Aftermath Hours – Détails, épisodes et analyse
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12/12/2025#98🇫🇷 France - leisure
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See all- http://aftermath.site
152 partages
- https://www.ianboudreau.com/
2 partages
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See allScore global : 69%
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[To The Tune Of “Vindicated” By Dashboard Confessional] Defenestrated
Épisode 33
vendredi 30 août 2024 • Durée 01:11:27
This week, Nathan, Gita, and Luke discuss the first big game of the “fall” video game season: Star Wars Outlaws. Despite an enormous budget and a four-year development cycle, reviewers were given just a week to play the gargantuan game before embargo. Not ideal! We discuss how that impacts the way reviewers play and perceive games. Then we move on to Concord, Sony’s new team-based hero shooter that generated more buzz by flopping than by existing in the first place. Why are people so gleeful about tallying up its commercial failings, though? What about the modern internet has broken our brains in this specific way? Lastly, on a happier note, we discuss Tactical Breach Wizards, the brilliant not-quite-XCOM-alike that recently rocketed to the top of our game of the year lists.
Credits
- Hosts: Nathan Grayson, Gita Jackson, and Luke Plunkett
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Did You Myth Me (With Makena Kelly)
Épisode 32
vendredi 23 août 2024 • Durée 01:49:05
This week, Nathan and Chris are joined by Wired’s Makena Kelly to discuss content creators at the Democratic National Convention. Was it a savvy move on Democrats’ part to give them press access? Did they do a better job of shining light on protesters and their causes than traditional press? And what was the deal with all the rumblings of conflict between creators and journalists? Then we move on to Black Myth: Wukong, a Chinese action-RPG that’s taken Steam by storm, but not without its fair share of controversy. After much ado about sexist undercurrents at the studio that made it and streaming restrictions that asked content creators not to talk about “feminist propaganda,” the game is, like so many others at the heart of endless culture wars… fine. Then we wrap up by figuring out popular video game characters’ political affiliations (Sonic is an anarchist, Mario is center-right, and Zelda has probably overseen at least a handful of drone bombings).
Credits
- Hosts: Nathan Grayson, Chris Person, Luke Plunkett, and special guest Makena Kelly
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Link’s Awokening (With John Warren)
Épisode 23
jeudi 20 juin 2024 • Durée 01:39:45
On this week’s episode, Nathan and Riley are joined by John Warren, formerly of Fanbyte and now of the just-launched VGBees. First we discuss John’s new reader and listener-supported website, which aims to provide a home to good writing about video games. The more the merrier, we say. Then we hop on the endless merry-go-round that is the question of what a game review should be, as inspired by discourse around Elden Ring: Shadow of the Erdtree. If said discourse makes you want to tear your hair out, don’t worry: You’re not alone! After that we talk about this week’s Nintendo Direct, in which the company clearly did not get the memo that the Switch is supposed to be crawling across the finish line right now; instead it announced another year of heavy hitters like Legend of Zelda: Echoes of Wisdom and Metroid Prime 4. Finally, we move on to Paradox’s baffling decision making around its supposed Sims killer, the now-canceled Life By You. Then we wrap things up by talking about what it’d be like to party with the loathsome Dung Eater from Elden Ring. I, for one, think it’d be a great time.
Credits
- Hosts: Nathan Grayson, Riley MacLeod, & special guest John Warren
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Summer Game Feast Or Famine
Épisode 22
vendredi 14 juin 2024 • Durée 01:50:36
On this week’s episode, Nathan and Luke are joined by some guy they know named Ethan Gach to discuss the aftermath (lol) of Summer Game Fest. Ethan was on the ground at the show in LA, so he fields questions about the Geoff Keighley-powered husk that E3 left behind. We ultimately arrive at the same question people do after every single one of these things: Is an event like Summer Game Fest needed in a digital age where video game companies can spin up showcases whenever they want? Then we move on to our favorite games of the show, which consist of Killer Bean, Doom, and probably even a third thing. We also discuss a general feeling of malaise that hung over this year’s show. On one hand, Geoff and associated companies debuted some cool games, but it all felt so… expected. Where once the original Fable pioneered wild new ideas about what a game could be, the trailer for the latest installment in the now long-running series is just a bunch of callbacks. In pursuit of surefire profit, are triple-A games stuck in a rut? Finally, we end on a conversation about sending cats back in time, so you’ll definitely want to stick around for that.
Credits
- Hosts: Nathan Grayson, Luke Plunkett, & special guest Ethan Gach
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Keigh-3: Day 0
Épisode 21
vendredi 7 juin 2024 • Durée 01:42:52
On this week’s episode, Nathan, Chris, and Riley gather on the eve of Summer Game Fest – aka Keigh-3 – to discuss pre-show announcements and an investigation into the show itself. Turns out, it costs $250,000 to buy one minute of trailer time during Geoff Keighley’s summer advertisement extravaganza. And that’s just the beginning, with pricing tiers that go all the way up to $550,000 for 2.5 minutes. Is it worth it? Especially when SGF has historically underdelivered compared to E3’s attention-grabbing golden age? Then we talk about SGF-adjacent announcements like Dragon Age’s puzzling name change and Elden Ring: Shadow of the Erdtree’s long-awaited gameplay reveal. After that, we move on to a discussion of Bloomberg’s report on Suicide Squad’s fraught development, which culminates in the birth of a new segment: These Guys Should Not Be In Charge. Speaking of, we then segue elegantly into a conversation about Variety’s pivot (back) into games coverage, which mirrors Rolling Stone’s recent games renaissance – albeit with less Saudi money involved. Finally, we talk about Valve’s continued mishandling of Team Fortress 2’s bot crisis, a story that resurfaces about once per year because, well, Valve still hasn’t solved the problem! And if that’s not enough for you, we close out by getting mad about trains.
Credits
- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Countdown To Keigh-3
Épisode 20
vendredi 31 mai 2024 • Durée 01:42:44
On this week’s episode, Nathan, Chris, and Riley huddle together after another week surviving the slow-mo media apocalypse, this time with (even) more AI. First we discuss Vox Media and The Atlantic’s mystifying decisions to feed their journalists’ work into OpenAI’s woodchipper, shredding years of credibility and goodwill in exchange for a quick buck. Then we talk about Sony’s Neil Druckmann interview, which the company ended up pulling after the Last of Us maestro revealed that he was egregiously misquoted. Maybe having people who are not journalists try to do journalism-coded content is… bad? After that, we make our predictions for this year’s Summer Game Fest, aka Keigh-3. Is Call of Duty gonna do 9/11? Absolutely. Is Geoff Keighly gonna mention games industry layoffs during his splishy-splashy hype fest? That is… less certain. Finally, we finish out by trying to decide who we’d replace Geoff with if we could pick somebody else to host every consequential video game event under the sun. Our picks may shock you (but they probably won’t).
Credits
- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Pokémon Marx To The Polls (With Janus Rose)
Épisode 19
vendredi 24 mai 2024 • Durée 02:06:32
On this week’s episode, Nathan and Gita are joined by Janus Rose, author of Aftermath’s first-ever freelance piece (made possible by subscribers like you!). She tells us about what inspired her to write her piece, which focuses on parallels between Final Fantasy VII and real-world resistance movements in the face of imperialism. Then we discuss IGN’s purchase of The Gamer Network – which includes sites like Eurogamer, Rock Paper Shotgun, GamesIndustry.biz, and VG247 – and ensuing layoffs, which feeds into a conversation about media consolidation in general. Somehow, we also find time to talk about Scott Pilgrim and share some recipes we like.
Credits
- Hosts: Nathan Grayson, Gita Jackson, & special guest Janus Rose
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Yasuke, Queen
Épisode 18
vendredi 17 mai 2024 • Durée 01:33:31
On this week’s episode, Nathan, Chris, and Riley discuss the new Assassin’s Creed, Shadows, which is set in feudal Japan and stars two main characters: a ninja and a samurai. It looks more interesting than the past few games in the series, if nothing else! Of course, since the ninja is a woman and the samurai is black, a certain subset of gamers are Big Mad. We (begrudgingly) talk about that part, too. Then we move on to Animal Well, an unexpected Metroidvania-but-not hit that came out last week. Chris loves it, Riley doesn’t get it. (Gentle) fireworks ensue. We also discuss the recent flood of extremely good indie games and how triple-A publishers – who’ve chosen to go all in on a small handful of big hits, at the expense of everything else – have forgotten how to make these types of games that there’s clearly still a hunger for. Oh, and of course we talk about Hades 2 some more, because that’s just who we are. Then we close out by answering a very important question: Who would you rather be able to talk to? Animals or the dead?
Credits
- Hosts: Nathan Grayson, Chris Person, and Riley MacLeod
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Xbox Unalive
Épisode 17
vendredi 10 mai 2024 • Durée 01:31:31
On this week’s episode, Nathan, Chris, and Gita take stock of Microsoft’s no-good, very-bad week, in which the increasingly embattled giant shut down four studios, two of them – Arkane Austin and Tango Gameworks – beloved by fans. More small games or big franchise hits? Microsoft doesn’t seem to know what it wants. Then we check in on Sony, which is having the opposite problem. After landing the biggest breakout hit of the year in Helldivers 2, it nearly fumbled the bag with a bunch of needless PSN sign-in nonsense all for what: to assert more control over the player base? To lure people into its ecosystem under false pretenses? Lastly, we discuss some things we’re actually enjoying in Hades 2 (it’s so good) and Crow Country. Oh, and we discuss ideal game length, which is of course 12-15 hours, 20 hours, or 35 hours, depending on who you ask.
Credits
- Hosts: Nathan Grayson, Chris Person, and Gita Jackson
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
Scanning The Orb-ituaries
Épisode 16
vendredi 3 mai 2024 • Durée 02:08:58
On this week’s episode, Nathan, Chris, and Gita ponder orbs. There used to be so many of them in video games. What happened? Where did they all go? And whose idea was it to replace the smooth, satisfying act of vacuuming up orbs with slow, tedious loot grinds? After that, we discuss Another Crab’s Treasure, a Spongebob-inspired Soulslike that’s surprisingly great (and surprisingly existent, considering that I just typed the phrase “Spongebob-inspired Soulslike”). Then we move on to a subject I’m sure you’ve already heard plenty about on other video game podcasts: Taylor Swift. Gita is working on a piece about her parasocial appeal and the rabid fanbase she’s cultivated, so we use that as a springboard to talk about modern fame, fandom, and eventually, the recent Drake vs Kendrick Lamar rap beef. Finally, we close out by reflecting on campus protests taking place across the nation and especially in our backyard of NYC. Solidarity forever.
Credits
- Hosts: Nathan Grayson, Chris Person, and Gita Jackson
- Podcast Production & Ads: Multitude
- Subscribe to Aftermath!
About The Show
Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

