui facilite la recherche et l'exploration de sujets spécifiques. Suivez tous les épisodes de votre podcast préféré et ne manquez aucun contenu pertinent.

Rows per page:

1–50 of 120

TitreDateDurée
Designing a Spooky Game (Part 3): Mr. Bones' Wild Ride21 Aug 202400:41:02
We continue our design of a creepy amusement park game, starting with the question, "What does bad behavior look like in an amusement park?" In this episode, we begin with a lot of questions, and end with a roadmap to a first playtest that includes character weaknesses, theme park-related goals, and an unreliable park map filled with skulls and crossbones. To follow along with the design, Questlandia character sheets and reference rules can be downloaded for free here: https://turtlebun.com/pages/downloads Questlandia can be purchased here: https://turtlebun.itch.io/questlandia-second-edition https://turtlebun.com/products/questlandia Links/Credits: Website: turtlebun.com Patreon: patreon.com/turtlebun Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/ Episode edited by Rob Abrazado: https://robabrazado.com/ Support Design Doc with a one-time tip: https://ko-fi.com/designdoc Get in touch: Designdocpod (at) gmail (dot) com Turtlebun Discord: https://discord.gg/XD4WVDjvbz instagram.com/turtleandbun
Designing a Spooky Game (Part 2): The Setting07 Aug 202400:47:04
How can you use simple rules to create a complex setting? In the second part of this live design series, Hannah  and Evan take a swing at world and character mechanics. To create a spooky, surreal environment, they’re forced to come up with new ways to approach worldbuilding and character design. Links/Credits: Website: turtlebun.com Patreon: patreon.com/turtlebun Support Design Doc with a one-time tip: https://ko-fi.com/designdoc Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/ Episode edited by Rob Abrazado: https://robabrazado.com/ Get in touch: Designdocpod (at) gmail (dot) com Turtlebun Discord: https://discord.gg/XD4WVDjvbz instagram.com/turtleandbun
Designing Alone, but Not Lonely18 Dec 202300:29:34
In this episode, Hannah talks about the art of doing creative work alone. As part of a game design duo that normally does all creative work together, what does it look like to self-motivate on game design solo? From setting small, manageable goals and little rewards in advance to finding companionship in the work itself. MENTIONED IN EPISODE: Scavengers Reign (animated mini series) - https://www.imdb.com/title/tt21056886/ Health Minds App (available for free on the Apple app store and Google Play) - https://hminnovations.org/meditation-app EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz Get in touch! Designdocpod (at) gmail (dot) com Design Doc intro/outro theme by Pat King Instagram: instagram.com/turtleandbun Turtlebun Twitter: twitter.com/turtleandbun Design Doc on Twitter: twitter.com/designdocpod
Design Session: What Makes a Good Solo RPG?15 Nov 202300:43:56
We love making solo RPGs, but we don't always love playing them. In this episode we brainstorm ideas for a possible one-player version of Questlandia, and what would make us excited to play it. EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz Get in touch! Designdocpod (at) gmail (dot) com Design Doc intro/outro theme by Pat King Instagram: instagram.com/turtleandbun Turtlebun Twitter: twitter.com/turtleandbun Design Doc on Twitter: twitter.com/designdocpod
Will We Ever Finish Questlandia 2?24 Oct 202300:47:14
This month marks the sixth anniversary of Design Doc, a podcast that started as a "year-long" project documenting our progress redesigning our first roleplaying game. Six years later, we talk about the different directions we've taken, and what Questlandia 2 means to us today. EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod
The Liminal Spaces of Six Flags26 Sep 202301:42:15
Hannah and Evan talk about the strange designs and abandoned places of Six Flags New England, the latest of a series of research trips. Join them on a jeep ride in the Jurassic, through the ghost town of Crackaxle, and into secret corners filled with claw machines. SUPPORT OUR VISIT BACK TO SIX FLAGS HERE: https://ko-fi.com/designdoc EPISODE LINKS/CREDITS: Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod
"People Were Shorter Back Then" (Guest ep w/ historical interpreter Enzo!)24 Aug 202301:06:11
Former historical interpreter Enzo joins us to talk about interpreting history! A few months ago we visited Old Sturbridge Village, an 1830s rural New England recreation village. We went as naive visitors, only able to guess at how it was run. Our guest today was kind enough to share his memories of working at the museum! We discuss what it was like interacting with pass-holder guests, being the groom in a historic wedding, and sneaking off to take smoke breaks away from the prying eyes of modernity. Thanks again to Enzo for sharing his time and knowledge with us! Episode links: To learn more about Old Sturbridge Village, visit their website here: www.osv.org Turtlebun links: Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Join our Discord! discord.gg/XD4WVDjvbz Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod
Old Sturbridge Village28 Jul 202300:53:33
In this episode Hannah and Evan describe their recent trip to Sturbridge Village, an 1800s recreation historical town. They talk about the value of on-the-ground research for creative projects, the peculiarity of animal habitats in fantasy places, and some dredged-up financial controversies paving the ye olde village streets. Episode mentions: Sturbridge Village: https://www.osv.org/ Jenny Nicholson video: https://www.youtube.com/watch?v=L9OhTB5eBqQ The Maze Runner (film): https://en.wikipedia.org/wiki/The_Maze_Runner_(film) Turtlebun links: Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun We have a Discord! https://discord.gg/XD4WVDjvbz Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod
Founder Energy05 Jul 202300:47:02
We talk about bringing confidence to our own work, including our recent scent-inspired game ideas. We're working on bringing that founder hustle without a toxic founder morality. Plus, we've got two new projects in the works inspired by olfactive poetry! 1:25 - Founder energy 13:58 - Project Gutenberg 32:32 - Pie Girl Episode Links and Credits Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Mentioned in this episode Outsider Comics in Seattle - https://outsidercomics.com/ Project Gutenberg - https://www.gutenberg.org/ The Art of Perfumery by G. W. Septimus Piesse (1857) - https://www.gutenberg.org/files/16378/16378-h/16378-h.htm Turtlebun links Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz
Fish People06 Jun 202300:48:36
In a much-requested episode topic, Hannah and Evan talk about WORLDBUILDING. We narrow in on three worldbuilding faux pas we're trying to be aware of in our own work: Word swapping, "Fish People," and the dreaded authorial insert. Episode Mentions: Lincoln in the Bardo: novel by George Saunders Upload: comedy-drama series Episode Links and Credits: Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Turtlebun Links Our other games: turtlebun.com Patreon: patreon.com/turtlebun Discord: https://discord.gg/XD4WVDjvbz
Focusing on Focus10 May 202300:45:14
Hannah and Evan discuss their personal experiences and struggles with focus. A new kind of work requires long stretches of sustained focus, disrupting old routines and demanding new strategies. They delve into the challenges and rewards of dodging distractions and shepherding wandering thoughts. Timestamps: 00:55 - Introduction. The need to transition from sprint focus to something more sustained. 10:10 - Our different styles of focus and how we work together: Switching off the role of cheerleader, having a plan and holding to routines; setting boundaries with friends, family, ourselves. 18:17 - Switching to long-form work. Ramping up, getting into a flow, building a slower momentum. 23:51 - External and internal distractions. When the work becomes its own distraction. 32:26 - The dynamic tension, the ongoing battle; eliminating distractions vs the resolve to ignore and power through. Self-esteem. 35:25 - How the switch to long-form focus has helped our work in games. 38:04 - Closing thoughts. What we’ve learned, the ritual of it. Mentioned in this episode: Deep Work by Cal Newport (We feel "meh" about this one) Stolen Focus by Johann Hari (We liked this one) Links and credits: Design Doc intro/outro theme by Pat King Design Doc twitter: twitter.com/designdocpod Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz
We're Writing a Novel28 Mar 202300:54:14
Hannah and Evan talk about what it's like to tackle a very different type of creative work—writing a novel! We discuss the fun parts and the challenges of being two people trying to hone in on a single narrative voice. Mentioned in this episode: 3-Act Structure: Abbie Emmons on YouTube Passing mentions: Douglas Adams, Kurt Vonnegut, Robert A. Heinlein, House of Leaves by Mark Z. Danielewski, Over the Garden Wall (Episode 5: Mad Love) Episode Links and Credits: Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Turtlebun Links Our other games: turtlebun.com Patreon: patreon.com/turtlebun Discord: https://discord.gg/XD4WVDjvbz
Designing a Spooky Game (Part 1): The Brainstorm25 Jul 202400:48:03
What makes a game hack manageable in scope and size? Hannah and Evan delve back into game design to create a creepy amusement park Questlandia hack on the fly. They begin by brainstorming moods, moments, mechanics, and materials for a spoooooky game. From doppelgangers to malevolent crowds to corn dogs, they end with a wealth of ideas for the next design session. Links/Credits: Website: turtlebun.com Patreon: patreon.com/turtlebun Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/ Episode edited by Rob Abrazado: https://robabrazado.com/ Get in touch: Designdocpod (at) gmail (dot) com Turtlebun Discord: https://discord.gg/XD4WVDjvbz instagram.com/turtleandbun
Packed With Care (Part 2)16 Feb 202301:01:42
Hannah and Evan discuss the trials and tribulations of packing a "deluxe" edition of Questlandia and the ridiculous mishaps that ensued. They chat fancy boxes, missing fonts, and making creative use of a limited budget. Episode Links and Credits: Our Kickstarter for a poster print run of our one-page single-player RPG Public Guest 5 ends tonight, February 16th at 8pm EST. You can support the project here: https://www.kickstarter.com/projects/turtlebun/public-guest-five Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Turtlebun Links Our other games: turtlebun.com Patreon: patreon.com/turtlebun Discord: https://discord.gg/XD4WVDjvbz
Packed With Care (Part 1)13 Jan 202300:48:04
Hannah and Evan talk about the increasingly complicated logistics of packing and shipping games as small creators. In this episode, we talk all about packing and shipping. Where do you get bubble wrap when you need more than a roll, but less than a warehouse's-worth? What happens when a printer you've worked with for years really messes up, with no chance to fix it? All this and more in part 1, with part 2 to come. Episode Links and Credits The sticker makers we work with: https://stickerninja.com/ Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Turtlebun links Questlandia 2nd Edition: turtlebun.com/products/questlandia Our other games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz
Actually selling our games23 Dec 202200:52:22
We made the games, now we have to sell them. Hannah and Evan talk about something they're good at: making new games. And something they're bad at: confidently sharing those games with an audience that might like them. Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Turtlebun links Questlandia 2nd Edition: turtlebun.com/products/questlandia Our other games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz
What to do when you're sick of your game10 Nov 202200:49:05
Hannah and Evan discuss how to repair their relationship with a game they've spent a year struggling to complete. Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Mentioned in this episode: Microscope RPG by Ben Robbins. Turtlebun links Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz
FLETs (Fiddly Little End Things)05 Oct 202200:52:50
Hannah and Evan talk about the fiddly little end things that make a project go on, and on, and on much longer than you expected. Design Doc intro/outro theme by Pat King Design Doc on twitter: twitter.com/designdocpod Turtlebun links Our games: turtlebun.com Patreon: patreon.com/turtlebun Twitter: twitter.com/turtleandbun Instagram: instagram.com/turtleandbun Discord: https://discord.gg/XD4WVDjvbz
Dispatch from an on-time timeline09 Sep 202200:56:00
Hannah and Evan salvage an episode about being on time with an upcoming game, and publish it in a world where they were not on time. Intro/outro theme by Pat King.
Imperfect Inspiration21 Jul 202200:55:26
Perfect media is untouchable. Hannah and Evan talk about looking to flawed, goofy, broken movies and books for creative inspiration, instead of looking to our favorites. Content:  Intro/outro theme: by Pat King
Bad lo-fi game ideas to study or relax to28 May 202200:32:06
Hannah reads you a game ideas to-do list for 30 minutes.
Underdressed and over-diced16 Mar 202200:56:02
What's the right tone for the rules of a roleplaying game? Evan and Hannah talk about casual versus formal writing, and how small word choices exploded into rewriting the mechanics of Questlandia.
Kudos Conundrum24 Jan 202200:53:56
In this episode, Hannah and Evan talk about the self-consciousness that comes when you grow up and are told you must make things for serious reasons. How does one escape that self-doubt? Enter...bad comics! Enter...fanfic! Intro/outro theme: Pat King Design Doc on twitter: https://twitter.com/designdocpod Support us on Patreon! https://www.patreon.com/turtlebun
The Founder Olympics27 Jun 202401:05:12
Hannah and Evan face off in a battle of inspiration and ego to outdo each other's most founder ideas. Then, they set impostor syndrome aside and dilute those ideas down to something they'd both be willing to try. Links/Credits: Website: turtlebun.com Patreon: patreon.com/turtlebun Design Doc intro/outro theme by Pat King Jingle news by Jay_You -- https://freesound.org/s/460424/ -- License: Attribution 4.0 Get in touch: Designdocpod (at) gmail (dot) com Turtlebun Discord: https://discord.gg/XD4WVDjvbz instagram.com/turtleandbun twitter.com/turtleandbun twitter.com/designdocpod
Rekindling the Flame27 Dec 202100:43:49
How do you reignite the passion for an old project? Hannah and Evan talk about returning to Starship UltraLux and strain to apply a spaghetti metaphor. Check out our 2021 retrospective on Patreon! Happy New Year! :) Intro/outro music: Pat King
A Cat in the Lap and Other Good Things02 Dec 202100:43:57
It's easy to overlook the little things that are going well when there's no big exciting game or runaway success to chase. Hannah and Evan talk about appreciating small victories, daily routines, and high gravity days. Some games: https://turtlebun.com/collections/all-products Some nano games: https://turtlebun.com/collections/all-products/products/nano-game-bundle Episode intro/outro music by Pat King
Numbers Hide Everything08 Nov 202100:51:41
In this episode Hannah and Evan chat about their honest expectations and secret hopes for the latest Kickstarter campaign. What do the numbers mean and why is it so hard to talk about money? Intro/Outro theme: by Pat King The Questlandia Kickstarter campaign ends November 18th. Link here: https://www.kickstarter.com/projects/turtlebun/questlandia-updated-and-expanded
The Episode Before the Kickstarter19 Oct 202100:45:47
We've had seven years to think of a good pitch for our game. Now, we're Kickstarting Questlandia again, and we're finally figuring out the pitch that feels right. In this episode we talk about the approaching Kickstarter for a new edition of Questlandia, and just how hard it is to find a genuine voice when speaking to an online void. The Questlandia updated and expanded edition Kickstarter launches October 20th. Sign up to be notified when the campaign goes live here.
Resist the Urge to Fill Negative Space24 Sep 202100:45:27
We haven't had a deadlined project in a minute. But now it's time for a deadlined project again... How do we incorporate that work without letting un-deadlined projects slide? How does anyone not just fill the negative space? Intro/outro music: Pat King Join the Turtlebun Discord: https://discord.gg/9umUykHVAQ Our Patreon: https://www.patreon.com/turtlebun    
The Work of Games Is Not Just Making Games31 Aug 202100:56:17
We just finished a year-long project, and have a little time to plan our next steps! The work of what happens in-between is just as important as the work of making a new game. We brainstorm about future projects, how to sell the books we've already made, and making a new company and new website. Design Doc Intro/Outro theme: Pat King Turtlebun Discord: https://discord.gg/XD4WVDjvbz
Shootin the shoot27 May 202100:42:00
Hannah and Evan shoot the shoot about games, being in the weird middle space of a project almost being done, and launching lucrative YouTube careers.
How to Compare Roleplaying Games06 Apr 202100:45:40
Hannah and Evan talk about the quest to thrive in the shadows of the world's most popular RPGs. An episode about how to compare every roleplaying game to the big ones, for the good. https://www.patreon.com/turtlebun Intro/Outro theme by Pat King Addtl music: New Ages 1 by Little Dog Big Ears
Deluxe Edition16 Mar 202101:06:01
Hannah and Evan discuss the trials and tribulations of offering a "deluxe" version of a game on Kickstarter. How do you balance the quality, the complexity, and the pressure to compete with mass-produced games? Theme song by Pat King Editing  by Jeff Stormer of Party of One Podcast
Everything Old Is New Again02 Feb 202100:46:27
We sold out of Questlandias, and have decided to revamp it for the next print run! We talk about returning to our first game with both appreciation for what it is, and an intention to improve it. Theme song by Pat King Editing by Jeff Stormer of Party of One Podcast
Our Best Design Doc Ideas03 Jun 202400:53:35
From Mood, Moments, Mechanics, Materials (MMMM) to "Be aware, be charming," our Design Doc conversations over the years have inspired some of our favorite game design ideas. We talk about the ideas that have had a lasting impact on our game design, and how we're incorporating each one into our most recent project. Show notes: Okay, Let's Redesign Noirlandia, for Mood, Moments, Mechanics, Materials Scopeful Optimism, for discussion of scope FLETs, for fiddly little end things Imperfect Inspiration Kudos Conundrum Numbers Hide Everything Founder Energy Fish People, for "Be aware, be charming" High Life (2018 film) Lincoln in the Bardo (2017 George Saunders novel) Links/Credits: Website: turtlebun.com Patreon: patreon.com/turtlebun Design Doc intro/outro theme by Pat King Get in touch: Designdocpod (at) gmail (dot) com Turtlebun Discord: https://discord.gg/XD4WVDjvbz instagram.com/turtleandbun twitter.com/turtleandbun twitter.com/designdocpod
Scopeful Optimism12 Jan 202100:56:07
We talk about what makes a game's scope big or small, why Q2 has taken so long, and all the projects we've made in the meantime. Support Design Doc on Patreon here: https://www.patreon.com/turtlebun    
Designing a Game Design Workday28 Sep 202000:57:08
We talk about how we've redesigned the structure of our workday, because boundaries around work are important even when—and ESPECIALLY when—it's work you love. Design doc intro/outro theme: by Pat King Our Patreon: https://www.patreon.com/turtlebun
The Games You Want to Make, The Life You Want to Live31 Jul 202000:32:43
We sit down for an unplanned recording of Design Doc when Evan says something sad. Note: This episode discusses the toll that work can take on physical and mental health. End of episode donation notes: The Okra Project - https://www.theokraproject.com/ Black Mental Health Alliance - https://blackmentalhealth.com/ Bail Fund List - https://bailfunds.github.io/ Music: Design Doc  Intro/Outro theme by Pat King New Ages I by Little Dog Big Ears  
Burnout07 May 202000:40:29
In this episode we talk about completing a project that made us our own worst bosses and what it's like coming back from burnout. Link to re-launched Patreon: https://www.patreon.com/turtlebun
The Ski Bike31 Mar 202000:09:34
Its purpose, the act of creation. Its destiny, unknowable. Today's episode is about a bike on skis. Design Doc intro theme by Pat King. Intermission and outro music, New Ages I by Little Dog Big Ears.
Breaking up with Character Creation17 Dec 201901:00:32
Character creation in Questlandia 1 lasted two hours. Character creation in Questlandia 2 is five minutes. What changed? Intro/Outro music: by Pat King
When to Add Ghosts to Your Game22 Oct 201900:46:59
The junk poets are changing again. This time, maybe in a spoooooky way. We talk again about the junk poets as GMing tools and making them less corporeal, but more present than ever. Design Doc Intro/outro theme: Pat King Intermission music: New Ages 1  by Little Dog Big Ears Design Doc on twitter: @designdocpod
When No One Is the GM, Everyone Is23 Aug 201900:44:34
Questlandia 2 is a campaign game with no Game Master. Without a designated person in the GM role, that responsibility must be distributed among all players. We talk about how the Junk Poets can support every player in the GM role.
The UltraLux Bait-and-Switch24 Jul 201900:36:45
Questlandia 2 has been delayed. Now, we're releasing an entirely different RPG first. We talk about—and try not to apologize for—how timelines and business have to adapt to design difficulties. Design Doc intro/outro theme: by Pat King
Your Kickstarter Questions (Mostly) Answered18 Jun 201901:18:39
We asked on Twitter what you wanted to know about running a roleplaying game Kickstarter. Now, we're answering your questions. From self-promotion to self-care, what to say when there's nothing to say, and pretending we know anything about taxes. Show notes: Design Doc Intro/Outro theme by Pat King Additional music: New Ages 1 by Little Dog Big Ears
The Taste Talent Gap03 May 202400:49:27
Public radio icon Ira Glass has a famous quote describing the gap between taste and talent in trying to hone your creative work. When you start out, your tastes are always bigger than your skill. It's a frustrating gap, and one that causes a lot of people to give up. In this episode we talk about everything that plays a part in the taste-skill gap. From personal energy and health, to money, ability, mood, and your relationship to the project as a whole. We talk about how our changing tastes have made our recent work all the more challenging. EPISODE MENTIONS: Ira Glass on the taste-talent gap: https://youtu.be/91FQKciKfHI?si=2PxIFIGoOwWvM7ty Chris Ware's Building Stories: https://www.nytimes.com/2012/10/21/books/review/building-stories-by-chris-ware.html Design Doc episode 49, Imperfect Inspiration: https://podcasts.apple.com/us/podcast/imperfect-inspiration/id1298080097?i=1000570727332 LINKS/CREDIT Website: turtlebun.com Patreon: patreon.com/turtlebun Design Doc intro/outro theme by Pat King GET IN TOUCH: Designdocpod (at) gmail (dot) com Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz Instagram: instagram.com/turtleandbun Turtlebun Twitter: twitter.com/turtleandbun Design Doc on Twitter: twitter.com/designdocpod
Okay, Let's Redesign Noirlandia21 May 201901:05:05
We try redesigning Noirlandia, one of our other roleplaying games, in one hour!
We Still Don't Know Who the Junk Poets Are16 Apr 201900:48:02
Who are the Junk Poets and what do they add to Questlandia? We go over what we know, what's still missing, and how they could make a GMless game easier to play!
Finding the Game's Emotional Core13 Mar 201900:46:38
We've finished the first two playtests of Questlandia and something is still missing. In this episode we talk about how to hone in on the emotional core of the game. What stories does this game want to tell and how do we make sure it tells them?
Playtesting Progress Part 2: The Spinning Mountain21 Feb 201900:48:18
After playtesting Questlandia's new kingdom and character creation, it's time to test some scenes! Bartholomew the anxious city planner and Quincy the cast out justice-bringer will have to make some hard choices. Choices that begin with a cat and end with a geological anomaly. Intro/Outro theme music - by Pat King
© My Podcast Data