Building Better Games – Détails, épisodes et analyse

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Building Better Games

Building Better Games

Benjamin Carcich

Loisirs
Business & Entrepreneuriat

Fréquence : 1 épisode/14j. Total Éps: 147

Libsyn
Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better. My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success. I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned. Better leadership is a huge opportunity in the games industry. Let's make it better together. Better leaders build better games.
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Classements récents

Dernières positions dans les classements Apple Podcasts et Spotify.

Apple Podcasts

  • 🇨🇦 Canada - videoGames

    02/05/2026
    #72
  • 🇨🇦 Canada - videoGames

    01/05/2026
    #57
  • 🇩🇪 Allemagne - videoGames

    18/03/2026
    #78
  • 🇨🇦 Canada - videoGames

    27/11/2025
    #84
  • 🇨🇦 Canada - videoGames

    26/11/2025
    #68
  • 🇨🇦 Canada - videoGames

    06/11/2025
    #62
  • 🇩🇪 Allemagne - videoGames

    29/10/2025
    #80
  • 🇫🇷 France - videoGames

    15/09/2025
    #92
  • 🇫🇷 France - videoGames

    14/09/2025
    #75
  • 🇫🇷 France - videoGames

    13/09/2025
    #70

Spotify

    Aucun classement récent disponible



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Score global : 43%


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E70: How to Move Faster With Flow in Game Dev with Kevin Scheepers

Saison 2 · Épisode 70

mardi 27 août 2024Durée 39:24

Welcome to the BBG podcast, episode 70! In today's episode, Ben dives deep into the concept of flow with Kevin Scheepers, founder of FlowMade and GameWell. If you've ever wondered how to enhance collaboration in your dev teams or struggled with balancing a chaotic calendar, this episode is for you. Kevin shares his passion for creating high-functioning game studios by focusing on organizational flow.

Key Points:

 

Understanding Flow:

  • Flow is an optimal state where individuals perform and feel their best.
  • Kevin highlights that it's an active state, merging awareness with the activity.
  • You won't ALWAYS be in flow.

 


Individual vs. Organizational:

  • Individual flow requires focus and uninterrupted work.
  • Organizational flow needs team alignment towards a shared goal.

 

 

Triggers and Blockers:

  • Flow is triggered by a balance between challenge and skill.
  • Blockers include stress and distractions; "eustress" can enhance performance.

 


Creating an Environment:

  • Leaders can foster flow by setting clear goals and reducing distractions.
  • Balancing team and individual needs is crucial for maintaining flow.

 


Compliment:

  • Ironically, compliments can disrupt flow by shifting focus to the self.
  • Kevin suggests praising the work rather than the person to sustain flow.

 

 

Leadership:

  • Leadership is key to nurturing flow, requiring clear communication.
  • Understanding the organization at both macro and micro levels supports flow.


Kevin Scheepers leaves us with valuable advice on designing game studios that thrive on flow, encouraging leaders to map out their team's strengths and challenges. By understanding the unique makeup of your team and the processes that drive flow, you can unlock new levels of creativity and productivity in game development.

Don't forget to subscribe and hit the notification bell for more episodes. Your feedback and support are greatly appreciated, and we look forward to bringing you more valuable content. See you next time!


To learn more about Kevin Scheepers:


• LinkedIn: https://www.linkedin.com/in/kevin-scheepers-96229428/

• FlowMade Website: https://flowmade.org

• GameWell Podcast: https://flowmade.org/gamewell

 

Our discord community is live! Join here to engage with leaders and producers in game dev looking to make our industry a better place that makes better games: https://discord.gg/ySCPS5aMcQ

 

If you're interested in an online course on becoming a better game producer, head here: https://www.buildingbettergames.gg/succeeding-in-game-production
Subscribe to our newsletter for more game development tips and resources: https://www.buildingbettergames.gg/newsletter

 

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

YouTube Channel: https://www.youtube.com/@buildingbettergames

 

E69: How Product Thinking Can Help Your Game with John Cutler

Saison 2 · Épisode 69

mardi 13 août 2024Durée 43:23

Welcome to another episode of Building Better Games! Today, we are thrilled to have John Cutler, a capable and experienced product leader with a background in tech (with some game development and music thrown in). John will share his insights on fostering a healthy product culture, maintaining vision, and avoiding common pitfalls in the industry.

Key Points:

John Cutler's Journey:

  • Started with a video game studio.
  • Transitioned from music to software product management.
  • Writes, consults, and leads product organizations.

Product Thinking:

  • Importance of product managers alongside talented designers and engineers.
  • Focus on product viability and market fit.
  • Balancing craft excellence with overall vision

Diminishing Returns:

  • Maintain momentum while ensuring quality.
  • Internal motivation is key for team success.

Role of Product Managers:

  • Act as partners, not overseers.
  • Importance of involvement in daily standups and retrospectives.

Leadership and Culture:

  • Create environments fostering creativity and coherence.
  • Address issues harming team dynamics and productivity.

Feature Factory Approach:

  • Avoid treating development as a feature factory.
  • Focus on sustainable growth and internal culture.

Complex Adaptive Systems:

  • Balance process-centric and variable approaches.
  • Embrace uncertainty as an opportunity.

Ideal Prioritization:

  • Effective prioritization is crucial.
  • Example of a CTO refocusing by deleting the backlog.

Aspiring Product Managers:

  • Key traits: curiosity, problem-solving, team orientation.
  • Gain hands-on experience before diving into product management.

Culture and Leadership:

  • Leadership behaviors impact performance and creativity.
  • Address performance asymmetries within teams.

Thanks for joining us! We explored John's journey, highlighting the importance of a healthy product culture and clear vision. John provided advice on the role of product managers, effective prioritization, and fostering creativity within teams.

 

Don't forget to subscribe and hit the notification bell for more episodes. Your feedback and support are greatly appreciated, and we look forward to bringing you more valuable content. See you next time!

 

To learn more about John Cutler:

 

LinkedIn: https://www.linkedin.com/in/johnpcutler/

 

Twitter: https://x.com/johncutlefish

 

Newsletter: cutlefish.substack.com

 

Our discord community is live! Join here to engage with leaders and producers in game dev looking to make our industry a better place that makes better games: https://discord.gg/ySCPS5aMcQ

 

If you're interested in an online course on becoming a better game producer, head here: https://www.buildingbettergames.gg/succeeding-in-game-production

 

Subscribe to our newsletter for more game development tips and resources: https://www.buildingbettergames.gg/newsletter

 

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

 

YouTube Channel: https://www.youtube.com/@buildingbettergames

EP60: Breaking Down GDC 2024 - Upcoming Trends, Triumphs, and Tribulations

mardi 9 avril 2024Durée 44:51

In this episode of the Building Better Games podcast, join hosts Ben and Aaron as they recap GDC 2024, diving deep into the heart of game development, user-generated content (UGC), and the role of AI. 

Ben and Aaron dissect the changing dynamics of game creation, pondering the sustainability and success of non-lifestyle games amidst a sea of thousands-hour adventures. They navigate the intricate world of UGC, unpacking its potential to accelerate the creation of diverse and engaging gaming experiences. 

The dialogue ventures into the corridors of the Game Development Conference (GDC), unravelling current industry trends, the critical importance of bridging the chasm between developers and marketers, and the future of game production in an AI-infused era. 

 

Key Highlights:

  • A look at the role and impact of non-lifestyle games, challenging the norms of gaming success.

  • A deep dive into UGC's power to democratize game development, enabling creators to shape the future landscape.

  • Revelations from GDC, offering a glimpse into the collective mind of the industry, its trends, and its future direction.

  • The controversial yet transformative role of AI in gaming, from enhancing content creation to redefining NPC interactions.

  • Reflections on the industry's tumultuous waves, including layoffs and leadership challenges, and their impact on the creative process.

 

Fascinated by the discussion?

Make sure to leave a comment, hit that like button to show your support, and subscribe to Building Better Games for a front-row seat to the ongoing evolution of game development. 



Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

Check out our website: https://buildingbettergames.gg/

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

 

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

EP59: Should You Be a Servant Leader in Game Development?

Épisode 59

mardi 26 mars 2024Durée 47:16

Is true leadership about wielding power, or is it the art of empowering others?

In this episode, Ben and Aaron tackle the often misunderstood concept of servant leadership within the game development arena. 

They dissect the myths surrounding the philosophy, highlighting the difference between being a mere servant to the team and truly leading by serving. Delving into the nuances of engineering as both an art and a science, the duo sheds light on the importance of flexibility in leadership styles. 

From the necessity of adapting one's approach to the diverse needs of a team to the critical role of continuous learning and adaptation for leaders, this discussion covers of leadership challenges and strategies in the complex world of game development.

 

Key Takeaways:

  • A thorough examination of servant leadership and its misconceptions, emphasizing the balance between serving and leading for effective team management.

  • Insights into the dual nature of engineering in game development, recognizing the creative and technical skills that engineers bring to their work.

  • Strategies for leaders to adapt their style and approach, understanding the significance of being a teacher, mentor, coach, or leader as required.

  • The importance of continuous learning and skill development for leaders to remain effective in the ever-evolving game development industry.

  •  Practical advice on navigating organizational structures, team dynamics, and the ethical responsibilities inherent in leadership roles.

Join Ben and Aaron as they unravel the complexities of leadership in game development, offering valuable lessons on how to lead teams to success while fostering a culture of collaboration, creativity, and innovation.

Loved the episode?

 

Don't forget to hit the like button, leave a comment with your thoughts, and subscribe to stay updated on the latest discussions in the game development community!

Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

Check out our website: https://buildingbettergames.gg/

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

 

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

EP58 Why Your Favorite Games Are Getting More Expensive to Make

Épisode 58

mardi 12 mars 2024Durée 42:16

Why are your favorite games getting more expensive to make?

In this episode, Ben and Aaron dive into the escalating dynamics of game development costs and the transformative shift towards user-generated content and indie gaming success.

They explore the astronomical budgets of AAA games, touching on examples like GTA 6's rumored $2 billion development cost, and contrast these figures with the efficiency and innovation found in platforms like Roblox and games like PUBG and Stardew Valley.

The discussion reveals the industry's pressing issues, including the struggle for AAA studios to adapt to soaring budgets and the growing allure of independent game development. Ben and Aaron dissect the implications of these trends for game developers, leaders, and the broader landscape of the industry.

Key Takeaways:

- An analytical deep dive into the rising costs of AAA game development and its sustainability in the current economic climate.
- Exploration of the growing significance of user-generated content and indie games in reshaping industry standards and consumer expectations.
- Insight into the challenges and opportunities facing game development staffing, emphasizing the need for talent adaptation and innovation.
- The crucial role of leadership in steering the industry through these transformative times, with a focus on fostering a culture of collaboration, creativity, and flexibility.
- Reflections on the morale within the gaming industry, urging a reevaluation of work culture, job satisfaction, and the path forward for game developers and studios.

Tune in to unravel the complexities of today's game development ecosystem.

Enjoyed the pod? Make sure you like, comment and subscribe for more!

 

 

Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

Check out our website: https://buildingbettergames.gg/

 

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

 

EP57 Addressing the Real Issues of Today's Games Industry

mardi 27 février 2024Durée 42:33

In this episode, Ben and Aaron navigate the intricate landscape of leadership within the gaming industry. They tackle the dichotomy between mobile and traditional gaming leadership, the economic shocks shaking the foundation of game studios, and the contentious monetization strategies dividing industry veterans. 

Delving deeper, the conversation illuminates the pressures of balancing creative innovation with financial realities, and the complex dance between developers, publishers, and venture capitalists. 

This episode sheds light on the pivotal challenges and strides forward in the game development arena, offering a nuanced perspective on the forces shaping the future of gaming.

 

Key Takeaways:

  • An in-depth examination of contrasting leadership styles in mobile versus traditional gaming and their psychological and cultural implications.

  • Insights into how economic volatility affects game studios, with a focus on layoffs, strategic adjustments, and survival strategies.

  • A critical look at monetization models and their impact on the industry, especially in the context of recent global events.

  • The balance between structured organization and creative freedom, and how financial - pressures influence this dynamic in game development.

  • The complex interplay between developers, publishers, and venture capitalists, highlighting the potential for conflict and the challenges of adopting traditional game development methods in a mobile context.



Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

Check out our website: https://buildingbettergames.gg/

 

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

E56 Solving Despair and Burnout in Game Development with Greg Street

Saison 2 · Épisode 56

mardi 13 février 2024Durée 46:13

Despair and burnout are commonplace in game development. As leaders, what can we do about that, both to prevent it and solve it when it's present?

In this episode, we're joined by Greg Street, a veteran in the game development industry, currently serving as the Studio Head and Game Director at Fantastic Pixel Castle

Greg shares his valuable experiences and strategies for tackling burnout, demoralization, and despair within game development teams. He emphasizes the importance of providing team members with agency, fostering transparent leadership, and navigating the challenges of layoffs and morale with empathy and support.

Greg delves into the nuances of leading teams through tough times, highlighting the critical role of communication, setting clear visions, and understanding the impact of leadership decisions on team dynamics. 

The conversation is packed with practical advice for inspiring teams, preventing burnout, and the significance of empathy in leadership roles.

 

Key Takeaways: 

  • Transparent leadership and open communication are crucial in managing teams effectively.

  • Empathetic leadership can significantly impact team morale and productivity.

  • Providing team members with a sense of agency helps prevent burnout and fosters innovation.

  • Navigating layoffs and other challenges requires a careful balance of honesty and support.

  • Emotional well-being is as important as professional skill in developing a healthy workplace culture.

  • Strategies for maintaining high morale include listening to team feedback and adapting leadership approaches accordingly.



Check Out Fantastic Pixel Castle: https://fantasticpixelcastle.com/

Greg's LinkedIn: https://www.linkedin.com/in/greg-street-b356447/



Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

Check out our website: https://buildingbettergames.gg/

 

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

E55 How to fix the Friction Between Creative Directors & Producers

Saison 2 · Épisode 55

mardi 6 février 2024Durée 53:18

In this episode, Ben and Aaron delve into the complex interplay between creative direction and executive production in game development.

They explore the challenges and pitfalls of aligning creative vision with operational efficiency, emphasizing the importance of collaboration between different leadership roles. The discussion includes real-world examples and insights into developing a successful leadership team, balancing creative and operational responsibilities, and fostering a productive work environment. 

They also address common misconceptions and offer strategies for enhancing team dynamics and product outcomes in game development.

 

Key Takeaways:

  • The roles of creative directors and executive producers in game development are crucial and intertwined, requiring a balance of creative vision and operational strategy.

  • Leadership in game development involves navigating complex team dynamics and ensuring that creative and operational objectives are aligned for successful game outcomes.

  • Effective communication and collaboration between different leadership roles are key to overcoming challenges in game development projects.

  • Understanding and adapting to industry trends is essential for game developers, especially in leadership positions.

  • Fostering a positive and productive work environment is vital for creativity and operational efficiency in game development teams.



Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production 

 

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

 

Check out our website: https://buildingbettergames.gg/

 

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

E54 How to Design for Live Service Games w/ Head of League of Legends Andrei Van Roon

Saison 2 · Épisode 54

mardi 16 janvier 2024Durée 44:02

In this episode, Andrei Van Roon, the Head of League Studio at Riot Games joined Ben and Aaron to discuss the emergence of live service and gameplay in the gaming industry and how it has become the default expectation for players. Andrei shares insights on the importance of regular updates and content expansion to keep players engaged. He emphasizes the need for a high level of quality in live service games and the challenges of balancing the needs of different player segments. The conversation also delves into the role of iteration and player feedback in creating a better gaming experience. Andrei provides valuable advice on setting up a team for live design and highlights the importance of understanding the player base and their expectations.

 

Key Takeaways:
  • Live service has become the default expectation for players, and companies need to meet this expectation by providing regular updates and content expansion.
  • A high level of quality is crucial in live service games, as mediocre performance can lead to players switching to other games that better meet their needs.
  • The frequency and type of updates in a live service game depend on factors such as the genre, player segment, and platform.
  • Balancing the needs of different player segments, such as casual and competitive players, is a challenge in live service game design.
  • Understanding the player experience requires a combination of methods, including direct gameplay, player feedback, quantitative surveys, and data analysis.

 

 

Connect with Andrei Van Roon on LinkedIn: https://www.linkedin.com/in/andrei-van-roon-21158111/

Riotgames.com/careers page

Leagueoflegends.com 

 

 

Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production 

 

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

 

Check out our website: https://buildingbettergames.gg/

 

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/
Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

 

Content Editor: Jonathan Singh

 

E53 How Often Should You Release in Game Dev with Josh Thaler

Saison 2 · Épisode 53

mardi 2 janvier 2024Durée 44:24

In this episode, Josh Thaler discusses the mindset and skills required to build successful live service games. He emphasizes the importance of total ownership, where every team member takes responsibility for the features they develop. Josh also highlights the need for empathy and grit in the team, as well as the importance of building a strong technical foundation with tools like continuous integration and delivery. He explains the significance of release cadence and the need for predictability or complete unpredictability. Josh also shares insights on metrics, organizational challenges, and the role of cross-functional teams in live service development.

 

Key Takeaways:

  • Total ownership is crucial in live service development, where every team member takes responsibility for the features they develop.
  • Empathy and grit are essential traits for successful live service developers.
  • Building a strong technical foundation with tools like continuous integration and delivery is necessary for efficient live service operations.
  • Release cadence should be either predictable or completely unpredictable to meet player expectations.
  • Metrics should focus on the end-to-end player journey and provide insights into the game's performance and player experience.

 

Check out https://coldironstudios.com/ for careers

Resources:

  • The Checklist Manifesto (Book)

  • Anything by Brene Brown around Vulnerability

  • Simon Sinek for leadership

  • Books on leadership

  • Crucial Conversations

 

Connect with Josh Thaler on LinkedIn: https://www.linkedin.com/in/joshua-thaler/

 

Courses built by game devs for game devs - check out "Succeeding in Game Production" https://www.buildingbettergames.gg/succeeding-in-game-production 

 

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

 

Check out our website: https://buildingbettergames.gg/

 

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

 

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

 

Connect with us:

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/
Aaron's LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

 

Content Editor: Jonathan Singh


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